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Commit Graph

1320 Commits

Author SHA1 Message Date
Nekotekina
0a23a5ef50 Rewrite fs::get_parent_dir
Don't analyse full path if possible.
2021-02-12 21:43:30 +03:00
Nekotekina
629d608d4f Patch engine: add bd32, bd64 and utf8 patch types
bd32 is the same as be32 with a hint it's not executable.
utf8 is NOT null-terminated string, null can be added manually.
2021-02-12 21:43:30 +03:00
Eladash
e26ae9899c Reimplement/fix PRX patches 2021-02-12 15:27:59 +03:00
kd-11
1bad9a939f rsx: Refactor texture cache utils
- Also lays groundwork for optional hashed sections
2021-02-10 11:37:14 +03:00
Nekotekina
4f8cac731b Fix SAFE_BUFFERS attribute for GCC 2021-02-09 12:33:50 +03:00
Nekotekina
b7ff2ecffb Patch system: export some info for future use
For now it's just a list of addresses.
For now it's not used (just a stub).
2021-02-07 11:02:31 +03:00
Nekotekina
78bad361ab Fix fs::unread (Linux)
Detach from fs::lock
Handle existing file case (unlink it).
2021-02-02 01:05:53 +03:00
Nekotekina
d0126f0fa0 Fix freezes in HLE Vdec and SPU LLVM precompilation.
Freezes could accidentally occur on close or ingame.
Deprecate range-for loop on lf_queue.
This is a part of PR #9208

