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95 lines
2.3 KiB
C++
95 lines
2.3 KiB
C++
#pragma once
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#include "Emu/Io/PadHandler.h"
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#include "Utilities/Thread.h"
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#include "Utilities/CRC.h"
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#include "hidapi.h"
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#include <limits>
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#include <unordered_map>
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const u32 MAX_GAMEPADS = 7;
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class ds4_pad_handler final : public PadHandlerBase
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{
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enum DS4CalibIndex
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{
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// gyro
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PITCH = 0,
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YAW,
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ROLL,
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// accel
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X,
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Y,
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Z,
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COUNT
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};
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struct DS4CalibData
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{
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s16 bias;
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s32 sensNumer;
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s32 sensDenom;
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};
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struct DS4Device
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{
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hid_device* hidDevice{ nullptr };
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std::string path{ "" };
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bool btCon{ false };
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bool hasCalibData{ false };
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std::array<DS4CalibData, DS4CalibIndex::COUNT> calibData;
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bool newVibrateData{ true };
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u8 largeVibrate{ 0 };
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u8 smallVibrate{ 0 };
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std::array<u8, 64> padData;
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};
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const u16 DS4_VID = 0x054C;
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// pid's of connected ds4
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const std::array<u16, 3> ds4Pids = { { 0xBA0, 0x5C4, 0x09CC } };
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// pseudo 'controller id' to keep track of unique controllers
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std::unordered_map<std::string, std::shared_ptr<DS4Device>> controllers;
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CRCPP::CRC::Table<u32, 32> crcTable{ CRCPP::CRC::CRC_32() };
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public:
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ds4_pad_handler();
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~ds4_pad_handler();
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bool Init() override;
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std::vector<std::string> ListDevices() override;
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bool bindPadToDevice(std::shared_ptr<Pad> pad, const std::string& device) override;
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void ThreadProc() override;
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private:
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bool is_init;
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// holds internal controller state change
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std::array<bool, MAX_GAMEPADS> last_connection_status = {};
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std::vector<std::pair<std::shared_ptr<DS4Device>, std::shared_ptr<Pad>>> bindings;
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private:
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void ProcessData();
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void UpdateRumble();
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bool GetCalibrationData(std::shared_ptr<DS4Device> ds4Device);
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void CheckAddDevice(hid_device* hidDevice, hid_device_info* hidDevInfo);
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void SendVibrateData(const std::shared_ptr<DS4Device> device);
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inline s16 ApplyCalibration(s32 rawValue, const DS4CalibData& calibData)
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{
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const s32 biased = rawValue - calibData.bias;
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const s32 quot = calibData.sensNumer / calibData.sensDenom;
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const s32 rem = calibData.sensNumer % calibData.sensDenom;
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const s32 output = (quot * biased) + ((rem * biased) / calibData.sensDenom);
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if (output > std::numeric_limits<s16>::max())
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return std::numeric_limits<s16>::max();
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else if (output < std::numeric_limits<s16>::min())
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return std::numeric_limits<s16>::min();
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else return static_cast<s16>(output);
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}
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};
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