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Commit Graph

128 Commits

Author SHA1 Message Date
Nekotekina
b005ee3cda Log include fixes 2014-08-23 18:51:51 +04:00
Nekotekina
efa538f9d7 include clearing 2014-08-23 04:16:54 +04:00
Nekotekina
861ce9e733 include clearing 2014-08-23 01:15:02 +04:00
Nekotekina
652c5901f8 Another try 2014-08-22 20:36:27 +04:00
Nekotekina
52cf911c60 Compilation fix 2014-08-22 18:58:50 +04:00
Nekotekina
7a466b7fb7 Conflicts fixed 2014-08-22 18:30:39 +04:00
Nekotekina
5abd3fabfa Attempt to remove some includes 2014-08-22 18:21:55 +04:00
Nekotekina
9eb280c367 SetCurrentNamedThread() 2014-08-20 18:23:48 +04:00
Alexandro Sánchez Bach
d53327f8bb Updated IDManager
ID member m_flags has been replaced with m_type, which stores the type
of the object referenced by the ID and added std::set<IDType> to the ID
manager to group relevant IDs in order to use them later in some
lv2/sys_process functions and the Kernel Explorer.
2014-08-19 13:10:41 +02:00
Raul Tambre
9b1a2e50f2 Fixed some grammatical mistakes 2014-08-17 10:53:09 +03:00
luxsie
069aa9fb2a Added GUI Configuration for Auto-Pause.
You can easily configure it as what you do for VHD/VFS.
To disable/enable Auto-Pause, find the configuration checkboxes from HLE/Misc panel in Config->Setting of rpcs3.
2014-08-14 23:22:13 +08:00
luxsie
ea00c3a07f Auto-Pause At Function Call and System Call.
Would have a configuration window (with create the list, and enable/disable, being something similar to VFSManger and etc).
Move the code to Debug::AutoPause in AutoPause.cpp and AutoPause.h
It triggers currently in GameViewer, and would finally change to somewhere else.
Well and now it is all enabled (Function call + System call) by default.
2014-08-13 20:54:27 +08:00
Nekotekina
270c851645 vfsLocalDir::IsOpened() implemented 2014-08-06 02:34:26 +04:00
Sacha
9f268065de Fix infinite loop in rMkpath 2014-08-05 21:47:03 +04:00
Alexandro Sánchez Bach
90d0e69a56 Fixed error of pull request #714 2014-08-04 01:52:36 +02:00
Sacha
e8525a6f14 More rFile cleanups and fixes.
Was using fileExists/dirExists before when really should have just been exists. File or Dir doesn't matter and would only create false negatives.
Current working directory shouldn't really be used at all. This is just the folder the application is run from (not even where the .exe resides).
Some of the infos required by vfsLocalDir such as executable may not be portable. Not sure of their intended function as they are never used.
2014-08-01 04:20:00 +10:00
Nekotekina
5f55afda0f Little fix 2 2014-07-18 21:30:22 +04:00
Nekotekina
f69337be65 Little fix 2014-07-18 21:04:12 +04:00
Nekotekina
74914c5916 be_t<> constructor elimination 2014-07-18 20:55:26 +04:00
Alexandro Sánchez Bach
75e81bc969 Merge pull request #572 from Nekotekina/master
Update
2014-07-15 01:06:53 +02:00
Sacha
26e1418897 Fix rFile 2014-07-15 05:42:41 +10:00
Nekotekina
01aa74e4a8 IsGoodAddr() bug fixed 2014-07-14 23:15:30 +04:00
Sacha
82536b298c Fix issue from #567 that stopped videos from working. Clean up some code. 2014-07-15 03:21:24 +10:00
Nekotekina
2c7de61027 Compilation fix 2014-07-13 02:56:52 +04:00
Nekotekina
21aedb518c PKG Installing fixed 2014-07-13 02:39:43 +04:00
Nekotekina
1908842255 Build fix
Non-ASCII characters replaced in PPUThread.h
Some cleanup
2014-07-12 18:53:36 +04:00
Sacha
9816ec3aa0 Fix conflicts. 2014-07-12 17:02:39 +10:00
Sacha
c09b0f511e More header changes. 2014-07-12 16:33:04 +10:00
Sacha
6e06fdf638 Stdafx: Major header cleanup 2014-07-12 16:33:04 +10:00
Nekotekina
259b57c64a Fixed conflicts 2014-07-11 10:09:38 +04:00
Nekotekina
cb9c1030a9 Warning fix 2014-07-11 10:01:23 +04:00
Sacha
8793d75811 Stdafx: More cleanup 2014-07-11 06:54:12 +10:00
Sacha
3737993bb2 Use a standard config dir on non-Windows. Fixes #192
Also remove WindowInfo::GetDefault which was redundant.
2014-07-11 05:45:07 +10:00
Nekotekina
123c4ba1a8 Some bugs fixed 2014-07-09 03:04:36 +04:00
Nekotekina
d1fff053c2 Some cleanup 2014-07-07 21:22:36 +04:00
Nekotekina
19db12e090 Memory allocation changes 2014-07-07 03:36:07 +04:00
Nekotekina
5f6a236550 Compilation fix 2 2014-07-01 20:04:58 +04:00
Nekotekina
2eeab1feb0 Compilation fix 2014-07-01 19:34:25 +04:00
Nekotekina
8987350b5b Small changes 2 2014-06-29 07:21:57 +04:00
Peter Tissen
95f1a0e645 use only one set of logging macros instead of two and don't use free() as a function name 2014-06-27 15:28:17 +02:00
Peter Tissen
ae472e9e67 use a more compact method to add and remove listeners t o all channels 2014-06-27 09:22:00 +02:00
Peter Tissen
21da317453 Logging system rework
* use one central unified log with channels/priorities ad-hoc listener registration and de-registration
* disable buffering by default
* add multi-threaded ringbuffer implementation
* use buffered listener for the gui (using the ringbuffer)
2014-06-26 17:34:28 +02:00
Nekotekina
eca7339a67 Some freezing fixed 2014-06-26 01:59:23 +04:00
Nekotekina
2200e6f4d9 Small fixes 2014-06-25 02:16:44 +04:00
Nekotekina
30b8e51234 rCriticalSection & rSemaphore removed
SC_Semaphore errors fixed
Room for interrupt threads
2014-06-22 14:59:28 +04:00
Nekotekina
54cdc41ac8 Small workaround 2014-06-21 18:26:37 +04:00
Nekotekina
e79236a97f SQueue little improvement 2014-06-20 23:57:28 +04:00
Nekotekina
1c4ae999d6 SSemaphore basic implementation
Set for RSX
2014-06-20 23:56:19 +04:00
Nekotekina
90b9861043 SMutex partially replaced with std::mutex
SPURecompiler.h: SETcc bug fixed
2014-06-20 15:00:36 +04:00
Nekotekina
ccfaabd1d7 Defined thread_local for MSVC
Updated asmjit project
Tried to fix crash on exit
Fixed hypothetical issue when pausing already stopped emulator
2014-06-19 17:50:18 +04:00