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Commit Graph

66 Commits

Author SHA1 Message Date
Nekotekina
e3e6fb5489 Don't use vm::preallocated flag in patch enclave allocs 2021-12-26 14:40:21 +03:00
Eladash
75e66ab5e0 Make pad and patches config savinng atomic 2021-10-10 09:34:50 +02:00
Eladash
65c9cd99cd Patches/PPU: Implement HLE/LLE/With-TOC function call patches
Example patches:
  [ jumpf, 0x12340, "cellGcmSys:cellGcmSetFlip"] // Places a call to cellGcmSetFlip at 0x12340
  [ jumpf, 0x12340, "cellGcmSys:0xDC09357E"] // Same, using FNID
  [ jumpf, 0x12340, 0x2345678 ] # Function OPD based call eading OPD at 0x2345678
2021-09-26 20:49:57 +03:00
Megamouse
129ade2f73 System: only init fxo objects if a game is started
The progress_dialog and patch system aren't needed unless a game is started.
Before, they were both initialized everytime we added a single game to the game list or even when simply started RPCS3.
This both means that a thread was needlessly idling all the time and even worse: The patch.yml was read countless times when we didn't need it.
2021-09-17 22:45:14 +02:00
Eladash
50ad7ba1f6 vm: Fix vm::unmap
* Make vm::unmap atomic, squash the memory unmapping process inside this function while still using the same VM mutex ownership.
* Make vm::unmap not fail due to random vm::get calls, shared_ptr reference count is no longer a condition.
* Fix sys_mmapper_free_address spuriously failing with EBUSY due to random vm::get calls.
* Fix sys_vm_unmap race condition due to non-atomic vm::unmap.
* Add an optional verification block ptr arg to vm::unmap, used by patches.
2021-09-13 20:53:34 +03:00
Eladash
f98595bee5 Patches/PPU: Add jump_link patch type 2021-09-10 11:46:39 +03:00
Eladash
fafefb2cf5 Fixup No.3 after #10779 2021-09-10 11:46:39 +03:00
Megamouse
3c0681ad6d Qt: patch creator 2021-09-04 10:39:32 +02:00
Nekotekina
ad6a72e369 Fixup for #10779 2021-09-01 14:38:20 +03:00
Eladash
b40ed5bdb7
Patches/PPU: Extend and improve patching capabilities (code allocations, jumps to any address) (#10779)
* Patches/PPU: Implement dynamic code allocation + Any-Address jump patches

Also fix deallocation path of fixed allocation patches.
2021-09-01 13:38:17 +03:00
Eladash
ddb042148d Patches/LLVM: Implement Complex Patches Support 2021-08-26 23:04:32 +03:00
Eladash
7fdbadf645 patch_manager: Prefer specific patches over global patches 2021-08-09 18:12:17 +02:00
Nekotekina
5724d2d4c7 Simplify umax
Add operator less and conversion operator.
2021-04-29 12:21:12 +03:00
Megamouse
a16d8ba3ea More random changes 2021-04-11 14:01:51 +03:00
Nekotekina
a4fdbf0a88 Enable -Wstrict-aliasing=1 (GCC)
Fixed partially.
2021-03-09 03:10:15 +03:00
Nekotekina
629d608d4f Patch engine: add bd32, bd64 and utf8 patch types
bd32 is the same as be32 with a hint it's not executable.
utf8 is NOT null-terminated string, null can be added manually.
2021-02-12 21:43:30 +03:00
Eladash
e26ae9899c Reimplement/fix PRX patches 2021-02-12 15:27:59 +03:00
Nekotekina
b7ff2ecffb Patch system: export some info for future use
For now it's just a list of addresses.
For now it's not used (just a stub).
2021-02-07 11:02:31 +03:00
Megamouse
a692adefd7 Remove legacy patch support 2021-01-13 10:39:17 +01:00
RipleyTom
bef2c50b03 Remove bom in Utilities dir 2020-12-25 10:07:40 +03:00
Nekotekina
fb29933d3d Add usz alias for std::size_t 2020-12-18 12:23:53 +03:00
Nekotekina
e321765c54 Split BEType.h to util/v128.hpp and util/to_endian.hpp 2020-12-13 16:34:45 +03:00
Nekotekina
36c8654fb8 Remove HERE macro
Some cleanup.
Add location to some functions.
2020-12-10 12:30:22 +03:00
Megamouse
6fcc68699a unify patch log 2020-11-07 19:22:40 +01:00
Megamouse
511e9920c2 patch_engine: Apply patch when APP_VER is unknown 2020-09-21 11:59:57 +02:00
Megamouse
fb62c297fa patch_manager: log g_tls_error 2020-09-10 06:58:44 +02:00
Megamouse
46e8b4f561 patch_manager: add download button 2020-09-09 20:34:17 +02:00
Megamouse
d0bb9d2b62 cheat_manager: move cheats.yml to patches folder 2020-07-29 13:18:33 +02:00
illusion
60f05fdbf3 move applied patch log level to success 2020-07-13 22:33:03 +02:00
Megamouse
55e907385b
patch_manager: warning for incompatible patches (#8535)
* patch_manager: warning for incompatible patches

