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Qt: clear game items before clearing the game list
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@ -2839,6 +2839,11 @@ void game_list_frame::PopulateGameGrid(int maxCols, const QSize& image_size, con
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const std::string selected_item = CurrentSelectionPath();
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// Release old data
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for (const auto& game : m_game_data)
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{
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game->item = nullptr;
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}
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m_game_list->clear_list();
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m_game_grid->deleteLater();
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@ -2858,8 +2863,6 @@ void game_list_frame::PopulateGameGrid(int maxCols, const QSize& image_size, con
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for (const auto& app : m_game_data)
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{
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app->item = nullptr;
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if (IsEntryVisible(app))
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{
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matching_apps.push_back(app);
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