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https://github.com/RPCS3/rpcs3.git
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cellOskDialog: improve kb event hook callback
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fb974a4551
commit
fc34b3f144
@ -488,31 +488,36 @@ error_code cellOskDialogLoadAsync(u32 container, vm::ptr<CellOskDialogParam> dia
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return;
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}
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// The max size is 100 characters plus '\0'. Apparently this used to be 30 plus '\0' in older firmware.
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constexpr u32 max_size = 101;
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std::vector<u16> string_to_send(max_size, 0);
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for (u32 i = 0; i < max_size - 1; i++)
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{
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string_to_send[i] = osk->osk_text[i];
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if (osk->osk_text[i] == 0) break;
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}
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// TODO: Send unconfirmed string if there is one.
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// As far as I understand, this is for example supposed to be the IME preview.
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// So when you type in japanese, you get some word propositions which you can select and confirm.
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// The "confirmed" string is basically everything you already wrote, while the "unconfirmed"
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// string is the auto-completion part that you haven't accepted as proper word yet.
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// The game expects you to send this "preview", or an empty string if there is none.
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std::array<u16, max_size> string_to_send{};
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sysutil_register_cb([key_message, string_to_send, event_hook_callback](ppu_thread& cb_ppu) -> s32
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{
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// Prepare callback variables
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vm::var<CellOskDialogKeyMessage> keyMessage(key_message);
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vm::var<u32> action(CELL_OSKDIALOG_CHANGE_NO_EVENT);
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vm::var<u16[], vm::page_allocator<>> pActionInfo(string_to_send.size(), string_to_send.data());
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std::u16string utf16_string;
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utf16_string.insert(0, reinterpret_cast<const char16_t*>(string_to_send.data()), string_to_send.size());
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std::string action_info = utf16_to_ascii8(utf16_string);
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// Create helpers for logging
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std::u16string utf16_string(reinterpret_cast<const char16_t*>(string_to_send.data()), string_to_send.size());
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std::string utf8_string = utf16_to_ascii8(utf16_string);
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cellOskDialog.notice("osk_hardware_keyboard_event_hook_callback(led=%d, mkey=%d, keycode=%d, action=%d, pActionInfo='%s')", keyMessage->led, keyMessage->mkey, keyMessage->keycode, *action, action_info);
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cellOskDialog.notice("osk_hardware_keyboard_event_hook_callback(led=%d, mkey=%d, keycode=%d, action=%d, pActionInfo='%s')", keyMessage->led, keyMessage->mkey, keyMessage->keycode, *action, utf8_string);
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const bool return_value = event_hook_callback(cb_ppu, keyMessage, action, pActionInfo.begin());
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// Call the hook function. The game reads and writes pActionInfo. We need to react based on the returned action.
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const bool return_value = event_hook_callback(cb_ppu, keyMessage, action, pActionInfo);
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ensure(action);
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ensure(pActionInfo);
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// Parse returned text for logging
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utf16_string.clear();
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for (u32 i = 0; i < max_size; i++)
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{
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@ -520,10 +525,11 @@ error_code cellOskDialogLoadAsync(u32 container, vm::ptr<CellOskDialogParam> dia
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if (!code) break;
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utf16_string.push_back(code);
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}
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action_info = utf16_to_ascii8(utf16_string);
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utf8_string = utf16_to_ascii8(utf16_string);
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cellOskDialog.notice("osk_hardware_keyboard_event_hook_callback: return_value=%d, action=%d, pActionInfo='%s'", return_value, *action, action_info);
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cellOskDialog.notice("osk_hardware_keyboard_event_hook_callback: return_value=%d, action=%d, pActionInfo='%s'", return_value, *action, utf8_string);
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// Check if the hook function was successful
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if (return_value)
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{
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const auto osk = _get_osk_dialog(false);
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@ -546,31 +552,25 @@ error_code cellOskDialogLoadAsync(u32 container, vm::ptr<CellOskDialogParam> dia
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}
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case CELL_OSKDIALOG_CHANGE_WORDS_INPUT:
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{
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// Set unconfirmed string and reset unconfirmed string
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for (u32 i = 0; i < max_size; i++)
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{
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osk->osk_text[i] = pActionInfo.begin()[i];
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}
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// TODO: Replace unconfirmed string.
