Megamouse
457c2d364f
Dagimon ultra level
...
gui new design: hidpi fixes
settings_dialog fix glitch
welcome dialog hdpi adjustments
about dialog hdpi adjustments
about dialog fix size
pad dialog hdpi adjustments
settings_dialog: remove SetActiveTab
2017-07-10 16:15:57 +03:00
Megamouse
c9e9fcd0a3
Dagimon champion level
2017-07-10 16:15:57 +03:00
Megamouse
9f8eb88a9f
Dagimon rookie level
...
fix lib stuff
fix build
add slider amd searchbar
disable gamelist toolbar per default
Dagimon rookie level
2017-07-10 16:15:57 +03:00
raven02
2e47c42367
Add Stretch to Display Area option ( #2961 )
2017-07-08 16:06:11 +03:00
kd-11
41d921808b
spu: Reimplement FCGT and FCMGT to handle corner cases (such as comparisons against infinites and denormals)
...
- Also optimize FMA/FMS/FNMS for recompiler
2017-07-08 14:52:16 +03:00
kd-11
9e7a42d057
rsx: Minor bug fixes
...
- vk: Do not select first available format when choosing a swapchain format
- gl/vk: Ignore rendering zero sized framebuffers/scissors
- fp: Re-enable range clamp on fp16 registers; fix fx12 clamping [-2, 2]
2017-07-08 14:52:16 +03:00
kd-11
d43e06c0ea
rsx: Fix some fp bugs
...
rsx/fp: Properly fix RCP
- Input is always scalar, output is a vector
rsx/fp: Ignore forced unit for SIP and TEX instructions
2017-07-08 14:52:16 +03:00
kd-11
c788331e45
vk: Fix layout transitions
2017-07-08 14:52:16 +03:00
kd-11
3d935b64f2
rsx/gl/vk: Enable contents transfer when a new framebuffer is created and not cleared
2017-07-08 14:52:16 +03:00
kd-11
e9b8f94fb1
rsx/gl/vk: Enable frame skipping
2017-07-08 14:52:16 +03:00
kd-11
b95ffaf4dd
rsx: Implement skip draw. Also, start working on MT vertex upload
2017-07-08 14:52:16 +03:00
kd-11
ab97a0a5a3
spu: dma tweaks
2017-07-08 14:52:16 +03:00
Megamouse
e74d6446c8
msg_dialog_frame: hidpi fixes for osk_dialog
2017-07-07 01:53:42 +03:00
Megamouse
cbb7753227
msg_dialog_frame: hidpi fixes for m_dialog
...
move spacings up
2017-07-07 01:53:42 +03:00
Zion Nimchuk
78fad1a372
Finalize AppImage build
2017-07-04 21:19:33 +01:00
RipleyTom
d793f8ad78
Implements sys_fs_disk_free
2017-07-04 16:16:32 +03:00
Nekotekina
dda274afb0
Fix Miku OP video
...
And break something else
2017-07-04 02:04:22 +03:00
Nekotekina
f0d184f38b
PPU LLVM: relocation support
2017-07-04 02:04:22 +03:00
Nekotekina
9fccb47e7c
bf_t: fix warning
2017-07-04 02:04:22 +03:00
Robbie
fd1ca2f102
Change default selection button to select entry instead of cancel.
2017-07-03 23:56:55 +03:00
Robbie
458968658f
Fix akiba with cell cancel
2017-07-03 23:56:55 +03:00
Martin Lindhe
051dd388d7
remove invalid comment
2017-07-03 23:30:09 +03:00
Zion
233506480b
Fix CMake build instructions on Linux ( #2946 )
...
Fix CMake build instructions on Linux
2017-07-03 19:30:34 +01:00
Martin Lindhe
37898d38e5
README: add fedora instructions
2017-07-03 17:51:39 +01:00
Martin Lindhe
be441bd3a7
README: relax qt5 version requirement to 5.7
2017-07-03 17:32:14 +01:00
Martin Lindhe
2e9a543598
qt: relax dependency to qt 5.7
2017-07-03 17:32:14 +01:00
Robbie
190a59ce03
Basic Save Manager ( #2924 )
...
* The basic unstubbing. Save entries will be listed and you can select a save. If you select none, then it'll work as well. WIP
* Filled out the trivial parts of the info dialog.
