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Commit Graph

13659 Commits

Author SHA1 Message Date
Eladash
eec27f0e89 Revert "rsx: Fix FLIP time"
This reverts commit 256eb17ae5.
2022-05-29 14:23:28 +02:00
RipleyTom
baf51a2e2f fix: unset APPDIR before launching new appimage 2022-05-29 08:09:07 +02:00
Eladash
256eb17ae5 rsx: Fix FLIP time 2022-05-28 13:00:42 +02:00
Elad Ashkenazi
610d29dab0 rsx: Fix VBLANK time 2022-05-28 13:00:42 +02:00
Malcolm Jestadt
5ad4b6249e Update LLVM commit
- Contains a commit that makes AVX-512 code size smaller
2022-05-27 18:40:57 +03:00
RipleyTom
aaef4a2d5b More verbose errors in nt_p2p_port 2022-05-27 08:56:39 +02:00
GooseWing
557bd3f438
gui/themes: Nekotekina by GooseWing (update) (#11588) 2022-05-27 08:15:58 +02:00
Eladash
27b28cf6ec sys_spu: Fix spu_thread_group_terminate deadlock 2022-05-26 18:04:52 +03:00
Jan Beich
cc150cc2c6 build/cmake: unbreak USE_SYSTEM_FLATBUFFERS after bec0b6e8c3
-- Checking for module 'flatbuffers>=2.0.0'
--   Found flatbuffers, version 2.0.6
CMake Error at 3rdparty/CMakeLists.txt:24 (message):
  Flatbuffers flatc execute failed with: ''
2022-05-26 09:32:52 +02:00
Megamouse
345bda69ec Overlays: Add screenshot message to queue 2022-05-26 08:52:12 +02:00
Gabriel Costa
478b6b53a9
Add base-devel to Arch Linux in Building.md 2022-05-26 08:01:39 +02:00
Eladash
a9a1204ab9 sys_rsx: Full reset of flip semaphore 2022-05-25 17:36:28 +03:00
Eladash
e7ced1aeab Debugger: Implement SPU mailbox content display 2022-05-25 17:36:28 +03:00
Eladash
56f95934f5 Fix cellVdec regression to be harmonized with the new interrupts model 2022-05-25 17:36:28 +03:00
Megamouse
88ee62be26
cellAdec: fix uninitialized default size of AVPacketHolder (#12077) 2022-05-25 11:40:51 +02:00
Eladash
961d41d0bd RawSPU: Reinvoke pending interrupts if missed 2022-05-25 11:46:51 +03:00
kd-11
9c824aa0b5 vk: Enable event scope hack for INTEL proprietary drivers 2022-05-24 20:11:31 +03:00
kd-11
efff2a78c8
vk: Restructure how the conditional render evaluation is done (#12071)
Fixes conditional render fast-path
2022-05-24 11:11:21 +03:00
Vestral
608f823516 sys_rsxaudio: Add id to kernel explorer and some fixes 2022-05-23 13:10:46 +02:00
RipleyTom
e68ffdbc81 Add a message overlay 2022-05-23 08:38:02 +02:00
RipleyTom
3dc9a8b980 fix lv2_socket_native::accept 2022-05-23 07:36:51 +02:00
RipleyTom
bec0b6e8c3 Add regeneration for system flatbuffers users 2022-05-22 23:43:04 +02:00
RipleyTom
8c01612851 Warn about LTO and adds an option to remove LTO flags 2022-05-22 23:03:20 +02:00
MSuih
b0e5db0eb0 Limit range of wake-up delay slider + adjust tooltip 2022-05-22 22:32:19 +02:00
kd-11
7c8fbc35bc rsx: Move PS3-compliant behavior to a new option 2022-05-21 16:35:35 +03:00
kd-11
b637429e44 Fix display flickering 2022-05-21 16:35:35 +03:00
kd-11
d52bb78d2c rsx: Trivial non-blocking display synchronization 2022-05-21 16:35:35 +03:00
Eladash
1be36fe6a9 Remove all HDD0's temporary game data created by cellGame at boot 2022-05-21 10:57:12 +03:00
Eladash
1088375b38 Wipe clean VSH's temporary directory of choice at boot 2022-05-21 10:57:12 +03:00
Eladash
285322982f Do not dare to touch HDD1 cache during game process respawn! 2022-05-21 10:57:12 +03:00
kd-11
4e6be9172a rsx: Asynchronously flush the pipelines when handing ZCULL memory access violations 2022-05-21 10:06:32 +03:00
kd-11
0e1333ed5f rsx: Deadlock avoidance of accurate RSX reservations 2022-05-21 10:06:32 +03:00
Eladash
cd74fb6a6d rsx: Implement HW accurate frame limiter 2022-05-20 22:40:48 +02:00
kd-11
ec2d529832 rsx: Separate loop interrupts from graphics state
- The interrupts are for multithreaded signals andmake the main loop run more aggressively for the next cycle
2022-05-20 16:29:27 +03:00
kd-11
257556bbf5 rsx: Add eng lock before flagging memory unmap
- This is much better than polling on atomics every cycle for something that happens a few times during gameplay
2022-05-20 16:29:27 +03:00
kd-11
93d93b4805 rsx: Fix typo 2022-05-20 16:29:27 +03:00
kd-11
e368453751 rsx: Rework loop interrupts a bit
- Reset backend interrupt in core handler
- Separate memory config interrupt from regular backend interrupt
2022-05-20 16:29:27 +03:00
kd-11
d0dc095c84 rsx: Silence some log spam 2022-05-20 16:29:27 +03:00
kd-11
360fdca5ac vk: Avoid multimap when handling image views 2022-05-20 16:29:27 +03:00
kd-11
e1b95913ea rsx/zcull: Improve deadlock avoidance
- Do not acquire eng lock while holding the page lock
  RSXThread may be waiting on the page lock and will never ack the pause request
2022-05-20 16:29:27 +03:00
kd-11
a3ea9e2985 rsx/zcull: Less aggressive disabling of optimizations 2022-05-20 16:29:27 +03:00
kd-11
e9bf3e13d0 rsx/zcull: Pause the main thread before flushing reports 2022-05-20 16:29:27 +03:00
kd-11
9e02471ded Fix VS 2022-05-20 16:29:27 +03:00
kd-11
094fda0e73 Crash fix 2022-05-20 16:29:27 +03:00
kd-11
d2de560060 rsx: Improve sync_hint callback interface 2022-05-20 16:29:27 +03:00
kd-11
5315eb546f rsx: Stop spamming ZCULL update method
- This has a negative impact when ZCULL is active due to spamming __rdtsc
- While the method is fast, it is not free and some checks are done before the instruction can be emitted
  Let's use the saved time to actually get something useful done
2022-05-20 16:29:27 +03:00
kd-11
7fa521a046 rsx/vk: Redesign how conditional rendering hints work
- Pass a sync address to the backend
- Ignore the hint if the query is running in lazy mode
- Do not submit CBs too close to each other. Submits are expensive
2022-05-20 16:29:27 +03:00
kd-11
0244c4046e rsx: Lower performance hit due to frequency fetch 2022-05-20 16:29:27 +03:00
kd-11
7e8c93bea2 Random optimization 2022-05-20 16:29:27 +03:00
kd-11
8cd7a44a25 gcm: Force HLE of cellGcmGetTimestamp
- This is the only way to know if a report is being used for ZCULL or timestamps only.
  If the game is not reading the ZCULL data, the access guards will detect it and optimize usage around that.
2022-05-20 16:29:27 +03:00