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cellOskDialog.todo("osk_hardware_keyboard_event_hook_callback: replace unconfirmed string with '%s'", utf8_string);
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break;
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}
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case CELL_OSKDIALOG_CHANGE_WORDS_INSERT:
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{
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// TODO: Remove unconfirmed string
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cellOskDialog.todo("osk_hardware_keyboard_event_hook_callback: remove unconfirmed string");
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// Set confirmed string and reset unconfirmed string
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for (u32 i = 0; i < max_size; i++)
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{
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info.valid_text[i] = pActionInfo.begin()[i];
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osk->osk_text[i] = 0;
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}
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cellOskDialog.notice("osk_hardware_keyboard_event_hook_callback: inserting string '%s'", utf8_string);
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osk->Insert(utf16_string);
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break;
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}
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case CELL_OSKDIALOG_CHANGE_WORDS_REPLACE_ALL:
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{
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// Set confirmed string and reset all strings
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for (u32 i = 0; i < max_size; i++)
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{
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info.valid_text[i] = pActionInfo.begin()[i];
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osk->osk_text[i] = 0;
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}
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// Replace confirmed string and remove unconfirmed string.
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cellOskDialog.notice("osk_hardware_keyboard_event_hook_callback: replacing all strings with '%s'", utf8_string);
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osk->SetText(utf16_string);
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break;
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}
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default:
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@ -302,6 +302,8 @@ public:
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virtual void Create(const osk_params& params) = 0;
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virtual void Clear(bool clear_all_data) = 0;
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virtual void Insert(const std::u16string& text) = 0;
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virtual void SetText(const std::u16string& text) = 0;
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// Closes the dialog.
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// Set status to CELL_OSKDIALOG_CLOSE_CONFIRM or CELL_OSKDIALOG_CLOSE_CANCEL for user input.
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@ -319,7 +321,7 @@ public:
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atomic_t<bool> pad_input_enabled{ true }; // Determines if the OSK consumes the device's input.
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atomic_t<bool> mouse_input_enabled{ true }; // Determines if the OSK consumes the device's input.
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atomic_t<bool> keyboard_input_enabled{ true }; // Determines if the OSK consumes the device's input.
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atomic_t<bool> ignore_device_events{ false }; // Determines if the OSK ignores device events.
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atomic_t<bool> ignore_device_events{ false }; // Determines if the OSK ignores device events.
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atomic_t<CellOskDialogInputFieldResult> osk_input_result{ CellOskDialogInputFieldResult::CELL_OSKDIALOG_INPUT_FIELD_RESULT_OK };
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std::array<char16_t, CELL_OSKDIALOG_STRING_SIZE> osk_text{};
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@ -329,7 +331,7 @@ struct osk_info
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{
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std::shared_ptr<OskDialogBase> dlg;
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std::array<char16_t, CELL_OSKDIALOG_STRING_SIZE> valid_text{};
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std::array<char16_t, CELL_OSKDIALOG_STRING_SIZE> valid_text{}; // The string that's going to be served to the game.
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shared_mutex text_mtx;
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atomic_t<bool> use_separate_windows = false;
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@ -67,9 +67,6 @@ namespace rsx
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close(true, true);
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return;
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}
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// Clear text edit in continuous separate window mode. Keep actual data just in case.
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Clear(false);
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};
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fade_animation.active = true;
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@ -77,11 +74,11 @@ namespace rsx
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void osk_dialog::Clear(bool clear_all_data)
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{
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osk.notice("Clearing osk (clear_all_data=%d)", clear_all_data);
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// Try to lock. Clear might be called recursively.
