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Commit Graph

1394 Commits

Author SHA1 Message Date
Eladash
0aed00a758
Improve thread aborting mechanism (#10490)
Call pseudo-virtual operator=(thread_state) of thread context.
2021-06-27 11:43:48 +03:00
Megamouse
2c2003aa5b move try_to_int64 to StrUtil 2021-06-25 09:41:32 +03:00
Nekotekina
3c614d95b8 fs: alternative fs::pending_file implementation (Win32)
Use MOVEFILE_WRITE_THROUGH instead of sync() on commit().
2021-06-20 22:08:24 +03:00
Nekotekina
696be6aacd Implement fmt::ensure (assert-like with formatted message) + fmt::tie
Arguments should be provided via fmt::tie() due to some limitations.
Allow to specify simple message (non-formatting) for plain ::ensure().
Remove redundant function for narrow error.
2021-06-10 21:16:57 +03:00
Eladash
4f76211551 Hotfix #10411 2021-06-08 20:12:32 +03:00
Eladash
76bf720adf Improve emulation stopping speed
Split phases of signalling threads and joining them.
2021-06-08 18:26:14 +03:00
Ani
a49446c9e9
Replace gsl::span for std::span (c++20) (#7531)
* Replace gsl::span for std::span (c++20)
* Replace gsl::byte with std::byte

Co-authored-by: Bevan Weiss <bevan.weiss@gmail.com>
2021-05-30 17:10:46 +03:00
Nekotekina
160b131de3 types.hpp: implement smin, smax, amin, amax
Rewritten the following global utility constants:
`umax` returns max number, restricted to unsigned.
`smax` returns max signed number, restricted to integrals.
`smin` returns min signed number, restricted to signed.
`amin` returns smin or zero, less restricted.
`amax` returns smax or umax, less restricted.

