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vk: RDB fixup
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7fdb4976d8
commit
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@ -1922,18 +1922,25 @@ void VKGSRender::clear_surface(u32 mask)
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{
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verify(HERE), depth_stencil_mask;
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// Only one aspect was cleared. Make sure to memory intialize the other before removing dirty flag
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if (mask == 1)
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if (!g_cfg.video.read_depth_buffer)
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{
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// Depth was cleared, initialize stencil
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depth_stencil_clear_values.depthStencil.stencil = 0xFF;
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depth_stencil_mask |= VK_IMAGE_ASPECT_STENCIL_BIT;
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// Only one aspect was cleared. Make sure to memory intialize the other before removing dirty flag
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if (mask == 1)
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{
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// Depth was cleared, initialize stencil
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depth_stencil_clear_values.depthStencil.stencil = 0xFF;
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depth_stencil_mask |= VK_IMAGE_ASPECT_STENCIL_BIT;
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}
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else
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{
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// Stencil was cleared, initialize depth
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depth_stencil_clear_values.depthStencil.depth = 1.f;
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depth_stencil_mask |= VK_IMAGE_ASPECT_DEPTH_BIT;
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}
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}
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else
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{
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// Stencil was cleared, initialize depth
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depth_stencil_clear_values.depthStencil.depth = 1.f;
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depth_stencil_mask |= VK_IMAGE_ASPECT_DEPTH_BIT;
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ds->write_barrier(*m_current_command_buffer);
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}
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}
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}
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