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Commit Graph

11398 Commits

Author SHA1 Message Date
Nekotekina
46d3066c62 Optimize vm::range_lock
Only test address on `range_locked`
Don't check current transaction
Remove vm::clear_range_locks completely
2020-11-01 16:46:06 +03:00
Nekotekina
8d12816001 TSX: fix transaction limit settings 2020-11-01 14:58:04 +03:00
Nekotekina
fe03b55046 TSX: tiny optimization of transaction functions
Because new memory manager puts them in first 2G.
2020-11-01 14:44:59 +03:00
Nekotekina
ca57f25f26 Fix vm::page_protect and range flags
Should fix assertion in vm.cpp
Minor refactoring of internal locking
2020-11-01 02:30:10 +03:00
Eladash
3c639ff8e1 SPU: Fix Accurate DMA edge case 2020-11-01 00:35:48 +03:00
Nekotekina
78c986b5dd Improve vm::range_lock
Not sure how it ever worked
Clear redundant vm::clear_range_lock usage
2020-10-31 23:53:14 +03:00
Megamouse
a42663b09b Qt: Pass events to dialog when not remapping 2020-10-31 20:44:09 +01:00
Megamouse
36149fd986
overlays: kinda fix performance graph margins (#9181) 2020-10-31 16:32:31 +00:00
Eladash
c2c559f8d9 Disasm: do not allow to access previous instructions in non-interpreter mode 2020-10-31 17:15:47 +03:00
Eladash
5e8419af0d SPU Debugger: SHUFB insertion patterns 2020-10-31 17:15:47 +03:00
Nekotekina
86fc842c89 TSX: new fallback method (time-based)
Basically, using timestamp counter.
Rewritten vm::reservation_op with the same principle.
Rewritten another transaction helper.
Add two new settings for configuring fallbacks.
Two limits are specified in nanoseconds (first and second).
Fix PUTLLC reload logic (prevent reusing garbage).
2020-10-31 15:34:14 +03:00
Nekotekina
80530e8aef vm: rename g_addr_lock to g_range_lock
Reduce size to 29 bits and use 3 bits to communicate some information.
This information can be used to to a very cheap lock-free access tests.
2020-10-31 15:08:49 +03:00
Nekotekina
ba26e16411 Rename vm::reservation_light_op -> light_op
Rename vm::reservation_peek_op -> peek_op
Also remove overkill assertion for cpu_flag::temp.
2020-10-31 15:08:49 +03:00
Megamouse
2cee26c3e7 Cleanup some includes 2020-10-31 11:53:46 +01:00
Megamouse
5d55e509ec
cellSubDisplay: Add some constants (#9178) 2020-10-31 01:40:38 +00:00
Megamouse
4984e87776 implement interception for cellKb and cellMouse
this needs to be tested
2020-10-31 02:11:27 +03:00
Megamouse
c65b7d0aea HLE: Add some constants 2020-10-31 02:11:27 +03:00
Megamouse
54fd224fd8 Add License Area Setting 2020-10-31 02:10:30 +03:00
Megamouse
5ca2b1200d Qt: Fix Resolution combobox default value 2020-10-31 02:08:42 +03:00
Eladash
b5014d56ab rsx: Fix transform contants load 2020-10-31 02:08:03 +03:00
Nekotekina
c4e89f8bb4 Actually start rsx replay thread 2020-10-30 22:25:33 +03:00
Nekotekina
7dd85b207f vm: optimize range lock slot allocations
Doesn't seem to need a barrier.
2020-10-30 22:20:20 +03:00
Nekotekina
cb0431d960 sys_fs/sys_usbd: add cpu_flag::wait 2020-10-30 20:14:32 +03:00
Nekotekina
58adb6a1aa sys_ppu_thread: add cpu_flag::wait 2020-10-30 18:27:15 +03:00
Nekotekina
13c564f2af sys_memory: add cpu_flag::wait 2020-10-30 18:09:30 +03:00
Nekotekina
95aeebe4b5 sys_rsx: add cpu_flag::wait 2020-10-30 18:00:25 +03:00
Nekotekina
605d57c541 sys_event: cleanup (replace vm::temporary_unlock)
Also made minor changes in sys_rsx.cpp.
Removed unused exception std headers.
2020-10-30 17:49:07 +03:00
Nekotekina
f972fa26a4 Derive RSX Replay thread from cpu_thread
Its id is set to 0, so fix some id_type() usages.
2020-10-30 17:36:11 +03:00
Nekotekina
150e18539c Allow cpu_thread& arg passed to the syscalls
Minor cleanup. cpu_mem(), cpu_unmem() removed.
2020-10-30 17:03:32 +03:00
Eladash
f03d4cf8fd PPU: Optimize reservation load for success 2020-10-30 10:49:47 +02:00
Nekotekina
3419d15878 vm: add extern clear_range_locks function
Allows to wait for range locks to clear for specified range.
