mirror of
https://github.com/RPCS3/rpcs3.git
synced 2024-11-22 10:42:36 +01:00
Replace remained old ini-manager calls
This commit is contained in:
parent
7dfe9415c4
commit
fd13a495de
@ -6,7 +6,8 @@
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void config_context_t::group::init()
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{
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m_cfg->m_groups[full_name()] = this;
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if(!m_cfg->m_groups[full_name()])
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m_cfg->m_groups[full_name()] = this;
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}
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config_context_t::group::group(config_context_t* cfg, const std::string& name)
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@ -52,7 +53,10 @@ void config_context_t::assign(const config_context_t& rhs)
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for (auto rhs_e : rhs_g.second->entries)
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{
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g->entries[rhs_e.first]->value_from(rhs_e.second);
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if (g->entries[rhs_e.first])
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g->entries[rhs_e.first]->value_from(rhs_e.second);
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else
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g->add_entry(rhs_e.first, rhs_e.second->string_value());
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}
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}
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}
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@ -99,11 +103,27 @@ void config_context_t::deserialize(std::istream& stream)
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auto name_value = fmt::split(line, { "=" });
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switch (name_value.size())
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{
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case 1: current_group->entries[fmt::trim(name_value[0])]->string_value({}); break;
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case 1:
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{
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if (current_group->entries[fmt::trim(name_value[0])])
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current_group->entries[fmt::trim(name_value[0])]->string_value({});
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else
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current_group->add_entry(fmt::trim(name_value[0]), std::string{});
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}
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break;
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default:
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std::cerr << line_index << ": line '" << line << "' has more than one symbol '='. used only first" << std::endl;
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case 2: current_group->entries[fmt::trim(name_value[0])]->string_value(fmt::trim(name_value[1])); break;
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case 2:
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{
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if (current_group->entries[fmt::trim(name_value[0])])
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current_group->entries[fmt::trim(name_value[0])]->string_value(fmt::trim(name_value[1]));
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else
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current_group->add_entry(fmt::trim(name_value[0]), fmt::trim(name_value[1]));
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}
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break;
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}
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}
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@ -142,4 +162,17 @@ std::string config_context_t::to_string() const
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serialize(result);
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return result.str();
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}
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}
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void config_context_t::add_group(const std::string& name)
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{
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new group(this, name);
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}
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config_context_t::group& config_context_t::get_group(const std::string& name)
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{
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if (!m_groups[name])
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add_group(name);
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return *m_groups[name];
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}
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@ -27,6 +27,31 @@ protected:
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std::string name() const;
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std::string full_name() const;
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template<typename T>
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void add_entry(const std::string& name, const T& def_value)
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{
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new entry<T>(this, name, def_value);
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}
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template<typename T>
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T get_entry_value(const std::string& name, const T& def_value)
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{
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if (!entries[name])
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add_entry(name, def_value);
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return convert::to<T>(entries[name]->string_value());
