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Commit Graph

53 Commits

Author SHA1 Message Date
Megamouse
a16d8ba3ea More random changes 2021-04-11 14:01:51 +03:00
Nekotekina
a4fdbf0a88 Enable -Wstrict-aliasing=1 (GCC)
Fixed partially.
2021-03-09 03:10:15 +03:00
Nekotekina
629d608d4f Patch engine: add bd32, bd64 and utf8 patch types
bd32 is the same as be32 with a hint it's not executable.
utf8 is NOT null-terminated string, null can be added manually.
2021-02-12 21:43:30 +03:00
Eladash
e26ae9899c Reimplement/fix PRX patches 2021-02-12 15:27:59 +03:00
Nekotekina
b7ff2ecffb Patch system: export some info for future use
For now it's just a list of addresses.
For now it's not used (just a stub).
2021-02-07 11:02:31 +03:00
Megamouse
a692adefd7 Remove legacy patch support 2021-01-13 10:39:17 +01:00
RipleyTom
bef2c50b03 Remove bom in Utilities dir 2020-12-25 10:07:40 +03:00
Nekotekina
fb29933d3d Add usz alias for std::size_t 2020-12-18 12:23:53 +03:00
Nekotekina
e321765c54 Split BEType.h to util/v128.hpp and util/to_endian.hpp 2020-12-13 16:34:45 +03:00
Nekotekina
36c8654fb8 Remove HERE macro
Some cleanup.
Add location to some functions.
2020-12-10 12:30:22 +03:00
Megamouse
6fcc68699a unify patch log 2020-11-07 19:22:40 +01:00
Megamouse
511e9920c2 patch_engine: Apply patch when APP_VER is unknown 2020-09-21 11:59:57 +02:00
Megamouse
fb62c297fa patch_manager: log g_tls_error 2020-09-10 06:58:44 +02:00
Megamouse
46e8b4f561 patch_manager: add download button 2020-09-09 20:34:17 +02:00
Megamouse
d0bb9d2b62 cheat_manager: move cheats.yml to patches folder 2020-07-29 13:18:33 +02:00
illusion
60f05fdbf3 move applied patch log level to success 2020-07-13 22:33:03 +02:00
Megamouse
55e907385b
patch_manager: warning for incompatible patches (#8535)
* patch_manager: warning for incompatible patches

This will open a warning dialog whenever the patch manager is opened and incompatible patches are detected.

