mirror of
https://github.com/RPCS3/rpcs3.git
synced 2024-11-24 03:32:50 +01:00
710 lines
14 KiB
C++
710 lines
14 KiB
C++
#include "stdafx.h"
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#include "Log.h"
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#include "rpcs3/Ini.h"
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#include "Emu/System.h"
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#include "Emu/CPU/CPUThread.h"
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#include "Emu/SysCalls/SysCalls.h"
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#include "Thread.h"
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#ifdef _WIN32
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#include <windows.h>
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#else
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#include <signal.h>
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#include <ucontext.h>
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#endif
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void SetCurrentThreadDebugName(const char* threadName)
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{
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#if defined(_MSC_VER) // this is VS-specific way to set thread names for the debugger
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#pragma pack(push,8)
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struct THREADNAME_INFO
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{
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DWORD dwType;
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LPCSTR szName;
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DWORD dwThreadID;
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DWORD dwFlags;
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} info;
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#pragma pack(pop)
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info.dwType = 0x1000;
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info.szName = threadName;
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info.dwThreadID = -1;
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info.dwFlags = 0;
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__try
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{
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RaiseException(0x406D1388, 0, sizeof(info) / sizeof(ULONG_PTR), (ULONG_PTR*)&info);
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}
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__except (EXCEPTION_EXECUTE_HANDLER)
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{
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}
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#endif
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}
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enum x64_reg_t : u32
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{
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X64R_EAX,
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X64R_ECX,
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X64R_EDX,
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X64R_EBX,
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X64R_ESP,
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X64R_EBP,
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X64R_ESI,
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X64R_EDI,
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X64R_R8D,
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X64R_R9D,
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X64R_R10D,
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X64R_R11D,
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X64R_R12D,
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X64R_R13D,
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X64R_R14D,
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X64R_R15D,
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X64R32 = X64R_EAX,
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X64_IMM32,
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};
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enum x64_op_t : u32
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{
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X64OP_LOAD, // obtain and put the value into x64 register (from Memory.ReadMMIO32, for example)
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X64OP_STORE, // take the value from x64 register or an immediate and use it (pass in Memory.WriteMMIO32, for example)
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// example: add eax,[rax] -> X64OP_LOAD_ADD (add the value to x64 register)
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// example: add [rax],eax -> X64OP_LOAD_ADD_STORE (this will probably never happen for MMIO registers)
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};
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void decode_x64_reg_op(const u8* code, x64_op_t& decoded_op, x64_reg_t& decoded_reg, size_t& decoded_size)
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{
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// simple analysis of x64 code allows to reinterpret MOV or other instructions in any desired way
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decoded_size = 0;
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u8 rex = 0;
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u8 reg = 0; // set to 8 by REX prefix
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u8 pg2 = 0;
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// check prefixes:
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for (;; code++, decoded_size++)
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{
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switch (const u8 prefix = *code)
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{
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case 0xf0: throw fmt::format("decode_x64_reg_op(%016llxh): 0x%02x (LOCK prefix) found", (size_t)code - decoded_size, prefix); // group 1
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case 0xf2: throw fmt::format("decode_x64_reg_op(%016llxh): 0x%02x (REPNE/REPNZ prefix) found", (size_t)code - decoded_size, prefix); // group 1
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case 0xf3: throw fmt::format("decode_x64_reg_op(%016llxh): 0x%02x (REP/REPE/REPZ prefix) found", (size_t)code - decoded_size, prefix); // group 1
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case 0x2e: // group 2
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case 0x36:
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case 0x3e:
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case 0x26:
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case 0x64:
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case 0x65:
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{
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if (!pg2)
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{
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pg2 = prefix; // probably, segment register
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continue;
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}
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else
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{
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throw fmt::format("decode_x64_reg_op(%016llxh): 0x%02x (group 2 prefix) found after 0x%02x", (size_t)code - decoded_size, prefix, pg2);
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}
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}