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}
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template<typename T>
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void set_entry_value(const std::string& name, const T& value)
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{
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if (entries[name])
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entries[name]->string_value(convert::to<std::string>(value));
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else
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add_entry(name, value);
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}
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friend config_context_t;
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};
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@ -56,7 +81,8 @@ public:
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, m_default_value(default_value)
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, m_value(default_value)
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{
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parent->entries[name] = this;
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if(!parent->entries[name])
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parent->entries[name] = this;
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}
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T default_value() const
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@ -132,4 +158,7 @@ public:
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void set_defaults();
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std::string to_string() const;
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void add_group(const std::string& name);
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group& get_group(const std::string& name);
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};
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@ -1,5 +1,6 @@
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#pragma once
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#include <string>
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#include "types.h"
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namespace convert
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{
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@ -151,6 +152,24 @@ namespace convert
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}
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};
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template<>
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struct to_impl_t<std::string, size2i>
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{
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static std::string func(size2i value)
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{
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return std::to_string(value.width) + "x" + std::to_string(value.height);
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}
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};
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template<>
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struct to_impl_t<std::string, position2i>
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{
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static std::string func(position2i value)
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{
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return std::to_string(value.x) + ":" + std::to_string(value.y);
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}
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};
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template<>
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struct to_impl_t<int, std::string>
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{
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@ -231,10 +250,30 @@ namespace convert
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return std::stold(value);
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}
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};
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template<>
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struct to_impl_t<size2i, std::string>
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{
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static size2i func(const std::string& value)
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{
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const auto& data = fmt::split(value, { "x" });
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return { std::stoi(data[0]), std::stoi(data[1]) };
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}
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};
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template<>
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struct to_impl_t<position2i, std::string>
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{
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static position2i func(const std::string& value)
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{
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const auto& data = fmt::split(value, { ":" });
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return { std::stoi(data[0]), std::stoi(data[1]) };
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}
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};
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template<typename ReturnType, typename FromType>
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ReturnType to(FromType value)
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{
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return to_impl_t<std::remove_all_extents_t<ReturnType>, std::remove_all_extents_t<FromType>>::func(value);
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}
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}
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}
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@ -51,7 +51,7 @@
