mirror of
https://github.com/RPCS3/rpcs3.git
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369 lines
10 KiB
C++
369 lines
10 KiB
C++
#include "stdafx.h"
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#include "main_application.h"
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#include "display_sleep_control.h"
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#include "util/types.hpp"
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#include "util/logs.hpp"
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#include "util/sysinfo.hpp"
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#include "Utilities/Thread.h"
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#include "Utilities/File.h"
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#include "Input/pad_thread.h"
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#include "Emu/System.h"
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#include "Emu/system_config.h"
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#include "Emu/system_utils.hpp"
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#include "Emu/IdManager.h"
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#include "Emu/Io/Null/NullKeyboardHandler.h"
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#include "Emu/Io/Null/NullMouseHandler.h"
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#include "Emu/Io/KeyboardHandler.h"
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#include "Emu/Io/MouseHandler.h"
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#include "Input/basic_keyboard_handler.h"
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#include "Input/basic_mouse_handler.h"
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#include "Emu/Audio/AudioBackend.h"
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#include "Emu/Audio/Null/NullAudioBackend.h"
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#include "Emu/Audio/Null/null_enumerator.h"
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#include "Emu/Audio/Cubeb/CubebBackend.h"
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#include "Emu/Audio/Cubeb/cubeb_enumerator.h"
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#ifdef _WIN32
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#include "Emu/Audio/XAudio2/XAudio2Backend.h"
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#include "Emu/Audio/XAudio2/xaudio2_enumerator.h"
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#endif
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#ifdef HAVE_FAUDIO
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#include "Emu/Audio/FAudio/FAudioBackend.h"
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#include "Emu/Audio/FAudio/faudio_enumerator.h"
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#endif
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#include <QFileInfo> // This shouldn't be outside rpcs3qt...
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#include <QImageReader> // This shouldn't be outside rpcs3qt...
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#include <QStandardPaths> // This shouldn't be outside rpcs3qt...
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#include <thread>
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LOG_CHANNEL(sys_log, "SYS");
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namespace audio
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{
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extern void configure_audio(bool force_reset = false);
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extern void configure_rsxaudio();
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}
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namespace rsx::overlays
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{
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extern void reset_performance_overlay();
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extern void reset_debug_overlay();
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}
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/** Emu.Init() wrapper for user management */
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void main_application::InitializeEmulator(const std::string& user, bool show_gui)
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{
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Emu.SetHasGui(show_gui);
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Emu.SetUsr(user);
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Emu.Init();
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// Log Firmware Version after Emu was initialized
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const std::string firmware_version = utils::get_firmware_version();
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const std::string firmware_string = firmware_version.empty() ? "Missing Firmware" : ("Firmware version: " + firmware_version);
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sys_log.always()("%s", firmware_string);
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}
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void main_application::OnEmuSettingsChange()
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{
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if (Emu.IsRunning())
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{
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if (g_cfg.misc.prevent_display_sleep)
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{
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disable_display_sleep();
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}
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else
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{
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enable_display_sleep();
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}
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}
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if (!Emu.IsStopped())
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{
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// Change logging (only allowed during gameplay)
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rpcs3::utils::configure_logs();
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// Force audio provider
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g_cfg.audio.provider.set(Emu.IsVsh() ? audio_provider::rsxaudio : audio_provider::cell_audio);
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}
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audio::configure_audio();
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audio::configure_rsxaudio();
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rsx::overlays::reset_performance_overlay();
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rsx::overlays::reset_debug_overlay();
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}
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/** RPCS3 emulator has functions it desires to call from the GUI at times. Initialize them in here. */
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EmuCallbacks main_application::CreateCallbacks()
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{
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EmuCallbacks callbacks{};
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callbacks.update_emu_settings = [this]()
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{
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Emu.CallFromMainThread([&]()
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{
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OnEmuSettingsChange();
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});
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};
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callbacks.save_emu_settings = [this]()
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{
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Emu.BlockingCallFromMainThread([&]()
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{
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Emulator::SaveSettings(g_cfg.to_string(), Emu.GetTitleID());
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});
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};
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callbacks.init_kb_handler = [this]()
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{
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switch (g_cfg.io.keyboard.get())
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{
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case keyboard_handler::null:
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{
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g_fxo->init<KeyboardHandlerBase, NullKeyboardHandler>(Emu.DeserialManager());
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break;
