mirror of
https://github.com/RPCS3/rpcs3.git
synced 2024-11-23 03:02:53 +01:00
140 lines
3.7 KiB
C++
140 lines
3.7 KiB
C++
#pragma once
|
|
|
|
#include "Utilities/Config.h"
|
|
#include "Emu/Io/PadHandler.h"
|
|
#define NOMINMAX
|
|
#include <Windows.h>
|
|
#include <Xinput.h>
|
|
#include <ctime>
|
|
|
|
namespace XINPUT_INFO
|
|
{
|
|
const DWORD THREAD_TIMEOUT = 1000;
|
|
const DWORD THREAD_SLEEP = 10;
|
|
const DWORD THREAD_SLEEP_INACTIVE = 100;
|
|
const DWORD GUIDE_BUTTON = 0x0400;
|
|
const LPCWSTR LIBRARY_FILENAMES[] = {
|
|
L"xinput1_4.dll",
|
|
L"xinput1_3.dll",
|
|
L"xinput1_2.dll",
|
|
L"xinput9_1_0.dll"
|
|
};
|
|
}
|
|
|
|
class xinput_pad_handler final : public PadHandlerBase
|
|
{
|
|
// These are all the possible buttons on a standard xbox 360 or xbox one controller
|
|
enum XInputKeyCodes
|
|
{
|
|
A,
|
|
B,
|
|
X,
|
|
Y,
|
|
Left,
|
|
Right,
|
|
Up,
|
|
Down,
|
|
LB,
|
|
RB,
|
|
LS,
|
|
RS,
|
|
Start,
|
|
Back,
|
|
Guide,
|
|
|
|
LT,
|
|
RT,
|
|
|
|
LSXNeg,
|
|
LSXPos,
|
|
LSYNeg,
|
|
LSYPos,
|
|
RSXNeg,
|
|
RSXPos,
|
|
RSYNeg,
|
|
RSYPos,
|
|
|
|
KeyCodeCount
|
|
};
|
|
|
|
// Unique names for the config files and our pad settings dialog
|
|
const std::unordered_map<u32, std::string> button_list =
|
|
{
|
|
{ XInputKeyCodes::A, "A" },
|
|
{ XInputKeyCodes::B, "B" },
|
|
{ XInputKeyCodes::X, "X" },
|
|
{ XInputKeyCodes::Y, "Y" },
|
|
{ XInputKeyCodes::Left, "Left" },
|
|
{ XInputKeyCodes::Right, "Right" },
|
|
{ XInputKeyCodes::Up, "Up" },
|
|
{ XInputKeyCodes::Down, "Down" },
|
|
{ XInputKeyCodes::LB, "LB" },
|
|
{ XInputKeyCodes::RB, "RB" },
|
|
{ XInputKeyCodes::Back, "Back" },
|
|
{ XInputKeyCodes::Start, "Start" },
|
|
{ XInputKeyCodes::LS, "LS" },
|
|
{ XInputKeyCodes::RS, "RS" },
|
|
{ XInputKeyCodes::Guide, "Guide" },
|
|
{ XInputKeyCodes::LT, "LT" },
|
|
{ XInputKeyCodes::RT, "RT" },
|
|
{ XInputKeyCodes::LSXNeg, "LS X-" },
|
|
{ XInputKeyCodes::LSXPos, "LS X+" },
|
|
{ XInputKeyCodes::LSYPos, "LS Y+" },
|
|
{ XInputKeyCodes::LSYNeg, "LS Y-" },
|
|
{ XInputKeyCodes::RSXNeg, "RS X-" },
|
|
{ XInputKeyCodes::RSXPos, "RS X+" },
|
|
{ XInputKeyCodes::RSYPos, "RS Y+" },
|
|
{ XInputKeyCodes::RSYNeg, "RS Y-" }
|
|
};
|
|
|
|
struct XInputDevice
|
|
{
|
|
u32 deviceNumber{ 0 };
|
|
bool newVibrateData{ true };
|
|
u8 largeVibrate{ 0 };
|
|
u8 smallVibrate{ 0 };
|
|
clock_t last_vibration{ 0 };
|
|
pad_config* config{ nullptr };
|
|
};
|
|
|
|
public:
|
|
xinput_pad_handler();
|
|
~xinput_pad_handler();
|
|
|
|
bool Init() override;
|
|
void Close();
|
|
|
|
std::vector<std::string> ListDevices() override;
|
|
bool bindPadToDevice(std::shared_ptr<Pad> pad, const std::string& device) override;
|
|
void ThreadProc() override;
|
|
void GetNextButtonPress(const std::string& padId, const std::function<void(u16, std::string, int[])>& callback, bool get_blacklist = false, std::vector<std::string> buttons = {}) override;
|
|
void TestVibration(const std::string& padId, u32 largeMotor, u32 smallMotor) override;
|
|
void init_config(pad_config* cfg, const std::string& name) override;
|
|
|
|
private:
|
|
typedef void (WINAPI * PFN_XINPUTENABLE)(BOOL);
|
|
typedef DWORD (WINAPI * PFN_XINPUTGETSTATE)(DWORD, XINPUT_STATE *);
|
|
typedef DWORD (WINAPI * PFN_XINPUTSETSTATE)(DWORD, XINPUT_VIBRATION *);
|
|
typedef DWORD (WINAPI * PFN_XINPUTGETBATTERYINFORMATION)(DWORD, BYTE, XINPUT_BATTERY_INFORMATION *);
|
|
|
|
private:
|
|
int GetDeviceNumber(const std::string& padId);
|
|
std::array<u16, XInputKeyCodes::KeyCodeCount> GetButtonValues(const XINPUT_STATE& state);
|
|
void TranslateButtonPress(u64 keyCode, bool& pressed, u16& val, bool ignore_threshold = false) override;
|
|
|
|
bool is_init{ false };
|
|
HMODULE library{ nullptr };
|
|
PFN_XINPUTGETSTATE xinputGetState{ nullptr };
|
|
PFN_XINPUTSETSTATE xinputSetState{ nullptr };
|
|
PFN_XINPUTENABLE xinputEnable{ nullptr };
|
|
PFN_XINPUTGETBATTERYINFORMATION xinputGetBatteryInformation{ nullptr };
|
|
|
|
std::vector<u32> blacklist;
|
|
std::vector<std::pair<std::shared_ptr<XInputDevice>, std::shared_ptr<Pad>>> bindings;
|
|
std::shared_ptr<XInputDevice> m_dev;
|
|
|
|
// holds internal controller state change
|
|
XINPUT_STATE state;
|
|
DWORD result;
|
|
};
|