mirror of
https://github.com/RPCS3/rpcs3.git
synced 2024-11-22 02:32:36 +01:00
Input: refactor vibration
There's no need to deal with vibration levels outside of the handlers. All we need to know is the 0-255 DS3 range which is given by the u8 type.
This commit is contained in:
parent
a1f9ff0aaa
commit
ddd261c943
@ -18,6 +18,8 @@ public:
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virtual ~PadDevice() = default;
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cfg_pad* config{ nullptr };
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u8 player_id{0};
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u8 large_motor{0};
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u8 small_motor{0};
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u64 trigger_code_left = 0;
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u64 trigger_code_right = 0;
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std::array<u64, 4> axis_code_left{};
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@ -172,8 +174,6 @@ public:
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s32 thumb_max = 255; // NOTE: Better keep this positive
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s32 trigger_min = 0;
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s32 trigger_max = 255;
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s32 vibration_min = 0;
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s32 vibration_max = 255;
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u32 connected_devices = 0;
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pad_handler m_type;
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@ -197,7 +197,7 @@ public:
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PadHandlerBase(pad_handler type = pad_handler::null);
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virtual ~PadHandlerBase() = default;
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// Sets window to config the controller(optional)
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virtual void SetPadData(const std::string& /*padId*/, u8 /*player_id*/, u32 /*largeMotor*/, u32 /*smallMotor*/, s32 /*r*/, s32 /*g*/, s32 /*b*/, bool /*player_led*/, bool /*battery_led*/, u32 /*battery_led_brightness*/) {}
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virtual void SetPadData(const std::string& /*padId*/, u8 /*player_id*/, u8 /*large_motor*/, u8 /*small_motor*/, s32 /*r*/, s32 /*g*/, s32 /*b*/, bool /*player_led*/, bool /*battery_led*/, u32 /*battery_led_brightness*/) {}
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virtual u32 get_battery_level(const std::string& /*padId*/) { return 0; }
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// Return list of devices for that handler
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virtual std::vector<pad_list_entry> list_devices() = 0;
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@ -250,11 +250,11 @@ struct AnalogSensor
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struct VibrateMotor
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{
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bool m_isLargeMotor = false;
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u16 m_value = 0;
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bool m_is_large_motor = false;
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u8 m_value = 0;
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VibrateMotor(bool largeMotor, u16 value)
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: m_isLargeMotor(largeMotor)
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VibrateMotor(bool is_large_motor, u8 value)
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: m_is_large_motor(is_large_motor)
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, m_value(value)
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{}
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};
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@ -239,7 +239,7 @@ namespace rsx
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{
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if (sinus_modifier >= 0)
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{
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static const f32 PI = 3.14159265f;
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static constexpr f32 PI = 3.14159265f;
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const f32 pulse_sinus_x = static_cast<f32>(get_system_time() / 1000) * pulse_speed_modifier;
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pulse_sinus_offset = fmod(pulse_sinus_x + sinus_modifier * PI, 2.0f * PI);
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}
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@ -120,15 +120,15 @@ u32 ds3_pad_handler::get_battery_level(const std::string& padId)
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return std::clamp<u32>(device->battery_level, 0, 100);
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}
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void ds3_pad_handler::SetPadData(const std::string& padId, u8 player_id, u32 largeMotor, u32 smallMotor, s32/* r*/, s32/* g*/, s32 /* b*/, bool player_led, bool /*battery_led*/, u32 /*battery_led_brightness*/)
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void ds3_pad_handler::SetPadData(const std::string& padId, u8 player_id, u8 large_motor, u8 small_motor, s32/* r*/, s32/* g*/, s32 /* b*/, bool player_led, bool /*battery_led*/, u32 /*battery_led_brightness*/)
