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mirror of https://github.com/RPCS3/rpcs3.git synced 2024-11-22 18:53:28 +01:00
Commit Graph

10802 Commits

Author SHA1 Message Date
Megamouse
2f2a03b37b Qt/input: fix stick preview for disconnected pads 2020-07-13 21:23:48 +02:00
Megamouse
881e8e4723 Qt/input: show emulated sticks in pad settings 2020-07-13 21:23:48 +02:00
Megamouse
e1af6dc4af Qt/input: add squircle to pad settings dialog 2020-07-13 21:23:48 +02:00
Megamouse
4d9533ea54 input: use left and right squircle values 2020-07-13 21:23:48 +02:00
Eladash
d6623e0f22
RSX debugger: fix command count on non-method commands (#8578)
* RSX debugger: fix command count on non-method commands

* fixup

* constants and variables
2020-07-12 12:40:47 +02:00
kd-11
ab3d36f0f3 rsx: Fix depth bounds test
- Allow depth bounds test to access the Z buffer even when depth test is disabled.
2020-07-10 15:59:15 +03:00
kd-11
632af8d723 rsx: Support partial texture descriptors
- It is safe to declare w > pitch and it works as long as sampling inside the legal 2D area is obeyed.
2020-07-10 15:26:07 +03:00
Eladash
282b00674a SPU LLVM: Optimize non-constant Tag Update requests 2020-07-10 02:52:02 +03:00
Eladash
235d12aa6b SPU MFC: Never clear tag status in WrTagUpdate 2020-07-10 02:52:02 +03:00
Eladash
5d1fc546a8 SPU MFC: Fix MFC_WrTagUpdate channel count
Always report available, in realhw this is just a hint if the previous tag update hasnt been checked yet by the MFC, avoiding blocking writes and allowing the SPU to execute some code while it processes the previous update request.
Except for MFC_TAG_UPDATE_IMMEDIATE, where it also waits for MFC to process it.
2020-07-10 02:52:02 +03:00
Eladash
eb993781ef RawSPU: Log MMIO access 2020-07-09 23:24:47 +03:00
Megamouse
0756fd9c7e Qt: fix pad settings resize when switching tabs 2020-07-09 08:20:37 +02:00
Megamouse
a3e79fc105 Qt: fix scrollArea focus during pad button choice
Assigning arrow keys was broken because of this
2020-07-09 08:20:37 +02:00
Eladash
84470c34db SPU: Disable PUTLLC NOP transfers detection on TSX path 2020-07-09 03:17:35 +01:00
Eladash
f8dbfa1d1e SPU: Implement GETLLAR polling detection 2020-07-09 03:17:35 +01:00
Eladash
d9750e8f9f SPU/PPU reservations: Optimizations for reservation locks and check_state() (non-TSX) 2020-07-09 03:17:35 +01:00
Megamouse
e09c4b72c8 Qt: fix update menu for linux 2020-07-08 22:21:27 +02:00
Megamouse
53b95fea19 audio: rename audio channels to audio downmix
The setting does not actually define the channels themselves, only the downmix option that the PS3 provides.
Channels might be changed seperately in the future.
2020-07-08 21:11:23 +02:00
Megamouse
e2fd4e46f7 Only reboot audio if a relevant setting changed 2020-07-08 21:11:23 +02:00
Megamouse
20d6664dc1 Try to make most audio configs dynamic 2020-07-08 21:11:23 +02:00
Megamouse
8ee953ef8e XAudio2: Call CoInitializeEx to prevent errors
I could not properly reset the audio backend and call CreateMasteringVoice without getting errors
2020-07-08 21:11:23 +02:00
Megamouse
5b7ee43352 XAudio2: print readable errors 2020-07-08 21:11:23 +02:00
Megamouse
8add57f8e9 VS: show linux audio backends in solution explorer 2020-07-08 21:11:23 +02:00
Megamouse
