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Commit Graph

9105 Commits

Author SHA1 Message Date
kd-11
f40f2c6215 vk: Fix minification filter description for NEAREST_MIPMAP_NEAREST. Just a typo.
- Also remove mipmap filter for CONVOLUTION
2019-10-20 21:38:40 +03:00
kd-11
09de3b7974 rsx: Tweak behaviour of the "Use GPU texture scaling" option
- If either source data or dest is a render target, do image operations on the GPU same as before
- If swizzle is desired, use CPU fallback
- If no scaling and no format conversion is required, use CPU fallback
- If scaling is desired and the transfer target is in local memory, use the GPU
- When doing trivial copies, use the routine in rsx_methods instead of
  duplicating code. Also has the benefit of better range checking.
2019-10-20 21:38:40 +03:00
kd-11
868547aec8 rsx: Minor improvement to fbo region invalidation
- When commiting a block as fbo, keep blit_dst data as well.
- Avoids removing (and losing data from) blit targets that just happen to share a page with a framebuffer.
2019-10-20 21:38:40 +03:00
Eladash
c16319f959 PPU Precise: Fix fused float ops misaccuracy by using fma
Also cleanup add64_flags, remove redundent copy of s_ppu_itype.
2019-10-20 20:58:31 +03:00
Nekotekina
4d46e66833 atomic.hpp: improve internal data layout
Put semaphore control variable together in hashtable.
Avoid unnecessary allocation of extents.
2019-10-20 20:08:09 +03:00
Nekotekina
56b310ebac atomic.hpp: reimplement USE_FUTEX path for Linux 2019-10-20 20:05:36 +03:00
Nekotekina
e0f60c5dce atomic.hpp: rewrite collision handling
Remove "fallback" code path.
Remove USE_FUTEX code path temporarily.
2019-10-20 18:29:20 +03:00
Eladash
79a3a7ce4c Add exception for sys_usbd_initialize 2019-10-20 15:28:26 +01:00
Eladash
a1e7cdf1e9 Forcefully awake waiters in sys_usbd_finalize
This is a no-op from cellUsbd side but happens on lv2 side as well.
2019-10-20 15:28:26 +01:00
Eladash
d90696be90 sys_usbd Tiny update 2019-10-20 15:28:26 +01:00
Eladash
6c2307fb96 cellVoice: Initial Implementation
Implement system service events, error checking and some functions.
2019-10-20 15:16:53 +01:00
Eladash
fa73175754 sceNpBasicGetEvent error checks improved 2019-10-20 14:56:44 +01:00
Eladash
d9a97d8674 sceNpUtil Improvements 2019-10-20 14:56:44 +01:00
kd-11
996534c559 rsx: Fixup for aspect mismatch 2019-10-20 15:25:07 +03:00
Megamouse
0ef7ad129d cellNetCtl: improve param checks 2019-10-19 19:20:18 +02:00
Megamouse
e6aeb7ecb9 stub cellKey2Char 2019-10-19 19:13:33 +02:00
Nekotekina
59382e023d Compilation fix 2019-10-19 14:08:21 +03:00
Nekotekina
3304cfacde cond_variable: improve wait a bit
Mask signal bits
2019-10-19 14:02:13 +03:00
Nekotekina
2446bb5d40 init_mutex: implement init_always() 2019-10-19 14:01:34 +03:00
Nekotekina
db7042b986 Restore using keyed events in waitable atomics on Windows 2019-10-18 23:08:00 +03:00
Eladash
d4ba7f37b6 rsx util: Implement decode_fxp<> 2019-10-18 15:41:39 +03:00
kd-11
299b98b30a vk: Disable mipmap sampling if sampling mode is does not have a mipmap filtering mode.
- GL_LINEAR and GL_NEAREST always sample LOD0 so make vulkan behave the same way
2019-10-18 14:46:37 +03:00
kd-11
404073c74a rsx: Force-align compressed formats to 4x4 texel blocks and disable 1D compressed textures.
- The PS3 allows defining 1D compressed images but this obviously doesn't work well on desktop.
2019-10-18 14:46:37 +03:00
kd-11
eff4e95c99 rsx: Minor cache fixup for cyclic references.
- Logic was broken by mipmaps PR. Do not issue a texture barrier if a temp copy is being done.
