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Commit Graph

16716 Commits

Author SHA1 Message Date
Megamouse
0fcb0b7d8e cellVideoOutGetDeviceInfo: Fix Interlace typo for 1080p 2024-05-05 01:38:54 +02:00
Megamouse
9f90ca1b48 Rename enum values to be more precise 2024-05-05 01:38:54 +02:00
Megamouse
ee8629835b Hide interlaced resolutions from the settings dialog 2024-05-05 01:38:54 +02:00
Megamouse
e164d462b4 cellVideoOut: support interlaced scan modes 2024-05-05 01:38:54 +02:00
Megamouse
8e5fec785e Remove p from resolution strings. The Param.sfo doesn't specificy progressive/interlaced 2024-05-05 01:38:54 +02:00
Megamouse
cebf6dcd01 Allow any 1080p selection if the game supports 1080p 2024-05-05 01:38:54 +02:00
Megamouse
4aa83d1350 sys: force resolution to 720p if the game does not support the configuration
Maybe prevents some issues with global config.
2024-05-05 01:38:54 +02:00
Megamouse
96104688e1 Qt: Replace custom config resolution string logic with enum values 2024-05-05 01:38:54 +02:00
Megamouse
32666b5ae8 HLE: use original filename for media exports
No idea what's the real logic here.
I was just winging it with the title before.
It's most likely just meant for metadata.
2024-05-04 22:18:44 +02:00
Elad Ashkenazi
6a776624ac Qt/Logs: Fixing spaces, optimize string to html conversion 2024-05-04 14:15:51 +03:00
Elad Ashkenazi
4fc7e27417 Add SPRX booting option 2024-05-04 14:15:51 +03:00
Elad Ashkenazi
e74cceb3f4 Add logging of exported SPRX functions on dummy load 2024-05-04 14:15:51 +03:00
Eladash
7bd4cfc5b3 Logging fix 2024-05-04 14:15:51 +03:00
Eladash
0791349455 Avoid calling std::vector::data() if empty 2024-05-04 14:15:51 +03:00
Eladash
b83e39a540 Fix some warnings 2024-05-04 14:15:51 +03:00
Eladash
4905cd425f Thread.cpp: Prevent repeatedly halting the debugger 2024-05-04 14:15:51 +03:00
Eladash
bef832f4e0 llvm_calli fix 2024-05-04 14:15:51 +03:00
Eladash
b55f38290b Win32: Fix deadlock on std::cerr usage 2024-05-04 14:15:51 +03:00
Eladash
51e1598e42 Savestates: Fix rare race 2024-05-04 14:15:51 +03:00
Eladash
6b906b9a9c Fixup SPU Profiler 2024-05-04 14:15:51 +03:00
Florin9doi
f1ef3bdcd7 USB: Allow UsbPspCm passthrough 2024-05-02 10:12:38 +03:00
Ani
c16e176fbe rpcs3_version: Bump to 0.0.32 2024-05-01 17:01:10 +02:00
Florin9doi
55fccf03fa USB: Update GameTablet 2024-05-01 09:52:30 +02:00
Florin9doi
d3f9ae4868 USB: GunCon 3 emulation 2024-05-01 09:52:30 +02:00
Florin9doi
debeafa36b USB: Update GameTablet
- Allows to use rawinput handler
- Use a struct to access the input data
2024-05-01 09:52:30 +02:00
Ani
39e946630d syscall: Register syscall 149 sys_time_get_system_time 2024-04-29 10:25:21 -07:00
RipleyTom
8d815e8ee0 Clamp spu_fi results 2024-04-29 05:21:49 +03:00
Elad Ashkenazi
430b57833d SPU LLVM: Remove wrong zero sign fixup 2024-04-28 20:39:57 +03:00
Megamouse
e32c48d0dd Camera: optimize some loops
Factor out some conditions in RAW8 loop.
Use floats YUV loop.
Replace pixel getters with simple pointers.
2024-04-27 14:23:56 +02:00
capriots
e2402b1c8f cellRtc: review fixes 2024-04-27 13:33:09 +02:00
capriots
36abdd7114 sys_time: review fixes 2024-04-27 13:33:09 +02:00
capriots
79f54771b5 cellRtc: set to HLE by default 2024-04-27 13:33:09 +02:00
capriots
2556f84752 cellRtc: replace vm::check_addr() with sys_memory_get_page_attribute() 2024-04-27 13:33:09 +02:00
capriots
c8e624850b cellRtc: improvements 2024-04-27 13:33:09 +02:00
capriots
56692e23f5 lv2: stub sys_time syscalls, add error code to sys_ss 2024-04-27 13:33:09 +02:00
RipleyTom
b38ce9452d Revert "Split normal sockets and p2p sockets handling"
This reverts commit 08c3a38b67.
2024-04-27 10:45:14 +02:00
Megamouse
fcba193a3c input: use keyboard consumers to seperate cell and overlay logic 2024-04-27 01:03:23 +02:00
RipleyTom
6fc7fa3b13 Logging improvements 2024-04-27 00:12:14 +02:00
Elad Ashkenazi
ad4216a3fc PPU LLVM: Do not crash on linkage of garbage code 2024-04-26 18:55:50 +03:00
RipleyTom
08c3a38b67 Split normal sockets and p2p sockets handling 2024-04-24 14:15:17 +03:00
Megamouse
b8165af054 rsx: optimize some loops 2024-04-24 12:16:45 +03:00
Elad Ashkenazi
90b6912daa
Compile AUDIT on release builds
In Release, compile the code in constexpr-disabled context. this way it does not risk generating actual code but still compiles.
2024-04-23 17:24:22 +03:00
oltolm
862727e9bf simplify template code like std::invoke_result<T>::type 2024-04-21 18:15:17 +03:00
oltolm
9e9a3262eb simplify template code like std::is_same<T>::value 2024-04-21 18:15:17 +03:00
Florin9doi
c268189e38 Don't crash the game if only a LDD controller is present 2024-04-21 12:05:24 +03:00
Megamouse
94431a7a33 Fix include on linux 2024-04-20 19:46:05 +02:00
Megamouse
b4d5b44e00 Don't create perf map files in linux unless enabled 2024-04-20 19:46:05 +02:00
Megamouse
16f006362e Move freopen to console.h 2024-04-20 17:23:10 +03:00
capriots
dfec577417
cellRtc: implement remaining parsers, improve formatters (#15451) 2024-04-20 15:41:42 +02:00
RipleyTom
33e2f8766a Update spurs_test.self 2024-04-20 13:31:12 +02:00