Nekotekina
b7ff2ecffb
Patch system: export some info for future use
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For now it's just a list of addresses.
For now it's not used (just a stub).
2021-02-07 11:02:31 +03:00
Megamouse
a692adefd7
Remove legacy patch support
2021-01-13 10:39:17 +01:00
RipleyTom
bef2c50b03
Remove bom in Utilities dir
2020-12-25 10:07:40 +03:00
Nekotekina
fb29933d3d
Add usz alias for std::size_t
2020-12-18 12:23:53 +03:00
Nekotekina
e321765c54
Split BEType.h to util/v128.hpp and util/to_endian.hpp
2020-12-13 16:34:45 +03:00
Megamouse
511e9920c2
patch_engine: Apply patch when APP_VER is unknown
2020-09-21 11:59:57 +02:00
Megamouse
46e8b4f561
patch_manager: add download button
2020-09-09 20:34:17 +02:00
Megamouse
55e907385b
patch_manager: warning for incompatible patches ( #8535 )
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* patch_manager: warning for incompatible patches
This will open a warning dialog whenever the patch manager is opened and incompatible patches are detected.
* Apply suggestions from code review
Co-authored-by: Bird Egop <sampletext32@bk.ru>
Co-authored-by: Bird Egop <sampletext32@bk.ru>
2020-06-30 21:35:15 +02:00
Megamouse
6742fad753
patch_manager: fix import, use constants as keys
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And improve import logging again
2020-06-30 00:45:17 +02:00
Megamouse
cf2e2a0511
patch_manager: one patch per group across hashes
2020-06-29 23:56:27 +02:00
Megamouse
e43db24b2c
patch_manager: add All override
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All can now be used as a key for title, serial and/or app version.
If you check a patch for all ... then the patch will be applied regardless of what's checked for the game specifically, because we do not save 'Unchecked' patches.
2020-06-29 23:56:27 +02:00
Megamouse
12dded403f
patch_manager: implement serials and app_versions
2020-06-29 23:56:27 +02:00
Megamouse
5affc459a2
patch manager: Allow partial patch file import
2020-06-21 15:48:30 +02:00
Megamouse
cd4ed11700
patch manager: Add patch removal to context menu
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Also avoid saving empty patch maps
2020-06-21 15:48:30 +02:00
Megamouse
fd2cd84555
patch manager: Skip lower patch_versions
2020-06-21 15:48:30 +02:00
Megamouse
bf978ac8ca
patch manager: properly check patch versions
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Also abort patch import of lower patch versions
2020-06-21 15:48:30 +02:00
Megamouse
d3c6472c0f
patch manager: replace Version and Title keys
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With Patch Version and Game Title
2020-06-21 15:48:30 +02:00
Megamouse
591624b96c
patch manager: avoid patch import inconsistencies
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Save the original patch value instead of the interpreted value
2020-06-21 15:48:30 +02:00
Megamouse
2323cd2a2d
patch manager: move title + serials to patch level
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Also bump patch file version to 1.1
2020-06-21 15:48:30 +02:00
Megamouse
cc5c89539b
patch manager: improve error handling
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There shouldn't be much left that can crash this thing
2020-06-21 15:48:30 +02:00
Megamouse
a7ee059419
patch manager: import patches
2020-06-21 15:48:30 +02:00
Megamouse
4a03f06175
patch manager: add checkbox for "enable legacy"
2020-06-11 16:31:49 +02:00
Megamouse
2dca8d84e1
patch manager
2020-06-11 13:15:25 +02:00
Malcolm Jestadt
ad8988afd3
Embedded SPU elf patching
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- PS3 games include both PPU and SPU code in their PPU executables, so to make patching games that make use of the same SPU libraries easier, we add a system to find and patch them.
- Patches for this system still use SPU LS (Local Storage) addresses despite the fact that we aren't loading anything into SPU LS at this time. The patches are checked against each segment and patched in place.
2020-01-28 02:13:37 +03:00
Nekotekina
dfd50d0185
Implement std::bit_cast<>
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Partial implementation of std::bit_cast from C++20.
Also fix most strict-aliasing rule break warnings (gcc).
2019-06-02 23:22:16 +03:00
Nekotekina
18d472b7e1
Patch: new 'load' syntax
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[load, path_name1] - load sequence
[load, path_name2, -0x40] - same, but modify the addresses by -64
2017-09-19 15:07:07 +03:00
Nekotekina
f91f2e3e6d
Patch: add floating point support
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Also count applied entries
2017-07-17 18:36:54 +03:00
Nekotekina
78b9c64f67
Simple patch engine
2017-03-30 12:04:59 +03:00