kd-11
d012abd924
vk: Improve image transfer and scaling
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- Handle typeless src and dst with aliased typeless format
- Optimize typeless transfers by only dealing with affected texels.
* Eliminates redundant dst->typeless transfer of full image (very expensive)
* Eliminates full src->typeless transfer of full image and replaces with only affected region
* Requires significantly smaller output buffers, saving on VRAM cost
2020-09-22 12:19:54 +03:00
kd-11
7ed82c0791
rsx: Always force typeless copy if memory is crossing aspect boundary
2020-09-22 12:19:54 +03:00
Eladash
cf61198fe3
HLE: Implement ERROR_BROKEN in cellGameDataCheck ( #8945 )
2020-09-22 10:30:31 +02:00
Megamouse
5d50602397
Qt/Input: fix default pad handler
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We accidentally always saved keyboard to Player 1 if null was selected.
The new code will only apply keyboard by default if the config file was not found.
2020-09-22 06:59:38 +02:00
Megamouse
34eff440eb
Qt: Fix playtime datatype
2020-09-21 22:17:40 +02:00
Megamouse
0b42cf06f8
sceNpTrophyCreateContext: improve commId logging
2020-09-21 15:32:02 +02:00
Megamouse
4c4be331f5
HLE: Fix sceNpTrophyCreateContext
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fixes #7431 Soldner-X
Assuming that a SceNpCommunicationId should have a format like "TEST12345", then there is no need to delete termination characters after we already created a truncated string with 9 characters + null terminator.
The current behaviour does not work at all, because in case that we actually have a non-null termination character, deleteTerminateChar will step over the last x chars in the already truncated ID until it forcefully finds a character of its liking. eg. term='2': "TEST12345" => "TEST1" => "TEST1_00"
2020-09-21 15:32:02 +02:00
Megamouse
511e9920c2
patch_engine: Apply patch when APP_VER is unknown
2020-09-21 11:59:57 +02:00
Eladash
75c3fdcb6f
Fix cellGameBootCheck PARAM.SFO reads
2020-09-21 06:36:34 +03:00
Eladash
9031c5a6e0
Win32 FS: Fix fs::stat for drives
2020-09-21 06:35:42 +03:00
Eladash
5ac6f090fc
Fix cellGamePatchCheck ( #8933 )
2020-09-19 19:38:22 +01:00
Eladash
0d183a24be
cellFs: Rewrite cellFsGetFreeSize
2020-09-19 13:53:04 +01:00
Eladash
a21790b992
sys_fs: Fix sys_fs_disk_free
2020-09-19 13:53:04 +01:00
Eladash
762ceaf87e
sys_fs: Do not expose real hard drive available space!!!!!!!!!!!!!
2020-09-19 13:53:04 +01:00
Eladash
2620a51cc9
cellSaveData: Minor fix
2020-09-19 13:53:04 +01:00
Eladash
f1e8739608
Always reset size in cellGameGetSizeKB
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Reversed.
2020-09-19 13:53:04 +01:00
Eladash
b31a0115b2
cellFsStat Improvements
2020-09-19 13:53:04 +01:00
Eladash
ed032dc985
cellGame: Improvements
2020-09-19 13:53:04 +01:00
Eladash
c436ef0c6f
SPU: Implement channels 70, 71, add naming for channel 69 ( #8932 )
2020-09-19 13:08:35 +01:00
kd-11
9db97278f3
rsx: Lower error message to warning
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- Mismatched texture handling is a TODO that will be handled with texturing rewrites
2020-09-19 01:55:59 +03:00
kd-11
d3898fda57
rsx: Release misconfigured texture memory before attempting reupload
2020-09-19 01:55:59 +03:00
eladash
36ac68b436
SPU: Implement events channel count, minor interrupts fixes
2020-09-18 21:57:24 +03:00
Bevan Weiss
cdc3ee6c1c
GUI: Small changes to terminology
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In line with #4259
Trophies are changed to be 'Earned' / 'Not Earned', which also matches both the RSX displays the notification frame
And changed window title of Screenshot Preview -> Screenshot Viewer because as mentioned in the issue, the screenshot has been taken already, so it's not a preview (it is the view).