vm::range_lock now monitors specified reservation lock as well.
2020-10-30 07:58:16 +03:00
Nekotekina
0da24f21d6 CPU: improve cpu_thread::suspend_all for cache efficiency (TSX)
Add prefetch hint list parameter.
Workloads may be executed by another thread on another CPU core.
It means they may benefit from directly prefetching the data as hinted.
Also implement mov_rdata_nt, for "streaming" data from such workloads.
2020-10-30 05:22:09 +03:00
Nekotekina
e794109a67 perf_meter.hpp: fix double rdtsc bug, add restart() method 2020-10-30 03:19:13 +03:00
Nekotekina
006c783aba SPU: make do_dma_transfer() static with _this arg
Instead of this, nullptr will be passed from another thread.
MMIO via MMIO is disabled if it even possible.
2020-10-30 02:58:39 +03:00
Nekotekina
4378a09867 PPU: reload old data on STCX failure
In 128-byte reservation mode, it can reload the whole cache line.
2020-10-30 02:58:39 +03:00
Nekotekina
fb24b06a5d PPU: add LARX perf counter
Also refactor ppu_store_reservation a bit.
2020-10-30 02:58:39 +03:00
Nekotekina
425fce5070 SPU: load previous data on PUTLLC failure
Since it will most likely execute GETLLAR to load it again.
Only implemented for TSX at moment.
2020-10-30 02:58:39 +03:00
Nekotekina
d5667a859a CPU: improve cpu_thread::suspend_all (TSX)
Try to make more clever busy-waiting on cpu_flag::pause.
2020-10-30 02:58:39 +03:00
Nekotekina
95dbcf2fd7 Logs: add callback for cpu_thread to set cpu_flag::wait
May improve waiting time in critical suspend_all ops.
2020-10-29 18:57:57 +03:00
Nekotekina
8ce0819b42 SPU: add stx/ftx counters
Just count pure transaction successes and failures.
2020-10-29 18:57:57 +03:00
Nekotekina
688a456642 TSX tweaks
Allow to do more in first-chance transactions.
Give PUTLLC +1 priority (minor change).
2020-10-29 18:57:57 +03:00
Megamouse
59b3a3d26b
Qt: Add "Configure Game Patches" to game list (#9154) 2020-10-29 06:02:05 +00:00
Ani
ea1cdbfdd8 ci: Update docker to 1.6
Bumps Windows VulkanSDK version to 1.2.154.1 to stay synchronised with
docker
2020-10-29 03:57:39 +00:00
Ani
3641926333 ci: Use system cURL on Linux build 2020-10-29 03:57:39 +00:00
Nekotekina
280958ee74 Revert "TSX: adjust transaction logic"
This reverts commit ff550b5c3c.
2020-10-28 21:59:12 +03:00
Bevan Weiss
f4070731a8 NET: Add SO_RCVBUF / SO_SNDBUF defaults to .._bnet_socket
The OS defaults for SO_RCVBUF / SO_SNDBUF may not match what the defaults for the PS3 are.
And the code may be happy with the PS3 defaults, so may not set this explicitly.
So we'll do it when we establish the socket.
It also looks like the Windows recv behaviour is different for the MSG_PEEK option (and possibly in all situations where a smaller buffer is provided). I believe other platforms will return the size of the data received into the socket buffer, even if the supplied user buffer is smaller. Windows returns WSAEMSGSIZE instead. For the length of '1' MSG_PEEK request that is currently seen, we just mask this and return the full size of the buffer. This might need to be the case in all situations, I assume there will be applications that will supply an artificially small buffer and resize it as necessary based on the size of the received packet.
Add some additional translations from native->PS3 error codes

Rewrote handling of MSG_PEEK to just be a copy of what GalCiv suggested
Added WSAESHUTDOWN, and WSASetLastError as done by Cygwin
2020-10-28 20:54:29 +03:00
Eladash
e791678dfc atomic.cpp: fix memory ordering loads and release stores 2020-10-28 20:45:13 +03:00
RipleyTom
6f5bbf550a Revert part of CellHddGameCheck 2020-10-28 20:44:38 +03:00
Nekotekina
ff550b5c3c TSX: adjust transaction logic
Allow more in first-chance transactions.
Allow abandonment of PUTLLC as in original path.
Make PUTLLUC unconditionally shared-locked.
Give PUTLLC +1 priority (minor change).
2020-10-28 14:00:09 +03:00
Nekotekina
d6daa0d05b Fix cpu_flag::temp, make sure it removes cpu_flag::wait 2020-10-28 14:00:09 +03:00