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const bool locked = m_preview_mutex.try_lock();
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osk.notice("Clearing osk (clear_all_data=%d)", clear_all_data);
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m_preview.caret_position = 0;
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m_preview.set_text({});
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@ -98,6 +95,62 @@ namespace rsx
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m_update = true;
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}
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void osk_dialog::SetText(const std::u16string& text)
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{
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// Try to lock. Insert might be called recursively.
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const bool locked = m_preview_mutex.try_lock();
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const std::u16string new_str = text.length() <= char_limit ? text : text.substr(0, char_limit);
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osk.notice("Setting osk text (text='%s', new_str='%s', char_limit=%d)", utf16_to_ascii8(text), utf16_to_ascii8(new_str), char_limit);
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m_preview.caret_position = new_str.length();
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m_preview.set_unicode_text(utf16_to_u32string(new_str));
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on_text_changed();
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if (locked)
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{
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m_preview_mutex.unlock();
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}
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m_update = true;
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}
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void osk_dialog::Insert(const std::u16string& text)
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{
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// Try to lock. Insert might be called recursively.
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const bool locked = m_preview_mutex.try_lock();
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osk.notice("Inserting into osk at position %d (text='%s', char_limit=%d)", m_preview.caret_position, utf16_to_ascii8(text), char_limit);
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// Append to output text
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if (m_preview.value.empty())
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{
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const std::u16string new_str = text.length() <= char_limit ? text : text.substr(0, char_limit);
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m_preview.caret_position = new_str.length();
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m_preview.set_unicode_text(utf16_to_u32string(new_str));
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}
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else if ((m_preview.value.length() + text.length()) <= char_limit)
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{
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m_preview.insert_text(utf16_to_u32string(text));
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}
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else
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{
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osk.notice("Can't insert into osk: Character limit reached.");
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}
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on_text_changed();
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if (locked)
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{
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m_preview_mutex.unlock();
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}
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m_update = true;
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}
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void osk_dialog::add_panel(const osk_panel& panel)
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{
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// On PS3 apparently only 7 panels are added, the rest is ignored
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@ -1008,13 +1061,12 @@ namespace rsx
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}
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else
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{
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if (m_preview.value.length() == char_limit)
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if (m_preview.value.length() >= char_limit)
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{
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return;
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}
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const auto new_str = m_preview.value + str;
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if (new_str.length() <= char_limit)
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if ((m_preview.value.length() + str.length()) <= char_limit)
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{
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m_preview.insert_text(str);
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}
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@ -108,6 +108,8 @@ namespace rsx
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void Create(const osk_params& params) override;
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void Close(s32 status) override;
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void Clear(bool clear_all_data) override;
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void SetText(const std::u16string& text) override;
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void Insert(const std::u16string& text) override;
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void initialize_layout(const std::u32string& title, const std::u32string& initial_text);
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void add_panel(const osk_panel& panel);
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@ -211,3 +211,20 @@ void osk_dialog_frame::Clear(bool clear_all_data)
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SetOskText("");
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}
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}
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void osk_dialog_frame::SetText(const std::u16string& text)
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{
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if (m_dialog)
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{
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SetOskText(QString::fromStdU16String(text));
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}
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}
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void osk_dialog_frame::Insert(const std::u16string& text)
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{
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if (m_dialog)
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{
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// TODO: Correct position (will probably never get implemented because this dialog is just a fallback)
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SetOskText(QString::fromStdU16String(text));
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}
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}
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@ -19,6 +19,8 @@ public:
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void Create(const osk_params& params) override;
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void Close(s32 status) override;
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void Clear(bool clear_all_data) override;
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void SetText(const std::u16string& text) override;
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void Insert(const std::u16string& text) override;
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private:
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void SetOskText(const QString& text);
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