2019-10-18 14:46:37 +03:00
kd-11
bd1bcc6be7 vk: Remove a redundant memory barrier 2019-10-18 14:46:37 +03:00
kd-11
70642484cd vk: Check for cyclic references if sampler is marked as do-not-cache.
- Usually an indication of surface/texture cache interaction.
2019-10-18 14:46:37 +03:00
kd-11
eee2237e19 rsx: Track uncached cache resources
- Uncacheable resources can be reused as soon as they're made visible to the draw call.
- Since they're likely to be reused every draw call until the shader changes, it is important to reuse as much as possible
2019-10-18 14:46:37 +03:00
kd-11
decf9cfcf6 rsx: Notify the backend to release or delete temporary surfaces after we're done with them. 2019-10-18 14:46:37 +03:00
kd-11
97ed95d21b vk: Add video memory manager to monitor VRAM usage 2019-10-18 14:46:37 +03:00
Megamouse
d6664450df Input: avoid exception while no keyboard is registered 2019-10-18 09:20:51 +02:00
kd-11
1046184dd0 rsx: Fix some uninitialized variables flagged by valgrind 2019-10-18 00:32:38 +03:00
Megamouse
0bad56da67 cellScreenshot: initial implementation 2019-10-17 21:24:25 +02:00
Markus Stockhausen
2850d0c6bc avoid update of window title
only update title if user really wants to display the FPS during gameplay.
2019-10-17 21:15:14 +02:00
Megamouse
60f3ed7607 stub cellSsl 2019-10-17 20:32:33 +02:00
Nekotekina
00895862e1 Fix sys_vm_t destructor
It's not a destructor's job to free vm like this.
2019-10-17 19:57:29 +03:00
kd-11
5af8a9fbbc rsx: Fix decoding of some fixed point texture parameters
- Checked envydocs and found the correct format as fixed-point 4.8 with optional sign bit
2019-10-17 18:18:00 +03:00
kd-11
a936e43ff6 rsx: Fixup for slice gathering for structures with multiple mipmap levels
- TODO: Proper multi-level assembly for non-2D structures
2019-10-17 18:18:00 +03:00
kd-11
e47b4ffb8f rsx: Fix rsx capture crash.
- Pixel coordinates are top-left not bottom-right
- Solves out of bounds access
2019-10-17 18:18:00 +03:00
kd-11
e166dbccc8 rsx: Fix visibility of blit destination targets 2019-10-17 18:18:00 +03:00
kd-11
0c35595ce2 rsx: Remove the alpha-to-coverage hack that was added to hide the missing mipmaps in games
- Moves to a purely stochastic function using dithering to simlulate coverage
2019-10-17 18:18:00 +03:00
kd-11
f0ed0285f3 rsx: Implement range-based subresource descriptor cache
- The previous address-based approach was pretty awful when it comes to invalidating
2019-10-17 18:18:00 +03:00
kd-11
fbb9ed4e25 rsx: Add explicit range to cached subresource descriptors 2019-10-17 18:18:00 +03:00
kd-11
c9e3a321b2 rsx: Fixup for surface cache scanning
- Fix regression when gathering cubemaps
2019-10-17 18:18:00 +03:00
kd-11
1ac976771c rsx: Add some texture search options for the cache
- Potentially optimizes texture cache searching using explicit options
2019-10-17 18:18:00 +03:00
kd-11
840b52fe80 rsx: Implement mipmap gathering from texture cache 2019-10-17 18:18:00 +03:00
kd-11
d6d8766f8d rsx: Refactoring
- Move some helper routines out of the cache core
- Prep for multi-layered image search
2019-10-17 18:18:00 +03:00
kd-11
cb362b4085 rsx: Runtime check on RTT cast 2019-10-17 02:30:03 +03:00
kd-11
5c7bbb3354 vk: Fixup
- Removes incorrect line writing stencil flags to a regular texture.
2019-10-17 02:30:03 +03:00
kd-11
d29b6cdb59 vk: Proper workaround for VEGA float16_t bugs 2019-10-16 22:40:50 +03:00
kd-11
a6e143254a vk: Add workaround for broken format conversion in older GeForce cards 2019-10-16 22:40:50 +03:00