Megamouse
2821eb7397
Remove some lwmutex log spam
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I don't know if there's a reason for the warning message.
So I'll just change it and see how many developers throw insults at me :)
2021-09-26 21:28:17 +03:00
Eladash
65c9cd99cd
Patches/PPU: Implement HLE/LLE/With-TOC function call patches
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Example patches:
[ jumpf, 0x12340, "cellGcmSys:cellGcmSetFlip"] // Places a call to cellGcmSetFlip at 0x12340
[ jumpf, 0x12340, "cellGcmSys:0xDC09357E"] // Same, using FNID
[ jumpf, 0x12340, 0x2345678 ] # Function OPD based call eading OPD at 0x2345678
2021-09-26 20:49:57 +03:00
Megamouse
b217e8384c
Qt: Fix SnapSlider in settings
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The SnapSlider function is used to snap the current slider to certain values if modified with the mouse.
But it only triggered if the user was dragging the handle of the slider and not if the bar itself was clicked.
This is fixed by using an eventFilter that listens for mousepress and mouserelease events instead of the sliderPressed and sliderReleased signals.
Maybe this is a Qt bug, but I don't want to bother with reporting this right now.
2021-09-26 12:08:40 +02:00
Ani
df96be199b
config: Remove Lower SPU Priority setting
2021-09-26 00:29:21 +01:00
Ani
ecc55048c5
ui: Remove SPU Cache from settings dialog
2021-09-26 00:29:21 +01:00
Ani
e58911cc95
config: Disable SPU loop detection by default
2021-09-26 00:29:21 +01:00
Megamouse
269c4604aa
VFS: move VFS settings to seperate file
2021-09-25 19:21:59 +03:00
Megamouse
8f1dc7a2d4
Fix VFS regression
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Implements cfg_mode
2021-09-25 19:21:59 +03:00
Megamouse
da91a841b7
VFS: add logging to mount
2021-09-25 19:21:59 +03:00
Megamouse
4323ca4a01
Remove unused lambda
2021-09-25 19:21:59 +03:00
Eladash
fff0c96bf3
Debugger: Implement editing instruction for entire SPU group
2021-09-24 21:05:11 +03:00
Ani
7167fbf545
ci: Switch QT mirror ( #10918 )
2021-09-23 20:37:36 +01:00
kd-11
e4aff539b0
vk: Fix scanning for upload heap types.
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- HOST_CACHED support must be prioritized, but is not a mandate.
- Scan for that flag explicitly and fall back to uncached if it is not supported.
- Uncached memory is too slow for our requirements to contend with cached memory.
2021-09-23 01:45:37 +03:00
Eladash
d0e31f4ec3
sys_fs: Add write log messages for SDATA/EDATA
2021-09-22 14:57:16 +03:00
Eladash
3e06446297
sys_fs: Fix sys_fs_read/write when nbytes is 0
2021-09-22 14:57:16 +03:00
Eladash
4237039d53
sys_fs: Fix SDATA/EDATA file-stat
2021-09-22 14:57:16 +03:00
Eladash
5ae7dbf77c
Fix cellFsSdataOpenByFd flags
2021-09-22 14:57:16 +03:00
Megamouse
f1037f75d9
perf_overlay: fix initial graph positions with detail level none
2021-09-22 08:06:58 +02:00
Megamouse
a7cb513a89
cellOsk: partially implement continuous mode
2021-09-21 23:22:26 +02:00
Megamouse
e3ec71c683
cellOsk: partially implement cellOskDialogExtUpdateInputText
2021-09-21 23:22:26 +02:00
Megamouse
f7870d4968
cellOsk: do not notify INPUT_ENTERED on each input
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Apparently the event is only sent when a user confirms the dialog during any continuous mode with seperate windows.
