Nekotekina
7137142351
geometry.h: more cleanup
...
Remove wrong constructors.
2020-02-12 12:50:42 +03:00
Nekotekina
bcbe324534
geometry.h: make conversion operators explicit
...
It requires static_cast<> to call them.
2020-02-11 13:21:45 +03:00
Eladash
639245c071
Make handle_access_violation noexcept
2020-02-10 17:27:34 +03:00
Nekotekina
034267adb2
Compilation fix
2020-02-10 16:57:56 +03:00
Nekotekina
c0f80cfe7a
Use attributes for LIKELY/UNLIKELY
...
Remove LIKELY/UNLIKELY macro.
2020-02-05 10:42:34 +03:00
Nekotekina
1a78e0e80c
Make RPCS3 compile in C++2a mode
2020-02-04 23:43:55 +03:00
Nekotekina
0a2874405d
logs: allow disabling RPCS3.log.gz
...
Disabled by creating a directory with the same name.
2020-02-02 14:32:29 +03:00
Nekotekina
87a5dd66ab
Move logs::channel registration out of the constructor
...
Allow constinit initialization of logs::channel.
2020-02-02 14:12:54 +03:00
Nekotekina
6dfd97f0b6
Modernize SPU logging (spu_log variable) and remove log legacy
...
Remove legacy macro (LOG_ERROR, etc)
2020-02-01 11:52:52 +03:00
Nekotekina
327bb2d8f0
Modernize PPU logging (ppu_log variable)
2020-02-01 11:52:24 +03:00
Nekotekina
21f7b0ff0f
Remove HLE log channel
2020-02-01 11:52:24 +03:00
Nekotekina
15391f45d0
Modernize RSX logging (rsx_log variable)
2020-02-01 11:52:22 +03:00
Nekotekina
3c0bd821c8
Give log channels fancier names
...
Improve LOG_CHANNEL macro to accept custom name.
2020-02-01 10:43:43 +03:00
Nekotekina
ec80932c21
logs: use relaxed atomics
...
May help with optimizations.
2020-02-01 10:30:03 +03:00
Nekotekina
3eca2d5d6c
Remove legacy LOADER log channel
2020-02-01 07:49:38 +03:00
Nekotekina
d9a0619ddd
Remove legacy GENERAL log channel
...
Add some more log channels instead.
2020-02-01 07:49:38 +03:00
Nekotekina
d5f019c3d3
Implement logs::silence
...
Disables all log channels.
Also disables unsupported "default" log level for log channels.
2020-01-31 16:44:48 +03:00
Nekotekina
a867522b16
logs: implement logs::get_channels()
2020-01-31 16:44:48 +03:00
Nekotekina
26cccead6e
logs: remove legacy MEMORY channel
...
Add channels vm_log, sig_log.
2020-01-31 16:44:48 +03:00
Nekotekina
e7b24461ec
Implement logs::get_level
2020-01-31 12:09:52 +03:00
Nekotekina
007a7a5859
Fixup for LOG system.
...
Register all channels at program initialization and allow duplicates.
2020-01-31 12:09:52 +03:00
Silent
9f678cc47a
Fix code relying on initialization order
...
Allows Debug - LLVM to boot
2020-01-31 11:23:55 +03:00
RipleyTom
795bc5d52b
Add mutex guard for s_unfire
2020-01-28 19:16:16 +03:00
Malcolm Jestadt
ad8988afd3
Embedded SPU elf patching
...
- PS3 games include both PPU and SPU code in their PPU executables, so to make patching games that make use of the same SPU libraries easier, we add a system to find and patch them.
- Patches for this system still use SPU LS (Local Storage) addresses despite the fact that we aren't loading anything into SPU LS at this time. The patches are checked against each segment and patched in place.
2020-01-28 02:13:37 +03:00
Nekotekina
0f87c6c7c3
Make system config thread-safe (almost)
2020-01-20 21:51:28 +03:00
Nekotekina
7fcc49004d
lf_fifo: fix UB and fix size()
...
Simplify internal counter to atomic<u64>.
Make size() return correct difference between push and pop pointers.