Co-authored-by: Eladash <elad3356p@gmail.com>
2021-02-01 19:14:01 +03:00
Nekotekina
aeeceb7d0b Minor fixups 2021-02-01 11:30:50 +03:00
Nekotekina
f9ee8978ff PPU LLVM: improve analyser
Compile possibly executable holes between detected functions.
Add unused "PPU LLVM Greedy Mode" option (for future updates).
Add "nounwind" attribute to compiled functions (reduces size).
2021-02-01 11:30:50 +03:00
Eladash
d3bc96a201 Fix minor issue with usage of STL thread::hardware_concurrency() 2021-01-29 18:23:29 +03:00
Eladash
a742501a4f Do not account RSX for TSX pauses 2021-01-29 10:31:15 +03:00
Eladash
0652870204 New RSX Debugger 2021-01-28 17:40:26 +03:00
Nekotekina
34274ec391 Purge unused typeid() invocations 2021-01-28 10:23:29 +03:00
Eladash
28feea0447 Unfatal Segfaults 2021-01-27 21:54:29 +03:00
Nekotekina
c652d0b183 Detect execution access violation
Don't try to handle it, treat as fatal.
2021-01-27 11:53:10 +03:00
Nekotekina
22c55cbcfa Add trace logging to thread_ctrl::set_thread_affinity_mask 2021-01-26 19:59:48 +03:00
Nekotekina
c24d89dd34 Threads: fix typo in emergency_exit (dump useful info) 2021-01-26 19:58:47 +03:00
Nekotekina
f10ea1fb9b Thread pool: try to fix resetting affinity mask
Attempt to address #9657
2021-01-26 16:45:36 +03:00
Nekotekina
eb72cc9f04 Thread pool: reset thread affinity mask 2021-01-25 22:05:38 +03:00
Nekotekina
ee288340b0 Implement thread_ctrl::scoped_priority
RAII priority control (+1, or -1)
2021-01-25 21:49:16 +03:00
Nekotekina
8480674708 Thread pool: reset priority 2021-01-24 16:45:28 +03:00
Eladash
12e1be2626 Implement thread_ctrl::wait_on (see #9208) 2021-01-21 18:31:51 +03:00
Nekotekina
c66b155dcb Remove unnecessary fmt::throw_exception destructor body
Tested with GCC and Clang in Debug mode, it now works.
2021-01-20 09:02:25 +03:00
Eladash
dbecf0fa50 Introducing RSX debugger entry (main debugger) 2021-01-19 22:55:12 +03:00
Nekotekina
f9bc682115 Refactor some 'offending' code a bit (no effect)
It appears linkage errors were rare even in debug mode (GCC/clang).
2021-01-18 21:58:28 +03:00
Nekotekina
6cf0c5cd6d Fix fmt::throw_exception destructor v2
Remove destructor for MSVC.
2021-01-18 21:19:34 +03:00
Nekotekina
e07484f057 Rewrite fmt::throw_exception destructor
Add _DEBUG in debug mode for consistency with MSVC.
2021-01-18 13:49:16 +03:00
Eladash
0070fce286
Compilation fix (#9622) 2021-01-18 13:41:39 +03:00
Nekotekina
3567c43fb5 LLVM: generate trampolines for "null" functions
Embed name into the trampoline for easier debugging.
Only warn about it during the compilation phase.
2021-01-15 21:38:33 +03:00
Megamouse
a692adefd7 Remove legacy patch support 2021-01-13 10:39:17 +01:00
Nekotekina
f14d47bfe6 LLVM: log certain null functions 2021-01-12 15:39:43 +03:00
Nekotekina
db8e6fe7a7 Enable -Wunused-variable 2021-01-12 14:34:14 +03:00
Eladash
bf6f43ec3a Utils: Rewrite fmt::split 2021-01-08 22:23:48 +03:00
Nekotekina
1dcf5e4f85 Error on no return type warning
Added non-existing noreturn destructor to fmt::throw_exception (for clang).
2021-01-07 11:56:16 +03:00
kd-11
5f8564c655 Update Utilities/Thread.cpp
Co-authored-by: Bird Egop <sampletext32@bk.ru>
2021-01-03 19:31:18 +03:00
kd-11
cbe0000d23 Improved Zen chip detection 2021-01-03 19:31:18 +03:00
Eladash
247e90b3d0 rsx: Shaders cache loading and saving bugfixes
* Fixed crash whenever files are missing from the cache.
* Fixed crash whenever files are empty.
* Fixed crash whenever file creation/overwrite of cache files failed. (handled by fs::write_file)
* Fixed crash whenever there are any subdirectories inside the pipelines cache directories.
* Overwrite invalid shader cache files if encountered such.
* Optimizations have been added.
2021-01-03 01:47:07 +03:00
Florin9doi
f1c61067bc
Buzz! emulated controller (#9504)
* Buzz emulated controller
Co-authored-by: Florin9doi <Florin9doi@users.noreply.github.com>
Co-authored-by: Ivan <nekotekina@gmail.com>
2020-12-31 21:02:03 +03:00
JohnHolmesII
57621d1c4e Types: Use nullptr over 0 2020-12-29 14:17:34 +03:00
JohnHolmesII
76b1acf99d Warnings: Ensure death functions are all marked noreturn 2020-12-29 14:17:34 +03:00
Eladash
66581d115b vm: Fix access violations on super memory, support super memory in vm::get_addr 2020-12-26 17:56:49 +03:00
RipleyTom
bef2c50b03 Remove bom in Utilities dir 2020-12-25 10:07:40 +03:00
Nekotekina
a8e0d261b7 types.hpp: more cleanup
Also fix compilation.
2020-12-22 19:08:09 +03:00
Nekotekina
43a58df8a0 Butcher narrow cast a little (don't print value).
Also remove some forward declarations from util/types.hpp
If they don't work properly, it's easier to remove them.
2020-12-22 14:32:30 +03:00
Nekotekina
b7bf316c1a Don't randomly include "stdafx.h"
It's file for precompiled headers.
Include what is used, don't rely on transitive includes.
2020-12-22 14:32:30 +03:00
Nekotekina
41ee792f95 MSVC: remove MemLeak build support
There are better memleak detection tools.
1) Requires to guard placement new and external libs
2) Doesn't work thoroughly
2020-12-22 14:32:30 +03:00
Nekotekina
bd269bccaf types.hpp: remove intrinsic includes
Replace v128 with u128 in some places.
Removed some unused files.
2020-12-21 21:11:25 +03:00
Nekotekina
5f618814f6 atomic.hpp: use u128 as storage for masks/values 2020-12-21 13:51:23 +03:00
Nekotekina
eec11bfba9 Move align helpers to util/asm.hpp
Also add some files:
GLTextureCache.cpp
VKTextureCache.cpp
2020-12-18 18:07:42 +03:00