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case 0x66: throw fmt::format("decode_x64_reg_op(%016llxh): 0x%02x (operand-size override prefix) found", (size_t)code - decoded_size, prefix); // group 3
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case 0x67: throw fmt::format("decode_x64_reg_op(%016llxh): 0x%02x (address-size override prefix) found", (size_t)code - decoded_size, prefix); // group 4
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default:
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{
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if ((prefix & 0xf0) == 0x40) // check REX prefix
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{
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if (rex)
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{
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throw fmt::format("decode_x64_reg_op(%016llxh): 0x%02x (REX prefix) found after 0x%02x", (size_t)code - decoded_size, prefix, rex);
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}
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if (prefix & 0x80) // check REX.W bit
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{
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throw fmt::format("decode_x64_reg_op(%016llxh): 0x%02x (REX.W bit) found", (size_t)code - decoded_size, prefix);
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}
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if (prefix & 0x04) // check REX.R bit
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{
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reg = 8;
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}
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rex = prefix;
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continue;
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}
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}
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}
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break;
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}
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auto get_modRM_r32 = [](const u8* code, const u8 reg_base) -> x64_reg_t
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{
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return (x64_reg_t)((((*code & 0x38) >> 3) | reg_base) + X64R32);
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};
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auto get_modRM_size = [](const u8* code) -> size_t
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{
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switch (*code >> 6) // check Mod
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{
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case 0: return (*code & 0x07) == 4 ? 2 : 1; // check SIB
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case 1: return (*code & 0x07) == 4 ? 3 : 2; // check SIB (disp8)
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case 2: return (*code & 0x07) == 4 ? 6 : 5; // check SIB (disp32)
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default: return 1;
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}
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};
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decoded_size++;
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switch (const u8 op1 = *code++)
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{
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case 0x89: // MOV r/m32, r32
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{
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decoded_op = X64OP_STORE;
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decoded_reg = get_modRM_r32(code, reg);
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decoded_size += get_modRM_size(code);
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return;
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}
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case 0x8b: // MOV r32, r/m32
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{
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decoded_op = X64OP_LOAD;
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decoded_reg = get_modRM_r32(code, reg);
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decoded_size += get_modRM_size(code);
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return;
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}
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case 0xc7:
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{
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if (get_modRM_r32(code, 0) == X64R_EAX) // MOV r/m32, imm32 (not tested)
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{
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decoded_op = X64OP_STORE;
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decoded_reg = X64_IMM32;
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decoded_size = get_modRM_size(code) + 4;
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return;
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}
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}
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default:
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{
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throw fmt::format("decode_x64_reg_op(%016llxh): unsupported opcode found (0x%02x, 0x%02x, 0x%02x)", (size_t)code - decoded_size, op1, code[0], code[1]);
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}
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}
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}
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#ifdef _WIN32
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typedef CONTEXT x64_context;
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#define RIP 16
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#define X64REG(context, reg) ((&context->Rax)[reg])
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#else
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typedef ucontext_t x64_context;
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typedef decltype(REG_RIP) reg_table_t;
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#define RIP 16
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static const reg_table_t reg_table[17] =
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{
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REG_RAX, REG_RCX, REG_RDX, REG_RBX, REG_RSP, REG_RBP, REG_RSI, REG_RDI,
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REG_R8, REG_R9, REG_R10, REG_R11, REG_R12, REG_R13, REG_R14, REG_R15, REG_RIP
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};
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#define X64REG(context, reg) (context->uc_mcontext.gregs[reg_table[reg]])
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#endif
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bool handle_access_violation(const u32 addr, x64_context* context)
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{
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if (addr - RAW_SPU_BASE_ADDR < (6 * RAW_SPU_OFFSET) && (addr % RAW_SPU_OFFSET) >= RAW_SPU_PROB_OFFSET) // RawSPU MMIO registers
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{
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// one x64 instruction is manually decoded and interpreted
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x64_op_t op;
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x64_reg_t reg;
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size_t size;
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decode_x64_reg_op((const u8*)X64REG(context, RIP), op, reg, size);
