mirror of
https://github.com/RPCS3/rpcs3.git
synced 2024-11-22 02:32:36 +01:00
GLGSRender.vcxproj added
This commit is contained in:
parent
717d99795c
commit
d90850e697
17
rpcs3.sln
17
rpcs3.sln
@ -193,6 +193,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "rpcs3-tests", "rpcs3-tests\
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||||
{8BC303AB-25BE-4276-8E57-73F171B2D672} = {8BC303AB-25BE-4276-8E57-73F171B2D672}
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EndProjectSection
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GLGSRender", "rpcs3\GLGSRender.vcxproj", "{3384223A-6D97-4799-9862-359F85312892}"
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EndProject
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Global
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||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
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||||
Debug - LLVM|x64 = Debug - LLVM|x64
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||||
@ -622,6 +624,20 @@ Global
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{AB222E8A-00CA-4ACF-A87E-5251C16C0587}.Release - LLVM|x64.Build.0 = Release|x64
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{AB222E8A-00CA-4ACF-A87E-5251C16C0587}.Release|x64.ActiveCfg = Release|x64
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{AB222E8A-00CA-4ACF-A87E-5251C16C0587}.Release|x64.Build.0 = Release|x64
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{3384223A-6D97-4799-9862-359F85312892}.Debug - LLVM|x64.ActiveCfg = Debug - LLVM|x64
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{3384223A-6D97-4799-9862-359F85312892}.Debug - LLVM|x64.Build.0 = Debug - LLVM|x64
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{3384223A-6D97-4799-9862-359F85312892}.Debug - MemLeak|x64.ActiveCfg = Debug - MemLeak|x64
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{3384223A-6D97-4799-9862-359F85312892}.Debug - MemLeak|x64.Build.0 = Debug - MemLeak|x64
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{3384223A-6D97-4799-9862-359F85312892}.Debug|x64.ActiveCfg = Debug|x64
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{3384223A-6D97-4799-9862-359F85312892}.Debug|x64.Build.0 = Debug|x64
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{3384223A-6D97-4799-9862-359F85312892}.DLL Debug|x64.ActiveCfg = Debug|x64
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{3384223A-6D97-4799-9862-359F85312892}.DLL Debug|x64.Build.0 = Debug|x64
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{3384223A-6D97-4799-9862-359F85312892}.DLL Release|x64.ActiveCfg = Release|x64
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{3384223A-6D97-4799-9862-359F85312892}.DLL Release|x64.Build.0 = Release|x64
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{3384223A-6D97-4799-9862-359F85312892}.Release - LLVM|x64.ActiveCfg = Release - LLVM|x64
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{3384223A-6D97-4799-9862-359F85312892}.Release - LLVM|x64.Build.0 = Release - LLVM|x64
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{3384223A-6D97-4799-9862-359F85312892}.Release|x64.ActiveCfg = Release|x64
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{3384223A-6D97-4799-9862-359F85312892}.Release|x64.Build.0 = Release|x64
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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@ -654,5 +670,6 @@ Global
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{01F4CE10-2CFB-41A8-B41F-E54337868A1D} = {5812E712-6213-4372-B095-9EB9BAA1F2DF}
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{00D36322-6188-4A66-B514-3B3F183E998D} = {5812E712-6213-4372-B095-9EB9BAA1F2DF}
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{FAC9B17B-F4B8-4B75-8AEB-C8C7CB92B078} = {1A43FD7A-C7DD-4D04-A4D6-FAA194AAD9D2}
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{3384223A-6D97-4799-9862-359F85312892} = {1A43FD7A-C7DD-4D04-A4D6-FAA194AAD9D2}
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EndGlobalSection
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EndGlobal
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95
rpcs3/GLGSRender.vcxproj
Normal file
95
rpcs3/GLGSRender.vcxproj
Normal file
@ -0,0 +1,95 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug - LLVM|x64">
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<Configuration>Debug - LLVM</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug - MemLeak|x64">
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<Configuration>Debug - MemLeak</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release - LLVM|x64">
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<Configuration>Release - LLVM</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<RootNamespace>GLGSRender</RootNamespace>
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<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
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<ProjectGuid>{3384223A-6D97-4799-9862-359F85312892}</ProjectGuid>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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<PlatformToolset>v140</PlatformToolset>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="Shared">
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</ImportGroup>
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<ImportGroup Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\rpcs3_default.props" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<Import Project="..\rpcs3_debug.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug - MemLeak|x64'" Label="PropertySheets">
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<Import Project="..\rpcs3_debug.props" />
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<Import Project="..\rpcs3_memleak.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug - LLVM|x64'" Label="PropertySheets">