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<SDLCheck>true</SDLCheck>
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<SDLCheck>false</SDLCheck>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>stdafx_d3d12.h</PrecompiledHeaderFile>
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<AdditionalIncludeDirectories>.;..</AdditionalIncludeDirectories>
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@ -3,8 +3,6 @@
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#include "Emu/System.h"
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#include "Emu/state.h"
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#include "rpcs3/Ini.h"
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#if defined (_WIN32)
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#include "XAudio2Thread.h"
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@ -1,5 +1,4 @@
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#include "stdafx.h"
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#include "rpcs3/Ini.h"
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#include "Utilities/Log.h"
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#include "Emu/Memory/Memory.h"
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#include "Emu/System.h"
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@ -9,8 +9,6 @@
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#include "Emu/state.h"
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#include "Utilities/Log.h"
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#include "Ini.h"
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std::vector<std::string> simplify_path_blocks(const std::string& path)
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{
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// fmt::tolower() removed
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@ -499,13 +497,10 @@ void VFS::Init(const std::string& path)
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void VFS::SaveLoadDevices(std::vector<VFSManagerEntry>& res, bool is_load)
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{
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IniEntry<int> entries_count;
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entries_count.Init("count", "VFSManager");
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int count = 0;
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if (is_load)
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{
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count = entries_count.LoadValue(count);
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count = rpcs3::config.vfs.count.value();
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if (!count)
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{
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@ -524,7 +519,7 @@ void VFS::SaveLoadDevices(std::vector<VFSManagerEntry>& res, bool is_load)
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else
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{
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count = (int)res.size();
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entries_count.SaveValue(count);
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rpcs3::config.vfs.count = count;
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}
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// Custom EmulationDir
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@ -549,30 +544,25 @@ void VFS::SaveLoadDevices(std::vector<VFSManagerEntry>& res, bool is_load)
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for(int i=0; i<count; ++i)
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{
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IniEntry<std::string> entry_path;
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IniEntry<std::string> entry_device_path;
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IniEntry<std::string> entry_mount;
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IniEntry<int> entry_device;
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rpcs3::config.vfs.add_entry(fmt::format("path[%d]", i), std::string{});
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rpcs3::config.vfs.add_entry(fmt::format("device_path[%d]", i), std::string{});
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rpcs3::config.vfs.add_entry(fmt::format("mount[%d]", i), std::string{});
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rpcs3::config.vfs.add_entry(fmt::format("device[%d]", i), 0);
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entry_path.Init(fmt::format("path[%d]", i), "VFSManager");
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entry_device_path.Init(fmt::format("device_path[%d]", i), "VFSManager");
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entry_mount.Init(fmt::format("mount[%d]", i), "VFSManager");
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entry_device.Init(fmt::format("device[%d]", i), "VFSManager");
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if (is_load)
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{
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res[i] = VFSManagerEntry();
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res[i].path = entry_path.LoadValue("");
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res[i].device_path = entry_device_path.LoadValue("");
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res[i].mount = entry_mount.LoadValue("");
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res[i].device = (vfsDeviceType)entry_device.LoadValue(vfsDevice_LocalFile);
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res[i].path = rpcs3::config.vfs.get_entry_value<std::string>(fmt::format("path[%d]", i), std::string{});
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res[i].device_path = rpcs3::config.vfs.get_entry_value<std::string>(fmt::format("device_path[%d]", i), std::string{});
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res[i].mount = rpcs3::config.vfs.get_entry_value<std::string>(fmt::format("mount[%d]", i), std::string{});
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res[i].device = (vfsDeviceType)rpcs3::config.vfs.get_entry_value<int>(fmt::format("device[%d]", i), 0);
