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Qt: fix invisible first game list icon on tiny icon sizes

This commit is contained in:
Megamouse 2023-05-01 18:37:40 +02:00
parent 9989fb4bbc
commit ea3a73b598

View File

@ -2,6 +2,8 @@
#include "movie_item.h"
#include "gui_settings.h"
#include <QHeaderView>
game_list_delegate::game_list_delegate(QObject* parent)
: table_item_delegate(parent, true)
{}
@ -15,8 +17,12 @@ void game_list_delegate::paint(QPainter* painter, const QStyleOptionViewItem& op
{
if (const QTableWidget* table = static_cast<const QTableWidget*>(parent()))
{
// We need to remove the headers from our calculation. The visualItemRect starts at 0,0 while the visibleRegion doesn't.
QRegion visible_region = table->visibleRegion();
visible_region.translate(-table->verticalHeader()->width(), -table->horizontalHeader()->height());
if (const QTableWidgetItem* current_item = table->item(index.row(), index.column());
current_item && table->visibleRegion().intersects(table->visualItemRect(current_item)))
current_item && visible_region.intersects(table->visualItemRect(current_item)))
{
if (movie_item* item = static_cast<movie_item*>(table->item(index.row(), gui::game_list_columns::column_icon)))
{