Eladash
c35da0085f
PARAM.SFO loader improvement
2022-04-10 14:31:13 +02:00
RipleyTom
f8ea50caae
sys_net: Fix return values being tagged as errors
2022-04-10 11:15:41 +02:00
Megamouse
20801615f3
cellOskDialogAbort: always send finished event
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No idea if this is really correct, but it fixes the PS-Home OSK dialog freeze.
2022-04-10 08:38:36 +02:00
Megamouse
9279736fe6
cellOskDialog: fix cellOskDialogAbort error format
2022-04-10 08:38:36 +02:00
Megamouse
d84a0c6503
cellGameGetBootGameInfo
2022-04-10 08:38:36 +02:00
RipleyTom
8fb2d04ce8
rpcn: validate callbacks before queuing them
2022-04-10 00:23:32 +02:00
RipleyTom
c06cb4664a
Various sys_net improvements
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Implement P2PS select
Adjust P2P sendto return value
2022-04-09 21:56:53 +02:00
Megamouse
039d19dacf
Patch manager: detailed message box for long logs
2022-04-09 21:26:06 +02:00
Megamouse
4dfb47cdd9
Patch manager: check for invalid value node
2022-04-09 21:26:06 +02:00
Megamouse
499fe3e218
Patch manager: add node location to patch errors
2022-04-09 21:26:06 +02:00
RipleyTom
855b23b3fe
re-add scope to sys_net_bnet_poll
2022-04-09 20:24:08 +03:00
RipleyTom
72b2876b6a
sys_net refactor ( #11740 )
2022-04-09 14:51:22 +02:00
Nekotekina
f4d0286109
Add SPU XFloat Accuracy combobox
2022-04-08 22:46:09 +03:00
Megamouse
544cec0434
revert cellSysutilAvc2Load
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I think I mistook the subfunc for the main func
2022-04-08 20:07:58 +02:00
Megamouse
bcc097718f
cellSysutilAvc2 fixes
2022-04-08 20:07:58 +02:00
Megamouse
0dc176b4f1
cellSysutilAvc2EstimateMemoryContainerSize
2022-04-08 20:07:58 +02:00
Megamouse
47401cba1f
cellSysutilAvc2: more improvements
2022-04-08 20:07:58 +02:00
Megamouse
8a2826f3a9
cellSysutilAvc2SetWindowString: add strlen check
2022-04-08 20:07:58 +02:00
Megamouse
81f8ece236
cellSysutilAvc2InitParam: remove overzealous code.
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The function is intended as a constructor, so it doesn't make sense to check struct members
2022-04-08 20:07:58 +02:00
Megamouse
3c2cf79675
cellSysutilAvc2: more stubs and errors
2022-04-08 20:07:58 +02:00
Megamouse
a841ba4084
cellSysutilAvc2: more constants
2022-04-08 20:07:58 +02:00
Megamouse
3024026d9e
cellSysutilAvc2: format some enums
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Makes them more readable
2022-04-08 20:07:58 +02:00
Megamouse
fb03a3bf67
Qt: Implement simple filter in log viewer
2022-04-08 01:25:44 +02:00
kd-11
e53bbd668b
rsx: Fix surface cache scanning and removal
2022-04-05 14:07:05 +03:00
kd-11
fc05511354
rsx: Optimize software sampling further for the 6-tap kernel
2022-04-04 16:51:03 +03:00
kd-11
ca35a75a7d
rework weighting scheme
2022-04-04 16:51:03 +03:00
kd-11
15b7e4f05e
6-tap experiment
2022-04-04 16:51:03 +03:00
kd-11
49c84f099a
rsx/glsl: Fixup
2022-04-04 16:51:03 +03:00
kd-11
43b267ea51
glsl: Rewrite MS sampling implementation
2022-04-04 16:51:03 +03:00
kd-11
a8441b28e8
rsx: Implement basic 2D bilinear filtering for MSAA images
2022-04-04 16:51:03 +03:00
Megamouse
3002e592c3
gs_frame: remove unnecessary CallFromMainThread
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Qt events should run on the main thread anyway.
2022-04-01 18:38:37 +02:00
Megamouse
4f12f8b04f
Qt: fix GracefulShutdown regression
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By replacing Emu.Stop() with GracefulShutdown() in gs_frame::close(), the game window was now unknowingly closed recursively, causing RPCS3 to crash in some cases.
Let's just ignore any consecutive calls to close() from now on.
Also don't close the window internally on a close event. request a shutdown instead.
2022-04-01 18:38:37 +02:00
Megamouse
36e3939ec2
Emu: actually wait 5 seconds during GraceFulShutdown
2022-04-01 18:38:37 +02:00
Megamouse
c803bf1849
soundtouch: fix debug build
2022-04-01 02:24:27 +02:00
Megamouse
ee98f577e2
sceNpTrophyGetTrophyIcon: SCE_NP_TROPHY_ERROR_HIDDEN
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And prevent some possible segfaults
2022-03-31 23:02:35 +02:00
kd-11
4a86638ce8
rsx: Avoid unnecessary memprotect syscalls
2022-03-29 12:35:32 +03:00
kd-11
e037b5c438
rsx: Handle in-place image swaps when locking data for WCB/WDB
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- Rare, but possible if a surface address is switched from color to depth usage
- In such a case, deref the old image and ref the new one to avoid leaks
2022-03-29 12:35:32 +03:00
kd-11
f45343a345
rsx: Handle DMA block init where empty pages exist in the range
2022-03-29 12:35:32 +03:00
kd-11
94a7e52c1f
rsx: Disable ref count on exit
2022-03-28 19:55:34 +03:00
kd-11
2b42895bc7
rsx: Reduce log spam a bit
2022-03-28 19:55:34 +03:00
kd-11
d98d152d23
rsx: Fix leaking surface cache refs from texture cache
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- Lock surfaces in use by texture cache to prevent complete deletion
- Remove discarded surfaces from the reprotect cache to avoid uaf
2022-03-28 19:55:34 +03:00
kd-11
b645a7faf5
vk: Rebuild swapchain in case of unexpected errors during present
2022-03-28 19:55:34 +03:00
kd-11
ffa841e7c1
vk: Force resolve explicitly for transfer operations
2022-03-28 19:55:34 +03:00
Nekotekina
98cee991ef
PPU: fix step execution after BP
2022-03-27 11:37:11 +03:00
Nekotekina
0a617a05d0
PPU: correct behaviour under external debugger
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May require setting "Assume External Debugger" to true.
2022-03-26 23:09:20 +03:00
kd-11
e66d6a9399
Fix interpreter
2022-03-26 16:10:18 +03:00
kd-11
ef65c47592
vk: Restore UBO alignment
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- NV requires some very large alignment thresholds
2022-03-26 16:10:18 +03:00
kd-11
1592ecdc55
rsx: Invalidate transform block on program change
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- Since each program now does a remap of the outputs, we need to reupload the constants
- This is not a loss, constants are almost always changing between draw calls anyway
2022-03-26 16:10:18 +03:00
kd-11
96742852eb
Fix OGL
2022-03-26 16:10:18 +03:00
kd-11
de0e660d28
rsx: Handle vertex shaders with no constant references
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- If no vc[] refs exist, do not upload anything!
2022-03-26 16:10:18 +03:00