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<Import Project="..\rpcs3_debug.props" />
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<Import Project="..\rpcs3_llvm.props" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<Import Project="..\rpcs3_release.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - LLVM|x64'" Label="PropertySheets">
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<Import Project="..\rpcs3_release.props" />
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<Import Project="..\rpcs3_llvm.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<ItemGroup>
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<ProjectReference Include="emucore.vcxproj">
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<Project>{c4a10229-4712-4bd2-b63e-50d93c67a038}</Project>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="Emu\RSX\GL\GLBuffers.h" />
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<ClInclude Include="Emu\RSX\GL\GLCommonDecompiler.h" />
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<ClInclude Include="Emu\RSX\GL\GLFragmentProgram.h" />
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<ClInclude Include="Emu\RSX\GL\GLGSRender.h" />
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<ClInclude Include="Emu\RSX\GL\GLProcTable.h" />
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<ClInclude Include="Emu\RSX\GL\GLProgram.h" />
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<ClInclude Include="Emu\RSX\GL\GLProgramBuffer.h" />
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<ClInclude Include="Emu\RSX\GL\GLVertexProgram.h" />
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<ClInclude Include="Emu\RSX\GL\gl_helpers.h" />
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<ClInclude Include="Emu\RSX\GL\OpenGL.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="Emu\RSX\GL\GLBuffers.cpp" />
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<ClCompile Include="Emu\RSX\GL\GLCommonDecompiler.cpp" />
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<ClCompile Include="Emu\RSX\GL\GLFragmentProgram.cpp" />
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<ClCompile Include="Emu\RSX\GL\GLGSRender.cpp" />
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<ClCompile Include="Emu\RSX\GL\GLProgram.cpp" />
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<ClCompile Include="Emu\RSX\GL\GLProgramBuffer.cpp" />
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<ClCompile Include="Emu\RSX\GL\GLVertexProgram.cpp" />
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<ClCompile Include="Emu\RSX\GL\gl_helpers.cpp" />
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<ClCompile Include="Emu\RSX\GL\OpenGL.cpp" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</Project>
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69
rpcs3/GLGSRender.vcxproj.filters
Normal file
69
rpcs3/GLGSRender.vcxproj.filters
Normal file
@ -0,0 +1,69 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<ClCompile Include="Emu\RSX\GL\gl_helpers.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="Emu\RSX\GL\GLBuffers.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="Emu\RSX\GL\GLCommonDecompiler.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="Emu\RSX\GL\GLFragmentProgram.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="Emu\RSX\GL\GLGSRender.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="Emu\RSX\GL\GLProgram.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="Emu\RSX\GL\GLProgramBuffer.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="Emu\RSX\GL\GLVertexProgram.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="Emu\RSX\GL\OpenGL.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="Emu\RSX\GL\gl_helpers.h">
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<Filter>Source Files</Filter>
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</ClInclude>
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<ClInclude Include="Emu\RSX\GL\GLBuffers.h">
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<Filter>Source Files</Filter>
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</ClInclude>
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<ClInclude Include="Emu\RSX\GL\GLCommonDecompiler.h">
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<Filter>Source Files</Filter>
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</ClInclude>
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<ClInclude Include="Emu\RSX\GL\GLFragmentProgram.h">
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<Filter>Source Files</Filter>
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</ClInclude>
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<ClInclude Include="Emu\RSX\GL\GLGSRender.h">
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<Filter>Source Files</Filter>
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</ClInclude>
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<ClInclude Include="Emu\RSX\GL\GLProcTable.h">
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<Filter>Source Files</Filter>
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</ClInclude>
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<ClInclude Include="Emu\RSX\GL\GLProgram.h">
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<Filter>Source Files</Filter>
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</ClInclude>
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<ClInclude Include="Emu\RSX\GL\GLProgramBuffer.h">
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<Filter>Source Files</Filter>
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</ClInclude>
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<ClInclude Include="Emu\RSX\GL\GLVertexProgram.h">
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<Filter>Source Files</Filter>
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</ClInclude>
