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Savestates: Save build version and creation time
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@ -36,6 +36,8 @@
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#include "Loader/ELF.h"
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#include "Loader/disc.h"
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#include "rpcs3_version.h"
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#include "Utilities/StrUtil.h"
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#include "../Crypto/unself.h"
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@ -964,6 +966,10 @@ game_boot_result Emulator::Load(const std::string& title_id, bool is_disc_patch,
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const bool from_dev_flash = IsPathInsideDir(m_path, g_cfg_vfs.get_dev_flash());
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std::string savestate_build_version;
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std::string savestate_creation_date;
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std::string savestate_app_title;
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if (m_ar)
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{
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struct file_header
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@ -991,13 +997,15 @@ game_boot_result Emulator::Load(const std::string& title_id, bool is_disc_patch,
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g_cfg.savestate.state_inspection_mode.set(header.state_inspection_support);
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bool is_incompatible = false;
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if (header.flag_versions_is_following_data)
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{
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ensure(header.offset == m_ar->pos);
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if (!is_savestate_version_compatible(m_ar->pop<std::vector<version_entry>>(), true))
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{
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return game_boot_result::savestate_version_unsupported;
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is_incompatible = true;
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}
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}
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else
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@ -1010,14 +1018,35 @@ game_boot_result Emulator::Load(const std::string& title_id, bool is_disc_patch,
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if (!is_savestate_version_compatible(ar_temp.pop<std::vector<version_entry>>(), true))
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{
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return game_boot_result::savestate_version_unsupported;
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is_incompatible = true;
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}
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// Restore file handler
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ar_temp.swap_handler(*m_ar);
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}
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if (!load_and_check_reserved(*m_ar, header.flag_versions_is_following_data ? 32 : 31))
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const bool contains_version = m_ar->pop<b8>();
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if (contains_version)
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{
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savestate_build_version = m_ar->pop<std::string>();
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savestate_creation_date = m_ar->pop<std::string>();
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savestate_app_title = m_ar->pop<std::string>();
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m_ar->pop<std::string>(); // User note (unused)
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(is_incompatible ? sys_log.error : sys_log.success)("Savestate information: creation time: %s, RPCS3 build: \"%s\"\nGame/Title: \"%s\"", savestate_creation_date, savestate_build_version, savestate_app_title);
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}
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if (is_incompatible)
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{
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return game_boot_result::savestate_version_unsupported;
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}
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usz reserved_count = 32;
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reserved_count -= (header.flag_versions_is_following_data ? 0 : 1);
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reserved_count -= (contains_version ? 0 : 1);
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if (!load_and_check_reserved(*m_ar, reserved_count))
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{
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return game_boot_result::savestate_version_unsupported;
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}
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@ -3081,6 +3110,12 @@ void Emulator::Kill(bool allow_autoexit, bool savestate, savestate_stage* save_s
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ar(read_used_savestate_versions());
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}
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ar(u8{1});
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ar(rpcs3::get_verbose_version());
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ar(fmt::format("%s", std::chrono::system_clock::now()));
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ar(GetTitleAndTitleID());
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ar(std::string{}); // Possible user note
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ar(std::array<u8, 32>{}); // Reserved for future use
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if (auto dir = vfs::get("/dev_bdvd/PS3_GAME"); fs::is_dir(dir) && !fs::is_file(fs::get_parent_dir(dir) + "/PS3_DISC.SFB"))
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@ -7,7 +7,7 @@ namespace rpcs3
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std::string_view get_branch();
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std::string_view get_full_branch();
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std::pair<std::string, std::string> get_commit_and_hash();
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const utils::version& get_version();
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const ::utils::version& get_version();
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std::string get_version_and_branch();
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std::string get_verbose_version();
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bool is_release_build();
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@ -219,6 +219,8 @@ class b8
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public:
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b8() = default;
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using enable_bitcopy = std::true_type;
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constexpr b8(bool value) noexcept
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: m_value(value)
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{
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