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Commit Graph

117 Commits

Author SHA1 Message Date
luxsie
ea00c3a07f Auto-Pause At Function Call and System Call.
Would have a configuration window (with create the list, and enable/disable, being something similar to VFSManger and etc).
Move the code to Debug::AutoPause in AutoPause.cpp and AutoPause.h
It triggers currently in GameViewer, and would finally change to somewhere else.
Well and now it is all enabled (Function call + System call) by default.
2014-08-13 20:54:27 +08:00
Nekotekina
270c851645 vfsLocalDir::IsOpened() implemented 2014-08-06 02:34:26 +04:00
Sacha
9f268065de Fix infinite loop in rMkpath 2014-08-05 21:47:03 +04:00
Alexandro Sánchez Bach
90d0e69a56 Fixed error of pull request #714 2014-08-04 01:52:36 +02:00
Sacha
e8525a6f14 More rFile cleanups and fixes.
Was using fileExists/dirExists before when really should have just been exists. File or Dir doesn't matter and would only create false negatives.
Current working directory shouldn't really be used at all. This is just the folder the application is run from (not even where the .exe resides).
Some of the infos required by vfsLocalDir such as executable may not be portable. Not sure of their intended function as they are never used.
2014-08-01 04:20:00 +10:00
Nekotekina
5f55afda0f Little fix 2 2014-07-18 21:30:22 +04:00
Nekotekina
f69337be65 Little fix 2014-07-18 21:04:12 +04:00
Nekotekina
74914c5916 be_t<> constructor elimination 2014-07-18 20:55:26 +04:00
Alexandro Sánchez Bach
75e81bc969 Merge pull request #572 from Nekotekina/master
Update
2014-07-15 01:06:53 +02:00
Sacha
26e1418897 Fix rFile 2014-07-15 05:42:41 +10:00
Nekotekina
01aa74e4a8 IsGoodAddr() bug fixed 2014-07-14 23:15:30 +04:00
Sacha
82536b298c Fix issue from #567 that stopped videos from working. Clean up some code. 2014-07-15 03:21:24 +10:00
Nekotekina
2c7de61027 Compilation fix 2014-07-13 02:56:52 +04:00
Nekotekina
21aedb518c PKG Installing fixed 2014-07-13 02:39:43 +04:00
Nekotekina
1908842255 Build fix
Non-ASCII characters replaced in PPUThread.h
Some cleanup
2014-07-12 18:53:36 +04:00
Sacha
9816ec3aa0 Fix conflicts. 2014-07-12 17:02:39 +10:00
Sacha
c09b0f511e More header changes. 2014-07-12 16:33:04 +10:00
Sacha
6e06fdf638 Stdafx: Major header cleanup 2014-07-12 16:33:04 +10:00
Nekotekina
259b57c64a Fixed conflicts 2014-07-11 10:09:38 +04:00
Nekotekina
cb9c1030a9 Warning fix 2014-07-11 10:01:23 +04:00
Sacha
8793d75811 Stdafx: More cleanup 2014-07-11 06:54:12 +10:00
Sacha
3737993bb2 Use a standard config dir on non-Windows. Fixes #192
Also remove WindowInfo::GetDefault which was redundant.
2014-07-11 05:45:07 +10:00
Nekotekina
123c4ba1a8 Some bugs fixed 2014-07-09 03:04:36 +04:00
Nekotekina
d1fff053c2 Some cleanup 2014-07-07 21:22:36 +04:00
Nekotekina
19db12e090 Memory allocation changes 2014-07-07 03:36:07 +04:00
Nekotekina
5f6a236550 Compilation fix 2 2014-07-01 20:04:58 +04:00
Nekotekina
2eeab1feb0 Compilation fix 2014-07-01 19:34:25 +04:00
Nekotekina
8987350b5b Small changes 2 2014-06-29 07:21:57 +04:00
Peter Tissen
95f1a0e645 use only one set of logging macros instead of two and don't use free() as a function name 2014-06-27 15:28:17 +02:00
Peter Tissen
ae472e9e67 use a more compact method to add and remove listeners t o all channels 2014-06-27 09:22:00 +02:00
Peter Tissen
21da317453 Logging system rework
* use one central unified log with channels/priorities ad-hoc listener registration and de-registration
* disable buffering by default
* add multi-threaded ringbuffer implementation
* use buffered listener for the gui (using the ringbuffer)
2014-06-26 17:34:28 +02:00
Nekotekina
eca7339a67 Some freezing fixed 2014-06-26 01:59:23 +04:00
Nekotekina
2200e6f4d9 Small fixes 2014-06-25 02:16:44 +04:00
Nekotekina
30b8e51234 rCriticalSection & rSemaphore removed
SC_Semaphore errors fixed
Room for interrupt threads
2014-06-22 14:59:28 +04:00
Nekotekina
54cdc41ac8 Small workaround 2014-06-21 18:26:37 +04:00
Nekotekina
e79236a97f SQueue little improvement 2014-06-20 23:57:28 +04:00
Nekotekina
1c4ae999d6 SSemaphore basic implementation
Set for RSX
2014-06-20 23:56:19 +04:00
Nekotekina
90b9861043 SMutex partially replaced with std::mutex
SPURecompiler.h: SETcc bug fixed
2014-06-20 15:00:36 +04:00
Nekotekina
ccfaabd1d7 Defined thread_local for MSVC
Updated asmjit project
Tried to fix crash on exit
Fixed hypothetical issue when pausing already stopped emulator
2014-06-19 17:50:18 +04:00
Nekotekina
4fedf5749e cellSysmoduleLoadModule modified
cellSysutilEnableBgmPlayback draft
cellSurMixerGetCurrentBlockTag
cellSurMixerGetTimestamp
Interval.h draft
2014-06-09 17:35:35 +04:00
Peter Tissen
e85abdeb2c remove unexplained commented out code that I added myself with the last PR
* remove unexplained commented out code that I added myself
* revert asmjit settings change that was meant to only be local for me
2014-06-09 02:55:16 +02:00
Peter Tissen
ed10ea7544 add back fused gui log classes, this needs to be redone another way
also, add back wx requirement for strfmt
2014-06-08 23:16:08 +02:00
Peter Tissen
314307b840 Fix building with precompiled headers
add the unimplemented modules to the emucore project