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}
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else
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{
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entry_path.SaveValue(res[i].path);
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entry_device_path.SaveValue(res[i].device_path);
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entry_mount.SaveValue(res[i].mount);
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entry_device.SaveValue(res[i].device);
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rpcs3::config.vfs.set_entry_value(fmt::format("path[%d]", i), res[i].path);
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rpcs3::config.vfs.set_entry_value(fmt::format("device_path[%d]", i), res[i].device_path);
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rpcs3::config.vfs.set_entry_value(fmt::format("mount[%d]", i), res[i].mount);
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rpcs3::config.vfs.set_entry_value(fmt::format("device[%d]", i), (int)res[i].device);
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}
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}
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}
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@ -1,5 +1,4 @@
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#include "stdafx.h"
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#include "rpcs3/Ini.h"
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#include "Utilities/Log.h"
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#include "Emu/System.h"
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#include "Emu/state.h"
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@ -6,6 +6,7 @@ class FrameBase : public wxFrame
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{
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protected:
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bool m_is_skip_resize;
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std::string m_ini_name;
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FrameBase(
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wxWindow* parent,
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@ -19,6 +20,9 @@ protected:
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: wxFrame(parent, id, framename, defposition, defsize, style)
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, m_is_skip_resize(is_skip_resize)
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{
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//TODO
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m_ini_name = ininame.empty() ? fmt::ToUTF8(framename) : ininame;
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LoadInfo();
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Bind(wxEVT_CLOSE_WINDOW, &FrameBase::OnClose, this);
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@ -38,23 +42,22 @@ protected:
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void LoadInfo()
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{
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SetSize(wxSize(rpcs3::config.gui.size.width.value(), rpcs3::config.gui.size.height.value()));
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SetPosition(wxPoint(rpcs3::config.gui.position.x.value(), rpcs3::config.gui.position.y.value()));
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size2i size = rpcs3::config.gui.size.value();
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position2i position = rpcs3::config.gui.position.value();
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SetSize(wxSize(size.width, size.height));
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SetPosition(wxPoint(position.x, position.y));
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}
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void OnMove(wxMoveEvent& event)
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{
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rpcs3::config.gui.position.x = GetPosition().x;
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rpcs3::config.gui.position.y = GetPosition().y;
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rpcs3::config.gui.position = position2i{ GetPosition().x, GetPosition().y };
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event.Skip();
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}
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void OnResize(wxSizeEvent& event)
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{
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rpcs3::config.gui.size.width = GetSize().GetWidth();
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rpcs3::config.gui.size.height = GetSize().GetHeight();
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rpcs3::config.gui.position.x = GetPosition().x;
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rpcs3::config.gui.position.y = GetPosition().y;
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rpcs3::config.gui.size = size2i{ GetSize().GetWidth(), GetSize().GetHeight() };
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rpcs3::config.gui.position = position2i{ GetPosition().x, GetPosition().y };
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if(m_is_skip_resize) event.Skip();
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}
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@ -5,7 +5,6 @@
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#include "Emu/GameInfo.h"
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#include "Emu/state.h"
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#include "Utilities/Log.h"
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#include "Ini.h"
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struct Column
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{
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@ -196,23 +195,28 @@ public:
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}
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}
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#define ADD_COLUMN(v, dv, t, n, isshown) \
