mirror of
https://github.com/RPCS3/rpcs3.git
synced 2024-11-22 10:42:36 +01:00
110 lines
4.3 KiB
XML
110 lines
4.3 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
<ItemGroup>
|
|
<ClCompile Include="Emu\RSX\GL\GLDraw.cpp" />
|
|
<ClCompile Include="Emu\RSX\GL\GLTexture.cpp" />
|
|
<ClCompile Include="Emu\RSX\GL\GLHelpers.cpp" />
|
|
<ClCompile Include="Emu\RSX\GL\GLCommonDecompiler.cpp" />
|
|
<ClCompile Include="Emu\RSX\GL\GLFragmentProgram.cpp" />
|
|
<ClCompile Include="Emu\RSX\GL\GLGSRender.cpp" />
|
|
<ClCompile Include="Emu\RSX\GL\GLVertexProgram.cpp" />
|
|
<ClCompile Include="Emu\RSX\GL\OpenGL.cpp" />
|
|
<ClCompile Include="Emu\RSX\GL\GLPresent.cpp" />
|
|
<ClCompile Include="Emu\RSX\GL\GLRenderTargets.cpp" />
|
|
<ClCompile Include="Emu\RSX\GL\GLShaderInterpreter.cpp" />
|
|
<ClCompile Include="Emu\RSX\GL\GLVertexBuffers.cpp" />
|
|
<ClCompile Include="Emu\RSX\GL\GLPipelineCompiler.cpp" />
|
|
<ClCompile Include="Emu\RSX\GL\GLTextureCache.cpp" />
|
|
<ClCompile Include="Emu\RSX\GL\GLOverlays.cpp" />
|
|
<ClCompile Include="Emu\RSX\GL\GLCompute.cpp" />
|
|
<ClCompile Include="Emu\RSX\GL\glutils\buffer_object.cpp">
|
|
<Filter>glutils</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="Emu\RSX\GL\glutils\ring_buffer.cpp">
|
|
<Filter>glutils</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="Emu\RSX\GL\glutils\image.cpp">
|
|
<Filter>glutils</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="Emu\RSX\GL\glutils\common.cpp">
|
|
<Filter>glutils</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="Emu\RSX\GL\glutils\blitter.cpp">
|
|
<Filter>glutils</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="Emu\RSX\GL\glutils\fbo.cpp">
|
|
<Filter>glutils</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="Emu\RSX\GL\glutils\program.cpp">
|
|
<Filter>glutils</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="Emu\RSX\GL\glutils\sampler.cpp">
|
|
<Filter>glutils</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="Emu\RSX\GL\glutils\capabilities.cpp">
|
|
<Filter>glutils</Filter>
|
|
</ClCompile>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ClInclude Include="Emu\RSX\GL\GLTexture.h" />
|
|
<ClInclude Include="Emu\RSX\GL\GLHelpers.h" />
|
|
<ClInclude Include="Emu\RSX\GL\GLCommonDecompiler.h" />
|
|
<ClInclude Include="Emu\RSX\GL\GLFragmentProgram.h" />
|
|
<ClInclude Include="Emu\RSX\GL\GLGSRender.h" />
|
|
<ClInclude Include="Emu\RSX\GL\GLProcTable.h" />
|
|
<ClInclude Include="Emu\RSX\GL\GLProgramBuffer.h" />
|
|
<ClInclude Include="Emu\RSX\GL\GLVertexProgram.h" />
|
|
<ClInclude Include="Emu\RSX\GL\OpenGL.h" />
|
|
<ClInclude Include="Emu\RSX\GL\GLTextureCache.h" />
|
|
<ClInclude Include="Emu\RSX\GL\GLRenderTargets.h" />
|
|
<ClInclude Include="Emu\RSX\GL\GLShaderInterpreter.h" />
|
|
<ClInclude Include="Emu\RSX\GL\GLTextOut.h" />
|
|
<ClInclude Include="Emu\RSX\GL\GLOverlays.h" />
|
|
<ClInclude Include="Emu\RSX\GL\GLCompute.h" />
|
|
<ClInclude Include="Emu\RSX\GL\GLPipelineCompiler.h" />
|
|
<ClInclude Include="Emu\RSX\GL\glutils\buffer_object.h">
|
|
<Filter>glutils</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="Emu\RSX\GL\glutils\ring_buffer.h">
|
|
<Filter>glutils</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="Emu\RSX\GL\glutils\common.h">
|
|
<Filter>glutils</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="Emu\RSX\GL\glutils\capabilities.h">
|
|
<Filter>glutils</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="Emu\RSX\GL\glutils\image.h">
|
|
<Filter>glutils</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="Emu\RSX\GL\glutils\state_tracker.hpp">
|
|
<Filter>glutils</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="Emu\RSX\GL\glutils\pixel_settings.hpp">
|
|
<Filter>glutils</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="Emu\RSX\GL\glutils\blitter.h">
|
|
<Filter>glutils</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="Emu\RSX\GL\glutils\fbo.h">
|
|
<Filter>glutils</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="Emu\RSX\GL\glutils\vao.hpp">
|
|
<Filter>glutils</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="Emu\RSX\GL\glutils\program.h">
|
|
<Filter>glutils</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="Emu\RSX\GL\glutils\sync.hpp">
|
|
<Filter>glutils</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="Emu\RSX\GL\glutils\sampler.h">
|
|
<Filter>glutils</Filter>
|
|
</ClInclude>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<Filter Include="glutils">
|
|
<UniqueIdentifier>{ed9ef6b7-efbb-4a8e-88a4-583b6655c141}</UniqueIdentifier>
|
|
</Filter>
|
|
</ItemGroup>
|
|
</Project> |