kd-11
70f2577b9e
vk/gl: Use best-fit semantics when scanning texture cache for flippable images
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- Allows sourcing flip data from the blit engine resources which avoids expensive flush and re-upload
2020-03-07 16:58:35 +03:00
kd-11
93295f7f50
vk: Fix image properties for flip temporary images to be samplable.
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- In case of gamma correction or other effects, they may require shader access.
- BGRA8_UNORM is usually safe to use directly without staging memory.
2020-03-07 16:58:35 +03:00
kd-11
1725f7a34b
rsx: Add anaglyph 3D filter
2020-03-07 16:58:35 +03:00
kd-11
6e3406b3f5
video: Allow selection of 3D stereo resolutions
2020-03-07 16:58:35 +03:00
Nekotekina
19107b2de5
logs.cpp: fix log format for backward compatibility
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Don't add prefix for first messages.
2020-03-07 15:33:07 +03:00
Nekotekina
7599c66639
logs.cpp: print some errors if failed to create logs
2020-03-07 14:38:19 +03:00
Nekotekina
b726aa5a3e
logs.hpp: minor optimization for non-formatting logs
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Also use single template with CharT to match fmt::format.
2020-03-07 13:52:51 +03:00
Nekotekina
12a3cdf0e8
Move Log.cpp to util/logs.cpp
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Minor cleanup
2020-03-07 13:31:10 +03:00
Nekotekina
e4a81b1d13
Move Log.h to util/logs.hpp
2020-03-07 12:29:23 +03:00
Nekotekina
a166d3680e
Don't throw on invalid whence (return fs::error::einval)
2020-03-07 11:52:54 +03:00
Nekotekina
8461a5cbe2
Add fs::error::unknown, don't throw
2020-03-07 11:22:04 +03:00
Nekotekina
66b0b78055
Logs.cpp: more code moved to main.cpp
2020-03-07 11:15:44 +03:00
Nekotekina
2209be5216
Logs: remove mem-mapped buffer and move instance lock to main.cpp
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Part of the work to untangle utilities from RPCS3-specific things.
2020-03-07 10:49:09 +03:00
Eladash
1669e95870
Implement lv2_file::open()
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Return accurate error codes in prx_load_module, sys_spu_image_open and overlay_load_module.
2020-03-06 21:16:46 +03:00
Nekotekina
acd50eefaf
Try to use designated initializers
2020-03-06 09:42:49 +03:00
Nekotekina
7514e53385
Fix SPRX/firmware installation (use a mutex)
2020-03-06 08:39:24 +03:00
Megamouse
e1b4cf1557
Qt: Fix led dialog layout and use hidpi painting
2020-03-05 22:37:48 +01:00
Megamouse
9e449db0c2
Qt/Input: piggyback on existing callback for battery_level
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removes ds4 timer workaround
2020-03-05 22:37:48 +01:00
Adiost
f776910966
Qt/Input: new ds4 LED settings
2020-03-05 22:37:48 +01:00
Megamouse
0361184930
Fix llvm link
2020-03-05 20:33:44 +03:00
Eladash
f6cf36f6a7
Fix _sys_prx_get_module_info p0pt->filename writing with 0 size
2020-03-05 18:28:56 +03:00
Nekotekina
7a8772dafa
Replace std::string::npos with umax
2020-03-05 14:05:23 +03:00
Nekotekina
0a41999818
PPU LLVM: fix regression from warning fixes
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Forgot that negative power is used here.
2020-03-05 11:07:40 +03:00
Megamouse
f1147f70f4
Fix 7z for Debug and Release
2020-03-04 23:58:16 +01:00
Eladash
39eafc1f3b
Fix Crypto/utils.cpp: extract_file_name
2020-03-05 00:31:43 +03:00
Megamouse
21b6495aaa
Fix ui and sys_net warnings
2020-03-04 22:28:05 +01:00
Nekotekina Aux1
250736ece5
Fix warnings in emucore
2020-03-04 21:23:34 +03:00
Nekotekina Aux1
f2f3321952
Fix warnings in VKGSRender
2020-03-04 21:23:34 +03:00
Nekotekina Aux1
c3f3451269
Fix warnings in GLGSRender
2020-03-04 21:23:34 +03:00
kd-11
54775d91dc
rsx/blit-engine: Account for a rare corner case
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- It is possible to have a RTV<->DSV transfer with compatible-sized formats.