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}
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case keyboard_handler::basic:
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{
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basic_keyboard_handler* ret = g_fxo->init<KeyboardHandlerBase, basic_keyboard_handler>(Emu.DeserialManager());
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ret->moveToThread(get_thread());
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ret->SetTargetWindow(m_game_window);
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break;
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}
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}
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};
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callbacks.init_mouse_handler = [this]()
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{
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switch (g_cfg.io.mouse.get())
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{
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case mouse_handler::null:
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{
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if (g_cfg.io.move == move_handler::mouse)
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{
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basic_mouse_handler* ret = g_fxo->init<MouseHandlerBase, basic_mouse_handler>(Emu.DeserialManager());
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ret->moveToThread(get_thread());
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ret->SetTargetWindow(m_game_window);
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}
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else
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{
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g_fxo->init<MouseHandlerBase, NullMouseHandler>(Emu.DeserialManager());
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}
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break;
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}
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case mouse_handler::basic:
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{
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basic_mouse_handler* ret = g_fxo->init<MouseHandlerBase, basic_mouse_handler>(Emu.DeserialManager());
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ret->moveToThread(get_thread());
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ret->SetTargetWindow(m_game_window);
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break;
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}
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}
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};
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callbacks.init_pad_handler = [this](std::string_view title_id)
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{
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ensure(g_fxo->init<named_thread<pad_thread>>(get_thread(), m_game_window, title_id));
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extern void process_qt_events();
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while (!pad::g_started) process_qt_events();
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};
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callbacks.get_audio = []() -> std::shared_ptr<AudioBackend>
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{
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std::shared_ptr<AudioBackend> result;
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switch (g_cfg.audio.renderer.get())
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{
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case audio_renderer::null: result = std::make_shared<NullAudioBackend>(); break;
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#ifdef _WIN32
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case audio_renderer::xaudio: result = std::make_shared<XAudio2Backend>(); break;
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#endif
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case audio_renderer::cubeb: result = std::make_shared<CubebBackend>(); break;
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#ifdef HAVE_FAUDIO
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case audio_renderer::faudio: result = std::make_shared<FAudioBackend>(); break;
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#endif
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}
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if (!result->Initialized())
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{
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// Fall back to a null backend if something went wrong
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sys_log.error("Audio renderer %s could not be initialized, using a Null renderer instead. Make sure that no other application is running that might block audio access (e.g. Netflix).", result->GetName());
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result = std::make_shared<NullAudioBackend>();
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}
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return result;
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};
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callbacks.get_audio_enumerator = [](u64 renderer) -> std::shared_ptr<audio_device_enumerator>
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{
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switch (static_cast<audio_renderer>(renderer))
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{
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case audio_renderer::null: return std::make_shared<null_enumerator>();
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#ifdef _WIN32
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case audio_renderer::xaudio: return std::make_shared<xaudio2_enumerator>();
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#endif
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case audio_renderer::cubeb: return std::make_shared<cubeb_enumerator>();
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#ifdef HAVE_FAUDIO
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case audio_renderer::faudio: return std::make_shared<faudio_enumerator>();
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#endif
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default: fmt::throw_exception("Invalid renderer index %u", renderer);
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}
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};
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callbacks.get_image_info = [](const std::string& filename, std::string& sub_type, s32& width, s32& height, s32& orientation) -> bool
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{
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sub_type.clear();
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width = 0;
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height = 0;
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orientation = 0; // CELL_SEARCH_ORIENTATION_UNKNOWN
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bool success = false;
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Emu.BlockingCallFromMainThread([&]()
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{
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const QImageReader reader(QString::fromStdString(filename));
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if (reader.canRead())
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{
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const QSize size = reader.size();
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width = size.width();
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height = size.height();
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sub_type = reader.subType().toStdString();
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switch (reader.transformation())
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{
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case QImageIOHandler::Transformation::TransformationNone:
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orientation = 1; // CELL_SEARCH_ORIENTATION_TOP_LEFT = 0°
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break;
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case QImageIOHandler::Transformation::TransformationRotate90:
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orientation = 2; // CELL_SEARCH_ORIENTATION_TOP_RIGHT = 90°
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break;
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case QImageIOHandler::Transformation::TransformationRotate180:
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orientation = 3; // CELL_SEARCH_ORIENTATION_BOTTOM_RIGHT = 180°
