version: 1.0.{build} os: Visual Studio 2015 configuration: Release platform: x64 clone_folder: c:\projects\rpcs3 clone_depth: 1 test: off branches: except: - ppu_recompiler before_build: - git submodule update --init --depth 3 asmjit minidx9 # until git for win 2.5 release with commit checkout - git submodule update --init ffmpeg - 7z x wxWidgets.7z -aos -oC:\projects\rpcs3\wxWidgets > null - cmake -G "Visual Studio 14 Win64" build_script: - cmake --build . --config Release -- /logger:"C:\Program Files\AppVeyor\BuildAgent\Appveyor.MSBuildLogger.dll" install: - ps: Start-FileDownload 'https://402331b94f8e4b87ae2ef4677347f7956cf3861f.googledrive.com/host/0B6v_qtb9hkicfmt0NG0wTTRtUmF4X3VTQk5Oc2JidEVKVnUteDA1dXdrYlNsVW9kREpsSHc/wxWidgets.7z' - set WXWIN=C:\projects\rpcs3\wxWidgets; - set OPENALDIR=C:\projects\rpcs3\OpenAL; - set PATH=C:\Program Files (x86)\MSBuild\14.0\Bin;C:\wxWidgets;%PATH% - set COMMIT_SHA=%APPVEYOR_REPO_COMMIT:~0,8% artifacts: - path: bin name: rpcs3-$(COMMIT_SHA)