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{
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std::shared_ptr<ds3_device> device = get_hid_device(padId);
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if (device == nullptr || device->hidDevice == nullptr)
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return;
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// Set the device's motor speeds to our requested values 0-255
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device->large_motor = largeMotor;
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device->small_motor = smallMotor;
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device->large_motor = large_motor;
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device->small_motor = small_motor;
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device->player_id = player_id;
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int index = 0;
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@ -585,8 +585,8 @@ void ds3_pad_handler::apply_pad_data(const pad_ensemble& binding)
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const int idx_l = config->switch_vibration_motors ? 1 : 0;
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const int idx_s = config->switch_vibration_motors ? 0 : 1;
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const int speed_large = config->enable_vibration_motor_large ? pad->m_vibrateMotors[idx_l].m_value : vibration_min;
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const int speed_small = config->enable_vibration_motor_small ? pad->m_vibrateMotors[idx_s].m_value : vibration_min;
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const u8 speed_large = config->enable_vibration_motor_large ? pad->m_vibrateMotors[idx_l].m_value : 0;
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const u8 speed_small = config->enable_vibration_motor_small ? pad->m_vibrateMotors[idx_s].m_value : 0;
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const bool wireless = dev->cable_state == 0;
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const bool low_battery = dev->battery_level < 25;
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@ -80,7 +80,7 @@ public:
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ds3_pad_handler();
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~ds3_pad_handler();
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void SetPadData(const std::string& padId, u8 player_id, u32 largeMotor, u32 smallMotor, s32 r, s32 g, s32 b, bool player_led, bool battery_led, u32 battery_led_brightness) override;
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void SetPadData(const std::string& padId, u8 player_id, u8 large_motor, u8 small_motor, s32 r, s32 g, s32 b, bool player_led, bool battery_led, u32 battery_led_brightness) override;
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u32 get_battery_level(const std::string& padId) override;
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void init_config(cfg_pad* cfg) override;
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@ -113,8 +113,6 @@ ds4_pad_handler::ds4_pad_handler()
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thumb_max = 255;
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trigger_min = 0;
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trigger_max = 255;
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vibration_min = 0;
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vibration_max = 255;
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// set capabilities
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b_has_config = true;
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@ -197,15 +195,15 @@ u32 ds4_pad_handler::get_battery_level(const std::string& padId)
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return std::min<u32>(device->battery_level * 10, 100);
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}
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void ds4_pad_handler::SetPadData(const std::string& padId, u8 player_id, u32 largeMotor, u32 smallMotor, s32 r, s32 g, s32 b, bool /*player_led*/, bool battery_led, u32 battery_led_brightness)
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void ds4_pad_handler::SetPadData(const std::string& padId, u8 player_id, u8 large_motor, u8 small_motor, s32 r, s32 g, s32 b, bool /*player_led*/, bool battery_led, u32 battery_led_brightness)
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{
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std::shared_ptr<DS4Device> device = get_hid_device(padId);
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if (!device || !device->hidDevice || !device->config)
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return;
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// Set the device's motor speeds to our requested values 0-255
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device->large_motor = largeMotor;
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device->small_motor = smallMotor;
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device->large_motor = large_motor;
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device->small_motor = small_motor;
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device->player_id = player_id;
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int index = 0;
