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Trophies: Add more sanity checks to pugixml backend
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ba592070f7
commit
f96a0ce9d2
@ -5,54 +5,81 @@ rXmlNode::rXmlNode()
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{
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}
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rXmlNode::rXmlNode(const pugi::xml_node &node)
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rXmlNode::rXmlNode(const pugi::xml_node& node)
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{
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handle = node;
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}
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std::shared_ptr<rXmlNode> rXmlNode::GetChildren()
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{
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// it.begin() returns node_iterator*, *it.begin() return node*.
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pugi::xml_object_range<pugi::xml_node_iterator> it = handle.children();
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pugi::xml_node begin = *it.begin();
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if (handle)
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{
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if (const pugi::xml_node child = handle.first_child())
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{
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return std::make_shared<rXmlNode>(child);
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}
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}
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if (begin)
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{
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return std::make_shared<rXmlNode>(begin);
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}
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else
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{
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return nullptr;
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}
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return nullptr;
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}
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std::shared_ptr<rXmlNode> rXmlNode::GetNext()
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{
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pugi::xml_node result = handle.next_sibling();
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if (result)
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if (handle)
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{
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return std::make_shared<rXmlNode>(result);
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}
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else
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{
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return nullptr;
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if (const pugi::xml_node result = handle.next_sibling())
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{
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return std::make_shared<rXmlNode>(result);
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}
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}
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return nullptr;
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}
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std::string rXmlNode::GetName()
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{
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return handle.name();
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if (handle)
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{
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if (const pugi::char_t* name = handle.name())
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{
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return name;
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}
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}
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return {};
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}
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std::string rXmlNode::GetAttribute(const std::string &name)
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std::string rXmlNode::GetAttribute(const std::string& name)
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{
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auto pred = [&name](pugi::xml_attribute attr) { return (name == attr.name()); };
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return handle.find_attribute(pred).value();
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if (handle)
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{
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const auto pred = [&name](const pugi::xml_attribute& attr) { return (name == attr.name()); };
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if (const pugi::xml_attribute attr = handle.find_attribute(pred))
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{
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if (const pugi::char_t* value = attr.value())
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{
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return value;
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}
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}
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}
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return {};
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}
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std::string rXmlNode::GetNodeContent()
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{
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return handle.text().get();
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if (handle)
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{
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if (const pugi::xml_text text = handle.text())
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{
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if (const pugi::char_t* value = text.get())
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{
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return value;
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}
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}
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}
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return {};
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}
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rXmlDocument::rXmlDocument()
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@ -61,10 +88,20 @@ rXmlDocument::rXmlDocument()
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pugi::xml_parse_result rXmlDocument::Read(const std::string& data)
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{
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return handle.load_buffer(data.data(), data.size());
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if (handle)
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{
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return handle.load_buffer(data.data(), data.size());
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}
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return {};
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}
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std::shared_ptr<rXmlNode> rXmlDocument::GetRoot()
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{
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return std::make_shared<rXmlNode>(handle.root());
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if (const pugi::xml_node root = handle.root())
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{
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return std::make_shared<rXmlNode>(root);
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}
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return nullptr;
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}
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@ -19,11 +19,11 @@