2020-01-17 00:24:07 +03:00
kd-11
071e73a68e
geometry: Allow basic color arithmetic
2020-01-07 21:31:19 +03:00
Silent
974bce19ed
Use path_append instead of operator + to concat paths
...
This allows to cleanly prevent double // slashes when appending paths
While this should not be a problem, Windows seems to have problems
with such paths when paths are very long - and preventing this
is trivial enough.
2019-12-31 19:24:19 +03:00
Silent
9e66f36942
Handle ERROR_FILENAME_EXCED_RANGE error on Windows
2019-12-31 19:24:19 +03:00
Megamouse
ef6f565dbd
silence some annoying warnings
2019-12-28 15:40:57 +01:00
Nekotekina
70e26eeb45
LLVM: compress PPU cache
...
Compress PPU modules to .gz (backward compatible with uncompressed cache)
2019-12-27 23:12:16 +03:00
Nekotekina
baf9a20c08
Fix UB in to_u8
...
Possible signed shift overflow.
2019-12-23 22:56:18 +03:00
Nekotekina
068450d4fe
CPUTranslator: detect FMA feature
2019-12-20 21:11:07 +03:00
Eladash
db4041e079
Implement rounded_div
...
Round-to-nearest integral based division, optimized for unsigned integral.
Used in sceNpTrophyGetGameProgress.
Do not allow signed values for aligned_div(), align().
2019-12-20 14:47:04 +03:00
Nekotekina
e3e97da7bb
LLVM: remove cascadelake workaround and update LLVM fork
...
VPTERNLOG fix may be necessary.
2019-12-13 16:19:08 +03:00
Nekotekina
dbece4d00f
LLVM: add workaround for cascadelake CPU
...
Need to investigate it later.
2019-12-13 02:11:21 +03:00
Nekotekina
69e81da57b
Fix some warnings
2019-12-13 02:08:52 +03:00
Eladash
5631382623
sys_spu: Fix SPU Thread Id
...
* Removed wrong code in sys_spu_thread_group_terminate.
* SPU Thread ID is accurate, including 5th thread id "rule".
* Fixed possible use-after-free access of spu_thread::group member.
* RawSPU ID management simplified.
2019-12-06 19:59:29 +03:00
Eladash
c3862b74b1
Compilation fix for NetBSD ( #7067 )
2019-12-05 11:28:00 +03:00
Nekotekina
835892aa51
C-style cast cleanup VII
2019-12-05 02:10:15 +03:00
Nekotekina
bf11a28fb5
C-style cast cleanup IV
2019-12-01 22:12:33 +03:00
Nekotekina
28eacc616a
C-style cast cleanup III
2019-12-01 00:32:44 +03:00
Nekotekina
5b9df53c13
C-style cast cleanup (partial)
...
Replace C-style casts with C++ casts.
2019-11-29 00:35:23 +03:00
Megamouse
d91f8193b0
settings: enable dynamic reload of some emu values
2019-11-27 10:34:03 +01:00
Nekotekina
fcc841eaa1
LLVM: Add workaround for znver2
2019-11-14 19:09:34 +03:00
msuih
1af948a7d4
Fix bitfield warning
2019-11-12 21:36:29 +03:00
Emmanuel Gil Peyrot
0ff5938b1f
Utilities: Remove unused headers
...
AtomicPtr.h has never been used since its introduction in
da7472fe81
.
Same for Interval.h, since 4fedf5749e
.
event.h’s last usage got removed in
70e2873e69
.
2019-11-12 19:51:57 +03:00
Emmanuel Gil Peyrot
56f82d2701
rsx: Wrap gsl::span definition into Utilities/span.h
2019-11-09 20:00:50 +01:00
Emmanuel Gil Peyrot
72cdf0b04c
Replace gsl::span’s implementation with tcbrindle’s
...
This implementation optimises correctly on all relevant compilers,
unlike GSL’s which gave extremely slow code on any compiler other than
MSVC.
Supersedes #6948 .
2019-11-09 19:30:06 +01:00
Emmanuel Gil Peyrot
ef368c5171
rsx: Replace gsl::byte with C++17’s std::byte
2019-11-09 19:30:05 +01:00