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mirror of https://github.com/RPCS3/rpcs3.git synced 2024-11-21 18:22:33 +01:00

Trophies: Add more sanity checks to pugixml backend

This commit is contained in:
Megamouse 2023-05-28 13:36:45 +02:00
parent ba592070f7
commit f96a0ce9d2
5 changed files with 129 additions and 56 deletions

View File

@ -12,47 +12,74 @@ rXmlNode::rXmlNode(const pugi::xml_node &node)
std::shared_ptr<rXmlNode> rXmlNode::GetChildren()
{
// it.begin() returns node_iterator*, *it.begin() return node*.
pugi::xml_object_range<pugi::xml_node_iterator> it = handle.children();
pugi::xml_node begin = *it.begin();
if (handle)
{
if (const pugi::xml_node child = handle.first_child())
{
return std::make_shared<rXmlNode>(child);
}
}
if (begin)
{
return std::make_shared<rXmlNode>(begin);
}
else
{
return nullptr;
}
}
std::shared_ptr<rXmlNode> rXmlNode::GetNext()
{
pugi::xml_node result = handle.next_sibling();
if (result)
if (handle)
{
if (const pugi::xml_node result = handle.next_sibling())
{
return std::make_shared<rXmlNode>(result);
}
else
{
return nullptr;
}
return nullptr;
}
std::string rXmlNode::GetName()
{
return handle.name();
if (handle)
{
if (const pugi::char_t* name = handle.name())
{
return name;
}
}
return {};
}
std::string rXmlNode::GetAttribute(const std::string& name)
{
auto pred = [&name](pugi::xml_attribute attr) { return (name == attr.name()); };
return handle.find_attribute(pred).value();
if (handle)
{
const auto pred = [&name](const pugi::xml_attribute& attr) { return (name == attr.name()); };
if (const pugi::xml_attribute attr = handle.find_attribute(pred))
{
if (const pugi::char_t* value = attr.value())
{
return value;
}
}
}
return {};
}
std::string rXmlNode::GetNodeContent()
{
return handle.text().get();
if (handle)
{
if (const pugi::xml_text text = handle.text())
{
if (const pugi::char_t* value = text.get())
{
return value;
}
}
}
return {};
}
rXmlDocument::rXmlDocument()
@ -60,11 +87,21 @@ rXmlDocument::rXmlDocument()
}
pugi::xml_parse_result rXmlDocument::Read(const std::string& data)
{
if (handle)
{
return handle.load_buffer(data.data(), data.size());
}
return {};
}
std::shared_ptr<rXmlNode> rXmlDocument::GetRoot()
{
return std::make_shared<rXmlNode>(handle.root());
if (const pugi::xml_node root = handle.root())
{
return std::make_shared<rXmlNode>(root);
}
return nullptr;
}

View File

@ -19,7 +19,7 @@
struct rXmlNode
{
rXmlNode();
rXmlNode(const pugi::xml_node &);
rXmlNode(const pugi::xml_node& node);
std::shared_ptr<rXmlNode> GetChildren();
std::shared_ptr<rXmlNode> GetNext();
std::string GetName();

View File

@ -873,21 +873,27 @@ error_code sceNpTrophyGetGameInfo(u32 context, u32 handle, vm::ptr<SceNpTrophyGa
return { SCE_NP_TROPHY_ERROR_CONF_DOES_NOT_EXIST, config_path };
}
if (details)
*details = {};
if (data)
*data = {};
trophy_xml_document doc{};
pugi::xml_parse_result res = doc.Read(config.to_string());
if (!res)
{
sceNpTrophy.error("sceNpTrophyGetGameInfo: Failed to read TROPCONF.SFM: %s", config_path);
// TODO: return some error
return CELL_OK;
}
auto trophy_base = doc.GetRoot();
ensure(trophy_base);
if (details)
*details = {};
if (data)
*data = {};
std::shared_ptr<rXmlNode> trophy_base = doc.GetRoot();
if (!trophy_base)
{
sceNpTrophy.error("sceNpTrophyGetGameInfo: Failed to read TROPCONF.SFM (root is null): %s", config_path);
// TODO: return some error
return CELL_OK;
}
for (std::shared_ptr<rXmlNode> n = trophy_base->GetChildren(); n; n = n->GetNext())
{
@ -1156,10 +1162,14 @@ static error_code NpTrophyGetTrophyInfo(const trophy_context_t* ctxt, s32 trophy
}
auto trophy_base = doc.GetRoot();
ensure(trophy_base);
if (!trophy_base)
{
sceNpTrophy.error("sceNpTrophyGetGameInfo: Failed to read TROPCONF.SFM (root is null): %s", config_path);
// TODO: return some error
}
bool found = false;
for (std::shared_ptr<rXmlNode> n = trophy_base->GetChildren(); n; n = n->GetNext())
for (std::shared_ptr<rXmlNode> n = trophy_base ? trophy_base->GetChildren() : nullptr; n; n = n->GetNext())
{
if (n->GetName() == "trophy" && (trophyId == atoi(n->GetAttribute("id").c_str())))
{
@ -1401,14 +1411,18 @@ error_code sceNpTrophyGetTrophyIcon(u32 context, u32 handle, s32 trophyId, vm::p
pugi::xml_parse_result res = doc.Read(config.to_string());
if (!res)
{
sceNpTrophy.error("sceNpTrophyGetGameInfo: Failed to read TROPCONF.SFM: %s", config_path);
sceNpTrophy.error("sceNpTrophyGetTrophyIcon: Failed to read TROPCONF.SFM: %s", config_path);
// TODO: return some error
}
auto trophy_base = doc.GetRoot();
ensure(trophy_base);
if (!trophy_base)
{
sceNpTrophy.error("sceNpTrophyGetTrophyIcon: Failed to read TROPCONF.SFM (root is null): %s", config_path);
// TODO: return some error
}
for (std::shared_ptr<rXmlNode> n = trophy_base->GetChildren(); n; n = n->GetNext())
for (std::shared_ptr<rXmlNode> n = trophy_base ? trophy_base->GetChildren() : nullptr; n; n = n->GetNext())
{
if (n->GetName() == "trophy" && trophyId == atoi(n->GetAttribute("id").c_str()) && n->GetAttribute("hidden")[0] == 'y')
{