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// get x64 reg value (for store operations)
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u64 reg_value;
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if (reg - X64R32 < 16)
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{
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// load the value from x64 register
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reg_value = (u32)X64REG(context, reg - X64R32);
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}
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else if (reg == X64_IMM32)
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{
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// load the immediate value (assuming it's at the end of the instruction)
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reg_value = *(u32*)(X64REG(context, RIP) + size - 4);
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}
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else
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{
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assert(!"Invalid x64_reg_t value");
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}
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bool save_reg = false;
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switch (op)
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{
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case X64OP_LOAD:
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{
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reg_value = re32(Memory.ReadMMIO32(addr));
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save_reg = true;
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break;
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}
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case X64OP_STORE:
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{
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Memory.WriteMMIO32(addr, re32((u32)reg_value));
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break;
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}
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default: assert(!"Invalid x64_op_t value");
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}
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// save x64 reg value (for load operations)
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if (save_reg)
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{
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if (reg - X64R32 < 16)
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{
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// store the value into x64 register
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X64REG(context, reg - X64R32) = (u32)reg_value;
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}
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else
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{
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assert(!"Invalid x64_reg_t value (saving)");
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}
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}
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// skip decoded instruction
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X64REG(context, RIP) += size;
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return true;
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}
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// TODO: allow recovering from a page fault as a feature of PS3 virtual memory
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return false;
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}
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#ifdef _WIN32
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void _se_translator(unsigned int u, EXCEPTION_POINTERS* pExp)
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{
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const u64 addr64 = (u64)pExp->ExceptionRecord->ExceptionInformation[1] - (u64)Memory.GetBaseAddr();
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const bool is_writing = pExp->ExceptionRecord->ExceptionInformation[0] != 0;
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if (u == EXCEPTION_ACCESS_VIOLATION && (u32)addr64 == addr64)
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{
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if (handle_access_violation((u32)addr64, pExp->ContextRecord))
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{
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// restore context (further code shouldn't be reached)
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RtlRestoreContext(pExp->ContextRecord, nullptr);
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// it's dangerous because destructors won't be executed
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}
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throw fmt::format("Access violation %s location 0x%llx", is_writing ? "writing" : "reading", addr64);
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}
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// else some fatal error (should crash)
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}
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#else
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void signal_handler(int sig, siginfo_t* info, void* uct)
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{
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const u64 addr64 = (u64)info->si_addr - (u64)Memory.GetBaseAddr();
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if ((u32)addr64 == addr64 && GetCurrentNamedThread())
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{
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if (handle_access_violation((u32)addr64, (ucontext_t*)uct))
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{
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return; // proceed execution
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}
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// TODO: this may be wrong
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throw fmt::format("Access violation at location 0x%llx", addr64);
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}
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// else some fatal error
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exit(EXIT_FAILURE);
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}
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const int sigaction_result = []() -> int
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{
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struct sigaction sa;
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sa.sa_flags = SA_SIGINFO;
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sigemptyset(&sa.sa_mask);
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sa.sa_sigaction = signal_handler;
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return sigaction(SIGSEGV, &sa, NULL);
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}();
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#endif
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thread_local NamedThreadBase* g_tls_this_thread = nullptr;
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std::atomic<u32> g_thread_count(0);
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NamedThreadBase* GetCurrentNamedThread()
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{
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return g_tls_this_thread;