2020-09-18 08:21:39 +02:00
Megamouse
6540393df5
Look for rap file for network license
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A network license should be the same as a local license, with the difference that a local license is only checked online once, while a network license is checked online on each boot.
Since we don't check online anyway, the two should theoretically be identical for our purposes.
2020-09-17 00:39:41 +02:00
Megamouse
3f534b33ec
Qt: allow handling of the game window while the settings dialog is open ( #8921 )
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This should make it easier to handle dynamic settings.
2020-09-16 23:32:27 +02:00
SEt
9a6aac1662
Improve pad support ( #8800 )
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* Add support for another DS3 HID Report ID for Win7
* Add support for reading accel/gyro pad data over SCP
2020-09-16 22:36:06 +02:00
Megamouse
4c70864588
Add rsx capture shortcut
2020-09-16 21:57:55 +02:00
Eladash
17c8b34088
atomic.cpp: Optimize sema_get to not always use atomic instruction ( #8907 )
2020-09-16 22:15:14 +03:00
kd-11
7900780cea
vk: Fix nul section crash due to unexpected format (B8)
2020-09-16 20:14:44 +03:00
Eladash
0eb739756e
kernel-explorer: Account for PPU IDs invalidation in lwmutex
2020-09-16 14:31:15 +02:00
Eladash
05364908f3
kernel-explorer: Fix lwmutex owner display
2020-09-16 08:07:49 +02:00
kd-11
92d65ff3c2
rsx: Add support for mixed data types when sampling shadow coordinates
2020-09-15 17:37:52 +03:00
Eladash
a52a16807f
PPU: Use SEQ-CST memory barrier in reservation load
2020-09-15 11:20:17 +02:00
Megamouse
8df1d74395
Add disambiguations to the new translations
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We need this in case there are identical strings in the same file
2020-09-14 18:24:18 +02:00
Megamouse
f84697ad5c
move localized_string_id to own file
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I dont know if there was a circular dependency issue
2020-09-14 18:24:18 +02:00
Megamouse
a2da187615
HLE: localize most - if not all - exposed strings
2020-09-14 18:24:18 +02:00
Megamouse
d0ffbbfc4d
Qt/overlays: use Argument list for translatable strings
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This is somewhat crippled for now. It only takes a single argument in the callback
2020-09-14 18:24:18 +02:00
Megamouse
460a933267
Qt/overlays: Localize most rsx overlays
2020-09-14 18:24:18 +02:00
Eladash
fe9c61fe73
atomic.hpp: Fix atomic_storage_futex::raw_notify
2020-09-12 22:11:40 +03:00
Eladash
3206378ae6
sys_spu: Fix overexecution of cpu_return()
2020-09-12 22:11:40 +03:00
Eladash
7ce790f369
SPU: Use ASM for AVX2 coompilation instead of intrinsics
2020-09-12 18:49:49 +03:00
Eladash
5db1427923
cellGame: Implement cellHddGameCheck2
2020-09-12 11:00:24 +02:00
Eladash
81eceb1728
cellSysUtil: Implement CELL_SYSUTIL_SYSTEMPARAM_ID_LICENSE_AREA
2020-09-12 11:00:24 +02:00
Megamouse
639650c65a
Add more defines to cellSysutil
2020-09-12 09:56:51 +02:00
Eladash
9d034ea4a2
Register Editor: Allow to modify PPU priority
2020-09-11 21:54:24 +02:00
Eladash
9ff0b460a2
SPU: Make PUTLLUC LR event accurate
2020-09-11 09:02:18 +02:00
Eladash
4f0125a0e9
SPU: Remove "Accurate PUTLLUC" setting (always accurate)
2020-09-11 09:02:18 +02:00
RipleyTom
54493747a8
Updates wolfssl and curl to official repos
2020-09-10 23:09:36 +02:00
Eladash
b48c036636
Fix bitfield operator &=
2020-09-10 19:04:53 +02:00
Eladash
d489b02fc1
PPU: Do not allow unaligned/unmapped reservation addresses
2020-09-10 13:35:57 +02:00