mirror of
https://github.com/RPCS3/rpcs3.git
synced 2024-11-21 18:22:33 +01:00
Trophies: Add more sanity checks to pugixml backend
This commit is contained in:
parent
ba592070f7
commit
f96a0ce9d2
@ -12,47 +12,74 @@ rXmlNode::rXmlNode(const pugi::xml_node &node)
|
||||
|
||||
std::shared_ptr<rXmlNode> rXmlNode::GetChildren()
|
||||
{
|
||||
// it.begin() returns node_iterator*, *it.begin() return node*.
|
||||
pugi::xml_object_range<pugi::xml_node_iterator> it = handle.children();
|
||||
pugi::xml_node begin = *it.begin();
|
||||
if (handle)
|
||||
{
|
||||
if (const pugi::xml_node child = handle.first_child())
|
||||
{
|
||||
return std::make_shared<rXmlNode>(child);
|
||||
}
|
||||
}
|
||||
|
||||
if (begin)
|
||||
{
|
||||
return std::make_shared<rXmlNode>(begin);
|
||||
}
|
||||
else
|
||||
{
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
std::shared_ptr<rXmlNode> rXmlNode::GetNext()
|
||||
{
|
||||
pugi::xml_node result = handle.next_sibling();
|
||||
if (result)
|
||||
if (handle)
|
||||
{
|
||||
if (const pugi::xml_node result = handle.next_sibling())
|
||||
{
|
||||
return std::make_shared<rXmlNode>(result);
|
||||
}
|
||||
else
|
||||
{
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
std::string rXmlNode::GetName()
|
||||
{
|
||||
return handle.name();
|
||||
if (handle)
|
||||
{
|
||||
if (const pugi::char_t* name = handle.name())
|
||||
{
|
||||
return name;
|
||||
}
|
||||
}
|
||||
|
||||
return {};
|
||||
}
|
||||
|
||||
std::string rXmlNode::GetAttribute(const std::string& name)
|
||||
{
|
||||
auto pred = [&name](pugi::xml_attribute attr) { return (name == attr.name()); };
|
||||
return handle.find_attribute(pred).value();
|
||||
if (handle)
|
||||
{
|
||||
const auto pred = [&name](const pugi::xml_attribute& attr) { return (name == attr.name()); };
|
||||
if (const pugi::xml_attribute attr = handle.find_attribute(pred))
|
||||
{
|
||||
if (const pugi::char_t* value = attr.value())
|
||||
{
|
||||
return value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return {};
|
||||
}
|
||||
|
||||
std::string rXmlNode::GetNodeContent()
|
||||
{
|
||||
return handle.text().get();
|
||||
if (handle)
|
||||
{
|
||||
if (const pugi::xml_text text = handle.text())
|
||||
{
|
||||
if (const pugi::char_t* value = text.get())
|
||||
{
|
||||
return value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return {};
|
||||
}
|
||||
|
||||
rXmlDocument::rXmlDocument()
|
||||
@ -60,11 +87,21 @@ rXmlDocument::rXmlDocument()
|
||||
}
|
||||
|
||||
pugi::xml_parse_result rXmlDocument::Read(const std::string& data)
|
||||
{
|
||||
if (handle)
|
||||
{
|
||||
return handle.load_buffer(data.data(), data.size());
|
||||
}
|
||||
|
||||
return {};
|
||||
}
|
||||
|
||||
std::shared_ptr<rXmlNode> rXmlDocument::GetRoot()
|
||||
{
|
||||
return std::make_shared<rXmlNode>(handle.root());
|
||||
if (const pugi::xml_node root = handle.root())
|
||||
{
|
||||
return std::make_shared<rXmlNode>(root);
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
@ -19,7 +19,7 @@
|
||||
struct rXmlNode
|
||||
{
|
||||
rXmlNode();
|
||||
rXmlNode(const pugi::xml_node &);
|
||||
rXmlNode(const pugi::xml_node& node);
|
||||
std::shared_ptr<rXmlNode> GetChildren();
|
||||
std::shared_ptr<rXmlNode> GetNext();
|
||||
std::string GetName();
|
||||
|
@ -873,21 +873,27 @@ error_code sceNpTrophyGetGameInfo(u32 context, u32 handle, vm::ptr<SceNpTrophyGa
|
||||
return { SCE_NP_TROPHY_ERROR_CONF_DOES_NOT_EXIST, config_path };
|
||||
}
|
||||
|
||||
if (details)
|
||||
*details = {};
|
||||
if (data)
|
||||
*data = {};
|
||||
|
||||
trophy_xml_document doc{};
|
||||
pugi::xml_parse_result res = doc.Read(config.to_string());
|
||||
if (!res)
|
||||
{
|
||||
sceNpTrophy.error("sceNpTrophyGetGameInfo: Failed to read TROPCONF.SFM: %s", config_path);