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}
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void SetCurrentNamedThread(NamedThreadBase* value)
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{
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const auto old_value = g_tls_this_thread;
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if (old_value == value)
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{
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return;
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}
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if (value && value->m_tls_assigned.exchange(true))
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{
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LOG_ERROR(GENERAL, "Thread '%s' was already assigned to g_tls_this_thread of another thread", value->GetThreadName());
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g_tls_this_thread = nullptr;
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}
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else
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{
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g_tls_this_thread = value;
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}
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if (old_value)
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{
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old_value->m_tls_assigned = false;
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}
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}
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std::string NamedThreadBase::GetThreadName() const
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{
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return m_name;
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}
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void NamedThreadBase::SetThreadName(const std::string& name)
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{
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m_name = name;
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}
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void NamedThreadBase::WaitForAnySignal(u64 time) // wait for Notify() signal or sleep
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{
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std::unique_lock<std::mutex> lock(m_signal_mtx);
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m_signal_cv.wait_for(lock, std::chrono::milliseconds(time));
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}
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void NamedThreadBase::Notify() // wake up waiting thread or nothing
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{
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m_signal_cv.notify_one();
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}
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ThreadBase::ThreadBase(const std::string& name)
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: NamedThreadBase(name)
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, m_executor(nullptr)
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, m_destroy(false)
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, m_alive(false)
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{
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}
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ThreadBase::~ThreadBase()
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{
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if(IsAlive())
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Stop(false);
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delete m_executor;
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m_executor = nullptr;
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}
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void ThreadBase::Start()
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{
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if(m_executor) Stop();
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std::lock_guard<std::mutex> lock(m_main_mutex);
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m_destroy = false;
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m_alive = true;
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m_executor = new std::thread([this]()
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{
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SetCurrentThreadDebugName(GetThreadName().c_str());
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#ifdef _WIN32
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auto old_se_translator = _set_se_translator(_se_translator);
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#else
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if (sigaction_result == -1) assert(!"sigaction() failed");
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#endif
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SetCurrentNamedThread(this);
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g_thread_count++;
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try
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{
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Task();
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}
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catch (const char* e)
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{
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LOG_ERROR(GENERAL, "%s: %s", GetThreadName().c_str(), e);
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}
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catch (const std::string& e)
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{
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LOG_ERROR(GENERAL, "%s: %s", GetThreadName().c_str(), e.c_str());
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}
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m_alive = false;
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SetCurrentNamedThread(nullptr);
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g_thread_count--;
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#ifdef _WIN32
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_set_se_translator(old_se_translator);
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#endif
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});
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}
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void ThreadBase::Stop(bool wait, bool send_destroy)
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{
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std::lock_guard<std::mutex> lock(m_main_mutex);
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if (send_destroy)
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m_destroy = true;
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if(!m_executor)
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return;
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if(wait && m_executor->joinable() && m_alive)
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{
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m_executor->join();
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}
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else
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{
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m_executor->detach();
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}
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delete m_executor;
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m_executor = nullptr;
