Eladash
c3862b74b1
Compilation fix for NetBSD ( #7067 )
2019-12-05 11:28:00 +03:00
Nekotekina
835892aa51
C-style cast cleanup VII
2019-12-05 02:10:15 +03:00
Nekotekina
d2fd3c6bc4
Commit 377e7d2a73
2019-12-04 21:32:08 +03:00
Nekotekina
377e7d2a73
C-style cast cleanup VI
2019-12-04 17:56:22 +03:00
kd-11
d973835bef
ds4: Cleanup
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- Simplify helpers to read integers HID feature report buffers. They're
simple LE values.
- Improve calibration format detection by just checking the returned
values and not relying on bluetooth check. PS4 does not seem to do it
this way as it accepts 3rd party controllers with inverted format. The
only other request 0xA3 seems unrelated to device capabilities.
2019-12-04 13:48:39 +03:00
kd-11
6ae8fd0d34
ds4: Add workarounds for some 3rd party controllers
2019-12-04 13:48:39 +03:00
scribam
2eaaf5b132
vk: Add sampleRateShading to the list of device enabled features
2019-12-04 12:59:38 +03:00
Nekotekina
185c067d5b
C-style cast cleanup V
2019-12-03 17:23:00 +03:00
Megamouse
46ca39ec4d
Add Emu.HasGui() to properly hide Qt dialogs in no-gui mode
2019-12-03 09:12:51 +01:00
Megamouse
84f9911163
Qt: skip in-game Qt dialogs if no-gui was used
2019-12-03 07:59:10 +01:00
Megamouse
d73f04da13
cellSaveData: avoid nullptr if there is no dialog
2019-12-03 07:59:10 +01:00
Nekotekina
bf11a28fb5
C-style cast cleanup IV
2019-12-01 22:12:33 +03:00
Eladash
d45fbc331c
Fix error checking of cellGameContentPermit
2019-12-01 21:11:43 +03:00
Eladash
1a6e8e20dc
cellGameBootCheck Improvements
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* size->sysSizeKB returns 4kb. (hw tested, unknown if in different situations this value changes)
* Return CELL_GAME_ERROR_BROKEN on failure to init. (hw tested)
* Write to dirName only when type is HDD game. (REd)
* Don't write to *size on errors, make it happen after *attributes and *type writes. (REd)
2019-12-01 21:11:43 +03:00
Eladash
37c220af72
Fix sceNpTrophyRegisterContext hack
2019-12-01 21:11:43 +03:00
Nekotekina
28eacc616a
C-style cast cleanup III
2019-12-01 00:32:44 +03:00
Nekotekina
ad9c9f0183
C-style cast cleanup II
2019-11-30 18:17:45 +03:00
Nekotekina
5b9df53c13
C-style cast cleanup (partial)
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Replace C-style casts with C++ casts.
2019-11-29 00:35:23 +03:00
Eladash
8bd52c9843
Fix sys_spu_thread_un/bind_queue queue existence check
2019-11-28 01:54:45 +03:00
Eladash
9cc3838e49
Fix possible division by zero in sys_spu_thread_write/read_ls
2019-11-28 01:54:45 +03:00
Eladash
b8220ec12f
Stub sys_spu_thread_group_log
2019-11-28 01:54:45 +03:00
Eladash
038c6bb234
Avoid calling lv2_obj::sleep sequantially in sceNpTrophyRegisterContext
...
Also fix a correctness issue with queued.
2019-11-27 21:41:40 +01:00
Eladash
3b06214f88
Decrease memory stats in cellGemInit if needed
...