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{ \
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IniEntry<t> ini; \
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ini.Init(m_columns[i].name + "_" + n, path); \
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if(isLoad) m_columns[i].v = ini.LoadValue(dv); \
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else if(isshown ? m_columns[i].shown : 1) \
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{ \
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ini.SetValue(m_columns[i].v); \
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ini.Save(); \
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} \
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}
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for (u32 i = 0; i < m_columns.size(); ++i)
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auto add_column = [isLoad](Column& column, bool is_shown)
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{
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ADD_COLUMN(pos, m_columns[i].def_pos, int, "position", 1);
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ADD_COLUMN(width, m_columns[i].def_width, int, "width", 1);
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ADD_COLUMN(shown, true, bool, "shown", 0);
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if (isLoad)
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{
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column.pos = rpcs3::config.game_viewer.get_entry_value<u32>(column.name + "_" + "position", column.def_pos);
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column.width = rpcs3::config.game_viewer.get_entry_value<u32>(column.name + "_" + "width", column.def_width);
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column.shown = rpcs3::config.game_viewer.get_entry_value<bool>(column.name + "_" + "shown", column.shown);
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}
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else if (is_shown ? column.shown : 1)
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{
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rpcs3::config.game_viewer.set_entry_value(column.name + "_" + "position", column.pos);
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rpcs3::config.game_viewer.set_entry_value(column.name + "_" + "width", column.width);
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rpcs3::config.game_viewer.set_entry_value(column.name + "_" + "shown", column.shown);
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rpcs3::config.save();
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}
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};
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for (auto& column : m_columns)
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{
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add_column(column, true);
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}
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if (isLoad)
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@ -5,9 +5,10 @@
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#include "Emu/FS/vfsFile.h"
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#include "LLEModulesManager.h"
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#include "Emu/System.h"
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#include "Emu/state.h"
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#include "Emu/FS/VFS.h"
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LLEModulesManagerFrame::LLEModulesManagerFrame(wxWindow* parent) : FrameBase(parent, wxID_ANY, "", "LLEModulesManagerFrame", wxSize(800, 600))
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LLEModulesManagerFrame::LLEModulesManagerFrame(wxWindow* parent) : wxFrame(parent, wxID_ANY, "LLEModulesManagerFrame")
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{
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wxBoxSizer *s_panel = new wxBoxSizer(wxVERTICAL);
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wxBoxSizer *s_p_panel = new wxBoxSizer(wxVERTICAL);
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@ -28,6 +29,7 @@ LLEModulesManagerFrame::LLEModulesManagerFrame(wxWindow* parent) : FrameBase(par
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s_panel->Add(p_main, 1, wxEXPAND | wxALL, 5);
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SetSizerAndFit(s_panel);
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Refresh();
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SetSize(350, 500);
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b_select->Bind(wxEVT_BUTTON, [this](wxCommandEvent& event) { OnSelectAll(event, true); event.Skip(); });
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b_unselect->Bind(wxEVT_BUTTON, [this](wxCommandEvent& event) { OnSelectAll(event, false); event.Skip(); });
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@ -81,13 +83,10 @@ void LLEModulesManagerFrame::Refresh()
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m_funcs.push_back(name);
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//IniEntry<bool> load_lib;
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//load_lib.Init(name, "LLE");
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m_check_list->Check(m_check_list->Append(name +
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" v" + std::to_string((int)sprx_loader.m_sprx_module_info.version[0]) +
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"." + std::to_string((int)sprx_loader.m_sprx_module_info.version[1])),
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false);
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rpcs3::config.lle.get_entry_value<bool>(name, false));
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}
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}
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@ -99,9 +98,7 @@ void LLEModulesManagerFrame::UpdateSelection(int index)
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if (index < 0)
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return;
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//IniEntry<bool> load_lib;