2021-09-21 23:22:26 +02:00
Megamouse
80ef0ce9b5
cellOsk: reset options after unload
2021-09-21 23:22:26 +02:00
Megamouse
696a3c4a42
cellOsk: stub some settings
2021-09-21 23:22:26 +02:00
Megamouse
81a01134bb
cellOsk: fix dialog abort w/o user interaction
2021-09-21 23:22:26 +02:00
Megamouse
70c291753c
cellOsk: dont send INPUT_ENTERED unless continuous
2021-09-21 23:22:26 +02:00
kd-11
3c7ada8e83
rsx: Fix 3D texture decode
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- 3D mipmaps are shrunk in all 3 axes, they are not 2D array textures.
- Fixes mip1-mipN for all situations
2021-09-21 19:53:46 +03:00
kd-11
46b3027981
rsx: Invariably clear the texture state if referenced.
2021-09-21 19:53:46 +03:00
kd-11
334999f639
vk: Enable sampler mirror-clamped-to-edge as an extension
2021-09-21 19:53:46 +03:00
kd-11
dabfce5c82
rsx: Rework how depth/stencil initialization+clear works
2021-09-21 19:53:46 +03:00
kd-11
0a8d9a12ab
vk: Rewrite memory initialization
2021-09-21 19:53:46 +03:00
kd-11
19b2da2590
Enable stencil export extension when required
2021-09-21 19:53:46 +03:00
Eladash
17a074e1ac
Fix memory leak in cellOskDialog ( #10895 )
2021-09-21 11:29:32 +03:00
Eladash
38d5f688b3
cellAudio fix
2021-09-20 07:59:34 +02:00
Megamouse
e307a1b4bd
input: fix keyboard_pad_handler pressure sensitivity
2021-09-19 23:46:51 +02:00
Megamouse
a50e22a11f
Overlays: Fix position of centered perf-overlay
2021-09-19 20:30:02 +02:00
AniLeo
c995505023
edat: Check for the correct directory
2021-09-18 18:20:55 +01:00
AniLeo
1f8f428a59
unpkg: Don't append title ID to license packages
2021-09-18 18:20:55 +01:00
Eladash
e10c6cbaf7
SPU: cpu_work() fixup, fix recursion in AV handler
2021-09-18 19:43:55 +03:00
Eladash
5870da0b55
SPU MFC: Add shuffling in steps setting
2021-09-18 19:43:55 +03:00
Eladash
5f729d4dbf
GUI Settings: Add MFC Delay Command checkbox
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Limited control over "MFC Commands Shuffling Limit" setting.
2021-09-18 19:43:55 +03:00
Megamouse
ebde86b967
CLI: add "high-res-timer" argument (defaults to 1)
2021-09-18 00:58:05 +02:00
Megamouse
14a425e487
rsx: wait when emulation is paused
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This decreases my cpu usage by to <1% during Emu.Pause()
2021-09-17 23:13:24 +02:00
Megamouse
1f1d1da87b
silence some warnings
2021-09-17 23:13:24 +02:00
Megamouse
129ade2f73
System: only init fxo objects if a game is started
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The progress_dialog and patch system aren't needed unless a game is started.
Before, they were both initialized everytime we added a single game to the game list or even when simply started RPCS3.
This both means that a thread was needlessly idling all the time and even worse: The patch.yml was read countless times when we didn't need it.
2021-09-17 22:45:14 +02:00
Eladash
c37c6fb6de
System.cpp: Remove outdated and bugged code-block
2021-09-17 22:15:48 +02:00
Eladash
5736fa3351
Fix Emulator::IsPathInsideDir
2021-09-17 22:15:48 +02:00
Eladash
3e84a2acc0
PKG: Implement SDATA decryption
2021-09-17 22:15:48 +02:00
Eladash
77c252a4c0
PKG: Debugging messages
2021-09-17 22:15:48 +02:00
Eladash
e4f92ddf77
GUI: PARAM.SFO formatting
2021-09-17 22:15:48 +02:00
Eladash
1f3b1e1c99
Implement Emulator::GetFakeCat()
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I still have nightmares about that cat.
2021-09-17 22:15:48 +02:00