|
||||
// TODO: return some error
|
||||
return CELL_OK;
|
||||
}
|
||||
|
||||
auto trophy_base = doc.GetRoot();
|
||||
ensure(trophy_base);
|
||||
|
||||
if (details)
|
||||
*details = {};
|
||||
if (data)
|
||||
*data = {};
|
||||
std::shared_ptr<rXmlNode> trophy_base = doc.GetRoot();
|
||||
if (!trophy_base)
|
||||
{
|
||||
sceNpTrophy.error("sceNpTrophyGetGameInfo: Failed to read TROPCONF.SFM (root is null): %s", config_path);
|
||||
// TODO: return some error
|
||||
return CELL_OK;
|
||||
}
|
||||
|
||||
for (std::shared_ptr<rXmlNode> n = trophy_base->GetChildren(); n; n = n->GetNext())
|
||||
{
|
||||
@ -1156,10 +1162,14 @@ static error_code NpTrophyGetTrophyInfo(const trophy_context_t* ctxt, s32 trophy
|
||||
}
|
||||
|
||||
auto trophy_base = doc.GetRoot();
|
||||
ensure(trophy_base);
|
||||
if (!trophy_base)
|
||||
{
|
||||
sceNpTrophy.error("sceNpTrophyGetGameInfo: Failed to read TROPCONF.SFM (root is null): %s", config_path);
|
||||
// TODO: return some error
|
||||
}
|
||||
|
||||
bool found = false;
|
||||
for (std::shared_ptr<rXmlNode> n = trophy_base->GetChildren(); n; n = n->GetNext())
|
||||
for (std::shared_ptr<rXmlNode> n = trophy_base ? trophy_base->GetChildren() : nullptr; n; n = n->GetNext())
|
||||
{
|
||||
if (n->GetName() == "trophy" && (trophyId == atoi(n->GetAttribute("id").c_str())))
|
||||
{
|
||||
@ -1401,14 +1411,18 @@ error_code sceNpTrophyGetTrophyIcon(u32 context, u32 handle, s32 trophyId, vm::p
|
||||
pugi::xml_parse_result res = doc.Read(config.to_string());
|
||||
if (!res)
|
||||
{
|
||||
sceNpTrophy.error("sceNpTrophyGetGameInfo: Failed to read TROPCONF.SFM: %s", config_path);
|
||||
sceNpTrophy.error("sceNpTrophyGetTrophyIcon: Failed to read TROPCONF.SFM: %s", config_path);
|
||||
// TODO: return some error
|
||||
}
|
||||
|
||||
auto trophy_base = doc.GetRoot();
|
||||
ensure(trophy_base);
|
||||
if (!trophy_base)
|
||||
{
|
||||
sceNpTrophy.error("sceNpTrophyGetTrophyIcon: Failed to read TROPCONF.SFM (root is null): %s", config_path);
|
||||
// TODO: return some error
|
||||
}
|
||||
|
||||
for (std::shared_ptr<rXmlNode> n = trophy_base->GetChildren(); n; n = n->GetNext())
|
||||
for (std::shared_ptr<rXmlNode> n = trophy_base ? trophy_base->GetChildren() : nullptr; n; n = n->GetNext())
|
||||
{
|
||||
if (n->GetName() == "trophy" && trophyId == atoi(n->GetAttribute("id").c_str()) && n->GetAttribute("hidden")[0] == 'y')
|
||||
{
|
||||
|
@ -12,7 +12,10 @@ enum : u32
|
||||
std::shared_ptr<rXmlNode> trophy_xml_document::GetRoot()
|
||||
{
|
||||
auto trophy_base = rXmlDocument::GetRoot();
|
||||
ensure(trophy_base);
|
||||
if (!trophy_base)
|
||||
{
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
if (auto trophy_conf = trophy_base->GetChildren();
|
||||
trophy_conf && trophy_conf->GetName() == "trophyconf")
|
||||
@ -178,7 +181,11 @@ bool TROPUSRLoader::Generate(const std::string& filepath, const std::string& con
|
||||
m_table6.clear();
|
||||
|
||||
auto trophy_base = doc.GetRoot();
|
||||
ensure(trophy_base);
|
||||
if (!trophy_base)
|
||||
{
|
||||
trp_log.error("TROPUSRLoader::Generate: Failed to read file (root is null): %s", filepath);
|
||||
return false;
|
||||
}
|
||||
|
||||
for (std::shared_ptr<rXmlNode> n = trophy_base->GetChildren(); n; n = n->GetNext())
|
||||
{
|
||||
@ -276,7 +283,11 @@ u32 TROPUSRLoader::GetUnlockedPlatinumID(u32 trophy_id, const std::string& confi
|
||||
}
|
||||
|
||||
auto trophy_base = doc.GetRoot();
|
||||
ensure(trophy_base);
|
||||
if (!trophy_base)
|
||||
{
|
||||
trp_log.error("TROPUSRLoader::GetUnlockedPlatinumID: Failed to read file (root is null): %s", config_path);
|
||||
return false;
|
||||
}
|
||||
|
||||
const usz trophy_count = m_table4.size();
|
||||
|
||||
|
