mirror of
https://github.com/RPCS3/rpcs3.git
synced 2024-11-23 11:13:19 +01:00
Qt/Input: disable mapping for unconnected pads
This commit is contained in:
parent
e80574cbd2
commit
f617e47152
@ -448,7 +448,7 @@ public:
|
||||
PadHandlerBase(pad_handler type = pad_handler::null);
|
||||
virtual ~PadHandlerBase() = default;
|
||||
//Sets window to config the controller(optional)
|
||||
virtual void GetNextButtonPress(const std::string& /*padId*/, const std::function<void(u16, std::string, int[])>& /*callback*/, bool /*get_blacklist*/ = false, std::vector<std::string> /*buttons*/ = {}) {};
|
||||
virtual void GetNextButtonPress(const std::string& /*padId*/, const std::function<void(u16, std::string, int[])>& /*callback*/, const std::function<void()>& /*fail_callback*/, bool /*get_blacklist*/ = false, std::vector<std::string> /*buttons*/ = {}) {};
|
||||
virtual void TestVibration(const std::string& /*padId*/, u32 /*largeMotor*/, u32 /*smallMotor*/) {};
|
||||
//Return list of devices for that handler
|
||||
virtual std::vector<std::string> ListDevices() = 0;
|
||||
|
@ -150,14 +150,14 @@ void ds4_pad_handler::init_config(pad_config* cfg, const std::string& name)
|
||||
cfg->from_default();
|
||||
}
|
||||
|
||||
void ds4_pad_handler::GetNextButtonPress(const std::string& padId, const std::function<void(u16, std::string, int[])>& callback, bool get_blacklist, std::vector<std::string> buttons)
|
||||
void ds4_pad_handler::GetNextButtonPress(const std::string& padId, const std::function<void(u16, std::string, int[])>& callback, const std::function<void()>& fail_callback, bool get_blacklist, std::vector<std::string> buttons)
|
||||
{
|
||||
if (get_blacklist)
|
||||
blacklist.clear();
|
||||
|
||||
std::shared_ptr<DS4Device> device = GetDevice(padId);
|
||||
if (device == nullptr || device->hidDevice == nullptr)
|
||||
return;
|
||||
return fail_callback();
|
||||
|
||||
// Now that we have found a device, get its status
|
||||
DS4DataStatus status = GetRawData(device);
|
||||
@ -167,7 +167,7 @@ void ds4_pad_handler::GetNextButtonPress(const std::string& padId, const std::fu
|
||||
// this also can mean disconnected, either way deal with it on next loop and reconnect
|
||||
hid_close(device->hidDevice);
|
||||
device->hidDevice = nullptr;
|
||||
return;
|
||||
return fail_callback();
|
||||
}
|
||||
|
||||
// return if nothing new has happened. ignore this to get the current state for blacklist
|
||||
|
@ -142,7 +142,7 @@ public:
|
||||
std::vector<std::string> ListDevices() override;
|
||||
bool bindPadToDevice(std::shared_ptr<Pad> pad, const std::string& device) override;
|
||||
void ThreadProc() override;
|
||||
void GetNextButtonPress(const std::string& padId, const std::function<void(u16, std::string, int[])>& buttonCallback, bool get_blacklist = false, std::vector<std::string> buttons = {}) override;
|
||||
void GetNextButtonPress(const std::string& padId, const std::function<void(u16, std::string, int[])>& buttonCallback, const std::function<void()>& fail_callback, bool get_blacklist = false, std::vector<std::string> buttons = {}) override;
|
||||
void TestVibration(const std::string& padId, u32 largeMotor, u32 smallMotor) override;
|
||||
void init_config(pad_config* cfg, const std::string& name) override;
|
||||
|
||||
|
@ -257,7 +257,7 @@ evdev_joystick_handler::EvdevDevice* evdev_joystick_handler::get_device(const st
|
||||
return &dev;
|
||||
}
|
||||
|
||||
void evdev_joystick_handler::GetNextButtonPress(const std::string& padId, const std::function<void(u16, std::string, int[])>& callback, bool get_blacklist, std::vector<std::string> buttons)
|
||||
void evdev_joystick_handler::GetNextButtonPress(const std::string& padId, const std::function<void(u16, std::string, int[])>& callback, const std::function<void()>& fail_callback, bool get_blacklist, std::vector<std::string> buttons)
|
||||
{
|
||||
if (get_blacklist)
|
||||
blacklist.clear();
|
||||
@ -265,7 +265,7 @@ void evdev_joystick_handler::GetNextButtonPress(const std::string& padId, const
|
||||
// Get our evdev device
|
||||
EvdevDevice* device = get_device(padId);
|
||||
if (device == nullptr || device->device == nullptr)
|
||||
return;
|
||||
return fail_callback();
|
||||
libevdev* dev = device->device;
|
||||
|
||||
// Try to query the latest event from the joystick.
