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Savestates: Save build version and creation time

This commit is contained in:
Eladash 2023-12-28 22:30:05 +02:00 committed by Elad Ashkenazi
parent 9df40a9b69
commit e209dc1229
3 changed files with 41 additions and 4 deletions

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@ -36,6 +36,8 @@
#include "Loader/ELF.h"
#include "Loader/disc.h"
#include "rpcs3_version.h"
#include "Utilities/StrUtil.h"
#include "../Crypto/unself.h"
@ -964,6 +966,10 @@ game_boot_result Emulator::Load(const std::string& title_id, bool is_disc_patch,
const bool from_dev_flash = IsPathInsideDir(m_path, g_cfg_vfs.get_dev_flash());
std::string savestate_build_version;
std::string savestate_creation_date;
std::string savestate_app_title;
if (m_ar)
{
struct file_header
@ -991,13 +997,15 @@ game_boot_result Emulator::Load(const std::string& title_id, bool is_disc_patch,
g_cfg.savestate.state_inspection_mode.set(header.state_inspection_support);
bool is_incompatible = false;
if (header.flag_versions_is_following_data)
{
ensure(header.offset == m_ar->pos);
if (!is_savestate_version_compatible(m_ar->pop<std::vector<version_entry>>(), true))
{
return game_boot_result::savestate_version_unsupported;
is_incompatible = true;
}
}
else
@ -1010,14 +1018,35 @@ game_boot_result Emulator::Load(const std::string& title_id, bool is_disc_patch,
if (!is_savestate_version_compatible(ar_temp.pop<std::vector<version_entry>>(), true))
{
return game_boot_result::savestate_version_unsupported;
is_incompatible = true;
}
// Restore file handler
ar_temp.swap_handler(*m_ar);
}
if (!load_and_check_reserved(*m_ar, header.flag_versions_is_following_data ? 32 : 31))
const bool contains_version = m_ar->pop<b8>();
if (contains_version)
{
savestate_build_version = m_ar->pop<std::string>();
savestate_creation_date = m_ar->pop<std::string>();
savestate_app_title = m_ar->pop<std::string>();
m_ar->pop<std::string>(); // User note (unused)
(is_incompatible ? sys_log.error : sys_log.success)("Savestate information: creation time: %s, RPCS3 build: \"%s\"\nGame/Title: \"%s\"", savestate_creation_date, savestate_build_version, savestate_app_title);
}
if (is_incompatible)
{
return game_boot_result::savestate_version_unsupported;
}
usz reserved_count = 32;
reserved_count -= (header.flag_versions_is_following_data ? 0 : 1);
reserved_count -= (contains_version ? 0 : 1);
if (!load_and_check_reserved(*m_ar, reserved_count))
{
return game_boot_result::savestate_version_unsupported;
}
@ -3081,6 +3110,12 @@ void Emulator::Kill(bool allow_autoexit, bool savestate, savestate_stage* save_s
ar(read_used_savestate_versions());
}
ar(u8{1});
ar(rpcs3::get_verbose_version());
ar(fmt::format("%s", std::chrono::system_clock::now()));
ar(GetTitleAndTitleID());
ar(std::string{}); // Possible user note
ar(std::array<u8, 32>{}); // Reserved for future use
if (auto dir = vfs::get("/dev_bdvd/PS3_GAME"); fs::is_dir(dir) && !fs::is_file(fs::get_parent_dir(dir) + "/PS3_DISC.SFB"))

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@ -7,7 +7,7 @@ namespace rpcs3
std::string_view get_branch();
std::string_view get_full_branch();
std::pair<std::string, std::string> get_commit_and_hash();
const utils::version& get_version();
const ::utils::version& get_version();
std::string get_version_and_branch();
std::string get_verbose_version();
bool is_release_build();

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@ -219,6 +219,8 @@ class b8
public:
b8() = default;
using enable_bitcopy = std::true_type;
constexpr b8(bool value) noexcept
: m_value(value)
{