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Nekotekina 0cf35e3b22 Implement umax global variable (max unsigned value)
Implements operators == and != comparisons.
2020-02-19 22:54:58 +03:00
.github update issue templates 2020-02-09 08:29:33 +00:00
.travis Bump FAudio depedency, set FAudio to build statically, enable FAudio in the build script 2020-02-19 21:16:32 +03:00
3rdparty Switch the AppImage building over to gcc from clang 2020-02-19 21:16:32 +03:00
asmjit@fc251c914e asmjit cleaned up their cmake warnings (no code change) 2019-06-25 20:36:32 -07:00
asmjitsrc [MSbuild] Extend support to v142 toolset 2019-08-17 23:30:23 +03:00
bin themes/YoRHa: Workaround broken Trophy Manager bg 2020-02-19 21:15:52 +03:00
llvm@1394b1ccc8 Update LLVM for C++2a workaround 2020-02-10 14:47:12 +03:00
llvm_build [MSbuild] Extend support to v142 toolset 2019-08-17 23:30:23 +03:00
rpcs3 Add "-Wno-macro-redefined" for clang spam 2020-02-19 21:17:23 +03:00
Utilities Implement umax global variable (max unsigned value) 2020-02-19 22:54:58 +03:00
Vulkan Bump glslang to fix issues with LLVM 10 2020-02-10 13:31:29 +03:00
.clang-format Update .clang-format 2018-05-08 13:05:29 +03:00
.editorconfig Fix .editorconfig encoding 2018-09-17 12:18:40 +03:00
.gitignore .gitignore: maintenance, add missing files 2020-02-19 21:15:52 +03:00
.gitmodules gitmodules: Fix LLVM branch 2020-02-17 20:29:44 +03:00
.mention-bot Added DHrpcs3 to mention-bot ignore list (#2026) 2016-08-04 22:36:10 +03:00
.travis.yml Switch the AppImage building over to gcc from clang 2020-02-19 21:16:32 +03:00
appveyor.yml appv 2020-02-18 09:14:14 +00:00
BUILDING.md Qt: set min version to 5.14 2020-02-10 14:05:36 +03:00
CMakeLists.txt Bump minimal compiler versions: gcc-9 and clang-10. 2020-02-10 14:47:12 +03:00
common_default_macros.props [MSbuild] Extend support to v142 toolset 2019-08-17 23:30:23 +03:00
common_default.props [props] Move stdcpplatest and FH4 to common_default.props 2020-02-09 17:32:02 +03:00
git-clang-format Add a git pre-commit hook running clang-format 2016-08-27 15:40:41 +02:00
LICENSE Few bugs fixed and license file added 2014-02-13 11:33:07 +01:00
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README.md Set minimum supported version of GCC to 8.x 2019-06-11 00:48:11 +03:00
rpcs3_debug.props Partial commit: Preview 2016-04-15 19:22:15 +03:00
rpcs3_default.props Silence C++17 std::iterator deprecation warning 2020-02-18 14:53:23 +03:00
rpcs3_glslang.props Inject rpcs3_glslang.props to glslang build 2020-01-04 01:30:52 +03:00
rpcs3_llvm.props Update LLVM (10) 2019-10-23 16:01:14 +03:00
rpcs3_memleak.props Property sheets, configuration simplified 2015-12-08 20:02:30 +03:00
rpcs3_release.props Partial commit: Preview 2016-04-15 19:22:15 +03:00
rpcs3.sln msbuild: Add 7zlib to rpcs3 project dependencies 2019-10-28 21:00:25 +03:00
usertype.dat .clang-format added 2016-08-12 14:32:57 +03:00

RPCS3

Build Status Build status

The world's first free and open-source PlayStation 3 emulator/debugger, written in C++ for Windows and Linux.

You can find some basic information on our website. Game info is being populated on the Wiki. For discussion about this emulator, PS3 emulation, and game compatibility reports, please visit our forums and our Discord server.

Support Lead Developers Nekotekina and kd-11 on Patreon

Contributing

If you want to help the project but do not code, the best way to help out is to test games and make bug reports. See:

If you want to contribute as a developer, please take a look at the following pages:

You should also contact any of the developers in the forums or in the Discord server to learn more about the current state of the emulator.

Building

See BUILDING.md for more information about how to setup an environment to build RPCS3.

Running

Check our friendly quickstart guide to make sure your computer meets the minimum system requirements to run RPCS3.

Don't forget to have your graphics driver up to date and to install the Visual C++ Redistributable Packages for Visual Studio 2017 if you are a Windows user.

License

Most files are licensed under the terms of GNU GPLv2 License; see LICENSE file for details. Some files may be licensed differently; check appropriate file headers for details.