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@ -888,8 +886,8 @@ void ds4_pad_handler::apply_pad_data(const pad_ensemble& binding)
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const int idx_l = config->switch_vibration_motors ? 1 : 0;
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const int idx_s = config->switch_vibration_motors ? 0 : 1;
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const int speed_large = config->enable_vibration_motor_large ? pad->m_vibrateMotors[idx_l].m_value : vibration_min;
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const int speed_small = config->enable_vibration_motor_small ? pad->m_vibrateMotors[idx_s].m_value : vibration_min;
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const u8 speed_large = config->enable_vibration_motor_large ? pad->m_vibrateMotors[idx_l].m_value : 0;
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const u8 speed_small = config->enable_vibration_motor_small ? pad->m_vibrateMotors[idx_s].m_value : 0;
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const bool wireless = ds4_dev->cable_state == 0;
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const bool low_battery = ds4_dev->battery_level < 2;
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@ -56,7 +56,7 @@ public:
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ds4_pad_handler();
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~ds4_pad_handler();
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void SetPadData(const std::string& padId, u8 player_id, u32 largeMotor, u32 smallMotor, s32 r, s32 g, s32 b, bool player_led, bool battery_led, u32 battery_led_brightness) override;
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void SetPadData(const std::string& padId, u8 player_id, u8 large_motor, u8 small_motor, s32 r, s32 g, s32 b, bool player_led, bool battery_led, u32 battery_led_brightness) override;
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u32 get_battery_level(const std::string& padId) override;
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void init_config(cfg_pad* cfg) override;
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@ -131,8 +131,6 @@ dualsense_pad_handler::dualsense_pad_handler()
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thumb_max = 255;
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trigger_min = 0;
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trigger_max = 255;
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vibration_min = 0;
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vibration_max = 255;
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// Set capabilities
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b_has_config = true;
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@ -1040,8 +1038,8 @@ void dualsense_pad_handler::apply_pad_data(const pad_ensemble& binding)
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const int idx_l = config->switch_vibration_motors ? 1 : 0;
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const int idx_s = config->switch_vibration_motors ? 0 : 1;
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const int speed_large = config->enable_vibration_motor_large ? pad->m_vibrateMotors[idx_l].m_value : vibration_min;
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const int speed_small = config->enable_vibration_motor_small ? pad->m_vibrateMotors[idx_s].m_value : vibration_min;
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const u8 speed_large = config->enable_vibration_motor_large ? pad->m_vibrateMotors[idx_l].m_value : 0;
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const u8 speed_small = config->enable_vibration_motor_small ? pad->m_vibrateMotors[idx_s].m_value : 0;
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const bool wireless = dualsense_dev->cable_state == 0;
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const bool low_battery = dualsense_dev->battery_level <= 1;
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@ -1118,15 +1116,15 @@ void dualsense_pad_handler::apply_pad_data(const pad_ensemble& binding)
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}
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}
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void dualsense_pad_handler::SetPadData(const std::string& padId, u8 player_id, u32 largeMotor, u32 smallMotor, s32 r, s32 g, s32 b, bool player_led, bool battery_led, u32 battery_led_brightness)
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void dualsense_pad_handler::SetPadData(const std::string& padId, u8 player_id, u8 large_motor, u8 small_motor, s32 r, s32 g, s32 b, bool player_led, bool battery_led, u32 battery_led_brightness)
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{
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std::shared_ptr<DualSenseDevice> device = get_hid_device(padId);
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if (device == nullptr || device->hidDevice == nullptr)
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return;
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// Set the device's motor speeds to our requested values 0-255
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device->large_motor = largeMotor;
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device->small_motor = smallMotor;
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device->large_motor = large_motor;
