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mirror of https://github.com/RPCS3/rpcs3.git synced 2024-11-22 18:53:28 +01:00

Merge pull request #1377 from vlj/rsx-debug

rsx-debug: Dump some more opcodes.
This commit is contained in:
DHrpcs3 2016-01-03 20:47:40 +02:00
commit ed68e864c2

View File

@ -704,6 +704,18 @@ namespace
{ NV4097_SET_VERTEX_ATTRIB_INPUT_MASK, "NV4097_SET_VERTEX_ATTRIB_INPUT_MASK" },
{ NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK, "NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK" },
{ NV4097_SET_TRANSFORM_BRANCH_BITS, "NV4097_SET_TRANSFORM_BRANCH_BITS" },
{ NV3062_SET_OBJECT, "NV3062_SET_OBJECT" },
{ NV3062_SET_CONTEXT_DMA_NOTIFIES, "NV3062_SET_CONTEXT_DMA_NOTIFIES" },
{ NV3062_SET_CONTEXT_DMA_IMAGE_SOURCE, "NV3062_SET_CONTEXT_DMA_IMAGE_SOURCE" },
{ NV3062_SET_CONTEXT_DMA_IMAGE_DESTIN, "NV3062_SET_CONTEXT_DMA_IMAGE_DESTIN" },
{ NV3062_SET_COLOR_FORMAT, "NV3062_SET_COLOR_FORMAT" },
{ NV3062_SET_PITCH, "NV3062_SET_PITCH" },
{ NV3062_SET_OFFSET_SOURCE, "NV3062_SET_OFFSET_SOURCE" },
{ NV3062_SET_OFFSET_DESTIN, "NV3062_SET_OFFSET_DESTIN" },
{ NV308A_POINT, "NV308A_POINT" },
{ NV308A_SIZE_OUT, "NV308A_SIZE_OUT" },
{ NV308A_SIZE_IN, "NV308A_SIZE_IN" },
{ NV308A_COLOR, "NV308A_COLOR" },
};
}
@ -1087,10 +1099,25 @@ namespace
return result;
}
std::string texture_control1(size_t index, u32 arg)
std::string get_remap_channel(u8 op) noexcept
{
switch (op)
{
case 0: return "A";
case 1: return "R";
case 2: return "G";
case 3: return "B";
}
return "Error";
}
std::string texture_control1(size_t index, u32 arg) noexcept
{
return "Texture " + std::to_string(index) +
" remap = " + std::to_string(arg);
" Component 0 = " + get_remap_channel(arg & 0x3) +
" Component 1 = " + get_remap_channel((arg >> 2) & 0x3) +
" Component 2 = " + get_remap_channel((arg >> 4) & 0x3) +
" Component 3 = " + get_remap_channel((arg >> 6) & 0x3);
}
std::string texture_control3(size_t index, u32 arg)
@ -1109,7 +1136,95 @@ namespace
std::string texture_filter(size_t index, u32 arg)
{
return "Texture " + std::to_string(index) +
" filter = " + std::to_string(arg);
" bias = " + std::to_string(arg & 0x1fff) +
" min_filter = " + std::to_string((arg >> 16) & 0x7) +
" mag_filter = " + std::to_string((arg >> 24) & 0x7) +
" convolution_filter = " + std::to_string((arg >> 13) & 0xF) +
" a_signed = " + std::to_string((arg >> 28) & 0x1) +
" r_signed = " + std::to_string((arg >> 29) & 0x1) +
" g_signed = " + std::to_string((arg >> 30) & 0x1) +
" b_signed = " + std::to_string((arg >> 31) & 0x1);
}
std::string vertex_input_mask(u32 arg)
{
const std::string input_names[] =
{
"in_pos", "in_weight", "in_normal",
"in_diff_color", "in_spec_color",
"in_fog",
"in_point_size", "in_7",
"in_tc0", "in_tc1", "in_tc2", "in_tc3",
"in_tc4", "in_tc5", "in_tc6", "in_tc7"
};
std::string result = "Transform program enabled inputs:";
for (unsigned i = 0; i < 16; i++)
if (arg & (1 << i))
result += input_names[i] + " ";
return result;
}
std::string vertex_output_mask(u32 arg)
{
const std::string output_names[] =
{
"diffuse_color",
"specular_color",
"back_diffuse_color",
"back_specular_color",
"fog",
"point_size",
"clip_distance[0]",
"clip_distance[1]",
"clip_distance[2]",
"clip_distance[3]",
"clip_distance[4]",
"clip_distance[5]",
"tc8",
"tc9",
"tc0",
"tc1",
"tc2",
"tc3",
"tc4",
"tc5",
"tc6",
"tc7"
};
std::string result = "Transform program outputs:";
for (unsigned i = 0; i < 22; i++)
if (arg & (1 << i))
result += output_names[i] + " ";
return result;
}
std::string shader_control(u32 arg)
{
return "Shader control: raw_value =" + std::to_string(arg) +