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}
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bool ThreadBase::Join() const
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{
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std::lock_guard<std::mutex> lock(m_main_mutex);
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if(m_executor->joinable() && m_alive && m_executor != nullptr)
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{
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m_executor->join();
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return true;
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}
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return false;
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}
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bool ThreadBase::IsAlive() const
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{
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std::lock_guard<std::mutex> lock(m_main_mutex);
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return m_alive;
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}
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bool ThreadBase::TestDestroy() const
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{
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return m_destroy;
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}
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thread_t::thread_t(const std::string& name, bool autojoin, std::function<void()> func)
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: m_name(name)
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, m_state(TS_NON_EXISTENT)
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, m_autojoin(autojoin)
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{
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start(func);
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}
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thread_t::thread_t(const std::string& name, std::function<void()> func)
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: m_name(name)
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, m_state(TS_NON_EXISTENT)
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, m_autojoin(false)
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{
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start(func);
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}
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thread_t::thread_t(const std::string& name)
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: m_name(name)
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, m_state(TS_NON_EXISTENT)
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, m_autojoin(false)
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{
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}
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thread_t::thread_t()
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: m_state(TS_NON_EXISTENT)
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, m_autojoin(false)
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{
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}
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void thread_t::set_name(const std::string& name)
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{
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m_name = name;
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}
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thread_t::~thread_t()
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{
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if (m_state == TS_JOINABLE)
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{
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if (m_autojoin)
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{
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m_thr.join();
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}
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else
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{
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m_thr.detach();
|
|
}
|
|
}
|
|
}
|
|
|
|
void thread_t::start(std::function<void()> func)
|
|
{
|
|
if (m_state.exchange(TS_NON_EXISTENT) == TS_JOINABLE)
|
|
{
|
|
m_thr.join(); // forcefully join previously created thread
|
|
}
|
|
|
|
std::string name = m_name;
|
|
m_thr = std::thread([func, name]()
|
|
{
|
|
SetCurrentThreadDebugName(name.c_str());
|
|
|
|
#ifdef _WIN32
|
|
auto old_se_translator = _set_se_translator(_se_translator);
|
|
#else
|
|
if (sigaction_result == -1) assert(!"sigaction() failed");
|
|
#endif
|
|
|
|
NamedThreadBase info(name);
|
|
SetCurrentNamedThread(&info);
|
|
g_thread_count++;
|
|
|
|
if (Ini.HLELogging.GetValue())
|
|
{
|
|
LOG_NOTICE(HLE, name + " started");
|
|
}
|
|
|
|
try
|
|
{
|
|
func();
|
|
}
|
|
catch (const char* e)
|
|
{
|
|
LOG_ERROR(GENERAL, "%s: %s", name.c_str(), e);
|
|
}
|
|
catch (const std::string& e)
|
|
{
|
|
LOG_ERROR(GENERAL, "%s: %s", name.c_str(), e.c_str());
|
|
}
|
|
|
|
if (Emu.IsStopped())
|
|
{
|
|
LOG_NOTICE(HLE, name + " aborted");
|
|
}
|
|
else if (Ini.HLELogging.GetValue())
|
|
{
|
|
LOG_NOTICE(HLE, name + " ended");
|
|
}
|
|
|
|
SetCurrentNamedThread(nullptr);
|
|
g_thread_count--;
|
|
|
|
#ifdef _WIN32
|
|
_set_se_translator(old_se_translator);
|
|
#endif
|
|
});
|
|
|
|
if (m_state.exchange(TS_JOINABLE) == TS_JOINABLE)
|
|
{
|
|
assert(!"thread_t::start() failed"); // probably started from another thread
|
|
}
|
|
}
|
|
|
|
void thread_t::detach()
|
|
{
|
|
if (m_state.exchange(TS_NON_EXISTENT) == TS_JOINABLE)
|
|
{
|
|
m_thr.detach();
|
|
}
|
|
else
|
|
{
|
|
assert(!"thread_t::detach() failed"); // probably joined or detached
|
|
}
|
|
}
|
|
|
|
void thread_t::join()
|
|
{
|
|
if (m_state.exchange(TS_NON_EXISTENT) == TS_JOINABLE)
|
|
{
|
|
m_thr.join();
|
|
}
|
|
else
|
|
{
|
|
assert(!"thread_t::join() failed"); // probably joined or detached
|
|
}
|
|
}
|
|
|
|
bool thread_t::joinable() const
|
|
{
|
|
//return m_thr.joinable();
|
|
return m_state == TS_JOINABLE;
|
|
}
|
|
|
|
bool waiter_map_t::is_stopped(u64 signal_id)
|
|
{
|
|
if (Emu.IsStopped())
|
|
{
|
|
LOG_WARNING(Log::HLE, "%s: waiter_op() aborted (signal_id=0x%llx)", m_name.c_str(), signal_id);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void waiter_map_t::waiter_reg_t::init()
|
|
{
|
|
if (!thread)
|
|
{
|
|
thread = GetCurrentNamedThread();
|
|
|
|
std::lock_guard<std::mutex> lock(map.m_mutex);
|
|
|
|
// add waiter
|
|
map.m_waiters.push_back({ signal_id, thread });
|
|
}
|
|
}
|
|
|
|
waiter_map_t::waiter_reg_t::~waiter_reg_t()
|
|
{
|
|
if (thread)
|
|
{
|
|
std::lock_guard<std::mutex> lock(map.m_mutex);
|
|
|
|
// remove waiter
|
|
for (s64 i = map.m_waiters.size() - 1; i >= 0; i--)
|
|
{
|
|
if (map.m_waiters[i].signal_id == signal_id && map.m_waiters[i].thread == thread)
|
|
{
|
|
map.m_waiters.erase(map.m_waiters.begin() + i);
|
|
return;
|
|
}
|
|
}
|
|
|
|
LOG_ERROR(HLE, "%s(): waiter not found (signal_id=0x%llx, map='%s')", __FUNCTION__, signal_id, map.m_name.c_str());
|
|
Emu.Pause();
|
|
}
|
|
}
|
|
|
|
void waiter_map_t::notify(u64 signal_id)
|
|
{
|
|
if (m_waiters.size())
|
|
{
|
|
std::lock_guard<std::mutex> lock(m_mutex);
|
|
|
|
// find waiter and signal
|
|
for (auto& v : m_waiters)
|
|
{
|
|
if (v.signal_id == signal_id)
|
|
{
|
|
v.thread->Notify();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
const std::function<bool()> SQUEUE_ALWAYS_EXIT = [](){ return true; };
|
|
const std::function<bool()> SQUEUE_NEVER_EXIT = [](){ return false; };
|
|
|
|
bool squeue_test_exit()
|
|
{
|
|
return Emu.IsStopped();
|
|
}
|