* Apply suggestions from code review

Co-authored-by: Bird Egop <sampletext32@bk.ru>

Co-authored-by: Bird Egop <sampletext32@bk.ru>
2020-06-30 21:35:15 +02:00
Megamouse
6742fad753 patch_manager: fix import, use constants as keys
And improve import logging again
2020-06-30 00:45:17 +02:00
Megamouse
c6190fa95d patch_manager: improve import logging
imported_patch.yml has to be the latest version too
2020-06-29 23:56:27 +02:00
Megamouse
98eb0cd3f2 patch_manager: fix legacy patches again 2020-06-29 23:56:27 +02:00
Megamouse
541e20cbec patch_manager: allow Notes as sequence 2020-06-29 23:56:27 +02:00
Megamouse
a5368d766a patch_manager: prefer specific > global (per hash) 2020-06-29 23:56:27 +02:00
Megamouse
cf2e2a0511 patch_manager: one patch per group across hashes 2020-06-29 23:56:27 +02:00
Megamouse
3a17eefde7 patch_manager: restrict All serials to All titles 2020-06-29 23:56:27 +02:00
Megamouse
c72a6f8e6f patch_manager: prefer serial patches over All 2020-06-29 23:56:27 +02:00
Megamouse
6a486d3402 patch_manager: only apply one patch per group
So far this was purely handled in the GUI
2020-06-29 23:56:27 +02:00
Megamouse
e43db24b2c patch_manager: add All override
All can now be used as a key for title, serial and/or app version.
If you check a patch for all ... then the patch will be applied regardless of what's checked for the game specifically, because we do not save 'Unchecked' patches.
2020-06-29 23:56:27 +02:00
Megamouse
12dded403f patch_manager: implement serials and app_versions 2020-06-29 23:56:27 +02:00
Megamouse
abec850379 patch_manager: add hash to applied log message 2020-06-24 15:31:55 +02:00
Megamouse
431e0eb30c patch_manager: fix missing config path 2020-06-24 15:31:55 +02:00
Megamouse
5affc459a2 patch manager: Allow partial patch file import 2020-06-21 15:48:30 +02:00
Megamouse
cd4ed11700 patch manager: Add patch removal to context menu
Also avoid saving empty patch maps
2020-06-21 15:48:30 +02:00
Megamouse
fd2cd84555 patch manager: Skip lower patch_versions 2020-06-21 15:48:30 +02:00
Megamouse
bf978ac8ca patch manager: properly check patch versions
Also abort patch import of lower patch versions
2020-06-21 15:48:30 +02:00
Megamouse
d3c6472c0f patch manager: replace Version and Title keys
With Patch Version and Game Title
2020-06-21 15:48:30 +02:00
Megamouse
1c7a318413 patch manager: move try catch block to yaml.cpp 2020-06-21 15:48:30 +02:00
Megamouse
591624b96c patch manager: avoid patch import inconsistencies
Save the original patch value instead of the interpreted value
2020-06-21 15:48:30 +02:00
Megamouse
2323cd2a2d patch manager: move title + serials to patch level
Also bump patch file version to 1.1
2020-06-21 15:48:30 +02:00
Megamouse
cc5c89539b patch manager: improve error handling
There shouldn't be much left that can crash this thing
2020-06-21 15:48:30 +02:00
Megamouse
a7ee059419 patch manager: import patches 2020-06-21 15:48:30 +02:00
Malcolm Jestadt
746615a937 Fix embedded spu elf patching 2020-06-13 23:18:44 +02:00
Megamouse
22b1cc765a patch manager: hotfix for legacy patches
Assignment of invalid YAML nodes is not possible after all
2020-06-11 22:23:02 +02:00
Megamouse
4a03f06175 patch manager: add checkbox for "enable legacy" 2020-06-11 16:31:49 +02:00
Megamouse
2dca8d84e1 patch manager 2020-06-11 13:15:25 +02:00
Nekotekina
04dedb17eb Disable exception handling.
Use -fno-exceptions in cmake.
On MSVC, enable _HAS_EXCEPTION=0.
Cleanup throw/catch from the source.
Create yaml.cpp enclave because it needs exception to work.
Disable thread_local optimizations in logs.cpp (TODO).
Implement cpu_counter for cpu_threads (moved globals).
2020-03-12 16:03:08 +03:00
Nekotekina
d9a0619ddd Remove legacy GENERAL log channel
Add some more log channels instead.
2020-02-01 07:49:38 +03:00
Malcolm Jestadt
ad8988afd3 Embedded SPU elf patching
- PS3 games include both PPU and SPU code in their PPU executables, so to make patching games that make use of the same SPU libraries easier, we add a system to find and patch them.
- Patches for this system still use SPU LS (Local Storage) addresses despite the fact that we aren't loading anything into SPU LS at this time. The patches are checked against each segment and patched in place.
2020-01-28 02:13:37 +03:00
Nekotekina
dfd50d0185 Implement std::bit_cast<>
Partial implementation of std::bit_cast from C++20.
Also fix most strict-aliasing rule break warnings (gcc).
2019-06-02 23:22:16 +03:00
scribam
14dc1fead6 yaml-cpp: update submodule and build integration 2018-06-13 04:25:34 +04:00
Nekotekina
d66e56392e Handle exceptions at loading patch file 2018-02-08 20:46:13 +03:00