View File

@ -12,7 +12,10 @@ enum : u32
std::shared_ptr<rXmlNode> trophy_xml_document::GetRoot()
{
auto trophy_base = rXmlDocument::GetRoot();
ensure(trophy_base);
if (!trophy_base)
{
return nullptr;
}
if (auto trophy_conf = trophy_base->GetChildren();
trophy_conf && trophy_conf->GetName() == "trophyconf")
@ -178,7 +181,11 @@ bool TROPUSRLoader::Generate(const std::string& filepath, const std::string& con
m_table6.clear();
auto trophy_base = doc.GetRoot();
ensure(trophy_base);
if (!trophy_base)
{
trp_log.error("TROPUSRLoader::Generate: Failed to read file (root is null): %s", filepath);
return false;
}
for (std::shared_ptr<rXmlNode> n = trophy_base->GetChildren(); n; n = n->GetNext())
{
@ -276,7 +283,11 @@ u32 TROPUSRLoader::GetUnlockedPlatinumID(u32 trophy_id, const std::string& confi
}
auto trophy_base = doc.GetRoot();
ensure(trophy_base);
if (!trophy_base)
{
trp_log.error("TROPUSRLoader::GetUnlockedPlatinumID: Failed to read file (root is null): %s", config_path);
return false;
}
const usz trophy_count = m_table4.size();

View File

@ -461,7 +461,11 @@ bool trophy_manager_dialog::LoadTrophyFolderToDB(const std::string& trop_name)
}
std::shared_ptr<rXmlNode> trophy_base = game_trophy_data->trop_config.GetRoot();
ensure(trophy_base);
if (!trophy_base)
{
gui_log.error("Failed to read trophy xml (root is null): %s", tropconf_path);
return false;
}
for (std::shared_ptr<rXmlNode> n = trophy_base->GetChildren(); n; n = n->GetNext())
{
@ -914,7 +918,7 @@ void trophy_manager_dialog::StartTrophyLoadThreads()
}
const QDir trophy_dir(trophy_path);
const auto folder_list = trophy_dir.entryList(QDir::Dirs | QDir::NoDotAndDotDot);
const QStringList folder_list = trophy_dir.entryList(QDir::Dirs | QDir::NoDotAndDotDot);
const int count = folder_list.count();
if (count <= 0)
@ -941,22 +945,28 @@ void trophy_manager_dialog::StartTrophyLoadThreads()
close(); // It's pointless to show an empty window
});
futureWatcher.setFuture(QtConcurrent::map(indices, [this, folder_list](const int& i)
atomic_t<usz> error_count{};
futureWatcher.setFuture(QtConcurrent::map(indices, [this, &error_count, &folder_list](const int& i)
{
const std::string dir_name = sstr(folder_list.value(i));
gui_log.trace("Loading trophy dir: %s", dir_name);
if (!LoadTrophyFolderToDB(dir_name))
{
// TODO: Add error checks & throws to LoadTrophyFolderToDB so that they can be caught here.
// Also add a way of showing the number of corrupted/invalid folders in UI somewhere.
// TODO: add a way of showing the number of corrupted/invalid folders in UI somewhere.
gui_log.error("Error occurred while parsing folder %s for trophies.", dir_name);
error_count++;
}
}));
progressDialog.exec();
futureWatcher.waitForFinished();
if (error_count != 0)
{
gui_log.error("Failed to load %d of %d trophy folders!", error_count.load(), count);
}
}
void trophy_manager_dialog::PopulateGameTable()
@ -1028,16 +1038,19 @@ void trophy_manager_dialog::PopulateTrophyTable()
m_trophy_table->setRowCount(all_trophies);
m_trophy_table->setSortingEnabled(false); // Disable sorting before using setItem calls
std::shared_ptr<rXmlNode> trophy_base = data->trop_config.GetRoot();
ensure(trophy_base);
QPixmap placeholder(m_icon_height, m_icon_height);
placeholder.fill(Qt::transparent);
const QLocale locale{};
std::shared_ptr<rXmlNode> trophy_base = data->trop_config.GetRoot();
if (!trophy_base)
{
gui_log.error("Populating Trophy Manager UI failed (root is null): %s %s", data->game_name, data->path);
}
int i = 0;
for (std::shared_ptr<rXmlNode> n = trophy_base->GetChildren(); n; n = n->GetNext())
for (std::shared_ptr<rXmlNode> n = trophy_base ? trophy_base->GetChildren() : nullptr; n; n = n->GetNext())
{
// Only show trophies.
if (n->GetName() != "trophy")
@ -1077,13 +1090,11 @@ void trophy_manager_dialog::PopulateTrophyTable()
{
if (n2->GetName() == "name")
{
std::string name = n2->GetNodeContent();
strcpy_trunc(details.name, name);
strcpy_trunc(details.name, n2->GetNodeContent());
}
if (n2->GetName() == "detail")
{
std::string detail = n2->GetNodeContent();
strcpy_trunc(details.description, detail);
strcpy_trunc(details.description, n2->GetNodeContent());
}
}