mirror of
https://github.com/RPCS3/rpcs3.git
synced 2024-11-26 12:42:41 +01:00
commit
e86e72804b
@ -19,7 +19,10 @@ If you want to contribute please take a took at the [Coding Style](https://githu
|
||||
### Dependencies
|
||||
|
||||
__Windows__
|
||||
* [Visual Studio 2015](https://www.visualstudio.com/en-us/downloads/download-visual-studio-vs.aspx)
|
||||
* [Visual C++ Redistributable Packages for Visual Studio 2015](http://www.microsoft.com/en-us/download/details.aspx?id=48145)
|
||||
* [Cmake 3.1.0+](http://www.cmake.org/download/) (add to PATH)
|
||||
* [Python 2.7+](https://www.python.org/downloads/) (add to PATH)
|
||||
|
||||
__Linux__
|
||||
* Debian & Ubuntu: `sudo apt-get install libopenal-dev libwxgtk3.0-dev build-essential libglew-dev`
|
||||
@ -33,8 +36,10 @@ __Mac OSX__
|
||||
### Building
|
||||
|
||||
To initialize the repository don't forget to execute `git submodule update --init` to pull the wxWidgets source.
|
||||
* __Windows__: Install *Visual Studio 2015*, *Cmake 3.1.0+*, *Python* and select *Add in the PATH variable* for both. Then open the *.SLN* file, and press *Build* > *Rebuild Solution*.
|
||||
* __Windows__:
|
||||
Open the *.SLN* file, and press *Build* > *Rebuild Solution*.
|
||||
* __Linux & Mac OSX__:
|
||||
If you want to build with LLVM, then LLVM 3.6.2 is required.
|
||||
`cd rpcs3 && cmake CMakeLists.txt && make && cd ../` Then run with `cd bin && ./rpcs3`
|
||||
If you are on OSX and want to build with llvm don't forget to add `-DLLVM_DIR=/usr/local/opt/llvm36/lib/llvm-3.6/share/llvm/cmake` (or wherever llvm brew was installed) to cmake invocation.
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user