mirror of
https://github.com/RPCS3/rpcs3.git
synced 2024-11-22 02:32:36 +01:00
Cleanup and set -Werror=delete-non-virtual-dtor
This commit is contained in:
parent
d8d0af2bb3
commit
fd583dbbc3
@ -71,6 +71,7 @@ else()
|
||||
|
||||
if(CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
|
||||
add_compile_options(-Werror=inconsistent-missing-override)
|
||||
add_compile_options(-Werror=delete-non-virtual-dtor)
|
||||
elseif(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
|
||||
add_compile_options(-Werror=suggest-override)
|
||||
add_compile_options(-Wclobbered)
|
||||
@ -84,7 +85,6 @@ else()
|
||||
add_compile_options(-fconstexpr-steps=16777216)
|
||||
add_compile_options(-Wno-unused-lambda-capture)
|
||||
add_compile_options(-Wno-unused-private-field)
|
||||
add_compile_options(-Wno-delete-non-virtual-dtor)
|
||||
add_compile_options(-Wno-unused-command-line-argument)
|
||||
elseif(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
|
||||
add_compile_options(-Wno-class-memaccess)
|
||||
|
@ -159,7 +159,7 @@ struct rec_param
|
||||
static constexpr u32 rec_framerate = 30; // Always 30 fps
|
||||
static constexpr u32 rec_channels = 2; // Always 2 channels
|
||||
|
||||
class rec_video_sink : public utils::video_sink
|
||||
class rec_video_sink final : public utils::video_sink
|
||||
{
|
||||
public:
|
||||
rec_video_sink() : utils::video_sink()
|
||||
|
@ -23,6 +23,7 @@ namespace gl
|
||||
u32 optimal_kernel_size = 1;
|
||||
u32 max_invocations_x = 65535;
|
||||
|
||||
virtual ~compute_task() = default;
|
||||
void initialize();
|
||||
void create();
|
||||
virtual void destroy();
|
||||
@ -43,6 +44,7 @@ namespace gl
|
||||
std::string uniforms, variables, work_kernel, loop_advance, suffix, method_declarations;
|
||||
|
||||
cs_shuffle_base();
|
||||
virtual ~cs_shuffle_base() = default;
|
||||
|
||||
void build(const char* function_name, u32 _kernel_size = 0);
|
||||
|
||||
@ -51,7 +53,7 @@ namespace gl
|
||||
void run(gl::command_context& cmd, const gl::buffer* data, u32 data_length, u32 data_offset = 0);
|
||||
};
|
||||
|
||||
struct cs_shuffle_16 : cs_shuffle_base
|
||||
struct cs_shuffle_16 final : cs_shuffle_base
|
||||
{
|
||||
// byteswap ushort
|
||||
cs_shuffle_16()
|
||||
@ -60,7 +62,7 @@ namespace gl
|
||||
}
|
||||
};
|
||||
|
||||
struct cs_shuffle_32 : cs_shuffle_base
|
||||
struct cs_shuffle_32 final : cs_shuffle_base
|
||||
{
|
||||
// byteswap_ulong
|
||||
cs_shuffle_32()
|
||||
@ -69,7 +71,7 @@ namespace gl
|
||||
}
|
||||
};
|
||||
|
||||
struct cs_shuffle_32_16 : cs_shuffle_base
|
||||
struct cs_shuffle_32_16 final : cs_shuffle_base
|
||||
{
|
||||
// byteswap_ulong + byteswap_ushort
|
||||
cs_shuffle_32_16()
|
||||
@ -79,7 +81,7 @@ namespace gl
|
||||
};
|
||||
|
||||
template <bool SwapBytes>
|
||||
struct cs_shuffle_d32fx8_to_x8d24f : cs_shuffle_base
|
||||
struct cs_shuffle_d32fx8_to_x8d24f final : cs_shuffle_base
|
||||
{
|
||||
u32 m_ssbo_length = 0;
|
||||
|
||||
@ -91,7 +93,7 @@ namespace gl
|
||||
};
|
||||
|
||||
template <bool SwapBytes>
|
||||
struct cs_shuffle_x8d24f_to_d32fx8 : cs_shuffle_base
|
||||
struct cs_shuffle_x8d24f_to_d32fx8 final : cs_shuffle_base
|
||||
{
|
||||
u32 m_ssbo_length = 0;
|
||||
|
||||
@ -102,9 +104,8 @@ namespace gl
|
||||
void run(gl::command_context& cmd, const gl::buffer* data, u32 src_offset, u32 dst_offset, u32 num_texels);
|
||||
};
|
||||
|
||||
|
||||
template <typename From, typename To, bool _SwapSrc = false, bool _SwapDst = false>
|
||||
struct cs_fconvert_task : cs_shuffle_base
|
||||
struct cs_fconvert_task final : cs_shuffle_base
|
||||
{
|
||||
u32 m_ssbo_length = 0;
|
||||
|
||||
@ -233,7 +234,7 @@ namespace gl
|
||||
|
||||
// Reverse morton-order block arrangement
|
||||
template <typename _BlockType, typename _BaseType, bool _SwapBytes>
|
||||
struct cs_deswizzle_3d : compute_task
|
||||
struct cs_deswizzle_3d final : compute_task
|
||||
{
|
||||
union params_t
|
||||
{
|
||||
@ -355,19 +356,19 @@ namespace gl
