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mirror of https://github.com/RPCS3/rpcs3.git synced 2024-11-25 12:12:50 +01:00
rpcs3/rpcs3/rpcs3.cpp
2016-03-10 23:55:25 +03:00

252 lines
6.3 KiB
C++

#include "stdafx.h"
#include "stdafx_gui.h"
#include "Emu/Memory/Memory.h"
#include "Emu/System.h"
#include "Emu/state.h"
#include "rpcs3.h"
#include "Gui/ConLogFrame.h"
#include "Emu/GameInfo.h"
#include "Emu/Io/Keyboard.h"
#include "Emu/Io/Null/NullKeyboardHandler.h"
#include "Emu/Io/Windows/WindowsKeyboardHandler.h"
#include "Emu/Io/Mouse.h"
#include "Emu/Io/Null/NullMouseHandler.h"
#include "Emu/Io/Windows/WindowsMouseHandler.h"
#include "Emu/Io/Pad.h"
#include "Emu/Io/Null/NullPadHandler.h"
#include "Emu/Io/Windows/WindowsPadHandler.h"
#ifdef _MSC_VER
#include "Emu/Io/XInput/XInputPadHandler.h"
#endif
#include "Emu/RSX/Null/NullGSRender.h"
#include "Emu/RSX/GL/GLGSRender.h"
#include "Gui/MsgDialog.h"
#include "Gui/SaveDataDialog.h"
#include "Gui/GLGSFrame.h"
#include "Emu/RSX/Null/NullGSRender.h"
#include "Emu/RSX/GL/GLGSRender.h"
#include "Emu/Audio/Null/NullAudioThread.h"
#include "Emu/Audio/AL/OpenALThread.h"
#ifdef _MSC_VER
#include "Emu/RSX/VK/VKGSRender.h"
#include "Emu/RSX/D3D12/D3D12GSRender.h"
#include "Emu/Audio/XAudio2/XAudio2Thread.h"
#endif
#ifdef _WIN32
#include <wx/msw/wrapwin.h>
#endif
#ifdef __unix__
#include <X11/Xlib.h>
#endif
wxDEFINE_EVENT(wxEVT_DBG_COMMAND, wxCommandEvent);
IMPLEMENT_APP(Rpcs3App)
Rpcs3App* TheApp;
bool Rpcs3App::OnInit()
{
static const wxCmdLineEntryDesc desc[]
{
{ wxCMD_LINE_SWITCH, "h", "help", "Command line options:\nh (help): Help and commands\nt (test): For directly executing a (S)ELF", wxCMD_LINE_VAL_NONE, wxCMD_LINE_OPTION_HELP },
{ wxCMD_LINE_SWITCH, "t", "test", "Run in test mode on (S)ELF", wxCMD_LINE_VAL_NONE },
{ wxCMD_LINE_PARAM, NULL, NULL, "(S)ELF", wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL },
{ wxCMD_LINE_NONE }
};
parser.SetDesc(desc);
parser.SetCmdLine(argc, argv);
if (parser.Parse())
{
// help was given, terminating
this->Exit();
}
EmuCallbacks callbacks;
callbacks.call_after = [](std::function<void()> func)
{
wxGetApp().CallAfter(std::move(func));
};
callbacks.process_events = [this]()
{
m_MainFrame->Update();
wxGetApp().ProcessPendingEvents();
};
callbacks.send_dbg_command = [](DbgCommand id, CPUThread* t)
{
wxGetApp().SendDbgCommand(id, t);
};
callbacks.get_kb_handler = []() -> std::unique_ptr<KeyboardHandlerBase>
{
switch (auto mode = rpcs3::config.io.keyboard_handler_mode.value())
{
case io_handler_mode::null: return std::make_unique<NullKeyboardHandler>();
case io_handler_mode::windows: return std::make_unique<WindowsKeyboardHandler>();
default: throw EXCEPTION("Invalid Keyboard Handler Mode %d", +(u32)mode);
}
};
callbacks.get_mouse_handler = []() -> std::unique_ptr<MouseHandlerBase>
{
switch (auto mode = rpcs3::config.io.mouse_handler_mode.value())
{
case io_handler_mode::null: return std::make_unique<NullMouseHandler>();
case io_handler_mode::windows: return std::make_unique<WindowsMouseHandler>();
default: throw EXCEPTION("Invalid Mouse Handler Mode %d", +(u32)mode);
}
};
callbacks.get_pad_handler = []() -> std::unique_ptr<PadHandlerBase>
