mirror of
https://github.com/RPCS3/rpcs3.git
synced 2024-11-22 18:53:28 +01:00
vk: Promote barycentric interpolation to 64-bit
This commit is contained in:
parent
39d17a94c6
commit
f725ea7d0d
@ -1249,8 +1249,10 @@ namespace glsl
|
||||
"\n"
|
||||
"vec4 _interpolate_varying3(const in vec4[3] v)\n"
|
||||
"{\n"
|
||||
" const float _gl_BaryCoord_z = 1.0 - ($gl_BaryCoord.x + $gl_BaryCoord.y);\n"
|
||||
" return $gl_BaryCoord.x * v[0] + $gl_BaryCoord.y * v[1] + _gl_BaryCoord_z * v[2];\n"
|
||||
" const double _gl_BaryCoord_x = double($gl_BaryCoord.x);\n"
|
||||
" const double _gl_BaryCoord_y = double($gl_BaryCoord.y);\n"
|
||||
" const double _gl_BaryCoord_z = double(1.0) - (_gl_BaryCoord_x + _gl_BaryCoord_y);\n"
|
||||
" return vec4(_gl_BaryCoord_x * v[0] + _gl_BaryCoord_y * v[1] + _gl_BaryCoord_z * v[2]);\n"
|
||||
"}\n\n",
|
||||
{
|
||||
{ "$gl_BaryCoord", "gl_BaryCoord"s + std::string(ext_flavour) }
|
||||
|
Loading…
Reference in New Issue
Block a user