@ -461,7 +461,11 @@ bool trophy_manager_dialog::LoadTrophyFolderToDB(const std::string& trop_name)
|
||||
}
|
||||
|
||||
std::shared_ptr<rXmlNode> trophy_base = game_trophy_data->trop_config.GetRoot();
|
||||
ensure(trophy_base);
|
||||
if (!trophy_base)
|
||||
{
|
||||
gui_log.error("Failed to read trophy xml (root is null): %s", tropconf_path);
|
||||
return false;
|
||||
}
|
||||
|
||||
for (std::shared_ptr<rXmlNode> n = trophy_base->GetChildren(); n; n = n->GetNext())
|
||||
{
|
||||
@ -914,7 +918,7 @@ void trophy_manager_dialog::StartTrophyLoadThreads()
|
||||
}
|
||||
|
||||
const QDir trophy_dir(trophy_path);
|
||||
const auto folder_list = trophy_dir.entryList(QDir::Dirs | QDir::NoDotAndDotDot);
|
||||
const QStringList folder_list = trophy_dir.entryList(QDir::Dirs | QDir::NoDotAndDotDot);
|
||||
const int count = folder_list.count();
|
||||
|
||||
if (count <= 0)
|
||||
@ -941,22 +945,28 @@ void trophy_manager_dialog::StartTrophyLoadThreads()
|
||||
close(); // It's pointless to show an empty window
|
||||
});
|
||||
|
||||
futureWatcher.setFuture(QtConcurrent::map(indices, [this, folder_list](const int& i)
|
||||
atomic_t<usz> error_count{};
|
||||
futureWatcher.setFuture(QtConcurrent::map(indices, [this, &error_count, &folder_list](const int& i)
|
||||
{
|
||||
const std::string dir_name = sstr(folder_list.value(i));
|
||||
gui_log.trace("Loading trophy dir: %s", dir_name);
|
||||
|
||||
if (!LoadTrophyFolderToDB(dir_name))
|
||||
{
|
||||
// TODO: Add error checks & throws to LoadTrophyFolderToDB so that they can be caught here.
|
||||
// Also add a way of showing the number of corrupted/invalid folders in UI somewhere.
|
||||
// TODO: add a way of showing the number of corrupted/invalid folders in UI somewhere.
|
||||
gui_log.error("Error occurred while parsing folder %s for trophies.", dir_name);
|
||||
error_count++;
|
||||
}
|
||||
}));
|
||||
|
||||
progressDialog.exec();
|
||||
|
||||
futureWatcher.waitForFinished();
|
||||
|
||||
if (error_count != 0)
|
||||
{
|
||||
gui_log.error("Failed to load %d of %d trophy folders!", error_count.load(), count);
|
||||
}
|
||||
}
|
||||
|
||||
void trophy_manager_dialog::PopulateGameTable()
|
||||
@ -1028,16 +1038,19 @@ void trophy_manager_dialog::PopulateTrophyTable()
|
||||
m_trophy_table->setRowCount(all_trophies);
|
||||
m_trophy_table->setSortingEnabled(false); // Disable sorting before using setItem calls
|
||||
|
||||
std::shared_ptr<rXmlNode> trophy_base = data->trop_config.GetRoot();
|
||||
ensure(trophy_base);
|
||||
|
||||
QPixmap placeholder(m_icon_height, m_icon_height);
|
||||
placeholder.fill(Qt::transparent);
|
||||
|
||||
const QLocale locale{};
|
||||
|
||||
std::shared_ptr<rXmlNode> trophy_base = data->trop_config.GetRoot();
|
||||
if (!trophy_base)
|
||||
{
|
||||
gui_log.error("Populating Trophy Manager UI failed (root is null): %s %s", data->game_name, data->path);
|
||||
}
|
||||
|
||||
int i = 0;
|
||||
for (std::shared_ptr<rXmlNode> n = trophy_base->GetChildren(); n; n = n->GetNext())
|
||||
for (std::shared_ptr<rXmlNode> n = trophy_base ? trophy_base->GetChildren() : nullptr; n; n = n->GetNext())
|
||||
{
|
||||
// Only show trophies.
|
||||
if (n->GetName() != "trophy")
|
||||
@ -1077,13 +1090,11 @@ void trophy_manager_dialog::PopulateTrophyTable()
|
||||
{
|
||||
if (n2->GetName() == "name")
|
||||
{
|
||||
std::string name = n2->GetNodeContent();
|
||||
strcpy_trunc(details.name, name);
|
||||
strcpy_trunc(details.name, n2->GetNodeContent());
|
||||
}
|
||||
if (n2->GetName() == "detail")
|
||||
{
|
||||
std::string detail = n2->GetNodeContent();
|
||||
strcpy_trunc(details.description, detail);
|
||||
strcpy_trunc(details.description, n2->GetNodeContent());
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user