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<ClInclude Include="Emu\RSX\GL\OpenGL.h">
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<Filter>Source Files</Filter>
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</ClInclude>
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<ItemGroup>
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<Filter Include="Source Files">
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<UniqueIdentifier>{f2f80d8a-5c1d-461d-963f-5de8c8fdf860}</UniqueIdentifier>
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@ -89,8 +89,6 @@
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<ClCompile Include="Emu\RSX\Common\TextureUtils.cpp" />
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<ClCompile Include="Emu\RSX\Common\VertexProgramDecompiler.cpp" />
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<ClCompile Include="Emu\RSX\GCM.cpp" />
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<ClCompile Include="Emu\RSX\GL\GLCommonDecompiler.cpp" />
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<ClCompile Include="Emu\RSX\GL\gl_helpers.cpp" />
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<ClCompile Include="Emu\RSX\Null\NullGSRender.cpp" />
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<ClCompile Include="Emu\state.cpp" />
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<ClCompile Include="Emu\SysCalls\lv2\sys_dbg.cpp" />
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@ -215,13 +213,6 @@
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<ClCompile Include="Emu\Io\Pad.cpp" />
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<ClCompile Include="Emu\RSX\GL\GLBuffers.cpp" />
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<ClCompile Include="Emu\RSX\GL\GLFragmentProgram.cpp" />
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<ClCompile Include="Emu\RSX\GL\GLGSRender.cpp" />
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<ClCompile Include="Emu\RSX\GL\GLProgram.cpp" />
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<ClCompile Include="Emu\RSX\GL\GLProgramBuffer.cpp" />
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<ClCompile Include="Emu\RSX\GL\GLVertexProgram.cpp" />
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<ClCompile Include="Emu\RSX\GL\OpenGL.cpp" />
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<ClCompile Include="Emu\RSX\GSManager.cpp" />
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<ClCompile Include="Emu\RSX\GSRender.cpp" />
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<ClCompile Include="Emu\RSX\RSXTexture.cpp" />
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@ -538,16 +529,6 @@
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<ClInclude Include="Emu\RSX\Common\TextureUtils.h" />
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<ClInclude Include="Emu\RSX\Common\VertexProgramDecompiler.h" />
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<ClInclude Include="Emu\RSX\GCM.h" />
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||||
<ClInclude Include="Emu\RSX\GL\GLBuffers.h" />
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||||
<ClInclude Include="Emu\RSX\GL\GLCommonDecompiler.h" />
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||||
<ClInclude Include="Emu\RSX\GL\GLFragmentProgram.h" />
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<ClInclude Include="Emu\RSX\GL\GLGSRender.h" />
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<ClInclude Include="Emu\RSX\GL\GLProcTable.h" />
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||||
<ClInclude Include="Emu\RSX\GL\GLProgram.h" />
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||||
<ClInclude Include="Emu\RSX\GL\GLProgramBuffer.h" />
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||||
<ClInclude Include="Emu\RSX\GL\GLVertexProgram.h" />
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<ClInclude Include="Emu\RSX\GL\gl_helpers.h" />
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<ClInclude Include="Emu\RSX\GL\OpenGL.h" />
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<ClInclude Include="Emu\RSX\GSManager.h" />
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<ClInclude Include="Emu\RSX\GSRender.h" />
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<ClInclude Include="Emu\RSX\Null\NullGSRender.h" />
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@ -72,9 +72,6 @@
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<Filter Include="Emu\GPU\RSX\GL">
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@ -464,27 +461,6 @@
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<ClCompile Include="Emu\RSX\GL\OpenGL.cpp">
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@ -761,9 +737,6 @@
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@ -956,9 +929,6 @@
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@ -1403,30 +1373,6 @@
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@ -1607,9 +1553,6 @@
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|
||||
<ClInclude Include="Emu\SysCalls\Modules\cellAudioIn.h">
|
||||
<Filter>Emu\SysCalls\Modules</Filter>
|
||||
</ClInclude>
|
||||
@ -1835,9 +1778,6 @@
|
||||
<ClInclude Include="..\Utilities\types.h">
|
||||
<Filter>Utilities</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Emu\RSX\GL\gl_helpers.h">
|
||||
<Filter>Emu\GPU\RSX\GL</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Utilities\config_context.h">
|
||||
<Filter>Utilities</Filter>
|
||||
</ClInclude>
|
||||
|
@ -183,6 +183,9 @@
|
||||
<ProjectReference Include="emucore.vcxproj">
|
||||
<Project>{c4a10229-4712-4bd2-b63e-50d93c67a038}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="GLGSRender.vcxproj">
|
||||
<Project>{3384223a-6d97-4799-9862-359f85312892}</Project>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Image Include="rpcs3.ico" />
|
||||
|
Loading…
Reference in New Issue
Block a user