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device->small_motor = small_motor;
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device->player_id = player_id;
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int index = 0;
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@ -69,7 +69,7 @@ public:
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dualsense_pad_handler();
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~dualsense_pad_handler();
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void SetPadData(const std::string& padId, u8 player_id, u32 largeMotor, u32 smallMotor, s32 r, s32 g, s32 b, bool player_led, bool battery_led, u32 battery_led_brightness) override;
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void SetPadData(const std::string& padId, u8 player_id, u8 large_motor, u8 small_motor, s32 r, s32 g, s32 b, bool player_led, bool battery_led, u32 battery_led_brightness) override;
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u32 get_battery_level(const std::string& padId) override;
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void init_config(cfg_pad* cfg) override;
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@ -28,8 +28,6 @@ evdev_joystick_handler::evdev_joystick_handler()
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thumb_max = 255;
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trigger_min = 0;
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trigger_max = 255;
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vibration_min = 0;
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vibration_max = 65535;
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// set capabilities
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b_has_config = true;
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@ -521,7 +519,7 @@ void evdev_joystick_handler::get_motion_sensors(const std::string& padId, const
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// https://github.com/dolphin-emu/dolphin/blob/master/Source/Core/InputCommon/ControllerInterface/evdev/evdev.cpp
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// https://github.com/reicast/reicast-emulator/blob/master/core/linux-dist/evdev.cpp
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// http://www.infradead.org/~mchehab/kernel_docs_pdf/linux-input.pdf
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void evdev_joystick_handler::SetRumble(EvdevDevice* device, u16 large, u16 small)
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void evdev_joystick_handler::SetRumble(EvdevDevice* device, u8 large, u8 small)
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{
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if (!device || !device->has_rumble || device->effect_id == -2)
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return;
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@ -530,7 +528,7 @@ void evdev_joystick_handler::SetRumble(EvdevDevice* device, u16 large, u16 small
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if (fd < 0)
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return;
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if (large == device->force_large && small == device->force_small)
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if (large == device->large_motor && small == device->small_motor)
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return;
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// XBox One Controller can't handle faster vibration updates than ~10ms. Elite is even worse.
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@ -549,8 +547,8 @@ void evdev_joystick_handler::SetRumble(EvdevDevice* device, u16 large, u16 small
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if (large == 0 && small == 0)
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{
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device->force_large = large;
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device->force_small = small;
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device->large_motor = large;
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device->small_motor = small;
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return;
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}
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@ -561,8 +559,8 @@ void evdev_joystick_handler::SetRumble(EvdevDevice* device, u16 large, u16 small
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effect.type = FF_RUMBLE;
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effect.id = device->effect_id;
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effect.direction = 0;
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effect.u.rumble.strong_magnitude = large;
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effect.u.rumble.weak_magnitude = small;
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effect.u.rumble.strong_magnitude = large * 257;
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effect.u.rumble.weak_magnitude = small * 257;
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effect.replay.length = 0;
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effect.replay.delay = 0;
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effect.trigger.button = 0;
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@ -594,27 +592,27 @@ void evdev_joystick_handler::SetRumble(EvdevDevice* device, u16 large, u16 small
