diff --git a/rpcs3/Gui/MainFrame.cpp b/rpcs3/Gui/MainFrame.cpp index ff1bf37bbf..c6698ce399 100644 --- a/rpcs3/Gui/MainFrame.cpp +++ b/rpcs3/Gui/MainFrame.cpp @@ -144,59 +144,29 @@ void MainFrame::BootGame(wxCommandEvent& WXUNUSED(event)) Emu.Stop(); - const wxString& elf0 = ctrl.GetPath() + "\\PS3_GAME\\USRDIR\\BOOT.BIN"; - const wxString& elf1 = ctrl.GetPath() + "\\USRDIR\\BOOT.BIN"; - const wxString& elf2 = ctrl.GetPath() + "\\BOOT.BIN"; - const wxString& self0 = ctrl.GetPath() + "\\PS3_GAME\\USRDIR\\EBOOT.BIN"; - const wxString& self1 = ctrl.GetPath() + "\\USRDIR\\EBOOT.BIN"; - const wxString& self2 = ctrl.GetPath() + "\\EBOOT.BIN"; + wxString elf[6] = { + "\\PS3_GAME\\USRDIR\\BOOT.BIN", + "\\USRDIR\\BOOT.BIN", + "\\BOOT.BIN", + "\\PS3_GAME\\USRDIR\\EBOOT.BIN", + "\\USRDIR\\EBOOT.BIN", + "\\EBOOT.BIN" + }; - if(wxFile::Access(elf0, wxFile::read)) + for(int i=0;i<6;i++) { - Emu.SetPath(elf0); - ConLog.Write("Elf: booting..."); + if(wxFile::Access(ctrl.GetPath() + elf[i], wxFile::read)) + { + Emu.SetPath(ctrl.GetPath() + elf[i]); + ConLog.Write("Elf: booting..."); + Emu.Load(); + ConLog.Write("Game: boot done."); + return; + } } - else if(wxFile::Access(elf1, wxFile::read)) - { - Emu.SetPath(elf1); - ConLog.Write("Elf: booting..."); - } - else if(wxFile::Access(elf2, wxFile::read)) - { - Emu.SetPath(elf2); - ConLog.Write("Elf: booting..."); - } - else if(wxFile::Access(self0, wxFile::read)) - { - goto _ELF_NOT_FOUND_; - Emu.SetPath(self0); - ConLog.Warning("Self: booting..."); - } - else if(wxFile::Access(self1, wxFile::read)) - { - goto _ELF_NOT_FOUND_; - Emu.SetPath(self1); - ConLog.Warning("Self: booting..."); - } - else if(wxFile::Access(self2, wxFile::read)) - { - goto _ELF_NOT_FOUND_; - Emu.SetPath(self2); - ConLog.Warning("Self: booting..."); - } - else - { - ConLog.Error("Not found ps3 game in selected folder! (%s)", ctrl.GetPath()); - return; - } - - Emu.Load(); - - ConLog.Write("Game: boot done."); + + ConLog.Error("Ps3 executable not found in selected folder (%s)", ctrl.GetPath()); return; - -_ELF_NOT_FOUND_: - ConLog.Error("Elf not found!"); } void MainFrame::BootElf(wxCommandEvent& WXUNUSED(event))