" reg_count = " + std::to_string((arg >> 24) & 0xFF) +
((arg & CELL_GCM_SHADER_CONTROL_DEPTH_EXPORT) ? " depth_replace " : "") +
((arg & CELL_GCM_SHADER_CONTROL_32_BITS_EXPORTS) ? " 32b_exports " : "");
}
std::string anti_aliasing_control(u32 arg)
{
std::string result = "Anti_aliasing: ";
if (arg & 0x1)
result += "enabled";
else
result += "disabled";
result += " alpha_to_coverage = ";
if ((arg >> 4) & 0x1)
result += "enabled";
else
result += "disabled";
result += " alpha_to_one = ";
if ((arg >> 8) & 0x1)
result += "enabled";
else
result += "disabled";
result += " sample_mask = " + ptr_to_string(arg >> 16);
return result;
}
#define OPCODE_RANGE_1(opcode, increment, index, printing_function) \
@ -1135,6 +1250,10 @@ namespace
OPCODE_RANGE_16((opcode), (increment), (index), (printing_function)) \
OPCODE_RANGE_16((opcode), (increment), (index) + 16, (printing_function))
#define OPCODE_RANGE_64(opcode, increment, index, printing_function) \
OPCODE_RANGE_32((opcode), (increment), (index), (printing_function)) \
OPCODE_RANGE_32((opcode), (increment), (index) + 32, (printing_function))
const std::unordered_map<u32, std::string(*)(u32)> printing_functions =
{
{ NV4097_NO_OPERATION , [](u32) -> std::string { return "(nop)"; } },
@ -1173,7 +1292,7 @@ namespace
{ NV4097_SET_SURFACE_PITCH_Z, [](u32 arg) -> std::string { return "Surface Zeta: Pitch = " + std::to_string(arg); } },
{ NV4097_SET_SURFACE_ZETA_OFFSET, [](u32 arg) -> std::string { return "Surface Zeta: Offset = " + ptr_to_string(arg); } },
{ NV4097_SET_CONTEXT_DMA_ZETA, [](u32 arg) -> std::string { return "Surface Zeta: DMA mode = " + dma_mode(arg);} },
{ NV4097_SET_SURFACE_FORMAT, [](u32 arg) -> std::string { return "Surface: Color format = " + color_surface_format(arg & 0x1F) + " DepthStencil format = " + depth_stencil_surface_format((arg >> 5) & 0x7); } },
{ NV4097_SET_SURFACE_FORMAT, [](u32 arg) -> std::string { return "Surface: Color format = " + color_surface_format(arg & 0x1F) + " DepthStencil format = " + depth_stencil_surface_format((arg >> 5) & 0x7) + " Anti aliasing =" + std::to_string((arg >> 12) & 0x7); } },
{ NV4097_SET_SURFACE_CLIP_HORIZONTAL, [](u32 arg) -> std::string { return "Surface: clip x = " + std::to_string(arg & 0xFFFF) + " width = " + std::to_string(arg >> 16); } },
{ NV4097_SET_SURFACE_CLIP_VERTICAL, [](u32 arg) -> std::string { return "Surface: clip y = " + std::to_string(arg & 0xFFFF) + " height = " + std::to_string(arg >> 16); } },
{ NV4097_SET_SURFACE_COLOR_TARGET, [](u32 arg) -> std::string { return "Surface: Targets " + surface_target(arg); } },
@ -1202,6 +1321,10 @@ namespace
{ NV4097_SET_STENCIL_FUNC_REF, [](u32 arg) -> std::string { return "Stencil: Ref = " + std::to_string(arg); } },
{ NV4097_INVALIDATE_VERTEX_CACHE_FILE, [](u32) -> std::string { return "(invalidate vertex cache file)"; } },
{ NV4097_INVALIDATE_VERTEX_FILE, [](u32) -> std::string { return "(invalidate vertex file)"; } },
{ NV4097_SET_VERTEX_ATTRIB_INPUT_MASK, vertex_input_mask},
{ NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK, vertex_output_mask },
{ NV4097_SET_SHADER_CONTROL, shader_control },
{ NV4097_SET_ANTI_ALIASING_CONTROL, anti_aliasing_control },
{ NV4097_SET_VERTEX_DATA_ARRAY_FORMAT, [](u32 arg) -> std::string { return "Vertex array 0: " + unpack_vertex_format(arg); } },
{ NV4097_SET_VERTEX_DATA_ARRAY_FORMAT + 1, [](u32 arg) -> std::string { return "Vertex array 1: " + unpack_vertex_format(arg); } },
{ NV4097_SET_VERTEX_DATA_ARRAY_FORMAT + 2, [](u32 arg) -> std::string { return "Vertex array 2: " + unpack_vertex_format(arg); } },