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device->effect_id = -2;
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}
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device->force_large = large;
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device->force_small = small;
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device->large_motor = large;
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device->small_motor = small;
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}
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void evdev_joystick_handler::SetPadData(const std::string& padId, u8 /*player_id*/, u32 largeMotor, u32 smallMotor, s32 /* r*/, s32 /* g*/, s32 /* b*/, bool /*player_led*/, bool /*battery_led*/, u32 /*battery_led_brightness*/)
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void evdev_joystick_handler::SetPadData(const std::string& padId, u8 /*player_id*/, u8 large_motor, u8 small_motor, s32 /* r*/, s32 /* g*/, s32 /* b*/, bool /*player_led*/, bool /*battery_led*/, u32 /*battery_led_brightness*/)
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{
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// Get our evdev device
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auto dev = get_evdev_device(padId);
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if (!dev)
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{
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evdev_log.error("evdev TestVibration: Device [%s] not found! [largeMotor = %d] [smallMotor = %d]", padId, largeMotor, smallMotor);
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evdev_log.error("evdev TestVibration: Device [%s] not found! [large_motor = %d] [small_motor = %d]", padId, large_motor, small_motor);
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return;
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}
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if (!dev->has_rumble)
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{
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evdev_log.error("evdev TestVibration: Device [%s] does not support rumble features! [largeMotor = %d] [smallMotor = %d]", padId, largeMotor, smallMotor);
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evdev_log.error("evdev TestVibration: Device [%s] does not support rumble features! [large_motor = %d] [small_motor = %d]", padId, large_motor, small_motor);
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return;
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}
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SetRumble(static_cast<EvdevDevice*>(dev.get()), largeMotor, smallMotor);
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SetRumble(static_cast<EvdevDevice*>(dev.get()), large_motor, small_motor);
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}
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u32 evdev_joystick_handler::GetButtonInfo(const input_event& evt, const std::shared_ptr<EvdevDevice>& device, int& value)
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@ -1156,8 +1154,8 @@ void evdev_joystick_handler::apply_pad_data(const pad_ensemble& binding)
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// Handle vibration
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const int idx_l = cfg->switch_vibration_motors ? 1 : 0;
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const int idx_s = cfg->switch_vibration_motors ? 0 : 1;
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const u16 force_large = cfg->enable_vibration_motor_large ? pad->m_vibrateMotors[idx_l].m_value * 257 : vibration_min;
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const u16 force_small = cfg->enable_vibration_motor_small ? pad->m_vibrateMotors[idx_s].m_value * 257 : vibration_min;
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const u8 force_large = cfg->enable_vibration_motor_large ? pad->m_vibrateMotors[idx_l].m_value * 257 : 0;
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const u8 force_small = cfg->enable_vibration_motor_small ? pad->m_vibrateMotors[idx_s].m_value * 257 : 0;
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SetRumble(evdev_device, force_large, force_small);
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}
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@ -370,8 +370,6 @@ class evdev_joystick_handler final : public PadHandlerBase
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int effect_id = -1;
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bool has_rumble = false;
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bool has_motion = false;
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u16 force_large = 0;
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u16 force_small = 0;
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clock_t last_vibration = 0;
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};
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@ -386,7 +384,7 @@ public:
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void get_next_button_press(const std::string& padId, const pad_callback& callback, const pad_fail_callback& fail_callback, bool get_blacklist = false, const std::vector<std::string>& buttons = {}) override;
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void get_motion_sensors(const std::string& padId, const motion_callback& callback, const motion_fail_callback& fail_callback, motion_preview_values preview_values, const std::array<AnalogSensor, 4>& sensors) override;