fix a bug in the rXml wrapper that didn't consider the possiblity of functions returning null pointers
2014-06-08 23:16:06 +02:00
Peter Tissen
c37905e465 initial start to eliminate static func init, not compilable atm
move module initialization into a module manager, still has some issues like stopping not working and debug crashing

add #idef 0 to modules that aren't in the windows project

don't double initialize and don't de-initialize for now, since many modules don't expect it and it leads to many errors

remove duplicate module lists for empty modules and implemented ones, make Module non-copyable but movable

add secondary project, no real use for it now

add some memleak config to the emucore and add asmjit path to rpcs3

small rebase error fixed to get it to compile again

add filters for emucore

re-add the module manager and static file

WIP commit, linker errors abound

some more abstraction layer stuff

fix the remaining linker errors, re-enable platform specific mouse, pad and keyboard handlers

rebasing

fix memset undefined and re() usage of se_t before declaration

Add wxGUI define by default for cmake builds

fix copy constructors of Datetime header

fix copy constructors of other wx interface classes

remove static declarations of global variables

make wxGLCanvas constructor non-ambiguous even with wx2.8. compat mode, fix wrong std::exception constructor calls

remove duplicate definition for FromUTF8 and ToUTF8

temp changes
2014-06-08 23:16:06 +02:00
DH
3c8815cc06 Improved Vertex Shader Decompiler
- Fixed condition register selection
- Implemented LIT
- Fixed RCP
2014-06-08 17:52:35 +03:00
DH
f8e8e2f624 Improved Fragment Shader Decompiler
- Implemented LIT, RFL, LIF, BRK, IF, LOOP, REP
- Fixed KIL, RCP, RSQ, DP2A

Implemented fmt::replace_first & fmt::replace_all
2014-06-07 17:15:49 +03:00
Peter Tissen
40add8f9a2 Seperate ConLog.h and ConLogFrame.h (for now only seperate headers)
make precompiled header slimmer under Linux to increase CI and dev-machine build-times

make sure unused modules don't compile
add unused modules to the VS project to easier keep track of them
2014-06-06 02:50:22 +02:00
Peter Tissen
e8efb8f9fb move inline definitions in header, wtf am I doing, Travis pls. 2014-06-02 22:00:05 +02:00
Peter Tissen
1bb140780b include cstdint type
add mulh like function for gcc

avoid multiple definitions of msvc intrinsic replacements
2014-06-02 21:12:35 +02:00
Peter Tissen
96e229abfa add primitive InterlockedOr64 implementation
use non msvc specific type for int64_t

add umul for gcc
2014-06-02 19:29:22 +02:00