This will open a warning dialog whenever the patch manager is opened and incompatible patches are detected.

* Apply suggestions from code review

Co-authored-by: Bird Egop <sampletext32@bk.ru>

Co-authored-by: Bird Egop <sampletext32@bk.ru>
2020-06-30 21:35:15 +02:00
Megamouse
6742fad753 patch_manager: fix import, use constants as keys
And improve import logging again
2020-06-30 00:45:17 +02:00
Megamouse
c6190fa95d patch_manager: improve import logging
imported_patch.yml has to be the latest version too
2020-06-29 23:56:27 +02:00
Megamouse
98eb0cd3f2 patch_manager: fix legacy patches again 2020-06-29 23:56:27 +02:00
Megamouse
541e20cbec patch_manager: allow Notes as sequence 2020-06-29 23:56:27 +02:00
Megamouse
a5368d766a patch_manager: prefer specific > global (per hash) 2020-06-29 23:56:27 +02:00
Megamouse
cf2e2a0511 patch_manager: one patch per group across hashes 2020-06-29 23:56:27 +02:00
Megamouse
3a17eefde7 patch_manager: restrict All serials to All titles 2020-06-29 23:56:27 +02:00
Megamouse
c72a6f8e6f patch_manager: prefer serial patches over All 2020-06-29 23:56:27 +02:00
Megamouse
6a486d3402 patch_manager: only apply one patch per group
So far this was purely handled in the GUI
2020-06-29 23:56:27 +02:00
Megamouse
e43db24b2c patch_manager: add All override
All can now be used as a key for title, serial and/or app version.
If you check a patch for all ... then the patch will be applied regardless of what's checked for the game specifically, because we do not save 'Unchecked' patches.
2020-06-29 23:56:27 +02:00
Megamouse
12dded403f patch_manager: implement serials and app_versions 2020-06-29 23:56:27 +02:00
Megamouse
abec850379 patch_manager: add hash to applied log message 2020-06-24 15:31:55 +02:00
Megamouse
431e0eb30c patch_manager: fix missing config path 2020-06-24 15:31:55 +02:00
Megamouse
5affc459a2 patch manager: Allow partial patch file import 2020-06-21 15:48:30 +02:00
Megamouse
cd4ed11700 patch manager: Add patch removal to context menu
Also avoid saving empty patch maps
2020-06-21 15:48:30 +02:00
Megamouse
fd2cd84555 patch manager: Skip lower patch_versions 2020-06-21 15:48:30 +02:00
Megamouse
bf978ac8ca patch manager: properly check patch versions
Also abort patch import of lower patch versions
2020-06-21 15:48:30 +02:00
Megamouse
d3c6472c0f patch manager: replace Version and Title keys
With Patch Version and Game Title
2020-06-21 15:48:30 +02:00
Megamouse
1c7a318413 patch manager: move try catch block to yaml.cpp 2020-06-21 15:48:30 +02:00
Megamouse
591624b96c patch manager: avoid patch import inconsistencies
Save the original patch value instead of the interpreted value
2020-06-21 15:48:30 +02:00