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mirror of https://github.com/RPCS3/rpcs3.git synced 2024-11-22 18:53:28 +01:00
Commit Graph

5561 Commits

Author SHA1 Message Date
Megamouse
457c2d364f Dagimon ultra level
gui new design: hidpi fixes

settings_dialog fix glitch

welcome dialog hdpi adjustments

about dialog hdpi adjustments

about dialog fix size

pad dialog hdpi adjustments

settings_dialog: remove SetActiveTab
2017-07-10 16:15:57 +03:00
Megamouse
c9e9fcd0a3 Dagimon champion level 2017-07-10 16:15:57 +03:00
Megamouse
9f8eb88a9f Dagimon rookie level
fix lib stuff

fix build

add slider amd searchbar

disable gamelist toolbar per default

Dagimon rookie level
2017-07-10 16:15:57 +03:00
raven02
2e47c42367 Add Stretch to Display Area option (#2961) 2017-07-08 16:06:11 +03:00
kd-11
41d921808b spu: Reimplement FCGT and FCMGT to handle corner cases (such as comparisons against infinites and denormals)
- Also optimize FMA/FMS/FNMS for recompiler
2017-07-08 14:52:16 +03:00
kd-11
9e7a42d057 rsx: Minor bug fixes
- vk: Do not select first available format when choosing a swapchain format
- gl/vk: Ignore rendering zero sized framebuffers/scissors
- fp: Re-enable range clamp on fp16 registers; fix fx12 clamping [-2, 2]
2017-07-08 14:52:16 +03:00
kd-11
d43e06c0ea rsx: Fix some fp bugs
rsx/fp: Properly fix RCP
- Input is always scalar, output is a vector

rsx/fp: Ignore forced unit for SIP and TEX instructions
2017-07-08 14:52:16 +03:00
kd-11
c788331e45 vk: Fix layout transitions 2017-07-08 14:52:16 +03:00
kd-11
3d935b64f2 rsx/gl/vk: Enable contents transfer when a new framebuffer is created and not cleared 2017-07-08 14:52:16 +03:00
kd-11
e9b8f94fb1 rsx/gl/vk: Enable frame skipping 2017-07-08 14:52:16 +03:00
kd-11
b95ffaf4dd rsx: Implement skip draw. Also, start working on MT vertex upload 2017-07-08 14:52:16 +03:00
kd-11
ab97a0a5a3 spu: dma tweaks 2017-07-08 14:52:16 +03:00
Megamouse
e74d6446c8 msg_dialog_frame: hidpi fixes for osk_dialog 2017-07-07 01:53:42 +03:00
Megamouse
cbb7753227 msg_dialog_frame: hidpi fixes for m_dialog
move spacings up
2017-07-07 01:53:42 +03:00
Zion Nimchuk
78fad1a372 Finalize AppImage build 2017-07-04 21:19:33 +01:00
RipleyTom
d793f8ad78 Implements sys_fs_disk_free 2017-07-04 16:16:32 +03:00
Nekotekina
dda274afb0 Fix Miku OP video
And break something else
2017-07-04 02:04:22 +03:00
Nekotekina
f0d184f38b PPU LLVM: relocation support 2017-07-04 02:04:22 +03:00
Nekotekina
9fccb47e7c bf_t: fix warning 2017-07-04 02:04:22 +03:00
Robbie
fd1ca2f102 Change default selection button to select entry instead of cancel. 2017-07-03 23:56:55 +03:00
Robbie
458968658f Fix akiba with cell cancel 2017-07-03 23:56:55 +03:00
Martin Lindhe
051dd388d7 remove invalid comment 2017-07-03 23:30:09 +03:00
Zion
233506480b Fix CMake build instructions on Linux (#2946)
Fix CMake build instructions on Linux
2017-07-03 19:30:34 +01:00
Martin Lindhe
37898d38e5 README: add fedora instructions 2017-07-03 17:51:39 +01:00
Martin Lindhe
be441bd3a7 README: relax qt5 version requirement to 5.7 2017-07-03 17:32:14 +01:00
Martin Lindhe
2e9a543598 qt: relax dependency to qt 5.7 2017-07-03 17:32:14 +01:00
Robbie
190a59ce03 Basic Save Manager (#2924)
* The basic unstubbing.  Save entries will be listed and you can select a save.  If you select none, then it'll work as well.  WIP

* Filled out the trivial parts of the info dialog.