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//load_lib.Init(m_funcs[index], "LLE");
|
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//load_lib.SaveValue(m_check_list->IsChecked(index));
|
||||
rpcs3::config.lle.set_entry_value(m_funcs[index], m_check_list->IsChecked(index));
|
||||
}
|
||||
|
||||
void LLEModulesManagerFrame::OnSelectAll(wxCommandEvent& WXUNUSED(event), bool is_checked)
|
||||
|
@ -2,7 +2,7 @@
|
||||
#include "Gui/FrameBase.h"
|
||||
#include <wx/checklst.h>
|
||||
|
||||
class LLEModulesManagerFrame : public FrameBase
|
||||
class LLEModulesManagerFrame : public wxFrame
|
||||
{
|
||||
wxCheckListBox *m_check_list;
|
||||
std::vector<std::string> m_funcs;
|
||||
|
@ -1,5 +1,4 @@
|
||||
#include "stdafx_gui.h"
|
||||
#include "Ini.h"
|
||||
#include "rpcs3.h"
|
||||
#include "config.h"
|
||||
#include "MainFrame.h"
|
||||
@ -222,7 +221,7 @@ void MainFrame::BootGame(wxCommandEvent& WXUNUSED(event))
|
||||
{
|
||||
LOG_SUCCESS(HLE, "Game: boot done.");
|
||||
|
||||
if (Ini.HLEAlwaysStart.GetValue() && Emu.IsReady())
|
||||
if (rpcs3::config.misc.always_start.value())
|
||||
{
|
||||
Emu.Run();
|
||||
}
|
||||
@ -346,7 +345,7 @@ void MainFrame::BootElf(wxCommandEvent& WXUNUSED(event))
|
||||
|
||||
LOG_SUCCESS(HLE, "(S)ELF: boot done.");
|
||||
|
||||
if (Ini.HLEAlwaysStart.GetValue() && Emu.IsReady())
|
||||
if (rpcs3::config.misc.always_start.value() && Emu.IsReady())
|
||||
{
|
||||
Emu.Run();
|
||||
}
|
||||
@ -513,7 +512,7 @@ void MainFrame::UpdateUI(wxCommandEvent& event)
|
||||
|
||||
if (event.GetId() == DID_STOPPED_EMU)
|
||||
{
|
||||
if (Ini.HLEExitOnStop.GetValue())
|
||||
if (rpcs3::config.misc.exit_on_stop.value())
|
||||
{
|
||||
wxGetApp().Exit();
|
||||
}
|
||||
|
@ -1,4 +1,3 @@
|
||||
#include "Ini.h"
|
||||
#include <time.h>
|
||||
|
||||
enum ButtonIDs
|
||||
|
@ -527,29 +527,20 @@ void VHDDManagerDialog::OnOk(wxCommandEvent& event)
|
||||
|
||||
void VHDDManagerDialog::LoadPaths()
|
||||
{
|
||||
/*IniEntry<int> path_count;
|
||||
path_count.Init("path_count", "HDDManager");
|
||||
size_t count = 0;
|
||||
count = path_count.LoadValue(count);
|
||||
size_t count = rpcs3::config.vfs.hdd_count.value();
|
||||
|
||||
for(size_t i=0; i<count; ++i)
|
||||
for (size_t i = 0; i < count; ++i)
|
||||
{
|
||||
IniEntry<std::string> path_entry;
|
||||
path_entry.Init(fmt::format("path[%d]", i), "HDDManager");
|
||||
m_paths.emplace_back(path_entry.LoadValue(""));
|
||||
}*/
|
||||
m_paths.emplace_back(rpcs3::config.vfs.get_entry_value<std::string>(fmt::format("hdd_path[%d]", i), std::string{}));
|
||||
}
|
||||
}
|
||||
|
||||
void VHDDManagerDialog::SavePaths()
|
||||
{
|
||||
/*IniEntry<int> path_count;
|
||||
path_count.Init("path_count", "HDDManager");
|
||||
path_count.SaveValue(m_paths.size());
|
||||
rpcs3::config.vfs.hdd_count = (int)m_paths.size();
|
||||
|
||||
for(size_t i=0; i<m_paths.size(); ++i)
|
||||
for (size_t i = 0; i < m_paths.size(); ++i)
|
||||
{
|
||||
IniEntry<std::string> path_entry;
|
||||
path_entry.Init(fmt::format("path[%d]", i), "HDDManager");
|
||||
path_entry.SaveValue(m_paths[i]);
|
||||
}*/
|
||||
rpcs3::config.vfs.set_entry_value(fmt::format("hdd_path[%d]", i), m_paths[i]);
|
||||
}
|
||||
}
|
||||
|
@ -351,13 +351,10 @@ namespace loader
|
||||
{
|
||||
if (!rpcs3::state.config.core.load_liblv2.value())
|
||||
{
|
||||
/*IniEntry<bool> load_lib;
|
||||
load_lib.Init(sprx_handler.sprx_get_module_name(), "LLE");
|
||||
|
||||
if (!load_lib.LoadValue(false))
|
||||
if (rpcs3::config.lle.get_entry_value<bool>(sprx_handler.sprx_get_module_name(), false) == false)
|
||||
{
|
||||
continue;
|
||||
}*/
|
||||
}
|
||||
}
|
||||
|
||||
LOG_WARNING(LOADER, "Loading LLE library '%s'", sprx_handler.sprx_get_module_name().c_str());
|
||||
|
@ -572,23 +572,9 @@ namespace rpcs3
|
||||
{
|
||||
gui_group(config_context_t *cfg) : group{ cfg, "gui" } {}
|
||||
|
||||
struct size_group : protected group
|
||||
{
|
||||
size_group(group *grp) : group{ grp, "size" } {}
|
||||
|
||||
entry<int> width{ this, "width", 900 };
|
||||
entry<int> height{ this, "height", 600 };
|
||||
} size{ this };
|
||||
|
||||
struct position_group : protected group
|
||||
{
|
||||
position_group(group *grp) : group{ grp, "position" } {}
|
||||
|
||||
entry<int> x{ this, "horizontal", -1 };
|
||||
entry<int> y{ this, "vertical", -1 };
|
||||
} position{ this };
|
||||
|
||||
entry<std::string> aui_mgr_perspective{ this, "MainFrameAui", "" };
|
||||
entry<size2i> size{ this, "size",{ 900, 600 } };
|
||||
entry<position2i> position{ this, "position",{ -1, -1 } };
|
||||
entry<std::string> aui_mgr_perspective{ this, "main_frame_aui", "" };
|
||||
|
||||
} gui{ this };
|
||||
|
||||
@ -741,6 +727,23 @@ namespace rpcs3
|
||||
entry<bool> emulation_dir_path_enable{ this, "Use path below as EmulationDir", false };
|
||||
} system{ this };
|
||||
|
||||
struct vfs_group : public group
|
||||
{
|
||||
vfs_group(config_context_t *cfg) : group{ cfg, "vfs" } {}
|
||||
entry<int> count{ this, "count", 0 };
|
||||
entry<int> hdd_count{ this, "hdd_count", 0 };
|
||||
} vfs{ this };
|
||||
|
||||
struct lle_group : public group
|
||||
{
|
||||
lle_group(config_context_t *cfg) : group{ cfg, "lle" } {}
|
||||
} lle{ this };
|
||||
|
||||
struct gw_group : public group
|
||||
{
|
||||
gw_group(config_context_t *cfg) : group{ cfg, "game_viewer" } {}
|
||||
} game_viewer{ this };
|
||||
|
||||
config_t() = default;
|
||||
config_t(const std::string &path);
|
||||
config_t(const config_t& rhs);
|
||||
|
@ -7,8 +7,6 @@
|
||||
#include "Gui/ConLogFrame.h"
|
||||
#include "Emu/GameInfo.h"
|
||||
|
||||
#include "Ini.h"
|
||||
|
||||
#include "Emu/Io/Keyboard.h"
|
||||
#include "Emu/Io/Null/NullKeyboardHandler.h"
|
||||
#include "Emu/Io/Windows/WindowsKeyboardHandler.h"
|
||||
@ -153,7 +151,6 @@ bool Rpcs3App::OnInit()
|
||||
const wxString executablePath = wxPathOnly(wxStandardPaths::Get().GetExecutablePath());
|
||||
wxSetWorkingDirectory(executablePath);
|
||||
|
||||
Ini.Load();
|
||||
Emu.Init();
|
||||
Emu.SetEmulatorPath(executablePath.ToStdString());
|
||||
|
||||
@ -200,8 +197,6 @@ void Rpcs3App::Exit()
|
||||
}
|
||||
|
||||
Emu.Stop();
|
||||
Ini.Save();
|
||||
|
||||
wxApp::Exit();
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user