|
||||
|
@ -338,7 +338,7 @@ public:
|
||||
bool bindPadToDevice(std::shared_ptr<Pad> pad, const std::string& device) override;
|
||||
void ThreadProc() override;
|
||||
void Close();
|
||||
void GetNextButtonPress(const std::string& padId, const std::function<void(u16, std::string, int[])>& callback, bool get_blacklist = false, std::vector<std::string> buttons = {}) override;
|
||||
void GetNextButtonPress(const std::string& padId, const std::function<void(u16, std::string, int[])>& callback, const std::function<void()>& fail_callback, bool get_blacklist = false, std::vector<std::string> buttons = {}) override;
|
||||
void TestVibration(const std::string& padId, u32 largeMotor, u32 smallMotor) override;
|
||||
|
||||
private:
|
||||
|
@ -283,13 +283,13 @@ void mm_joystick_handler::ThreadProc()
|
||||
}
|
||||
}
|
||||
|
||||
void mm_joystick_handler::GetNextButtonPress(const std::string& padId, const std::function<void(u16, std::string, int[])>& callback, bool get_blacklist, std::vector<std::string> buttons)
|
||||
void mm_joystick_handler::GetNextButtonPress(const std::string& padId, const std::function<void(u16, std::string, int[])>& callback, const std::function<void()>& fail_callback, bool get_blacklist, std::vector<std::string> buttons)
|
||||
{
|
||||
if (get_blacklist)
|
||||
blacklist.clear();
|
||||
|
||||
if (!Init())
|
||||
return;
|
||||
return fail_callback();
|
||||
|
||||
static std::string cur_pad = "";
|
||||
static int id = -1;
|
||||
@ -301,7 +301,7 @@ void mm_joystick_handler::GetNextButtonPress(const std::string& padId, const std
|
||||
if (id < 0)
|
||||
{
|
||||
LOG_ERROR(GENERAL, "MMJOY GetNextButtonPress for device [%s] failed with id = %d", padId, id);
|
||||
return;
|
||||
return fail_callback();
|
||||
}
|
||||
}
|
||||
|
||||
@ -316,7 +316,7 @@ void mm_joystick_handler::GetNextButtonPress(const std::string& padId, const std
|
||||
switch (status)
|
||||
{
|
||||
case JOYERR_UNPLUGGED:
|
||||
break;
|
||||
return fail_callback();
|
||||
|
||||
case JOYERR_NOERROR:
|
||||
auto data = GetButtonValues(js_info, js_caps);
|
||||
|
@ -108,7 +108,7 @@ public:
|
||||
std::vector<std::string> ListDevices() override;
|
||||
bool bindPadToDevice(std::shared_ptr<Pad> pad, const std::string& device) override;
|
||||
void ThreadProc() override;
|
||||
void GetNextButtonPress(const std::string& padId, const std::function<void(u16, std::string, int[])>& callback, bool get_blacklist = false, std::vector<std::string> buttons = {}) override;
|
||||
void GetNextButtonPress(const std::string& padId, const std::function<void(u16, std::string, int[])>& callback, const std::function<void()>& fail_callback, bool get_blacklist = false, std::vector<std::string> buttons = {}) override;
|
||||
void init_config(pad_config* cfg, const std::string& name) override;
|
||||
|
||||
private:
|
||||
|
@ -318,6 +318,10 @@ void pad_settings_dialog::InitButtons()
|
||||
// Enable Button Remapping
|
||||
const auto& callback = [=](u16 val, std::string name, int preview_values[6])
|
||||
{
|
||||
if (!m_enable_buttons && !m_timer.isActive())
|
||||
{
|
||||
SwitchButtons(true);
|
||||
}
|
||||
if (m_handler->has_deadzones())