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struct rXmlNode
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{
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rXmlNode();
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rXmlNode(const pugi::xml_node &);
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rXmlNode(const pugi::xml_node& node);
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std::shared_ptr<rXmlNode> GetChildren();
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std::shared_ptr<rXmlNode> GetNext();
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std::string GetName();
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std::string GetAttribute(const std::string &name);
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std::string GetAttribute(const std::string& name);
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std::string GetNodeContent();
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pugi::xml_node handle{};
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@ -873,21 +873,27 @@ error_code sceNpTrophyGetGameInfo(u32 context, u32 handle, vm::ptr<SceNpTrophyGa
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return { SCE_NP_TROPHY_ERROR_CONF_DOES_NOT_EXIST, config_path };
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}
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if (details)
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*details = {};
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if (data)
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*data = {};
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trophy_xml_document doc{};
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pugi::xml_parse_result res = doc.Read(config.to_string());
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if (!res)
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{
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sceNpTrophy.error("sceNpTrophyGetGameInfo: Failed to read TROPCONF.SFM: %s", config_path);
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// TODO: return some error
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return CELL_OK;
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}
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auto trophy_base = doc.GetRoot();
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ensure(trophy_base);
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if (details)
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*details = {};
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if (data)
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*data = {};
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std::shared_ptr<rXmlNode> trophy_base = doc.GetRoot();
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if (!trophy_base)
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{
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sceNpTrophy.error("sceNpTrophyGetGameInfo: Failed to read TROPCONF.SFM (root is null): %s", config_path);
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// TODO: return some error
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return CELL_OK;
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}
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for (std::shared_ptr<rXmlNode> n = trophy_base->GetChildren(); n; n = n->GetNext())
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{
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@ -1156,10 +1162,14 @@ static error_code NpTrophyGetTrophyInfo(const trophy_context_t* ctxt, s32 trophy
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}
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auto trophy_base = doc.GetRoot();
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ensure(trophy_base);
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if (!trophy_base)
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{
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sceNpTrophy.error("sceNpTrophyGetGameInfo: Failed to read TROPCONF.SFM (root is null): %s", config_path);
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// TODO: return some error
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}
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bool found = false;
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for (std::shared_ptr<rXmlNode> n = trophy_base->GetChildren(); n; n = n->GetNext())
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for (std::shared_ptr<rXmlNode> n = trophy_base ? trophy_base->GetChildren() : nullptr; n; n = n->GetNext())
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{
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if (n->GetName() == "trophy" && (trophyId == atoi(n->GetAttribute("id").c_str())))
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{
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@ -1401,14 +1411,18 @@ error_code sceNpTrophyGetTrophyIcon(u32 context, u32 handle, s32 trophyId, vm::p
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pugi::xml_parse_result res = doc.Read(config.to_string());
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if (!res)
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{
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sceNpTrophy.error("sceNpTrophyGetGameInfo: Failed to read TROPCONF.SFM: %s", config_path);
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sceNpTrophy.error("sceNpTrophyGetTrophyIcon: Failed to read TROPCONF.SFM: %s", config_path);
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// TODO: return some error
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}
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auto trophy_base = doc.GetRoot();
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ensure(trophy_base);
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if (!trophy_base)
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{
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sceNpTrophy.error("sceNpTrophyGetTrophyIcon: Failed to read TROPCONF.SFM (root is null): %s", config_path);
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// TODO: return some error
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}
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for (std::shared_ptr<rXmlNode> n = trophy_base->GetChildren(); n; n = n->GetNext())
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for (std::shared_ptr<rXmlNode> n = trophy_base ? trophy_base->GetChildren() : nullptr; n; n = n->GetNext())
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{
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if (n->GetName() == "trophy" && trophyId == atoi(n->GetAttribute("id").c_str()) && n->GetAttribute("hidden")[0] == 'y')
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{
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@ -12,7 +12,10 @@ enum : u32
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std::shared_ptr<rXmlNode> trophy_xml_document::GetRoot()
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{
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auto trophy_base = rXmlDocument::GetRoot();
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ensure(trophy_base);
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if (!trophy_base)
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{
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return nullptr;
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}
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if (auto trophy_conf = trophy_base->GetChildren();
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trophy_conf && trophy_conf->GetName() == "trophyconf")
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@ -178,7 +181,11 @@ bool TROPUSRLoader::Generate(const std::string& filepath, const std::string& con
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m_table6.clear();
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auto trophy_base = doc.GetRoot();
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ensure(trophy_base);
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if (!trophy_base)
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{
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trp_log.error("TROPUSRLoader::Generate: Failed to read file (root is null): %s", filepath);
