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vk: Promote barycentric interpolation to 64-bit

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kd-11 2023-04-18 02:58:44 +03:00 committed by kd-11
parent 39d17a94c6
commit f725ea7d0d

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@ -1249,8 +1249,10 @@ namespace glsl
"\n"
"vec4 _interpolate_varying3(const in vec4[3] v)\n"
"{\n"
" const float _gl_BaryCoord_z = 1.0 - ($gl_BaryCoord.x + $gl_BaryCoord.y);\n"
" return $gl_BaryCoord.x * v[0] + $gl_BaryCoord.y * v[1] + _gl_BaryCoord_z * v[2];\n"
" const double _gl_BaryCoord_x = double($gl_BaryCoord.x);\n"
" const double _gl_BaryCoord_y = double($gl_BaryCoord.y);\n"
" const double _gl_BaryCoord_z = double(1.0) - (_gl_BaryCoord_x + _gl_BaryCoord_y);\n"
" return vec4(_gl_BaryCoord_x * v[0] + _gl_BaryCoord_y * v[1] + _gl_BaryCoord_z * v[2]);\n"
"}\n\n",
{
{ "$gl_BaryCoord", "gl_BaryCoord"s + std::string(ext_flavour) }