#pragma once template class Array { protected: u32 m_count; T* m_array; public: Array() : m_count(0) , m_array(NULL) { } ~Array() { Clear(); } inline bool RemoveAt(const u32 from, const u32 count = 1) { if(!GetCount()) return false; const u32 to = from + count; if(to > GetCount()) return false; for(u32 i=0; i= m_count) return false; _InsertRoomEnd(size); memmove(m_array + pos + size, m_array + pos, sizeof(T) * (m_count - size - pos)); return true; } inline bool Move(const u32 pos, T* data) { if(!InsertRoom(pos, 1)) return false; memcpy(m_array + pos, data, sizeof(T)); free(data); return true; } inline u32 Move(T* data) { _InsertRoomEnd(1); memcpy(m_array + GetCount() - 1, data, sizeof(T)); free(data); return m_count - 1; } inline bool Add(const u32 pos, T*& data) { if(!InsertRoom(pos, 1)) return false; memcpy(m_array + pos, data, sizeof(T)); free(data); data = m_array + pos; return true; } inline u32 Add(T*& data) { _InsertRoomEnd(1); memcpy(m_array + GetCount() - 1, data, sizeof(T)); free(data); data = m_array + GetCount() - 1; return m_count - 1; } inline bool AddCpy(const u32 pos, const T* data, u32 count = 1) { if(!InsertRoom(pos, count)) return false; for(u32 i=0; i= GetCount()) return *new T(); return m_array[num]; } virtual u32 GetCount() const { return m_count; } virtual void SetCount(const u32 count, bool memzero = true) { if(m_count >= count) return; _InsertRoomEnd(count - m_count); if(memzero) memset(m_array + m_count - count, 0, sizeof(T) * (m_count - count)); } void Reserve(const u32 count) { SetCount(GetCount() + count); } void AppendFrom(const Array& src) { if(!src.GetCount()) return; Reserve(src.GetCount()); memcpy(m_array, &src[0], GetCount() * sizeof(T)); } void CopyFrom(const Array& src) { Clear(); AppendFrom(src); } inline T* GetPtr() { return m_array; } inline const T* GetPtr() const { return m_array; } T& operator[](u32 num) const { return m_array[num]; } T* operator + (u32 right) const { return m_array + right; } T* operator ->() { return m_array; } protected: void _InsertRoomEnd(const u32 size) { if(!size) return; m_array = m_count ? (T*)realloc(m_array, sizeof(T) * (m_count + size)) : (T*)malloc(sizeof(T) * size); m_count += size; } }; class ArrayString : public Array { public: ArrayString() : Array() { } ArrayString(const wxString& value) : Array() { *this = value; } ArrayString(const char* value) : Array() { *this = value; } virtual u32 GetCount() const { return m_array ? strlen(m_array) : 0; } virtual void SetCount(const u32 count, bool memzero = true) { if(m_count && count < m_count - 1) { m_array[count] = '\0'; } else { Array::SetCount(count + 1, memzero); } } ArrayString& operator = (const char* right) { Clear(); if(right) { size_t len = strlen(right); if(len) { SetCount(len); memcpy(m_array, right, len * sizeof(char)); m_array[len] = '\0'; } } return *this; } ArrayString& operator = (const ArrayString& right) { Clear(); if(size_t len = right.GetCount()) { SetCount(len); memcpy(m_array, right.GetPtr(), len * sizeof(char)); m_array[len] = '\0'; } return *this; } ArrayString& operator = (const wxString& right) { Clear(); if(size_t len = right.Len()) { SetCount(len); memcpy(m_array, right.c_str(), len * sizeof(char)); m_array[len] = '\0'; } return *this; } ArrayString* Clone() const { ArrayString* new_array = new ArrayString(); (*new_array) = m_array; return new_array; } }; template struct Stack : public Array { Stack() : Array() { } ~Stack() { Clear(); } void Push(const T data) { AddCpy(data); } T Pop() { const u32 pos = GetCount() - 1; const T ret = Get(pos); RemoveAt(pos); return ret; } }; template class SizedStack { T m_ptr[size]; uint m_count; public: SizedStack() { Clear(); } ~SizedStack() { Clear(); } void Clear() { m_count = 0; } bool Pop(T& dst) { if(!m_count) return false; dst = m_ptr[--m_count]; return true; } bool Push(const T& src) { if(m_count + 1 > size) return false; m_ptr[m_count++] = src; return true; } size_t GetFreeCount() const { return size - m_count; } size_t GetCount() const { return m_count; } size_t GetMaxCount() const { return size; } }; template class ArrayF { u32 m_count; T** m_array; public: ArrayF() : m_count(0) , m_array(NULL) { } virtual ~ArrayF() { Clear(); } inline bool RemoveFAt(const u32 from, const u32 count = 1) { if(from + count > m_count) return false; memmove(&m_array[from], &m_array[from+count], (m_count-(from+count)) * sizeof(T**)); m_count -= count; return true; } inline bool RemoveAt(const u32 from, const u32 count = 1) { if(from + count > m_count) return false; for(uint i = from; i < from + count; ++i) { free(m_array[i]); } return RemoveFAt(from, count); } inline u32 Add(T& data) { return Add(&data); } inline u32 Add(T* data) { if(!m_array) { m_array = (T**)malloc(sizeof(T*)); } else { m_array = (T**)realloc(m_array, sizeof(T*) * (m_count + 1)); } m_array[m_count] = data; return m_count++; } inline void ClearF() { if(m_count == 0) return; m_count = 0; m_array = NULL; } inline void Clear() { if(m_count == 0) return; m_count = 0; safe_free(m_array); } inline T& Get(const u64 num) { //if(m_count <= num) *m_array[0]; //TODO return *m_array[num]; } T** operator + (u32 right) const { return m_array + right; } T* operator ->() { return *m_array; } inline T** GetPtr() { return m_array; } inline u32 GetCount() const { return m_count; } T& operator[](u32 num) const { return *m_array[num]; } }; template struct ScopedPtr { private: T* m_ptr; public: ScopedPtr() : m_ptr(nullptr) { } ScopedPtr(T* ptr) : m_ptr(ptr) { } ~ScopedPtr() { Swap(nullptr); } operator T*() { return m_ptr; } operator const T*() const { return m_ptr; } T* operator ->() { return m_ptr; } const T* operator ->() const { return m_ptr; } void Swap(T* ptr) { delete m_ptr; m_ptr = ptr; } };