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Eladash 1ee7b91646 Refactoring (#6143)
Prefer vm::ptr<>::ptr over vm::get_addr.
    Prefer vm::_ptr/base over vm::g_base_addr with offset.
    Added methods atomic_t<>::bts and atomic_t<>::btr .
    Removed obsolute rsx:🧵:Read/WriteIO32 methods.
    Removed wrong check in semaphore_release.
    Added handling for PUTRx commands for RawSPU MFC proxy.
    Prefer overloaded methods of v128 instead of _mm_... in VPKSHUS ppu interpreter precise.
    Fixed more potential overflows that may result in wrong behaviour.
    Added io/size alignment check for sys_rsx_context_iounmap.
    Added rsx::constants::local_mem_base which represents RSX local memory base address.
    Removed obsolute rsx:🧵:main_mem_addr/ioSize/ioAddress members.
2019-06-29 01:27:49 +03:00
.github Add FUNDING.yml 2019-06-12 18:20:52 +03:00
.travis ci/vk: Bump Vulkan version (1.1.73.0/1.1.97.0 => 1.1.106.0) 2019-06-09 23:43:57 +01:00
3rdparty 3rdparty: Update stb_image.h and stb_truetype.h 2019-06-09 23:43:57 +01:00
asmjit@fc251c914e asmjit cleaned up their cmake warnings (no code change) 2019-06-25 20:36:32 -07:00
asmjitsrc CMake: use CMAKE_SOURCE_DIR instead of .. in some places 2018-12-10 01:43:47 +03:00
bin Further changes to Skyline and Envy 2019-05-14 09:16:45 +01:00
llvm@b860b5e8f4 vk: Fix broken layout stream on first draw call 2019-06-25 20:50:54 +03:00
llvm_build Update dependencies 2018-08-25 01:47:13 +03:00
rpcs3 Refactoring (#6143) 2019-06-29 01:27:49 +03:00
Utilities Refactoring (#6143) 2019-06-29 01:27:49 +03:00
Vulkan cmake: do not build glslang SPVRemapper 2019-06-01 00:01:32 +03:00
.clang-format Update .clang-format 2018-05-08 13:05:29 +03:00
.editorconfig Fix .editorconfig encoding 2018-09-17 12:18:40 +03:00
.gitignore Fix macOS compilation 2018-11-19 14:39:33 +03:00
.gitmodules libusb VS stuff 2019-04-16 22:47:24 +02:00
.mention-bot Added DHrpcs3 to mention-bot ignore list (#2026) 2016-08-04 22:36:10 +03:00
.travis.yml ci/vk: Bump Vulkan version (1.1.73.0/1.1.97.0 => 1.1.106.0) 2019-06-09 23:43:57 +01:00
appveyor.yml ci/vk: Bump Vulkan version (1.1.73.0/1.1.97.0 => 1.1.106.0) 2019-06-09 23:43:57 +01:00
BUILDING.md Set minimum supported version of GCC to 8.x 2019-06-11 00:48:11 +03:00
CMakeLists.txt CMake refactor 2019-06-25 20:36:32 -07:00
git-clang-format Add a git pre-commit hook running clang-format 2016-08-27 15:40:41 +02:00
LICENSE Few bugs fixed and license file added 2014-02-13 11:33:07 +01:00
pre-commit.readme Add a git pre-commit hook running clang-format 2016-08-27 15:40:41 +02:00
README.md Set minimum supported version of GCC to 8.x 2019-06-11 00:48:11 +03:00
rpcs3_debug.props Partial commit: Preview 2016-04-15 19:22:15 +03:00
rpcs3_default.props Increase max stack size to 8 MB on Windows 2019-04-14 18:03:45 +03:00
rpcs3_llvm.props Link LLVMAsmParser library 2019-05-19 17:46:55 +03:00
rpcs3_memleak.props Property sheets, configuration simplified 2015-12-08 20:02:30 +03:00
rpcs3_release.props Partial commit: Preview 2016-04-15 19:22:15 +03:00
rpcs3.sln libusb VS stuff 2019-04-16 22:47:24 +02:00
usertype.dat .clang-format added 2016-08-12 14:32:57 +03:00

RPCS3

Build Status Build status

The world's first free and open-source PlayStation 3 emulator/debugger, written in C++ for Windows and Linux.

You can find some basic information on our website. Game info is being populated on the Wiki. For discussion about this emulator, PS3 emulation, and game compatibility reports, please visit our forums and our Discord server.

Support Lead Developers Nekotekina and kd-11 on Patreon

Contributing

If you want to help the project but do not code, the best way to help out is to test games and make bug reports. See:

If you want to contribute as a developer, please take a look at the following pages:

You should also contact any of the developers in the forums or in the Discord server to learn more about the current state of the emulator.

Building

See BUILDING.md for more information about how to setup an environment to build RPCS3.

Running

Check our friendly quickstart guide to make sure your computer meets the minimum system requirements to run RPCS3.

Don't forget to have your graphics driver up to date and to install the Visual C++ Redistributable Packages for Visual Studio 2017 if you are a Windows user.

License

Most files are licensed under the terms of GNU GPLv2 License; see LICENSE file for details. Some files may be licensed differently; check appropriate file headers for details.