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break;
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case QImageIOHandler::Transformation::TransformationRotate270:
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orientation = 4; // CELL_SEARCH_ORIENTATION_BOTTOM_LEFT = 270°
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break;
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default:
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// Ignore other transformations for now
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break;
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}
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success = true;
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sys_log.notice("get_image_info found image: filename='%s', sub_type='%s', width=%d, height=%d, orientation=%d", filename, sub_type, width, height, orientation);
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}
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else
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{
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sys_log.error("get_image_info failed to read '%s'. Error='%s'", filename, reader.errorString());
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}
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});
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return success;
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};
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callbacks.get_scaled_image = [](const std::string& path, s32 target_width, s32 target_height, s32& width, s32& height, u8* dst, bool force_fit) -> bool
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{
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width = 0;
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height = 0;
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if (target_width <= 0 || target_height <= 0 || !dst || !fs::is_file(path))
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{
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return false;
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}
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bool success = false;
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Emu.BlockingCallFromMainThread([&]()
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{
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// We use QImageReader instead of QImage. This way we can load and scale image in one step.
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QImageReader reader(QString::fromStdString(path));
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if (reader.canRead())
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{
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QSize size = reader.size();
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width = size.width();
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height = size.height();
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if (width <= 0 || height <= 0)
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{
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return;
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}
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if (force_fit || width > target_width || height > target_height)
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{
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const f32 target_ratio = target_width / static_cast<f32>(target_height);
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const f32 image_ratio = width / static_cast<f32>(height);
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const f32 convert_ratio = image_ratio / target_ratio;
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if (convert_ratio > 1.0f)
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{
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size = QSize(target_width, target_height / convert_ratio);
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}
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else if (convert_ratio < 1.0f)
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{
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size = QSize(target_width * convert_ratio, target_height);
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}
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else
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{
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size = QSize(target_width, target_height);
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}
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reader.setScaledSize(size);
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width = size.width();
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height = size.height();
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}
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QImage image = reader.read();
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if (image.format() != QImage::Format::Format_RGBA8888)
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{
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image = image.convertToFormat(QImage::Format::Format_RGBA8888);
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}
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std::memcpy(dst, image.constBits(), std::min(target_width * target_height * 4LL, image.height() * image.bytesPerLine()));
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success = true;
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sys_log.notice("get_scaled_image scaled image: path='%s', width=%d, height=%d", path, width, height);
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}
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else
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{
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sys_log.error("get_scaled_image failed to read '%s'. Error='%s'", path, reader.errorString());
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}
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});
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return success;
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};
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callbacks.resolve_path = [](std::string_view sv)
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{
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// May result in an empty string if path does not exist
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return QFileInfo(QString::fromUtf8(sv.data(), static_cast<int>(sv.size()))).canonicalFilePath().toStdString();
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};
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callbacks.get_font_dirs = []()
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{
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const QStringList locations = QStandardPaths::standardLocations(QStandardPaths::FontsLocation);
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std::vector<std::string> font_dirs;
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for (const QString& location : locations)
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{
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std::string font_dir = location.toStdString();
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if (!font_dir.ends_with('/'))
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{
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font_dir += '/';
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}
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font_dirs.push_back(font_dir);
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}
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return font_dirs;
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};
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callbacks.on_install_pkgs = [](const std::vector<std::string>& pkgs)
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{
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for (const std::string& pkg : pkgs)
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{
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if (!rpcs3::utils::install_pkg(pkg))
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{
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sys_log.error("Failed to install %s", pkg);
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return false;
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}
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}
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return true;
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};
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return callbacks;
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}
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