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rpcs3/Utilities/transactional_storage.h

160 lines
3.1 KiB
C++

#include "util/types.hpp"
#include <vector>
#include <mutex>
// Thread-safe object pool with garbage collection
class universal_pool
{
public:
universal_pool(u32 gc_interval = 10000) : gc_interval(gc_interval)
{
}
~universal_pool()
{
std::lock_guard lock(mutex);
storage.clear();
}
universal_pool(const universal_pool&) = delete;
universal_pool& operator=(const universal_pool&) = delete;
void set_gc_interval(u32 new_val)
{
gc_interval = new_val;
}
template <typename F>
requires (std::invocable<F&> && std::is_same_v<std::invoke_result_t<F&>, std::shared_ptr<void>>)
void add_op(F func)
{
std::lock_guard lock(mutex);
if (std::shared_ptr<void> new_val = std::invoke(func); new_val)
{
storage.push_back(new_val);
}
delete_unused();
}
void force_gc()
{
std::lock_guard lock(mutex);
delete_unused();
}
private:
void delete_unused()
{
const u32 gc_int = gc_interval.observe();
if (u64 crnt_time = get_system_time(); gc_int == 0 || crnt_time > gc_last_time + gc_int)
{
gc_last_time = crnt_time;
storage.erase
(
std::remove_if(storage.begin(), storage.end(), [](auto& obj) { return obj.use_count() <= 1; }),
storage.end()
);
}
}
shared_mutex mutex{};
std::vector<std::shared_ptr<void>> storage{};
u64 gc_last_time = get_system_time();
atomic_t<u32> gc_interval = 0;
};
template<typename T>
class transactional_storage
{
public:
transactional_storage(std::shared_ptr<universal_pool> pool, std::shared_ptr<T> obj = std::make_shared<T>())
{
ensure(pool && obj);
this->pool = pool;
add(obj);
}
transactional_storage(const transactional_storage&) = delete;
transactional_storage& operator=(const transactional_storage&) = delete;
transactional_storage(transactional_storage&& other)
{
pool = std::move(other.pool);
std::unique_lock lock_other{other.current_mutex};
const std::shared_ptr<T> other_current = other.current;
other.current = nullptr;
lock_other.unlock();
std::lock_guard lock{current_mutex};
current = other_current;
}
transactional_storage& operator=(transactional_storage&& other)
{
if (this == &other) return *this;
pool = std::move(other.pool);
std::unique_lock lock_other{other.current_mutex};
const std::shared_ptr<T> other_current = other.current;
other.current = nullptr;
lock_other.unlock();
std::lock_guard lock{current_mutex};
current = other_current;
return *this;
}
std::shared_ptr<const T> get_current()
{
reader_lock lock(current_mutex);
return current;
}
void add(std::shared_ptr<T> obj)
{
if (!obj)
{
return;
}
pool->add_op([&]() -> std::shared_ptr<void>
{
{
std::lock_guard lock{current_mutex};
current = obj;
}
return std::move(obj);
});
}
template <typename F>
requires (std::invocable<F&> && std::is_same_v<std::invoke_result_t<F&>, std::shared_ptr<T>>)
void add_op(F func)
{
pool->add_op([&]() -> std::shared_ptr<void>
{
std::shared_ptr<T> obj = std::invoke(func);
if (obj)
{
std::lock_guard lock{current_mutex};
current = obj;
}
return obj;
});
}
private:
shared_mutex current_mutex{};
std::shared_ptr<T> current{};
std::shared_ptr<universal_pool> pool{};
};