{
switch (auto mode = rpcs3::config.io.pad_handler_mode.value())
{
case io_handler_mode::null: return std::make_unique<NullPadHandler>();
case io_handler_mode::windows: return std::make_unique<WindowsPadHandler>();
#ifdef _MSC_VER
case io_handler_mode::xinput: return std::make_unique<XInputPadHandler>();
#endif
default: throw EXCEPTION("Invalid Pad Handler Mode %d", (int)mode);
}
};
callbacks.get_gs_frame = [](frame_type type) -> std::unique_ptr<GSFrameBase>
{
switch (type)
{
case frame_type::OpenGL: return std::make_unique<GLGSFrame>();
case frame_type::DX12: return std::make_unique<GSFrame>("DirectX 12");
case frame_type::Null: return std::make_unique<GSFrame>("Null");
case frame_type::Vulkan: return std::make_unique<GSFrame>("Vulkan");
}
throw EXCEPTION("Invalid Frame Type");
};
callbacks.get_gs_render = []() -> std::shared_ptr<GSRender>
{
switch (auto mode = rpcs3::state.config.rsx.renderer.value())
{
case rsx_renderer_type::Null: return std::make_shared<NullGSRender>();
case rsx_renderer_type::OpenGL: return std::make_shared<GLGSRender>();
#ifdef _MSC_VER
case rsx_renderer_type::DX12: return std::make_shared<D3D12GSRender>();
case rsx_renderer_type::Vulkan: return std::make_shared<VKGSRender>();
#endif
default: throw EXCEPTION("Invalid GS Renderer %d", (int)mode);
}
};
callbacks.get_audio = []() -> std::shared_ptr<AudioThread>
{
switch (rpcs3::state.config.audio.out.value())
{
default:
case audio_output_type::Null: return std::make_shared<NullAudioThread>();
case audio_output_type::OpenAL: return std::make_shared<OpenALThread>();
#ifdef _MSC_VER
case audio_output_type::XAudio2: return std::make_shared<XAudio2Thread>();
#endif
}
};
callbacks.get_msg_dialog = []() -> std::shared_ptr<MsgDialogBase>
{
return std::make_shared<MsgDialogFrame>();
};
callbacks.get_save_dialog = []() -> std::unique_ptr<SaveDialogBase>
{
return std::make_unique<SaveDialogFrame>();
};
Emu.SetCallbacks(std::move(callbacks));
TheApp = this;
SetAppName(_PRGNAME_);
wxInitAllImageHandlers();
Emu.Init();
m_MainFrame = new MainFrame();
SetTopWindow(m_MainFrame);
m_MainFrame->Show();
m_MainFrame->DoSettings(true);
OnArguments(parser);
return true;
}
void Rpcs3App::OnArguments(const wxCmdLineParser& parser)
{
// Usage:
// rpcs3-*.exe Initializes RPCS3
// rpcs3-*.exe [(S)ELF] Initializes RPCS3, then loads and runs the specified (S)ELF file.
if (parser.FoundSwitch("t"))
{
HLEExitOnStop = rpcs3::config.misc.exit_on_stop.value();
rpcs3::config.misc.exit_on_stop = true;
if (parser.GetParamCount() != 1)
{
wxLogDebug(wxT("A (S)ELF file needs to be given in test mode, exiting."));
this->Exit();
}
}
if (parser.GetParamCount() > 0)
{
Emu.SetPath(fmt::ToUTF8(parser.GetParam(0)));
Emu.Load();
Emu.Run();
}
}
void Rpcs3App::Exit()
{
if (parser.FoundSwitch("t"))
{
rpcs3::config.misc.exit_on_stop = HLEExitOnStop;
}
Emu.Stop();
wxApp::Exit();
}
void Rpcs3App::SendDbgCommand(DbgCommand id, CPUThread* thr)
{
wxCommandEvent event(wxEVT_DBG_COMMAND, id);
event.SetClientData(thr);
AddPendingEvent(event);
}
Rpcs3App::Rpcs3App()
{
#ifdef _WIN32
timeBeginPeriod(1);
std::atexit([]
{
timeEndPeriod(1);
});
#endif
#if defined(__unix__) && !defined(__APPLE__)
XInitThreads();
#endif
}