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return false;
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}
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for (std::shared_ptr<rXmlNode> n = trophy_base->GetChildren(); n; n = n->GetNext())
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{
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@ -276,7 +283,11 @@ u32 TROPUSRLoader::GetUnlockedPlatinumID(u32 trophy_id, const std::string& confi
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}
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auto trophy_base = doc.GetRoot();
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ensure(trophy_base);
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if (!trophy_base)
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{
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trp_log.error("TROPUSRLoader::GetUnlockedPlatinumID: Failed to read file (root is null): %s", config_path);
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return false;
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}
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const usz trophy_count = m_table4.size();
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@ -461,7 +461,11 @@ bool trophy_manager_dialog::LoadTrophyFolderToDB(const std::string& trop_name)
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}
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std::shared_ptr<rXmlNode> trophy_base = game_trophy_data->trop_config.GetRoot();
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ensure(trophy_base);
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if (!trophy_base)
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{
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gui_log.error("Failed to read trophy xml (root is null): %s", tropconf_path);
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return false;
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}
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for (std::shared_ptr<rXmlNode> n = trophy_base->GetChildren(); n; n = n->GetNext())
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{
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@ -914,7 +918,7 @@ void trophy_manager_dialog::StartTrophyLoadThreads()
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}
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const QDir trophy_dir(trophy_path);
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const auto folder_list = trophy_dir.entryList(QDir::Dirs | QDir::NoDotAndDotDot);
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const QStringList folder_list = trophy_dir.entryList(QDir::Dirs | QDir::NoDotAndDotDot);
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const int count = folder_list.count();
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if (count <= 0)
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@ -941,22 +945,28 @@ void trophy_manager_dialog::StartTrophyLoadThreads()
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close(); // It's pointless to show an empty window
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});
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futureWatcher.setFuture(QtConcurrent::map(indices, [this, folder_list](const int& i)
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atomic_t<usz> error_count{};
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futureWatcher.setFuture(QtConcurrent::map(indices, [this, &error_count, &folder_list](const int& i)
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{
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const std::string dir_name = sstr(folder_list.value(i));
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gui_log.trace("Loading trophy dir: %s", dir_name);
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if (!LoadTrophyFolderToDB(dir_name))
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{
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// TODO: Add error checks & throws to LoadTrophyFolderToDB so that they can be caught here.
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// Also add a way of showing the number of corrupted/invalid folders in UI somewhere.
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// TODO: add a way of showing the number of corrupted/invalid folders in UI somewhere.
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gui_log.error("Error occurred while parsing folder %s for trophies.", dir_name);
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error_count++;
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}
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}));
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progressDialog.exec();
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futureWatcher.waitForFinished();
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if (error_count != 0)
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{
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gui_log.error("Failed to load %d of %d trophy folders!", error_count.load(), count);
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}
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}
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void trophy_manager_dialog::PopulateGameTable()
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@ -1028,16 +1038,19 @@ void trophy_manager_dialog::PopulateTrophyTable()
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m_trophy_table->setRowCount(all_trophies);
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m_trophy_table->setSortingEnabled(false); // Disable sorting before using setItem calls
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std::shared_ptr<rXmlNode> trophy_base = data->trop_config.GetRoot();
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ensure(trophy_base);
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QPixmap placeholder(m_icon_height, m_icon_height);
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placeholder.fill(Qt::transparent);
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const QLocale locale{};
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std::shared_ptr<rXmlNode> trophy_base = data->trop_config.GetRoot();
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if (!trophy_base)
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{
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gui_log.error("Populating Trophy Manager UI failed (root is null): %s %s", data->game_name, data->path);
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}
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int i = 0;
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for (std::shared_ptr<rXmlNode> n = trophy_base->GetChildren(); n; n = n->GetNext())
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for (std::shared_ptr<rXmlNode> n = trophy_base ? trophy_base->GetChildren() : nullptr; n; n = n->GetNext())
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{
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// Only show trophies.
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if (n->GetName() != "trophy")
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@ -1077,13 +1090,11 @@ void trophy_manager_dialog::PopulateTrophyTable()
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{
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if (n2->GetName() == "name")
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{
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std::string name = n2->GetNodeContent();
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strcpy_trunc(details.name, name);
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strcpy_trunc(details.name, n2->GetNodeContent());
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}
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if (n2->GetName() == "detail")
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{
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std::string detail = n2->GetNodeContent();
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strcpy_trunc(details.description, detail);
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strcpy_trunc(details.description, n2->GetNodeContent());
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}
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}
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