* Finish implementation and clean up.  No "maintain" dialog or context menu for now until the copy/delete functions are implemented.

* Fix crash

* Update cellSaveData.cpp
2017-07-01 21:42:09 +03:00
Zangetsu38
253e7a90b8 vk: add "add_signed" in blend op. 2017-06-30 18:40:40 +03:00
Megamouse
fd4a153eef GUI fixes + log stacking (#2897)
* Add Stacking option to log contextmenu

Squashed commit:

[69f296af] cleanup

[4f4bf41f] use contextmenu instead

[e67036bc] use gui settings instead (+1 squashed commits)

Squashed commits:

[b3913dbe] fix backwards selection (+1 squashed commits)

Squashed commits:

[1e150f04] add stacking option (+3 squashed commit)

Squashed commit:

[be78da4f] fix scroll

[d3450c21] fix clearSelection

[e962ec9c] fix log color issue

* fix recent games related app crash

* gamelist improvements

Squashed commit:

[aa1f79c2] fix title names & con background

[d8381984] fix gamelist search

* finally fix show menu bug

* add rows to gamelist: resolutions, sound formats and parental level

* fix gamelist loadsettings
2017-06-30 15:41:40 +03:00
Inviuz
645f0e63ab REF 57 plus FREF fix
kept bothering me until i realized what was wrong with it
2017-06-30 14:24:00 +03:00
Nekotekina
c087a9534a PPU LLVM: SSA reordering
Fetch indirect jump target
Flush registers earlier
2017-06-29 17:48:55 +03:00
Nekotekina
da87bb6710 PPU LLVM: minor fix 2017-06-29 17:48:55 +03:00
Nekotekina
3c064439b3 PPU LLVM: new mptr/cptr format 2017-06-29 17:48:55 +03:00
Nekotekina
85f8a42bd2 PPU: MTOCRF optimization 2017-06-29 17:48:55 +03:00
Nekotekina
ef55d6fa0c PPU LLVM: less trash, fix crash 2017-06-29 17:48:55 +03:00
Nekotekina
aa34fa8baa PPU LLVM: some passes disabled 2017-06-29 17:48:55 +03:00
Nekotekina
2629f9be44 PPU: VREFP, VRSQRTEFP changed 2017-06-29 17:48:55 +03:00
Nekotekina
fc2a45d6d6 Removed unnecessary code 2017-06-29 17:48:55 +03:00
Nekotekina
22af341ad3 umulh64, mulh64 moved; added ror8/16/32 2017-06-29 17:48:55 +03:00
kd-11
a69f19a9ab rsx/decompilers: Avoid std::endl like the plague. It adds extra processing overhead 2017-06-29 13:13:19 +03:00
kd-11
d7662e54cc rsx/fp: Do not swizzle shadow lookups 2017-06-29 13:13:19 +03:00
kd-11
459a7ba5a2 rsx: Avoid using push_back/emplace_back on empty STL containers
- Reckless management of STL containers causes significant slowdown
- Also reorders vertex compare steps to fail quickly on simpler checks
2017-06-29 13:13:19 +03:00
kd-11
9cb58a47cd gl: Avoid creating surface copies when strict mode is disabled. 2017-06-29 13:13:19 +03:00
kd-11
3651e67a25 vk: Fix mapping of output colors to render target ranges 2017-06-29 13:13:19 +03:00
kd-11
8a0f6f1cbc gl: Fix legacy ring buffer address alignment
- Should always return a base address aligned to the buffers alignment.
- Fixes renderdoc crashes when capturing
2017-06-29 13:13:19 +03:00
kd-11
9cbaacb13f cellVideoOut: Enable 59.94 Hz required for some games 2017-06-29 13:13:19 +03:00
kd-11
1887e2460f rsx: Use loose memory protection on textures since they're almost guaranteed to be wholly moved when changing. Speedup. 2017-06-29 13:13:19 +03:00
kd-11
6e578c4fde rsx: Initialize declared but unset varying variables to all ones 2017-06-29 13:13:19 +03:00
kd-11
47e5074dc5 rsx: Emulated index buffers are based on vertex 0 with no disjoint ranges
- Drop the 'first' argument as it is unused for now
2017-06-29 13:13:19 +03:00
kd-11
74d8619240 dx12: Fix error reporting 2017-06-29 13:13:19 +03:00