* Finish implementation and clean up. No "maintain" dialog or context menu for now until the copy/delete functions are implemented.
* Fix crash
* Update cellSaveData.cpp
2017-07-01 21:42:09 +03:00
Zangetsu38
253e7a90b8
vk: add "add_signed" in blend op.
2017-06-30 18:40:40 +03:00
Megamouse
fd4a153eef
GUI fixes + log stacking ( #2897 )
...
* Add Stacking option to log contextmenu
Squashed commit:
[69f296af] cleanup
[4f4bf41f] use contextmenu instead
[e67036bc] use gui settings instead (+1 squashed commits)
Squashed commits:
[b3913dbe] fix backwards selection (+1 squashed commits)
Squashed commits:
[1e150f04] add stacking option (+3 squashed commit)
Squashed commit:
[be78da4f] fix scroll
[d3450c21] fix clearSelection
[e962ec9c] fix log color issue
* fix recent games related app crash
* gamelist improvements
Squashed commit:
[aa1f79c2] fix title names & con background
[d8381984] fix gamelist search
* finally fix show menu bug
* add rows to gamelist: resolutions, sound formats and parental level
* fix gamelist loadsettings
2017-06-30 15:41:40 +03:00
Inviuz
645f0e63ab
REF 57 plus FREF fix
...
kept bothering me until i realized what was wrong with it
2017-06-30 14:24:00 +03:00
Nekotekina
c087a9534a
PPU LLVM: SSA reordering
...
Fetch indirect jump target
Flush registers earlier
2017-06-29 17:48:55 +03:00
Nekotekina
da87bb6710
PPU LLVM: minor fix
2017-06-29 17:48:55 +03:00
Nekotekina
3c064439b3
PPU LLVM: new mptr/cptr format
2017-06-29 17:48:55 +03:00
Nekotekina
85f8a42bd2
PPU: MTOCRF optimization
2017-06-29 17:48:55 +03:00
Nekotekina
ef55d6fa0c
PPU LLVM: less trash, fix crash
2017-06-29 17:48:55 +03:00
Nekotekina
aa34fa8baa
PPU LLVM: some passes disabled
2017-06-29 17:48:55 +03:00
Nekotekina
2629f9be44
PPU: VREFP, VRSQRTEFP changed
2017-06-29 17:48:55 +03:00
Nekotekina
fc2a45d6d6
Removed unnecessary code
2017-06-29 17:48:55 +03:00
Nekotekina
22af341ad3
umulh64, mulh64 moved; added ror8/16/32
2017-06-29 17:48:55 +03:00
kd-11
a69f19a9ab
rsx/decompilers: Avoid std::endl like the plague. It adds extra processing overhead
2017-06-29 13:13:19 +03:00
kd-11
d7662e54cc
rsx/fp: Do not swizzle shadow lookups
2017-06-29 13:13:19 +03:00
kd-11
459a7ba5a2
rsx: Avoid using push_back/emplace_back on empty STL containers
...
- Reckless management of STL containers causes significant slowdown
- Also reorders vertex compare steps to fail quickly on simpler checks
2017-06-29 13:13:19 +03:00
kd-11
9cb58a47cd
gl: Avoid creating surface copies when strict mode is disabled.
2017-06-29 13:13:19 +03:00
kd-11
3651e67a25
vk: Fix mapping of output colors to render target ranges
2017-06-29 13:13:19 +03:00
kd-11
8a0f6f1cbc
gl: Fix legacy ring buffer address alignment
...
- Should always return a base address aligned to the buffers alignment.
- Fixes renderdoc crashes when capturing
2017-06-29 13:13:19 +03:00
kd-11
9cbaacb13f
cellVideoOut: Enable 59.94 Hz required for some games
2017-06-29 13:13:19 +03:00
kd-11
1887e2460f
rsx: Use loose memory protection on textures since they're almost guaranteed to be wholly moved when changing. Speedup.
2017-06-29 13:13:19 +03:00
kd-11
6e578c4fde
rsx: Initialize declared but unset varying variables to all ones
2017-06-29 13:13:19 +03:00
kd-11
47e5074dc5
rsx: Emulated index buffers are based on vertex 0 with no disjoint ranges
...
- Drop the 'first' argument as it is unused for now
2017-06-29 13:13:19 +03:00
kd-11
74d8619240
dx12: Fix error reporting
2017-06-29 13:13:19 +03:00