Fix operators == and <=> for synthesized rel-ops.
2021-05-22 12:10:57 +03:00
Eladash
638f20c80f Improve get_current_cpu_thread() 2021-05-20 09:25:51 +03:00
Nekotekina
1d0f6eebdc Improve error_code (new formatting constructor)
Minor cleanup in formatting utilities.
2021-05-19 22:41:16 +03:00
Nekotekina
d3b0a3dc46 bs_t<>: add all_of() and none_of()
Convenience functions.
2021-05-18 21:40:59 +03:00
Paul
4e12e70929
Add Intel's Rocket Lake 11th gen cpu. (#10205)
This does nothing but may be required later.
2021-05-13 11:34:37 +03:00
Eladash
f7b845d49c fs: Optimize filesystem handle reconstruction 2021-05-12 12:12:34 +03:00
David Carlier
b09970f159 couple of warning build fixes 2021-05-09 09:25:40 +02:00
Nekotekina
e24ada37bf fs: implement fs::get_temp_dir() (Win32)
Trying to workaround issues with sparse files (#10231)
2021-05-05 19:38:36 +03:00
Eladash
daa53b77cf Simplify named_thread construction 2021-05-01 18:08:03 +03:00
Megamouse
5720a32bc5 save-overlays: change list entry contents.
There's no need to tell the user that the entry is for game xy, they are already playing that game.
On a real PS3 only the subtitle and the date are displayed.
2021-04-30 00:30:26 +02:00
Nekotekina
f8e05f8e3c Remove redundant operators != 2021-04-29 22:57:40 +03:00
Nekotekina
5724d2d4c7 Simplify umax
Add operator less and conversion operator.
2021-04-29 12:21:12 +03:00
Nekotekina
b5e9f09972 fmt: support numeric u128 formatting 2021-04-25 18:17:38 +03:00
Nekotekina
61450335a5 named_thread: use concepts, improve constructors
Better default thread name detection.
2021-04-21 17:19:53 +03:00
Nekotekina
0c9c481cee Use requires syntax in more places
Change style in some places.
2021-04-19 16:51:40 +03:00
David Carlier
b6732fbae9 MacOs build fix proposal.
Made on Big Sur, removing few unnecessary old specifics.
Build with LLVM homebrew.
2021-04-18 17:18:09 +03:00
Nekotekina
fb26da1cb0 bs_t<>: create BitSetEnum concept
Try concepts instead of SFINAE.
2021-04-17 19:23:19 +03:00
Nekotekina
9d4fcbf946 bs_t<>: fix/cleanup some operators 2021-04-17 15:54:33 +03:00
Eladash
67e2e154fa Replace simple_type with std::common_type 2021-04-17 10:27:55 +03:00
Nekotekina
a211895e28 shared_ptr.hpp: use for fs::virtual_device
Add new constructors for single_ptr and shared_ptr.
Change virtual device prefix format.
2021-04-15 17:26:47 +03:00
p01arst0rm
c9d2aed286 small collection of fixes 2021-04-15 11:05:15 +03:00
p01arst0rm
1de7ac3c67 added inline suggestion to patch_engine_version to prevent duplicate includes 2021-04-13 09:14:53 +03:00
Megamouse
a16d8ba3ea More random changes 2021-04-11 14:01:51 +03:00
Eladash
56d34e0e80 Enforce backslash at the end of emulated drives paths 2021-04-10 23:51:49 +03:00
Eladash
11824b3916 Win32 FS: Improve fs::create_dir 2021-04-10 23:51:49 +03:00
Eladash
49c5ce30cc Emulation: Fix boot path resolving
* Fix /dev_flash executables path arg. (/host_root is wrong for it)
* Fix usage of /host_root for homebrew applications when it is not mounted, use /app_home.
* Fix path source detection. (don't get fooled by path slashes repetitions, symlinks, '.', ".." and ('\' on Windows))
* Unescape tail of /dev_hdd0 paths.
2021-04-08 23:57:00 +03:00
Nekotekina
95725bf7fc Add -Werror=missing-noreturn (GCC, clang)
May be useful to diagnose functions which fail assertions unconditionally.
2021-04-08 10:29:47 +03:00
Nekotekina
963d150e93 Fix some -Weffc++ warnings (part 2) 2021-04-03 21:54:15 +03:00
Eladash
73320d4180 Output all fatal log messages to Console/debugger as well 2021-04-03 08:47:58 +02:00
Nekotekina
2212a131ef Fix some -Weffc++ warnings (part 1) 2021-03-31 11:27:09 +03:00
Eladash
5a3c218239 thread-pool: Fix default rounding mode 2021-03-30 11:13:47 +03:00
xddxd
9d895e6b15 Scheduler overhaul 2021-03-26 00:29:44 +03:00
Nekotekina
b3fb6d7d18 Add and fix -Wredundant-decls (GCC) 2021-03-23 22:48:57 +03:00
Eladash
2f333424a6 Improve ELF/Trophy loader's error checking 2021-03-23 16:05:23 +03:00
Eladash
a67b347966
debugger: Fix SPU memory viewing (#10007)
* debugger: Fix SPU memory viewing

* Fix terminal recovery from page faults (hack allocation)
2021-03-23 13:33:07 +03:00
Megamouse
2c05e9719d cfg: simplify get_nodes 2021-03-20 20:54:26 +03:00
Megamouse
ae01e1d2c3 cfg: move get_name to _base 2021-03-20 20:54:26 +03:00
Eladash
4c7fc8a70a
Improve fs::container_stream::write (#9976)
Add overflow condition.
2021-03-16 14:03:58 +03:00
Eladash
a5bb925a3d Thread.cpp: Add missing newline 2021-03-15 20:41:33 +03:00
Nekotekina
ccdea1c4ad Enable -Wduplicated-branches (GCC) 2021-03-13 18:03:08 +03:00
Eladash
cd6ef2958b Add information about unnamed/main threads in logs and fatal dialog
* If thread is unnamed, keep log name empty for main thread, otherwise print thread id. In fatal dialog, main thread can be handled differently (with special remark that it's main thread).
* Always print thread id in fatal dialog, regardless of thread type.

Co-authored-by: Nekotekina <nekotekina@gmail.com>
2021-03-11 22:55:06 +03:00
Nekotekina
a6350d5dd1 Fixup write_gather (Linux, BSD)
Split iovec into small portions (256 for now)
2021-03-09 15:54:04 +03:00
Nekotekina
a4fdbf0a88 Enable -Wstrict-aliasing=1 (GCC)
Fixed partially.
2021-03-09 03:10:15 +03:00