|
||||
virtual void run(gl::command_context& cmd, gl::viewable_image* src, const gl::buffer* dst, u32 out_offset, const coordu& region, const gl::pixel_buffer_layout& layout) = 0;
|
||||
};
|
||||
|
||||
struct cs_d24x8_to_ssbo : cs_image_to_ssbo
|
||||
struct cs_d24x8_to_ssbo final : cs_image_to_ssbo
|
||||
{
|
||||
cs_d24x8_to_ssbo();
|
||||
void run(gl::command_context& cmd, gl::viewable_image* src, const gl::buffer* dst, u32 out_offset, const coordu& region, const gl::pixel_buffer_layout& layout) override;
|
||||
};
|
||||
|
||||
struct cs_rgba8_to_ssbo : cs_image_to_ssbo
|
||||
struct cs_rgba8_to_ssbo final : cs_image_to_ssbo
|
||||
{
|
||||
cs_rgba8_to_ssbo();
|
||||
void run(gl::command_context& cmd, gl::viewable_image* src, const gl::buffer* dst, u32 out_offset, const coordu& region, const gl::pixel_buffer_layout& layout) override;
|
||||
};
|
||||
|
||||
struct cs_ssbo_to_color_image : compute_task
|
||||
struct cs_ssbo_to_color_image final : compute_task
|
||||
{
|
||||
cs_ssbo_to_color_image();
|
||||
void run(gl::command_context& cmd, const buffer* src, const texture_view* dst, const u32 src_offset, const coordu& dst_region, const pixel_buffer_layout& layout);
|
||||
|
@ -40,6 +40,8 @@ namespace gl
|
||||
bool enable_depth_writes = false;
|
||||
bool enable_stencil_writes = false;
|
||||
|
||||
virtual ~overlay_pass() = default;
|
||||
|
||||
void create();
|
||||
void destroy();
|
||||
|
||||
@ -60,7 +62,7 @@ namespace gl
|
||||
void run(gl::command_context& cmd, const areau& region, GLuint target_texture, GLuint image_aspect_bits, bool enable_blending = false);
|
||||
};
|
||||
|
||||
struct ui_overlay_renderer : public overlay_pass
|
||||
struct ui_overlay_renderer final : public overlay_pass
|
||||
{
|
||||
u32 num_elements = 0;
|
||||
std::vector<std::unique_ptr<gl::texture>> resources;
|
||||
@ -90,14 +92,14 @@ namespace gl
|
||||
void run(gl::command_context& cmd, const areau& viewport, GLuint target, rsx::overlays::overlay& ui);
|
||||
};
|
||||
|
||||
struct video_out_calibration_pass : public overlay_pass
|
||||
struct video_out_calibration_pass final : public overlay_pass
|
||||
{
|
||||
video_out_calibration_pass();
|
||||
|
||||
void run(gl::command_context& cmd, const areau& viewport, const rsx::simple_array<GLuint>& source, f32 gamma, bool limited_rgb, stereo_render_mode_options stereo_mode, gl::filter input_filter);
|
||||
};
|
||||
|
||||
struct rp_ssbo_to_generic_texture : public overlay_pass
|
||||
struct rp_ssbo_to_generic_texture final : public overlay_pass
|
||||
{
|
||||
rp_ssbo_to_generic_texture();
|
||||
void run(gl::command_context& cmd, const buffer* src, texture* dst, const u32 src_offset, const coordu& dst_region, const pixel_buffer_layout& layout);
|
||||
|
@ -16,6 +16,7 @@ namespace gl
|
||||
fence m_fence;
|
||||
|
||||
public:
|
||||
virtual ~ring_buffer() = default;
|
||||
|
||||
virtual void bind() { buffer::bind(); }
|
||||
|
||||
@ -36,7 +37,7 @@ namespace gl
|
||||
virtual void notify();
|
||||
};
|
||||
|
||||
class legacy_ring_buffer : public ring_buffer
|
||||
class legacy_ring_buffer final : public ring_buffer
|
||||
{
|
||||
u32 m_mapped_bytes = 0;
|
||||
u32 m_mapping_offset = 0;
|
||||
@ -62,7 +63,7 @@ namespace gl
|
||||
// A non-persistent ring buffer
|
||||
// Internally maps and unmaps data. Uses persistent storage just like the regular persistent variant
|
||||
// Works around drivers that have issues using mapped data for specific sources (e.g AMD proprietary driver with index buffers)
|
||||
class transient_ring_buffer : public ring_buffer
|
||||
class transient_ring_buffer final : public ring_buffer
|
||||
{
|
||||
bool dirty = false;
|
||||
|
||||
|
@ -13,6 +13,7 @@ namespace utils
|
||||
{
|
||||
public:
|
||||
video_sink() = default;
|
||||
virtual ~video_sink() = default;
|
||||
|
||||
virtual void stop(bool flush = true) = 0;
|
||||
virtual void pause(bool flush = true) = 0;
|
||||
|
Loading…
Reference in New Issue
Block a user