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https://github.com/RPCS3/rpcs3.git
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fix some warnings and typos
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parent
89922b254c
commit
e3f6bbfcc9
@ -425,14 +425,14 @@ error_code cellOskDialogLoadAsync(u32 container, vm::ptr<CellOskDialogParam> dia
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return;
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}
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bool is_kook_key = false;
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bool is_hook_key = false;
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switch (key_message.keycode)
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{
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case CELL_KEYC_NO_EVENT:
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{
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// Any shift/alt/ctrl key
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is_kook_key = key_message.mkey > 0 && (info.hook_event_mode & CELL_OSKDIALOG_EVENT_HOOK_TYPE_ONLY_MODIFIER);
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is_hook_key = key_message.mkey > 0 && (info.hook_event_mode & CELL_OSKDIALOG_EVENT_HOOK_TYPE_ONLY_MODIFIER);
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break;
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}
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case CELL_KEYC_E_ROLLOVER:
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@ -473,18 +473,18 @@ error_code cellOskDialogLoadAsync(u32 container, vm::ptr<CellOskDialogParam> dia
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case CELL_KEYC_MUHENKAN:
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{
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// Any function key or other special key like Delete
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is_kook_key = (info.hook_event_mode & CELL_OSKDIALOG_EVENT_HOOK_TYPE_FUNCTION_KEY);
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is_hook_key = (info.hook_event_mode & CELL_OSKDIALOG_EVENT_HOOK_TYPE_FUNCTION_KEY);
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break;
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}
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default:
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{
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// Any regular ascii key
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is_kook_key = (info.hook_event_mode & CELL_OSKDIALOG_EVENT_HOOK_TYPE_ASCII_KEY);
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is_hook_key = (info.hook_event_mode & CELL_OSKDIALOG_EVENT_HOOK_TYPE_ASCII_KEY);
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break;
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}
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}
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if (!is_kook_key)
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if (!is_hook_key)
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{
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cellOskDialog.notice("on_osk_key_input_entered: not a hook key: led=%d, mkey=%d, keycode=%d, hook_event_mode=%d", key_message.led, key_message.mkey, key_message.keycode, info.hook_event_mode.load());
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return;
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@ -156,7 +156,7 @@ void usb_device_gametablet::interrupt_transfer(u32 buf_size, u8* buf, u32 /*endp
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const auto gamepad_handler = pad::get_current_handler();
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const auto& pads = gamepad_handler->GetPads();
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const int pad_index = 1; // Player2
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constexpr s32 pad_index = 1; // Player2
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const auto& pad = ::at32(pads, pad_index);
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if (pad->m_port_status & CELL_PAD_STATUS_CONNECTED)
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{
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@ -244,7 +244,7 @@ void usb_device_gametablet::interrupt_transfer(u32 buf_size, u8* buf, u32 /*endp
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mouse_handler.Init(1);
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const uint8_t mouse_index = 0;
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constexpr u8 mouse_index = 0;
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if (mouse_index >= mouse_handler.GetMice().size())
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{
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return;
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@ -256,20 +256,20 @@ void usb_device_gametablet::interrupt_transfer(u32 buf_size, u8* buf, u32 /*endp
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return;
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}
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static uint8_t noise_x = 0; // Toggle the LSB to simulate a noisy signal, Instant Artist dislikes a pen held perfectly still
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static uint8_t noise_y = 0;
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const int tablet_max_x = 1920;
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const int tablet_max_y = 1080;
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static u8 noise_x = 0; // Toggle the LSB to simulate a noisy signal, Instant Artist dislikes a pen held perfectly still
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static u8 noise_y = 0;
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constexpr s32 tablet_max_x = 1920;
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constexpr s32 tablet_max_y = 1080;
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const long tablet_x_pos = (mouse_data.x_pos * tablet_max_x / mouse_data.x_max) ^ noise_x;
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const long tablet_y_pos = (mouse_data.y_pos * tablet_max_y / mouse_data.y_max) ^ noise_y;
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noise_x = !noise_x;
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noise_y = !noise_y;
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const s32 tablet_x_pos = (mouse_data.x_pos * tablet_max_x / mouse_data.x_max) ^ noise_x;
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const s32 tablet_y_pos = (mouse_data.y_pos * tablet_max_y / mouse_data.y_max) ^ noise_y;
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noise_x ^= 0x1;
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noise_y ^= 0x1;
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buf[0x0b] = 0x40; // pen
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buf[0x0d] = mouse_data.buttons & CELL_MOUSE_BUTTON_1 ? 0xbb : 0x72; // pressure
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buf[0x0f] = tablet_x_pos / 0x100;
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buf[0x10] = tablet_y_pos / 0x100;
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buf[0x11] = tablet_x_pos % 0x100;
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buf[0x12] = tablet_y_pos % 0x100;
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buf[0x0f] = static_cast<u8>(tablet_x_pos / 0x100);
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buf[0x10] = static_cast<u8>(tablet_y_pos / 0x100);
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buf[0x11] = static_cast<u8>(tablet_x_pos % 0x100);
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buf[0x12] = static_cast<u8>(tablet_y_pos % 0x100);
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}
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@ -17,7 +17,7 @@ namespace rsx
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static inline std::string_view location_tostring(u32 location)
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{
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ensure(location < 2);
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const char* location_names[] = { "CELL_GCM_LOCATION_LOCAL", "CELL_GCM_LOCATION_MAIN" };
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constexpr const char* location_names[2] = { "CELL_GCM_LOCATION_LOCAL", "CELL_GCM_LOCATION_MAIN" };
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return location_names[location];
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}
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