Mark the depth size as typeless in such a situation to avoid crossing the aspect barrier with the API.
2020-03-04 21:21:59 +03:00
RipleyTom
f1f5c91386
Fake PSN ( #7516 )
2020-03-04 13:55:35 +00:00
Eladash
bb1b4bac9b
Update thread_base::notify_abort()
2020-03-04 14:39:41 +03:00
Nekotekina
bdbc7b5f1d
PPU: use named_thread_group to compile modules
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Improves internal logic by not using too many threads.
2020-03-04 14:10:38 +03:00
Nekotekina
8d847d6f1c
Thread: internal cleanup
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Use different, simpler algorithm in wait_for.
Although the very idea of such notifications was rotten.
2020-03-03 20:26:37 +03:00
Nekotekina
d594490329
Thread: removed unused wait() with predicate.
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It doesn't work this way anyway.
2020-03-03 18:33:02 +03:00
Nekotekina
6c66153372
Threads: move linux m_timer to static thread_local variable
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Allows lazy allocation of the timer handle.
2020-03-03 18:33:02 +03:00
Nekotekina
5b0476e772
Update LLVM to new llvm-mirror (LLVM 11)
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Use clang-cl to build LLVM on Windows.
2020-03-03 18:33:02 +03:00
Nekotekina
68f50c7035
Fix ppu_syscall_usage thread waiting
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Fixed 10s hang on exit
2020-03-03 18:33:02 +03:00
Eladash
5c3d417b35
Fix cellGameDataCheck's game data creation with PARAM.SFO set/get
2020-03-03 18:31:43 +03:00
Nekotekina
01db83bc36
SPU LLVM: Rewrite fma32x4 to match FM and older asmjit stuff
2020-03-03 11:31:20 +03:00
Eladash
de1774d8f2
cellSaveData: fix doneGet->sizeKB ( #7674 )
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* cellSaveData: fix doneGet->sizeKB
* [⚠️ ] Warning: beware of typos [⚠️ ]
2020-03-03 11:24:49 +03:00
Zion Nimchuk
0f1fd059fc
Properly setup Azure Pipelines using current system
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Also sets up Azure artifacts (including for PRs) for AppImages
2020-03-03 10:39:30 +03:00
JohnHolmesII
87c8d1800b
Azure ( #7673 )
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* Set up CI with Azure Pipelines
2020-03-03 01:55:05 +03:00
Nekotekina
3105b21909
Print PPU Syscall Usage Stats
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* Every 10 seconds
* On normal exit
2020-03-02 20:48:20 +03:00
MSuih
d94b875187
Minor cleanup
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- Remove log prefix as auto-updater no longer uses general channel for logging
- Swap some C-style nulls for nullpointers
- Other misc changes
2020-03-02 12:31:59 +03:00
MSuih
7129902b25
Add time logging for updater
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Might help diagnose issues
2020-03-02 12:31:59 +03:00
Nekotekina
bd234a7668
sys_ppu: another fixup
2020-03-02 10:35:54 +03:00
Megamouse
73a9946212
Qt: remove game window title size restriction
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- Elide game window title label
- Add tooltip with format and resolved title
- Remove max length (do not wrap text to show how ridiculous it will look if it's too long)
2020-03-01 22:00:57 +01:00
Nekotekina
c7fa4e2375
Fixup
2020-03-01 22:40:48 +03:00
Nekotekina
6ee9153329
sys_ppu_thread: fixing detached threads
2020-03-01 22:29:03 +03:00