1
0
mirror of https://github.com/RPCS3/rpcs3.git synced 2024-11-22 18:53:28 +01:00
Commit Graph

11944 Commits

Author SHA1 Message Date
Megamouse
b5d4b5a21c DS3: fix regression: pad data is cleared even if there is no new data 2021-03-01 14:37:49 +01:00
Megamouse
2dc798d539 DS3: fix battery_level aquisition 2021-03-01 14:37:49 +01:00
Megamouse
805d52987f Qt/Input: set player LED in pad settings 2021-03-01 14:37:49 +01:00
Megamouse
c2467b7b38 ds3: add led battery indicators (Linux only atm)
needs testing. maybe doesn't work
2021-03-01 14:37:49 +01:00
Megamouse
22b8cfd0ba input: add some sanity checks 2021-03-01 14:37:49 +01:00
Megamouse
10a55f16cc DS3: implement player LEDs 2021-03-01 14:37:49 +01:00
Ani
8e4451d1ab
rpcs3_version: Bump to 0.0.15 (#9866) 2021-02-28 23:32:23 +00:00
Megamouse
0b5c6350ae
cellScreenshot: fix overlay scaling (#9867)
* cellScreenshot: fix overlay scaling
2021-02-28 23:00:49 +00:00
Eladash
48cd56acc2
Report deadlocked thread names in failures to stop emulation (#9865)
* Report deadlocked thread names in failures to stop emulation

Co-authored-by: Nekotekina <nekotekina@gmail.com>
2021-03-01 01:06:48 +03:00
Nekotekina
71e16bfac3 shared_ptr.hpp: minor fixup 2021-03-01 00:28:28 +03:00
Nekotekina
b7c579adf9 Tentative fix for -Wattributes
These warnings enabled conditionally for GCC 10.1+.
2021-03-01 00:22:32 +03:00
Eladash
461fa6a88a
Firmware installation bugfixes (#9855)
* Fix race condition in PUP installation abortion.
* Fix freezes of emulator in case the PUP installation failed due to filesystem errors.
* Use fs::create_path as opposed to fs::create_dir as it is can create upper directories in case they are missing and is better in error handling.
* Report TAR errors on failure to create directories.
* Fix pup_object constructor to not crash on invalid PUP file header. (report an error)
* Fix pup_object::validate_hashes to not crash on invalid PUP file entries. (report an error)
* Do not call Qt functions inside a named_thread because it is wrong.
2021-02-28 22:59:27 +03:00
Florin9doi
dfee46604a Buzz settings 2021-02-28 22:36:47 +03:00
Megamouse
a7c9827ad4
Improve cellScreenshot (#9851)
* Fix screenshot logging

* Update libpng to 1.6.37

* cellScreenshot: Write text chunks
* cellScreenshot: add overlay image
* screenshot_manager: add /dev_hdd0/photo/

* read_png_file: use deleter instead of manual close

* cellScreenshot: use Qt for overlays
* cellScreenshot: don't apply overlay to regular img
* screenshot_manager: add mount hack for VFS
* cellScreenshot: escape the whole path
2021-02-28 22:05:04 +03:00
Nekotekina
f580bee32c Rewrite cellNetCtlNetStartDialogLoadAsync hack 2021-02-28 20:20:17 +03:00
Nekotekina
de9d859f4a named_thread: implement task queue
atomic_ptr: implement push_head()