|
||||
{
|
||||
ui->preview_trigger_left->setValue(preview_values[0]);
|
||||
@ -349,8 +353,17 @@ void pad_settings_dialog::InitButtons()
|
||||
}
|
||||
};
|
||||
|
||||
// Disable Button Remapping
|
||||
const auto& fail_callback = [this]()
|
||||
{
|
||||
if (m_enable_buttons)
|
||||
{
|
||||
SwitchButtons(false);
|
||||
}
|
||||
};
|
||||
|
||||
// Use timer to get button input
|
||||
connect(&m_timer_input, &QTimer::timeout, [this, callback]()
|
||||
connect(&m_timer_input, &QTimer::timeout, [this, callback, fail_callback]()
|
||||
{
|
||||
std::vector<std::string> buttons =
|
||||
{
|
||||
@ -359,7 +372,7 @@ void pad_settings_dialog::InitButtons()
|
||||
m_cfg_entries[button_ids::id_pad_rstick_left].key, m_cfg_entries[button_ids::id_pad_rstick_right].key, m_cfg_entries[button_ids::id_pad_rstick_down].key,
|
||||
m_cfg_entries[button_ids::id_pad_rstick_up].key
|
||||
};
|
||||
m_handler->GetNextButtonPress(m_device_name, callback, false, buttons);
|
||||
m_handler->GetNextButtonPress(m_device_name, callback, fail_callback, false, buttons);
|
||||
});
|
||||
}
|
||||
|
||||
@ -406,9 +419,6 @@ void pad_settings_dialog::ReloadButtons()
|
||||
updateButton(button_ids::id_pad_rstick_right, ui->b_rstick_right, &m_handler_cfg.rs_right);
|
||||
updateButton(button_ids::id_pad_rstick_up, ui->b_rstick_up, &m_handler_cfg.rs_up);
|
||||
|
||||
// Enable Vibration Checkboxes
|
||||
ui->gb_vibration->setEnabled(m_handler->has_rumble());
|
||||
|
||||
ui->chb_vibration_large->setChecked((bool)m_handler_cfg.enable_vibration_motor_large);
|
||||
ui->chb_vibration_small->setChecked((bool)m_handler_cfg.enable_vibration_motor_small);
|
||||
ui->chb_vibration_switch->setChecked((bool)m_handler_cfg.switch_vibration_motors);
|
||||
@ -416,11 +426,11 @@ void pad_settings_dialog::ReloadButtons()
|
||||
m_min_force = m_handler->vibration_min;
|
||||
m_max_force = m_handler->vibration_max;
|
||||
|
||||
// Enable Deadzone Settings
|
||||
const bool enable_deadzones = m_handler->has_deadzones();
|
||||
// Enable Vibration Checkboxes
|
||||
m_enable_rumble = m_handler->has_rumble();
|
||||
|
||||
ui->gb_sticks->setEnabled(enable_deadzones);
|
||||
ui->gb_triggers->setEnabled(enable_deadzones);
|
||||
// Enable Deadzone Settings
|
||||
m_enable_deadzones = m_handler->has_deadzones();
|
||||
|
||||
// Enable Trigger Thresholds
|
||||
ui->slider_trigger_left->setRange(0, m_handler->trigger_max);
|
||||
@ -652,6 +662,12 @@ void pad_settings_dialog::UpdateLabel(bool is_reset)
|
||||
|
||||
void pad_settings_dialog::SwitchButtons(bool is_enabled)
|
||||
{
|
||||
m_enable_buttons = is_enabled;
|
||||
|
||||
ui->gb_vibration->setEnabled(is_enabled && m_enable_rumble);
|
||||
ui->gb_sticks->setEnabled(is_enabled && m_enable_deadzones);
|
||||
ui->gb_triggers->setEnabled(is_enabled && m_enable_deadzones);
|
||||
|
||||
for (int i = button_ids::id_pad_begin + 1; i < button_ids::id_pad_end; i++)
|
||||
{
|
||||
m_padButtons->button(i)->setEnabled(is_enabled);
|
||||
@ -675,7 +691,7 @@ void pad_settings_dialog::OnPadButtonClicked(int id)
|
||||
UpdateLabel(true);
|
||||
return;
|
||||
case button_ids::id_blacklist:
|
||||