bb0aaea92d cellAudio: implement downmix to 5.1 2020-07-08 21:11:23 +02:00
kd-11
987ede2e6c vk: Inject memory barrier upon conclusion of a framebuffer feedback loop
- Do not write to the texture until previous draw call is completed using it.
- This is usually not much of a problem until blending operations come into play.
2020-07-08 19:23:29 +03:00
Megamouse
5fae1b3637 HLE: fix sceNpDrmGetTimelimit invalid param error 2020-07-07 09:43:32 +02:00
Derrik Touve
cb08c53f2f
sys_net: Use np_handler dns if possible for sys_net_infoctl (#8557)
Without this, cellHttpSendRequest will use the hardcoded dns 192.168.1.1, which won't work if you're not on that network.
2020-07-07 08:25:29 +02:00
Megamouse
171e4fafed Emu: simplify Emu::Stop some more 2020-07-06 21:14:16 +02:00
Megamouse
8d2ce2815c Emu: Make prevent_display_sleep dynamic 2020-07-06 21:14:16 +02:00
Megamouse
d91551c277 Emu: always use Emu.Quit() to quit RPCS3
This creates a single possible point of failure for calling quit()
2020-07-06 21:14:16 +02:00
Megamouse
332f9cae77 Qt: Remove obsolete main window close()
The gui settings aren't part of the main window anymore
2020-07-06 21:14:16 +02:00
Eladash
dc25a3fa2a PPU debugger: Show stack address of each function 2020-07-06 18:58:16 +02:00
Eladash
c98ec4d014 PPU debugger: Fix functions stack bounds check 2020-07-06 18:58:16 +02:00
kd-11
05dc6ad610 gl: Silence warnings 2020-07-05 16:58:44 +03:00
kd-11
3fe8499956 rsx: Improve ZCULL queued requests finalization
- Unifies the code
- Allows conditionals to be evaluated with a forwarder present
2020-07-05 16:58:44 +03:00
Megamouse
f1b1c9053c Input/Qt: Check if gui callbacks are nullptr 2020-07-04 14:28:19 +02:00
Megamouse
ea4cc0b395 Qt: use button box for most buttons 2020-07-04 14:28:19 +02:00
Megamouse
be8980fc23 Qt: add scrollarea to pad settings dialog 2020-07-04 14:28:19 +02:00
Megamouse
e4a9c177e6 Qt: Random unimportant stuff 2020-07-04 14:28:19 +02:00
Megamouse
99be645fcc Qt: Add stick multipliers to the pad dialog 2020-07-04 14:28:19 +02:00
Megamouse
f8920edb2e patch_manager: save "owned games only" state 2020-07-03 18:09:06 +02:00
kd-11
acf51f0ead rsx: Fix transfer descriptors for partially overlapping slices in head
- Height must be corrected to skip the piece that exists before the current slice
2020-07-03 14:29:54 +03:00
Megamouse
ddd202b5ff Qt: fix signal_update_available
m_update_message has to be non empty
2020-07-03 00:21:58 +02:00
Megamouse
78eb7e73bc Qt: remove automatic param from update logic
At that point we already had user interaction, so there is no point in hiding the error dialogs
2020-07-03 00:21:58 +02:00
Eladash
72337f2678 SPU LLVM: Fix barrier commands enqueuing 2020-07-02 22:46:02 +03:00
Megamouse
14200c1a1f Qt: refactor curl stuff into a downloader
And add 'Background' updater
2020-07-02 20:22:58 +02:00
Megamouse
c495ef10b0 Qt: fix random QWinTaskbarProgress crashes 2020-07-02 20:22:58 +02:00
Megamouse
3bdce6050b Qt: random cleanups 2020-07-02 20:22:58 +02:00
kd-11
c9c0d7361d rsx: Implement fast ZCULL barrier when query object is already known 2020-07-02 20:11:57 +03:00
kd-11
d7ffc8b4ac rsx: Fix leaking ZCULL queries after a barrier
- Multiple queries can be queued up, process them all before completing the barrier
2020-07-02 20:11:57 +03:00