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std::unordered_map<u32, std::string> get_motion_axis_list() const override;
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void SetPadData(const std::string& padId, u8 player_id, u32 largeMotor, u32 smallMotor, s32 r, s32 g, s32 b, bool player_led, bool battery_led, u32 battery_led_brightness) override;
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void SetPadData(const std::string& padId, u8 player_id, u8 large_motor, u8 small_motor, s32 r, s32 g, s32 b, bool player_led, bool battery_led, u32 battery_led_brightness) override;
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private:
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void close_devices();
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@ -397,7 +395,7 @@ private:
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std::shared_ptr<evdev_joystick_handler::EvdevDevice> add_motion_device(const std::string& device, bool in_settings);
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u32 GetButtonInfo(const input_event& evt, const std::shared_ptr<EvdevDevice>& device, int& button_code);
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std::unordered_map<u64, std::pair<u16, bool>> GetButtonValues(const std::shared_ptr<EvdevDevice>& device);
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void SetRumble(EvdevDevice* device, u16 large, u16 small);
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void SetRumble(EvdevDevice* device, u8 large, u8 small);
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// Search axis_orientations map for the direction by index, returns -1 if not found, 0 for positive and 1 for negative
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int FindAxisDirection(const std::unordered_map<int, bool>& map, int index);
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@ -37,8 +37,6 @@ public:
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std::array<u8, 64> padData{};
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bool new_output_data{true};
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bool enable_player_leds{false};
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u8 large_motor{0};
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u8 small_motor{0};
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u8 led_delay_on{0};
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u8 led_delay_off{0};
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u8 battery_level{0};
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@ -12,12 +12,9 @@ mm_joystick_handler::mm_joystick_handler() : PadHandlerBase(pad_handler::mm)
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thumb_max = 255;
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trigger_min = 0;
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trigger_max = 255;
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vibration_min = 0;
|
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vibration_max = 65535;
|
||||
|
||||
// set capabilities
|
||||
b_has_config = true;
|
||||
b_has_rumble = true;
|
||||
b_has_deadzones = true;
|
||||
|
||||
m_name_string = "Joystick #";
|
||||
|
@ -197,15 +197,15 @@ void pad_thread::Init()
|
||||
}
|
||||
}
|
||||
|
||||
void pad_thread::SetRumble(const u32 pad, u8 largeMotor, bool smallMotor)
|
||||
void pad_thread::SetRumble(const u32 pad, u8 large_motor, bool small_motor)
|
||||
{
|
||||
if (pad >= m_pads.size())
|
||||
return;
|
||||
|
||||
if (m_pads[pad]->m_vibrateMotors.size() >= 2)
|
||||
{
|
||||
m_pads[pad]->m_vibrateMotors[0].m_value = largeMotor;
|
||||
m_pads[pad]->m_vibrateMotors[1].m_value = smallMotor ? 255 : 0;
|
||||
m_pads[pad]->m_vibrateMotors[0].m_value = large_motor;
|
||||
m_pads[pad]->m_vibrateMotors[1].m_value = small_motor ? 255 : 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -26,7 +26,7 @@ public:
|
||||
|
||||
PadInfo& GetInfo() { return m_info; }
|
||||
auto& GetPads() { return m_pads; }
|
||||
void SetRumble(const u32 pad, u8 largeMotor, bool smallMotor);
|
||||
void SetRumble(const u32 pad, u8 large_motor, bool small_motor);
|
||||
void SetIntercepted(bool intercepted);
|
||||
|
||||
s32 AddLddPad();
|
||||
|
@ -53,8 +53,6 @@ xinput_pad_handler::xinput_pad_handler() : PadHandlerBase(pad_handler::xinput)
|
||||
thumb_max = 32767;
|
||||
trigger_min = 0;
|
||||
trigger_max = 255;
|
||||
vibration_min = 0;
|
||||
vibration_max = 65535;
|
||||
|
||||
// set capabilities
|
||||
b_has_config = true;
|
||||
@ -128,7 +126,7 @@ void xinput_pad_handler::init_config(cfg_pad* cfg)
|
||||
cfg->from_default();
|
||||
}
|
||||
|
||||
void xinput_pad_handler::SetPadData(const std::string& padId, u8 /*player_id*/, u32 largeMotor, u32 smallMotor, s32/* r*/, s32/* g*/, s32/* b*/, bool /*player_led*/, bool /*battery_led*/, u32 /*battery_led_brightness*/)
|
||||
void xinput_pad_handler::SetPadData(const std::string& padId, u8 /*player_id*/, u8 large_motor, u8 small_motor, s32/* r*/, s32/* g*/, s32/* b*/, bool /*player_led*/, bool /*battery_led*/, u32 /*battery_led_brightness*/)
|
||||
{
|
||||
const int device_number = GetDeviceNumber(padId);
|
||||
if (device_number < 0)
|
||||
@ -138,8 +136,8 @@ void xinput_pad_handler::SetPadData(const std::string& padId, u8 /*player_id*/,
|
||||
// The two motors are not the same, and they create different vibration effects.