Also:
* fix state reset of cellGem
* Check max_connect == 0 in cellGemInit
2019-11-27 21:41:40 +01:00
Megamouse
d91f8193b0
settings: enable dynamic reload of some emu values
2019-11-27 10:34:03 +01:00
Megamouse
f2b530823b
overlays: add dynamic switch for perf overlay
2019-11-27 10:34:03 +01:00
Eladash
b5f6b27f86
cellSysutilGetSystemParamString improvements
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- Check bufsize, must match to max string length
- Add missing cases for ParamId 0x1008, 0x1011, 0x1012, 0x1024
- Set actual current username in buffer on id == ID_CURRENT_USERNAME
2019-11-26 20:21:33 +00:00
Nekotekina
2290c389d6
vm: implement vm::try_access, vm::ptr::try_read/write
2019-11-26 00:12:45 +03:00
Nekotekina
1b9a3e6077
SPU: internal refactoring, add spu_program
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Use struct (spu_program) instead of std::vector<u32>.
2019-11-26 00:01:38 +03:00
Nekotekina
4caf747729
SPU LLVM: detect mpy32 pattern
2019-11-26 00:01:38 +03:00
scribam
e735346d26
cmake: Set LLVM_INCLUDE_BENCHMARKS to OFF
2019-11-25 23:08:37 +03:00
scribam
f29709105f
cmake: Add post-build commands for Windows
2019-11-25 23:08:37 +03:00
Eladash
70ace4bb83
Fix cellAudioCreateNotifyEventQueue queue depth
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TODO: global sdk value used is set in cellAudioInit, which means sdk var value is 0 before it's initialization, currently safely set queue size to 8 in this case.
2019-11-25 09:04:56 +00:00
Eladash
17ae70b935
Implement cellAudioCreateNotifyEventQueueEx
2019-11-25 09:04:56 +00:00
Eladash
40db205f5d
Fix cellVoiceCreatePort
2019-11-25 09:04:56 +00:00
Eladash
1233c48d92
cellAudio: Implement event source
2019-11-25 09:04:56 +00:00
Eladash
f4ac8a2e0c
cellVoice: Fix NOT_INIT checks, implement 0 event source handling
2019-11-25 09:04:56 +00:00
Eladash
c9066e7236
cellVoice Update
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* Use shared lock wherever possible.
* Fix cellVoiceSetVolume.
* Fix error logging of cellVoiceCreateNotifyEventQueue, cellAudioCreateNotifyEventQueue
2019-11-25 09:04:56 +00:00
Eladash
fd433779bb
sys_prx: Tiny improvement
2019-11-25 09:04:56 +00:00
kd-11
8ca53f9c84
rsx: Remember to min-max the anchor indices of a polygon or triangle fan
2019-11-24 19:01:57 +03:00
kd-11
429a76a140
rsx: Remove redundant check
2019-11-23 16:11:18 +03:00
Nekotekina
f31233b822
sys_net: don't report SYS_NET_EWOULDBLOCK in blocking syscalls
2019-11-22 18:56:40 +03:00
Nekotekina
5c55d4f2fe
sys_net: format both negative and positive sys_net_error values
2019-11-22 18:56:13 +03:00
Eladash
6ad8b0a443
sys_net: Add error_code
2019-11-21 22:51:22 +03:00
Eladash
8d5ef2c7b9
Clamp volume in cellAudioAdd/2c/6c/Data
...
Same as firmware, NaN and Inf are flushed to zero.
2019-11-20 21:58:43 +03:00
Markus Stockhausen
cd6b6c8a4f
Lightweight putllc() for non-TSX if no data changed
...
This replaces the totally messed up PR #6728
Some games make heavy use of getllar() & putllc() without even changing data.
In this case avoid unneccesary heavy locking of the PPU threads on non-TSX
hosts.
2019-11-19 18:10:29 +03:00
Megamouse
223d1473b0
Qt: remove unused rsx debugger code
2019-11-19 16:04:03 +01:00
kd-11
41e7d2aa0a
rsx: Select correct image aspect for blit engine targets.
2019-11-19 13:18:15 +03:00
kd-11
fd751e3e7b
rsx: Improve blit format mismatch detection
2019-11-19 13:18:15 +03:00
kd-11
41c3180276
rsx: Fix invalid format checks for DMA sections which are typeless
2019-11-19 13:18:15 +03:00
Megamouse
2152a77005
HLE: stub cellCrossController some more
2019-11-18 23:42:49 +01:00