1
0
mirror of https://github.com/RPCS3/rpcs3.git synced 2024-11-23 03:02:53 +01:00
Commit Graph

20 Commits

Author SHA1 Message Date
Nekotekina
0f87c6c7c3 Make system config thread-safe (almost) 2020-01-20 21:51:28 +03:00
Megamouse
d91f8193b0 settings: enable dynamic reload of some emu values 2019-11-27 10:34:03 +01:00
Megamouse
4594148409 Input: move some pad handler logic to the parent class 2019-09-24 21:09:24 +02:00
Eladash
6d3fc3a386 core config: Expose min/max ranges of integral settings and use it 2019-08-13 04:56:00 +03:00
Nekotekina
71b71537a0 SPU TSX: implement Accurate PUTLLC option
Allow spurious PUTLLC failure if disabled (default).
2019-05-25 22:23:23 +03:00
Nekotekina
a605dd0a3f Add missing deleted operators 2018-09-27 12:16:43 +03:00
Nekotekina
88dc6b7700 Cfg: add missing get() methods 2018-05-09 22:19:55 +03:00
Megamouse
662fe8cc95 [Qt/Input] Improve pad_settings_dialog a bit (#3611)
* Input: further work on remapping Xinput and begin work on remapping DS4

* Input: Improve pad_settings_dialog a bit and begin Remapping for XInput

* Input: begin evdev remapping and change all handlers to use cfg::string

* Input: finish work on remapping evdev

and some more crap

* Input: finish work on remapping Xinput and DS4

* Input: add DS4 Colors to DS4 config

* Input: Improve DS4 deadzone scaling

Jarves made some mistakes, so I'll fix them in the follow up commit

* Input: fix Jarves fixes on DS4 deadzone

and remove unnecessary usage of toUtf8

* Input: add primitive batterychecks to XInput and DS4

* Input: add mmjoystick remapping

* Input: Fix evdev and some Vibration issues

* Input: adjust capabilities to fix stick input for games like LoS 2

also fix threshold slider minimum
also add ps button to all the handlers

* Input: Further evdev work

based on danilaml code review and own debugging:
Fixed path issue, <= 0 issue, some captures, const, axis with same codes.
Adds a map to each device that differentiates negative and positive axis mappings.
adjusted rest of the file to tabs (ListDevices and beginning of threadProc)

* Input: use 20ms vibration update time for xbox one elite controllers.

* Input: Fix return type of Clamp()

* Input: Evdev Fix

* Input: Evdev Optional GetNextButtonPress

presumably better than the other

* Input: review changes

* Input: evdev: fix wrong index in axis handling

move bindpadtodevice down to keep consistency between handlers and not get crazy

* Input: evdev: fix expensive add_device in GetNextButtonPress

* cleanup

* Input: mmjoy: fix type

* Input: evdev: final fixes

* Input: evdev: exclude unnecessary buttons while mapping Xbox 360 or DS4

* Input: add deadzone preview by passing necessary values in callback

use 0.5 of max value for threshold in pad dialog

* Input: get rid of all-uppercase variables
2017-11-28 01:31:15 +04:00
Nekotekina
faf9ed9fec CFG: provide _int range in to_list() 2017-08-04 14:33:53 +03:00
Nekotekina
f010b5b235 Configuration simplified 2017-05-20 16:01:48 +03:00
Nekotekina
88fef183a3 config.yml: Log section optimized 2017-05-15 14:37:05 +03:00
Nekotekina
9232ddf0ab Minor changes 2017-01-25 04:43:12 +03:00
Nekotekina
05fb57baff VERIFY macro removed 2016-08-15 03:13:31 +03:00
Nekotekina
a7e808b35b EXCEPTION macro removed
fmt::throw_exception<> implemented
::narrow improved
Minor fixes
2016-08-08 19:19:32 +03:00
Nekotekina
1a7ea2d235 fmt_unveil<> fix 2016-08-07 17:05:35 +03:00
Nekotekina
5a36c57c57 Formatting system improved
`unveil<>` renamed to `fmt_unveil<>`, now packs args to u64 imitating va_args
`bijective...` removed, `cfg::enum_entry` now uses formatting system
`fmt_class_string<>` added, providing type-specific "%s" handler function
Added `fmt::append`, removed `fmt::narrow` (too obscure)
Utilities/cfmt.h: C-style format template function (WIP)
Minor formatting fixes and cleanup
2016-08-04 21:34:00 +03:00
Nekotekina
266db1336d The rest 2016-05-23 16:22:25 +03:00
Ivan
aafcf44581 Header optimizations (#1684)
Shouldn't break anything. I hope.
2016-04-27 01:27:24 +03:00
Ivan
da7472fe81 Optimizations (#1680)
* Optimizations

1) Some headers simplified for better compilation time
2) Some templates simplified for smaller executable size
3) Eliminate std::future to fix compilation for mingw64
4) PKG installation can be cancelled now
5) cellGame fixes
6) XAudio2 fix for mingw64
7) PPUInterpreter bug fixed (Clang)

* any_pod<> implemented

Aliases: any16, any32, any64
rsx::make_command fixed
2016-04-25 13:49:12 +03:00
Nekotekina
250ce63527 Partial commit: Utilities 2016-04-15 19:22:20 +03:00