|
||||
XINPUT_VIBRATION vibrate;
|
||||
|
||||
vibrate.wLeftMotorSpeed = largeMotor; // between 0 to 65535
|
||||
vibrate.wRightMotorSpeed = smallMotor; // between 0 to 65535
|
||||
vibrate.wLeftMotorSpeed = large_motor * 257; // between 0 to 65535
|
||||
vibrate.wRightMotorSpeed = small_motor * 257; // between 0 to 65535
|
||||
|
||||
(*xinputSetState)(static_cast<u32>(device_number), &vibrate);
|
||||
}
|
||||
@ -532,20 +530,20 @@ void xinput_pad_handler::apply_pad_data(const pad_ensemble& binding)
|
||||
const usz idx_l = cfg->switch_vibration_motors ? 1 : 0;
|
||||
const usz idx_s = cfg->switch_vibration_motors ? 0 : 1;
|
||||
|
||||
const u16 speed_large = cfg->enable_vibration_motor_large ? pad->m_vibrateMotors[idx_l].m_value : static_cast<u16>(vibration_min);
|
||||
const u16 speed_small = cfg->enable_vibration_motor_small ? pad->m_vibrateMotors[idx_s].m_value : static_cast<u16>(vibration_min);
|
||||
const u8 speed_large = cfg->enable_vibration_motor_large ? pad->m_vibrateMotors[idx_l].m_value : 0;
|
||||
const u8 speed_small = cfg->enable_vibration_motor_small ? pad->m_vibrateMotors[idx_s].m_value : 0;
|
||||
|
||||
dev->newVibrateData |= dev->largeVibrate != speed_large || dev->smallVibrate != speed_small;
|
||||
dev->newVibrateData |= dev->large_motor != speed_large || dev->small_motor != speed_small;
|
||||
|
||||
dev->largeVibrate = speed_large;
|
||||
dev->smallVibrate = speed_small;
|
||||
dev->large_motor = speed_large;
|
||||
dev->small_motor = speed_small;
|
||||
|
||||
// XBox One Controller can't handle faster vibration updates than ~10ms. Elite is even worse. So I'll use 20ms to be on the safe side. No lag was noticable.
|
||||
if (dev->newVibrateData && steady_clock::now() - dev->last_vibration > 20ms)
|
||||
{
|
||||
XINPUT_VIBRATION vibrate;
|
||||
vibrate.wLeftMotorSpeed = speed_large * 257;
|
||||
vibrate.wRightMotorSpeed = speed_small * 257;
|
||||
vibrate.wLeftMotorSpeed = speed_large * 257; // between 0 to 65535
|
||||
vibrate.wRightMotorSpeed = speed_small * 257; // between 0 to 65535
|
||||
|
||||
if ((*xinputSetState)(padnum, &vibrate) == ERROR_SUCCESS)
|
||||
{
|
||||
|
@ -94,8 +94,6 @@ class xinput_pad_handler final : public PadHandlerBase
|
||||
{
|
||||
u32 deviceNumber{ 0 };
|
||||
bool newVibrateData{ true };
|
||||
u16 largeVibrate{ 0 };
|
||||
u16 smallVibrate{ 0 };
|
||||
steady_clock::time_point last_vibration;
|
||||
bool is_scp_device{ false };
|
||||
DWORD state{ ERROR_NOT_CONNECTED }; // holds internal controller state change
|
||||
@ -110,7 +108,7 @@ public:
|
||||
bool Init() override;
|
||||
|
||||
std::vector<pad_list_entry> list_devices() override;
|
||||
void SetPadData(const std::string& padId, u8 player_id, u32 largeMotor, u32 smallMotor, s32 r, s32 g, s32 b, bool player_led, bool battery_led, u32 battery_led_brightness) override;
|
||||
void SetPadData(const std::string& padId, u8 player_id, u8 large_motor, u8 small_motor, s32 r, s32 g, s32 b, bool player_led, bool battery_led, u32 battery_led_brightness) override;
|
||||
u32 get_battery_level(const std::string& padId) override;
|
||||
void init_config(cfg_pad* cfg) override;
|
||||
|
||||
|
@ -1367,8 +1367,8 @@ void pad_settings_dialog::ChangeHandler()
|
||||
ui->l_description->setText(m_description);
|
||||
|
||||
// Update parameters
|
||||
m_min_force = m_handler->vibration_min;
|
||||
m_max_force = m_handler->vibration_max;
|
||||
m_min_force = 0;
|
||||
m_max_force = 255;
|
||||
|
||||
// Reset parameters
|
||||
m_lx = 0;
|
||||
|
Loading…
Reference in New Issue
Block a user