m_handler->GetNextButtonPress(m_device_name, nullptr, true);
|
||||
m_handler->GetNextButtonPress(m_device_name, nullptr, nullptr, true);
|
||||
return;
|
||||
default:
|
||||
break;
|
||||
@ -835,7 +851,7 @@ void pad_settings_dialog::ChangeInputType()
|
||||
}
|
||||
|
||||
// enable configuration and profile list if possible
|
||||
SwitchButtons(config_enabled);
|
||||
SwitchButtons(false || config_enabled && m_handler->m_type == pad_handler::keyboard);
|
||||
ui->b_addProfile->setEnabled(config_enabled);
|
||||
ui->chooseProfile->setEnabled(config_enabled);
|
||||
}
|
||||
|
@ -93,6 +93,11 @@ private:
|
||||
// TabWidget
|
||||
QTabWidget* m_tabs;
|
||||
|
||||
// Capabilities
|
||||
bool m_enable_buttons{ false };
|
||||
bool m_enable_rumble{ false };
|
||||
bool m_enable_deadzones{ false };
|
||||
|
||||
// Button Mapping
|
||||
QButtonGroup* m_padButtons;
|
||||
u32 m_button_id = id_pad_begin;
|
||||
|
@ -74,14 +74,14 @@ void xinput_pad_handler::init_config(pad_config* cfg, const std::string& name)
|
||||
cfg->from_default();
|
||||
}
|
||||
|
||||
void xinput_pad_handler::GetNextButtonPress(const std::string& padId, const std::function<void(u16, std::string, int[])>& callback, bool get_blacklist, std::vector<std::string> buttons)
|
||||
void xinput_pad_handler::GetNextButtonPress(const std::string& padId, const std::function<void(u16, std::string, int[])>& callback, const std::function<void()>& fail_callback, bool get_blacklist, std::vector<std::string> buttons)
|
||||
{
|
||||
if (get_blacklist)
|
||||
blacklist.clear();
|
||||
|
||||
int device_number = GetDeviceNumber(padId);
|
||||
if (device_number < 0)
|
||||
return;
|
||||
return fail_callback();
|
||||
|
||||
DWORD dwResult;
|
||||
XINPUT_STATE state;
|
||||
@ -90,7 +90,7 @@ void xinput_pad_handler::GetNextButtonPress(const std::string& padId, const std:
|
||||
// Simply get the state of the controller from XInput.
|
||||
dwResult = (*xinputGetState)(static_cast<u32>(device_number), &state);
|
||||
if (dwResult != ERROR_SUCCESS)
|
||||
return;
|
||||
return fail_callback();
|
||||
|
||||
// Check for each button in our list if its corresponding (maybe remapped) button or axis was pressed.
|
||||
// Return the new value if the button was pressed (aka. its value was bigger than 0 or the defined threshold)
|
||||
|
@ -107,7 +107,7 @@ public:
|
||||
std::vector<std::string> ListDevices() override;
|
||||
bool bindPadToDevice(std::shared_ptr<Pad> pad, const std::string& device) override;
|
||||
void ThreadProc() override;
|
||||
void GetNextButtonPress(const std::string& padId, const std::function<void(u16, std::string, int[])>& callback, bool get_blacklist = false, std::vector<std::string> buttons = {}) override;
|
||||
void GetNextButtonPress(const std::string& padId, const std::function<void(u16, std::string, int[])>& callback, const std::function<void()>& fail_callback, bool get_blacklist = false, std::vector<std::string> buttons = {}) override;
|
||||
void TestVibration(const std::string& padId, u32 largeMotor, u32 smallMotor) override;
|
||||
void init_config(pad_config* cfg, const std::string& name) override;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user