thread_ctrl::state() triggers task queue execution.
2021-02-28 20:20:17 +03:00
Nekotekina
3aaa0172d5 named_thread: implement "default" event loop
Fixup "sleepy" thread at startup on Windows.
Permit threads which lack operator()() overload.
2021-02-28 20:16:13 +03:00
Nekotekina
29e7eda887 named_thread: rewrite result_storage
Use SFINAE as permitted by std::invoke_result_t<>
2021-02-28 20:16:13 +03:00
Megamouse
7cb32a3680 Qt: set parent for QThread
This may or may not have caused a leak
2021-02-28 18:48:34 +03:00
Megamouse
a4d4ab1df9 remove unused variable 2021-02-28 18:48:34 +03:00
kd-11
4bef176e9b vk: Fix inadvertent self-assign 2021-02-28 18:00:20 +03:00
kd-11
d2de8a87bf vk: Explicit initialization of command pool queue family 2021-02-26 15:08:14 +03:00
kd-11
12cad7c393 vk: Add per-queue-family scratch resources and double buffer them 2021-02-26 15:08:14 +03:00
kd-11
be1238cc95 vk: Add support for queue family migration and refactor some texture upload code 2021-02-26 15:08:14 +03:00
RipleyTom
67378c7dea Add CELL_NET_CTL_INFO_DHCP_HOSTNAME impl 2021-02-26 11:58:42 +03:00
Eladash
c13039396c
Fix stop count incremention in Emu.Stop (#9843)
Until emulation is completely stopped, further CallAfter callbacks may be issued with incorrect stop count memorized.
2021-02-25 14:37:31 +03:00
Megamouse
e940632d93 Fix Nan in cpu_stats::get_usage
And apply same logic to linux and windows
2021-02-25 13:08:27 +03:00
Megamouse
6db25aa7fa overlays: Fix cpu usage in low detail mode 2021-02-25 13:08:27 +03:00
Eladash
0012f39384 Fix TTY handling of control characters 2021-02-24 16:42:39 +03:00
kd-11
0e7e5b59ae vk: Handle old GPUs without proper async queues 2021-02-23 23:22:41 +03:00
kd-11
d459da1378 Formatting fixes only
- Mostly remove camelcase usage in old code.
- Properly annotate vulkan API imports with _vk prefix to make it clear they are not regular variables.
2021-02-23 23:22:41 +03:00
Nekotekina
3063369322 vk::render_device::create: try to remove failing assertion 2021-02-23 19:46:37 +03:00
Nekotekina
a90ad62fc0 Remove garbage SPUW perf report 2021-02-23 18:24:50 +03:00
Nekotekina
cd01a1eb09 Move CPUStats.h -> util/cpu_stats.cpp 2021-02-23 18:24:50 +03:00
Nekotekina
090a769bf6 Implement fs::sync (Linux/POSIX) 2021-02-23 18:24:50 +03:00
Nekotekina
014846cf31 cellSaveData: fix minor issues 2021-02-23 18:24:50 +03:00
Megamouse
b83cb2dbf5
product_info: add Harmonix Pro-Drum Kit (#9822)
Co-authored-by: DrGeelfood <79338929+DrGeelfood@users.noreply.github.com>
2021-02-23 18:23:53 +03:00
Eladash
112b7f6571 Fix Emulation::CallAfter
Most CallAfter usages were extremely wrong when ordered after Emu.Stop(). could result in anywhere from emulation stopping hangs to even segfaults.
track_emu_state = true is now the default, I haven't found cases which need need it disabled.
2021-02-23 17:55:36 +03:00
Eladash
68a878264c Minor GUI fix for PPU interpreter at "precompilation" 2021-02-23 17:35:45 +03:00
Megamouse
a771f168eb overlays: fix perf overlay switching detail levels
The body was lagging behind the text. This was fixed by calling an updated version of init() on settings change.
This introduced spikes in the frametime graph, so the data had to become members and m_force_update was adjusted to not interfere with data aquisition.
2021-02-23 13:27:54 +03:00
Megamouse
79b5b79de1 overlays: fix initial size of perf_overlay body
You could see that it was not properly adjusted in the first frame in high detail mode.
2021-02-23 13:27:54 +03:00
Megamouse
7cc8380330 overlays: fix perf_metrics_overlay division by 0 2021-02-23 13:27:54 +03:00
Megamouse
e91df31f8c overlays: Fix perf_metrics_overlay visibility
Also change auto type to compiled_resource in order to silence a warning about accidental copy by value
2021-02-23 13:27:54 +03:00
Megamouse
663b2c9c5e overlays: Fix frametime graph spikes
The frametime_timer was restarted at the end of the update method, instead of immediately after reading its value.
This means that the frametime was lower than expected when an expensive task was executed in-between.
2021-02-23 13:27:54 +03:00
RipleyTom
801467e565 Fix rpcn registration 2021-02-23 13:17:49 +03:00
Eladash
447d2b6f93 Atomic RSX capture writes 2021-02-23 11:29:23 +03:00
Eladash
9ccf39b27f Atomic SPU LS capture writes 2021-02-23 11:29:23 +03:00
Eladash
d4af8dd89a Fix atomicity of savedata/trophy data writes 2021-02-23 11:29:23 +03:00
Eladash
932f31e37b Atomic PARAM.SFO writes 2021-02-23 11:29:23 +03:00
Megamouse
0878db4e17 remove unused variable 2021-02-23 05:03:38 +01:00